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PlayStation®
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iidvance with pureness of heart and fear not the bloodsuckers. For the might of the G-con2 gun is with you. Take them apart. Jblow them to bits. Tis
the only language they understand. Dance the merry jig of death as they become toast before your very eyes. They're going down, oh yes. They're gonna burn. Come
to papa. Come on who wants some? U ho wants it then?
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OFFICIAL
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MAGAZINE-UK
ON THE COVER
Dante, the PI with a devil (
reputation, is baci^ in Devi May Cry 2. Read aii about sequel on page 068 now.
I S S U E 0 2 2 / J U LY 2 0 0 2
GRITIE REMIELUE 092V-RALLY 3
Taking the rally sim to mud-splattered, hardcore heights.
098 PRISONER OF WAR Free-roaming WWII espionage at Herr Hitler's pleasure.
102 SOLDIER OF FORTUNE:
GOLD EDmON
The PC's bloodiest first-person shooter comes to PS2. 105
F12002
107 FIREBLADE
1 0 8 B R n N E V S D A N C E B E AT 110 «BALLY CHAMPIONSHIP 111' DAVID BECKHAM SOCCER 11 3 E V E R B L U E
lie: ARMY MEN RTS
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A SIDNKING BEW OF SIX PUWABLE DEMOS AND
ELEVEN, COUhfT 'EM, ELEVEN EXCLUSIVE VIDEOS.
PLAYABLE DEMO ONE/
FERTUREB
B n m E PREMIELUE
REEULRR5
062 E3 REPORT
016 STUNTMAN
006 Editor's Letter 035 Spy
F12002
Formula One pros EA are back with the new season
and you can get on the grid before anyone else.
Every May, 0PS2 Jets off to LA for the E3 videogames show and beams back all the latest news. For the lowdown on Stor Wors, Silent Hill 3, Metal Gear: Substance and more, read on. PLAYABLE DEMO TWO/
058 HEX AND THE CITY
B RT T N E V S D A N C E B E AT
Ms Spears needs a dancer and youVe got an audition...
0PS2 gets the exclusive on the resurrection of gothic action hero Dante In Capcom's sequel to dark adventure Devil May Cty. 076 THE KRYPTON FACTOR
Driver meets Hollywood, but will you make the final cut? Read our exclusive preview. 020 WINNING ELEVEN 6 Pro Evolution Soccer 2 in all but name is out in Japan
already So what's changed? Find out here.
PLAYABLE DEMO FOUR/
GHTKROOMAN
2 0 0 2 H FA W O R L D C U P
Guitar-wielding supertiero madness with a rhythm action flavour it nacksl
EA Sports' slickest footy franchise packs its bags and heads for Japan.
PLAYABLE DEMO FIVE/
PLAYABLE DEMO SIX/
TIME CRISIS 2
t4TV MUSIC G E N E R AT O R 2
Try Namco's cracl«hot Platinum shooter
Cut-price tune making
Primal, ShinobI and more. 088 Next Month 090 Reviews
Twelve new games ratedl 118 PSone Reviews
Sky Sports Football Quiz, plu all the latest PSone news.
024 TRANSWORLD SURF
Surfing learns a few tricks from SSX and Tony Hawk's, but could It still wipeout in the UK?
W/e fly to DC Comics HQ for a PLAYABLE DEMO THREE/
Tony Hawk 4's new tricks, plus news on TimeSplltters .
rendezvous with the Man Of Steel In his new PS2 adventurB,
026 CIRCUS MAXIMUS
Superman: Sfiodow OfApokollps
030 PAC-MAN WORLD 2
028 EJAY CLUB WORLD
120 Media
Speed and Bosic Instinct on DVD, PS2 comic reviews plus DJ Shadow's new album. 126 Hardcore
Our exclusive Final Fantasy X walkthrough and much mor^. 134 Subscribe Two Issues free and 0PS2
082 GETTING AWAY WITH IT For a while It looked like The
delivered to your door 136 Postal
Getaway had gone Into hiding for good. But 0PS2 tracked down Its developers, and they'd like a word in your shell-like.
From you to us with words. 144 Competitions Win a chance to meet Tony
Hawk! Or win a telly! PLUS/VIDEO PREVIEWS OF:
146 What If...
PS2 game characters ran for
Men In Black 2, Tumk Evolution, V-Rally 3, FifBbfade, Ape Escape 2, GT Concept Tekken 4, Ratchet & Clank Ula & St/tch and loads more.
political office?
» FULL DE1AILS: mOE 010
E N
CRy E
WHAT THE DEVIL DID DANTE DO NEXT? WE GO TO HELL AND BACK FOR THE EXCLUSIVE LOWDOWN PAGE 068
PlayStation®? '
OFFICIAL
MAGAZINE-UK
WRITE TO:
-uture Publishing l_td, JO ivionmouth St, 3ath BAl 2BW
relephone: 01225 442244
PlayStation®? ' OFFICIAL MAGAZINE-UK
=ax: 01225 732275 imail: PS2®futurenet.co.uk EDITORIAL
EDITOR'S LETTER
EDITOR-IN-CHIEF: iVIilte Goldsmith iDITOR: Sam Richards
This issue is all about E3. For those who don't already know, E3 is
MEWS EDITOR; George Walter ™URES EDITOR: Paul Fitzpatrick
V the Electronic Entertainment Expo, held annually In the Los Angeles Convention Centre towards the end of May. It's the world's biggest videogames show - an opportunity for everyone in the International games Industry to get together, show off their latest
DNLINE EDITOR: Tim Clark DPERATIONS EDITOR: Lou Wells
PRODUCTION ASSISTANT Helen Woodey SENIOR ART EDITOR: Nick Moyie
products, make contacts and share information. More importantly It's the place where most of the PlayStation 2 games you'll be playing over the next year or so are unveiled. All the major software companies have saved up their biggest announcements for E3, and Sony should also have a fair bit to
\RT EDITOR: Graham Daizeil SENIOR PLAYSTATION PRODUCER: Daniel Griffiths JEPUTf PUWSTATION PRODUCER: Adrian Uwton CONTRIBUTING EDITOR: Dean Evans
CONTRIBUTING WRITERS: Eric Bratcher, Ryan Butt, Ste Curran, Nick Ellis, Daniel Goodleff, Ian Harris, Save Harrison, Lee Hart, Dave McCarthy, Mari< Walbank, Mark Wyatt CONTRIBUTING DESIGNER: Tina Giencross
CONTRIBUTING PHOTOGRAPHERS: Mark Corke, 3avln Roberts, Phillip Sowels, James Wilson CONTRIBUTING ILLUSTRATORS:
Vlll Barras, Daniel Mackie lAPANESE OFFICE: Amos Wong ;NR PRODUCTION CO-ORDINATOR: Duncan MacDonald 'RODUCTION MANAGER: Rose Rudd
'At E3 our task is to uncover details of
all tiie latest titles, play early code and deliver our
first impressions''
ADVERTISING !oth Office
)EPUTY ADVERTISING DIRECTOR: Jayne Caple iDVERTISING MANAGER: Uz Dennys jEPUW ADVERTISING MANAGER: Lucy Owen ;ALES EXECUTIVE: Laura Cullingworth ;all Bath advertising on: 01225 442244 ax Bath advertising on: 01225 480325
say regarding its online strategy for PS2. Inside the Convention Centre Itself, the two show halls become teeming festivals of videogame celebration as publishers aim to out-do each other
with the scale of their extravagant displays while the Industry's finest fight to get a play of the latest pre-release gaming delights on offer. Throw In giant video-screens blasting out promo footage, hordes of busty models dressed In themed costume, a smattering of minor celebs (last year's 'big draw' was Gaiy Coleman of Diffrent Strokes fame) and a sea of bearded, obese Americans who seem to be granted entry to the show purely to block the
path of journalists sprinting to their next appointment, and you've got an idea of E3's thrilling frenetic nature. Our task Is to bring you news of the biggest games first; to uncover details of all the latest titles and, where possible, to play early code and deliver our first impressions. We're going right to the wire on this issue in order to file stories back directly from LA As I write this, we're still In the UK, packing our Hawaiian shirts and suntan oil, hoping that we might get a chance to grab a few hours of poolslde sun. Then again, if the rumours IVe been hearing are true - a GTA add-on set In Miami, TimeSplitters 2 online
Silent mil 3 and a new game from Metal Gear guru Hideo Kojima starring
ondon Office
Solid Snake - the daiquiris and the celeb-spotting will just have to wait. Turn
;0MMERCIAL development managers: Jo Galise ;all London advertising on: 0207 317 2600
to page 062 to read our stop press E3 report and see what we uncovered.
/lANAGERIAL & MARKETING IROUP ART EDITOR: Ian Miller
SSOCIATE PUBLISHER: Rob Pegley 1ARKETING PROMOTIONS MANAGER: Tamara Longden IVERSEAS LICENSING: Simon Wear UBLISHING DIRECTOR: David Maher-Roberts
It's going to be a great E3, and that means it's going to be another great year
EDITOR'S CHOICE
ahead for PS2 owners.
Flick here for immediate
PlayStation 2 gratification. 1. E3 report
Stop press videogame news direct from
LA'S
E3
show!
062
U B S C R I P n O N S A R E AT: Jtum Publishing Ltd, FREEPOST BS4900, Somerton, SomersetTAll 7BR
2. Devil May Cry 2
;l; 0870 444 8656
looking in fantastic shape 068
istributed through the UK Newstrade by Seymour Distribution, 86
3. Primal
ewman Street, ijondon, WIP 3LD. Tei; 020 7907 6000
SCEE's dark fantasy adventure couid be a reai surprise hit 042
verseas Distribiition by Future Publishing Ltd. Tel: 01225 442244 you had any problems finding this issue of 0PS2, please caii egina Erak in our Circuiation Department on 01225 320889 mted in the UK by ET Heron ' Future Publishing Ltd 2002
Demonic Dante's back, and he's
4. Winning Eleven 6
See just how Konami's improving on footy game perfection 020 5. Prisoner Of War Pure escapism from one of the
most original games In ages ,,098 ABC 125,895 JUN-DEC 2001
I A member of the Audited Bureau of Circulations Jture Publishing Ltd is part of The Future Networic pic. he Future Network produces carefuliy targeted specialist magazines nd web sites for groups of people who share a passion. We aim to atisfy their passion by creating titles that offer superb vaiue for loney, trustworthy information, multipie ways to save time and loney, and are a pleasure to read or visit This simple strategy has eiped create one of the fastest-growing media companies in the orld. Today we pubiish more than 100 magazines, over 45 lagazine Web sites and networks from offices in six countries. The
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le Future Network pic is a public company quoted on the London tock Exchange (symbol; FNET).
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Call 0870 444 8656 now, quoting order code EDP22, or turn to page 134 for more details. Offer ends 11/07/02 Overseas readers call +44 870 444 8656
Lines open 24 hours, seven days a week
Rent. It makes less of a dent. PlayStation.E 'i' '
f
iMmnp*s:i AcIiVisioN, Released 7th June
Released 7th June
It makes much more sense to rent the latest PlayStation 2 games from Blockbuster. Not only are you paying a fraction of the cost, you don't have to keep them if you don't like them. And there is a great range of titles to choose from at your local store. The Blockbuster Promise has also been extended to cover both Spiderman and Medal of Honor, so you can rent either one on the day you want, or it's free next time. Release dates correct at time of going to press. Terms and conditions appiy.
Bringing Entertainment Home" w w w. b l o c k b u s t e r. c o . u l t
® 2002 ElectFonIc Arts Inc. AH rights reserved. Electronic Arts. EA SAMES. the EA GAMES logo. Medal of Honor Frontline and You Don't Play. Yoo Volitlefaat^iwila«^ii||^^^feN»#)Mi tMnMlli.tetitc.in the U.S. and/or other countries. Medal of Honor is a tradetrwrk or registert
Your first mission is to stay alive.
But on tlie beaches of Normandy, under heavy fire, that isn't easy. And things become more hair-raising as you enter Nazi occupied Europe. www.uk.ea.com
You can't afford to put a foot wrong. This is about self-preservation. And that's an order, soldier.
I3-I3AY, JUNE ()TH. 1944.
machine (JUN<), J>NIPkR<), MORTARS, MINESAND GRI-NADI-S. JUST WHAT YOU'D EXPECT FOR
A HERO'S WELCOME.
Play5tation»2 You don't play. You volunteer.'
lavStationg
L r / i
PlayStation®^ '
OFFICIAL
MAGAZINE-UK
»DN THE DMD
By the time you read this, the greatest
show on earth wiil be well and truly underway We're referring of course, to
that festival of football, the World Cup. ijove It or loathe It, footy has taken over the planet for a whole month and
we're all along for the ride. Fitting then, that this very disc should feature an exclusive playable demo of 2002 FIFA World Cup alongside several other great games Of course, there are some of you out there who delight not in the
pleasures of the onion bag For you, we've got excellent playable demos of EA's F1 2001 the bonl
plus a chance to try the latest games to go Platinum - MTV Music Generator 2 and Time Crisis 2 Bargains. The other greatest show on Earth is E3 - the annual videogames expo where all the latest games are
announced. To celebrate, we've got together withSCEE to bring you exclusive footage of such future hits as Kingdom Hearts, Tekken 4, Ratchet & Clank, Primal plus the latest Gran Turismo title, GT Concept 2002: Tokyo-Geneva Now if only they all had football mini-games in them. Tekken 4-4-2 anybody?
F12002
Publisher: EA/Game type: Racing/Out: Now/Players 1 (Full game 1-4| THE GAME THE COr^OLS L-sttck - Steer
R-stick Up/Down Accelerate/Brake
Accelerate (Select highlighted option/action) Brake Reverse
Boasting all the teams and drivers of the 2002 season,
F1 2002 Is the most up-to-date Formula One experience to be had on PS2. Rather than throwing players straight Into a demanding F1 season, EA's latest presents a series of Gran
Turismo-style driving tests that must be passed in onder to graduate to the race proper. With both normal and
Instant replay/Return to previous screen m Toggle camera angles
simulation modes offering driving conditions to suit your level of skill, plus the usual array of tweaks and
Deputy PlayStation Producer
m
"S To use this DVD, load it up on your ^2. Then scroll between games and
transmission) CD Gear down (semi automatic transmission]
modifications we've come to expect from F1 sIms, F1 2002 Is any motorsport fanatic's dream come true.
Wrian l_awton
•oiling demos with the and t keys ro choose within a section use «-
Rear
view
CD Gear up (semi-automatic
is Pause
THE DEMO Once loaded, press 0 to select your language, then ® again at the next screen to choose 'Quick Race'. Use T/i
snd Press ® to start up your
to select your car and driver from the available teams of
;hoice. Please note, you may have to
Ferrari, Toyota or Renault, then hit ® to begn the race.
eset your PS2 after some demos.
>10 PlayStation-E
Our demo features the famous Monza circuit at iviilan, and
gives you three dizzyingly fast minutes to make your way through the pack and get as far as you can.
» PLPyRBLE DEmD TUJD
BRITNEY'S DANCE BEAT
Publisher: THQ/Game type: Rhythm action/Out: Now/Players: 1-2 |Full game 1-2) THE THE CONTBOLS
D-pad
Dance (Press in accordance with o n - s c r e e n
prompts) Dance (Press in accordance with o n - s c r e e n
prompts)
GAME
It was only a matter of time until the all-conquering Princess of pop put In a PS2 appearance and now, thanl
DEMO
Our demo offers the level from the game featuring the full version of the track that made Britney famous. Baby One More Time and offers both One- and Two-player modes with Rob and Elisa as the two characters available. Time
to pull on those dancing shoes and show Mrs Britney what you can do...
»PLHyBBLE DEmO THREE
2 0 0 2 H FA WORLD CUP
BiiiUlUfT
Publisher: EA/Game type: Sports/Out: Now/Players: 1-2 (Full game 1-8)
THE CONTROLS L-stick: Move R-stick; One-two
® Ground pass/ Switch player
@ Lob pass/ /^resslve tackle @ Shoot/
Conservative tackle
® Sprint (Tap for extra speed) CD Step-over (double-tap for double step-over) ID Goalkeeper charge/
Drop ball (keeper] (B Ballspin right CD Ballspin left
o;»«--»»
THE GAME Boasting the official RFA licence, with ali the players, teams and stadiums of the big event, EA's 2002 FIFA World Cup lets
you re-live the highs (and lows) of the tournament in style. Crisp visuals (including some eerily realistic player likenesses), authentic crowd chants, plus commentary from Andy Gray and John Motson combine to make this as close as you're
likely to get to the real thing on your PS2. Pick your own squad of plucky contenders and take them all the way to gloty - just like the real England team. Hopefully THE DEMO Our demo features a one- or two-player showdown between
^unnani
Spain and Mexico at the Seoul stadium in Korea. Once loaded, the demo takes you straight into the action, so press "S to pause the game and assign controllers. In multiplayer, you can opt to play each other, or go up against the computer in a co-op match. You've got the first half of the game to see how many you can put past the opposition.
■■A
The Worid Cup only lasts a month, so prolong the pleasure with EA's finest.
Ta l K b a u s ! » Comments and queries about this DVD should go to me, Adrian, at
[email protected], Sorry, I can't answer your questions over the phone.
'
-/
»If you have problems with your DVD, pop it in an envelope and send it to the foiiowing address. We'll test it and, if faulty, send you a new DVD. We're at Official PlayStation 2 Magazine, Disc Returns, Customer Services, Future Publishing, Cary Court, Bancombe Road industrial Estate, Somerton, Somerset TAll 6TB.
Messrs Ratchet and
'Remember, this DVD-ROM will only work on a PS2.
E3 video special.
Clank lead off our
Video pi-evieiu! A glimpse of PS2 future...
spetzial
The latest PS2 games, beamed straight in from LA APE ESCAPE 2 Publisher: SCEE
tMMtj ffe ix^uji-'ayirjoo
After an obscure Japanese PS2 Incarnation i the form of Ape Escape 2001, the true sequ( to the cult PSone simian adventure is finally heading our way. Here we present the very first video footage for your enioyment We've
also got the latest news of this cheeky little title on page 046.
GT CONCEPT 2002: TO K Y O - G E N E VA Publisher: SCEE
This concept car GT3 update has been »yiDEO
DNE
FIREBLADE Publisher: Midway
» VIDEO TlUG
kicking around in Japan for several months
MEN IN BLACK 2: AUEN ESCAPE
updated for the Euro market Enjoy this
Kuju's helicopter-based shooter takes players through 18 missions across locations as diverse as
Publisher: Infogrames
the Swiss Alps and Middle Eastern oil fields. Take the helm of a Talon troop carrier and a Vendetta
Will Smith and Tommy Lee Jones are back this summer to mash up some more badass alien scum with Men In Black 2: Alien Escape, and the
attack copter, packing an awesome arsenal of weaponry, that includes Homing Missiles and
videogame is heading our way courtesy of Infogrames. Here we take our first look at special
Sniper Cannons. Full review on page 107.
now, but we're finally getting the European release we've all been craving, with cars all-new trailer
K I N G D O M H E A RT S Publisher: SCEE
We've played the finished Japanese version
agents Jack and Kay in action.
Square and Disney's collaboration RPG and
believe us, it's a corker! The PAL version's d later this year but to make the wait easier, here's the exclusive video straight from E3..
UIjO& STITCH Publisher. SCEE
Based on the forthcoming Disney movie of the same name, this cutesy platformer follows the fortunes of escaped intergalactic criminal alien Stitch and a young Hawaiian
girl, Lllo who adopts the little outlaw believing him to be a dog.
»VIOEO THREE
PREMIER MANAGER 2002 Publisher: Infogrames
The footy season Is now over - think you could have done better? See how tough it is for yourself with infogrames' ace footy management sim. PM2002 Is far more player friendly than some management game with face-to-face meetings and 3D graphics to back up ail the stats.
»VIDEDFDUR
TOCA RACE DRIVER TEKKEN4
Publisher Codemasters
This latest trailer direct from Codies highlights
Publisher: SCEE
exactly why we can't wait for TOCA Sublime looks
Namco's beat-'em-up daddy is back to reclaim Its crown from Sega's Virtua Fighb and with PS2's poly-pushing power behinc
combined with strong gameplay should make this a winner Slight development delays mean no
review and playable demo this month (apologies),
it's looking better than ever The King Of Ir
but keep your eyes peeled for both soon.
Fist contest returns In September In the meantime, enjoy this exclusive E3 video.
RATCHET & CLANK Publisher: SCEE
Meet Ratchet & Clank, the latest game to
come from Insomniac, the US developer behind superb PSone platformer Spyno The Dragon. Think Jak And Doxter, with a mechanically-minded alien and his robot
pal, set In gorgeous 3D environments, with gadgets and weaponry galore and you're on the right track.
PRIMAL » VIDEO SIX
V- R A L LY 3 Publisher: Acclaim
Acclaim's dlno-hunting extravaganza is getting a
next-gen makeover for its PS2 debut - and damn
fine it's starting to look, too. This latest trailer features some great in-game footage showing the feisty dino-kliier in all his glory.
Publisher Infogrames
Eden Studios' latest V-Rolly incarnation will be
skidding Into shops any time now, and we reckon It'll give World Rally Championship and Colin
Publisher; SCEE
Medieval and C-12 veterans Studio Cambridge's third-person action adventui revolves around a good vs evil struggle, centred on part-demon part-human hero Jen and her sidekick gargoyle. Scree. To i out more turn to page 042. Like, Buffy wl
McRae a run for their money Check out this latest trailer then read the extensive review on page 092.
PlayStation E
m THE DRIUERS, RLL THE RRCES, HLL THE FEELIRG 111 THE 2002 SERSOR.
m
PREVIEW CONTEIsnS 016 Stuntman
The makers of the achlngly good Driver s e r i e ss are back with a bag of cunning stunts. 020 Winning Eleven 6 How do you Improve the best football game In the world? The answer's right here, 0 2 4 I Va n s W o r l d S u r f
Surfs up (again) but will this version ride the tube or disappear down it? 026 Circus Maximus For those who are about to bomb around the
Roman Empire in chariots, we salute you! 028 eJay Club Worid Hey, Mr eJay A new music creation title is
ready to storm the charts. Hit or miss? 030 Pac-Man Worid 2
! Iconic, spherical gobbler is back and
'eiilpan ever. Doesn't he ever get full?
0
R E M ^ hink of the cowboys who get shot during
Wild West gunfights, tumbling Improbably over saloon balconies to the dusty ground below. And the sillers that chased James Bond down the mountainside In The Spy Who Loved Me, picked off by a ski poie tha LUaRDS;
DERN
ENRN5
N
N
Fall from a tall building or roll a brand new car Now
you can be tlie unknown Stuntman who made Redford
sucli a star - just remember to fasten your seatbelt.. Publisher Infbgrames Developer Reflections Players: 1 Release: September
turned into a rifle. Despite the advent of blue-screen special effects and computer graphics, movies will always need thosi reckless souls who are prepared to throw themselves througl windows, crash cars and set each other on fire for the good cinema. In short, movies need stuntmen.
it's this dangerous lifestyle that has inspired the latest game from Newcastie-based Reflections, the studio responsible for Driver and Driver 2. As the stuntman of the title, you're initially hired to work on a low-budget, Snatch-sti gangster flick called Toothless In Wapping'. The movie has fiv car-based stunt sequences that need to be filmed, each one consisting of a number of linked action elements. You might have to drive through a stack of barrels and then perform a handbrake turn, for Instance, or jump recklessly over a building before flipping your car Into a barrel roil - and all fc the cameras, of course If you complete the elements well within a set time limit, you pass the stunt and move on to tf next one. Fall to complete the sequence, though, and you'll have to do the stunts all over again until you get them right.
HANDS-ON CONTROL The first stunt seems simple enough. Drive down a busy street and do a 180" handbrake turn. Then head back up thf
street, around a corner (dodging the oncoming traflic), overtake a car and drive Into a pile of boxes. But even this short sequence requires practice, cool driving and spiit-seco timing One of the best things about the Driver series was Its intuitive control system and incredibly realistic handling Stuntman doesn't disappoint In either respect Reflections
ynU'RE GDINE HOmE IN RN nmBULHNCE Recreate the thrills and barely
escapable spills of US stunt arena carnage in Stuntman's playful Stunt Constructor. It's a little piece of Destruction Derby on your TV.. Completing movie stunt sequences unlocks equipment that you can then use in the Stunt Constructor This is an
open-ended DIY stunt section; . an empty arena that you can flii with ramps, stacks of cars, flaming hoops, barrels, boxes and other stunt-related toys'.
Using these toys', you can place a ramp (positioning it wherever you like). At the end of the ramp, add a stack of cars and duplicate it so you have two or three such stacks. Then pick one of the cars you've unlocked, drive it up the ramp and into the
You can also add extra eieme
stacks of cars. Great!
your 3D toybox of delights.
to your stunts, such as a flam hoop or a pyramid of barrels. Connect a ioop-the-ioop secti to a second one and get a loi
the-ioop-the-ioop, for Instano or fire a police car from a ste cannon. The Stunt Constructc
The 'Conspiracy' movie swaps cars for a snowmobile. lb
Create a stunt, drive a stunt and view your vehicular antics from several camera angles.
~ V Pah! What's so 'daredevil' about driving through a flaming hoop?
PlayStation.E (
P R E N SnJNTMAN
B has also made the driving conttDls pnessure-sensitive in order to heighten the driving experience. Before each stunt sequence, an animated Intro gives you an overview/ of the upcoming action. Then It's time to get behind the wheel and tackle the urban obstacle course for real.
//Be a driver, skidder,
/u ' vm troeyaenrs e hp ie c lre a s .nd T hd ae ts m ;ars, tanks, even a bus//
As you begin to drive, the Director shouts helpfui instructions: "Drive through the rDadworksi" or 'Do a handbrake turn!" L^tge yellow stunt Icons appear on the screen to mark VKhere the action elements take place. They also indicate wfhat sort of
action you need to take Isuch as overtake a car drive through a gap or avoid a timed explosionl. Green chevrons guide you from manoeuvre to manoeuvre, while checkpoints are Included to
lengthy, demanding stunts for the movie Live Twice For Tomorrow |a thinly-disguised Bond-style thriller set in Monaco, all fast cars and breathless chase sequences). When you get to the end of a stunt sequence, your perfomiance and accuracy are rated using a percentage score - you need to achieve 75 percent or more to progress to the next pari: of the film. Score highly and you unlock stunt equipment Isuch as ramps, flaming hoops or steam cannons) and cars that can be used later In the Stunt Constructor mode.
Once all of a movie's stunts have been completed, you need to successfully pass a one-off stunt in the Daredevil Stunt Arena before you can access the next movie. The Arena recreates the
make sure you maintain an exciting speed that's faster than frantic', but slightly slower than 'breakneck'. Whether you fall or successfully complete a stunt sequence, you can always view a cinematic replay of your effort:s. it's here that you begin to appreciate just how stunning Stuntman Is. When you're trying to complete a stunt, chasing a van thtDugh
sort: of OTT stunt shows that are big In America; wild and violent car crashes in front of a hotdog-munching crowd. Complete
back-alleys or speeding through a dim warehouse dodging forklifts, you don't have time to admire the scenery. You miss the pattern of the brickwork on the sumoundlng buildings, the
THATS GOTTA HURT
TV aerials on the rooftops, the reflections In windows... You cant
this (score 75 percent or over! and elements of your driving get spliced into a movie trailer complete with animated cut-scenes, virtual actors, scripted dialogue and a voice-over
Playing Stuntman, you quickly realise that you have to learn from your mistakes. If a stunt has five elements to it, you may sail thtDugh the first and second, but fail the third and you have
see the dents In your car's bodywori< after a mistimed corner either; or the smoke and splintering metal, or the full shadow
to start: again. But in doing so, you learn what to do next time
effects that give the locations such a photo-realistic quality. The
Stuntman is a constant search for perfection, developing the skills required to complete an entire sequence, be It a 30-second pursuit or a two-minute chase, making only the tiniest of errors. While the early stunts are fongiving the final
attention to detail Is extraordinary. And you've barely got started. After Toothless In Wapplng", five bigger; trickier movie projects follow, each with Its own particular set of stunts. 'A Whoopin And A Hoilarin' is a Dukes Of Hazzard-sfyle chase movie with elements of Smokey And The Bandit Hong Kong provides the backdrop for 'Blood Oath', an action adventure In
- where to drive, how fast to go and when to brake. Playing
sequences require split-second timing By the end, you should be an accomplished driver, skidder, jumper and destroyer of vehicles. That means cars and monster trucks, a tank and a
the style of John Woo. 'Conspiracy Is a Ciancy-esque political thriller set In the Alps. The Scarab Of iDst Souls' (an Indiana
snowmobile, even a bus.
Jones-style desert adventure) follows - think military vehicles, Nazis and ancient ruins. The game climaxes with a series of
go anywhere, and con't Just cruise around for the sheer
Unlike Driver Stuntman has limited locations, so you can't sightseeing hell of It. But as the stunts get bigger they begin to
the main game mode, Stuntman atures six different movie locations, ich witii tiieir own unique landscape,
liiicies and appropriate stunt !quences to enjoy.
Toothless In Wapping British gangsters and geezers, car chases and gunfights, set In the only occasionally mean streets of South London. Sort It out, mate.
A Whoopin And A Hoilarin
The Dukes Of Hazzard meets Smokey And The Bandit, with impnjbable car jumps and an appropriately twangy bluegrass guitar soundtrack.
Blood Oath John Woo action thrillers viiere the Inspiration for this level set In the
streets of Hong Kong. The sb^nge three-wheeler here Is a Tuk-Tuk
Conspiracy Ciancy-esque intrigue In the Alps Involving chases on snowmobiles, skiers packing machine guns and armoured, bomb-dropping microlites.
offer multiple routes, short detours that enable you to reach the same point via a slightly different path. Extra spice is achieved with an action button that activates speclai elements, such as
explosions or cannon fire. And you cant fail to admire the superb physics engine and damage modelling As you drive through gaps In the traffic and jump over broken bridges, overtake, spin, stop dead and reverse at will, overworked tyres v^ill squeal. You'll crash, dent, bump and shunt, shattering the windscreen, splintering the bodywork Despite the linear limitations of Its Career mode, Stuntman
is addictive and great fun to play The Stunt Constructor (see You're Going Home In An Ambulancel provides a satisfying diversion - although If you don't gain high enough stunt scores in the main game, you won't earn any Interesting equipment to use In it. Reflections has also gone out of Its way to give
Stuntman the polished feel of a movie DVD. Alongside the game Is a Making Of Stuntman video, an interview with stuntman and game consultant Vic Armstrong an eye-opening
featurette on Tommy Trouble' McTague (a mad US stunt driver), plus a teaser preview of the studio's next PS2 game. Driver 3. There's no denying that Stuntman Is going to be huge. But just how huge? Find out in the next issue of 0PS2. □
□N TRREETP 5TUNTmHN""" Driver-Style handling and incredible photo-realistic graphics... but is Stuntman more than Just a movie-inspired obstacle course for cars?
GRAPHICS
Absolutely stunning. This bodes well for Driver 3.
Each stunt sequence also has a series of checkpoints. Other action icons you'll see include: corners, You need to pass through them before the time runs handbrake-turns. Jumps and pyrotechnic areas wi
out or you'll fall the level for driving too slowly. you need to drive close to dramatic explosions. The yellow icon here indicates that you need to drive through the opening.
PREMIELU
WINNING ELEVEN 6 great man once said that perfection is an
iliusion. Maybe so, but last year's Pro Evolution Soccer did a pretty damn good job of convincing us ttiat footy gaming couldn't possibly get any better Across the board, the videogame press and public alike united in LUDRD5: NICK ELLIS
stanchions sIm yet The game not only outplayed all rivals, it outsold them too, and PES quicl
D
\JEN
leading footy game.
in Japan, KCE Tyo's seminal football series enjoys similar popularity and goes by the name of Winning Eleven. Winning Eleven 5 was, for all intents and purposes. Pro Evolution Soccer.
Over in the Orient, gamers are already savouring the follow up that Is Winning Eleven 6. While clearly localised for the home
market (and that means everything bar the title being In
Can the beautiful game really get any better?
With an Improved Master League, full Edit mode
and sharper graphics, It^ looking that way
Publisher Konami
Developer KCE lyo Out Now (import only) Players: 1-8
Japanese] WE6 gives us a pretty fair indication of what to expect when PES2 hits the UK later this year Can there be an improvement on near perfection?
Oh yes. if the previous Instalment brought a lump to your throat, the follow-up is enough to make you weep with joy The main body of the game has been left intact - if it's not injured, dont substitute it - but the developers have ironed out many of the original's little flaws that niggled away like an Italian striker
in a crowded penalty area, in addition to the graphical tweaking and fine tuning of gamepiay there are a few new features too, the most notable being a comprehensive Edit mode (see Close To The Edit],
On the pitch, the whole game feels distinctly sharper and
swifter Although far from sluggish, PES often failed to capture
ILDBE TO THE EDIT
the same degree of excitement that ISS Pro 2 achieved on
J longer will you have to reluctantly take the helm of wdon' in the Master League. A complete Edit mode means at now you can play as whoever you lilie. Hurrah!
1
agreement that this was the one - the best studs and
PSone. Not so in WE6. The action flows like a tidal bone at full moon. Your team members appear even more inclined to
make runs into space, support the strikers or peg it back to help out in defence. Passing is crisper, one-touch moves are
AROYY
P
Hi AOY U
•
»
X
mm
»
But didn't the Dutch fail to qualify for the International Cup?
Little Owen's rendering is almost spot on.
om|1 «s-*x:/s/ o „ ■ r-mmm
CWI
+
F O N T
>t suppose for a moment that you arent a Man Utd or lenai fan. Say the thought of playing as Uverpooi makes the ; rise from deep within. With the number of national sides (ays being so minimal, the lack of a decent Edit mode has
: a big hole in Konaml's previous football titles. Now, gamers m Cowdenbeath to Cornwall can edit in their favourite local e, which Is, to be frank, bloody orlliiant news. We couldn't ; very far with It because of the language barrier, but it jears you can build a team from scratch, including name,
colour, emblem and players. C'mon Plymouth Aijyie, Master igue gioiy awaitsl
10 PlayStation. E
The big yellow line just doesnt put an end to dodgy offside decisions.
Enjoy those great moments over and over in Replay mode.
easier to execute and more effective, but perhaps the most weicome advance is in the piayers' reaction times after they've been taci^ied. In both PES and eariier PSone incarnations of the game,
when a man was taci^ied or i
allowing the opposition to claim possession of the ball and run off upfieid with it. Now, a player will recover from a normal tacl
Graphical enhancements are more evident In the animation than they are in the textures and player lii^enesses. From taking set-pieces to tumbling over when fouled, the player animations have been completely rejigged to give an unprecedented level of realism. Keepers doing a few rolls after a spectacular diving save are particularly pleasing as is the recreation of David
Mm '•
■
■'
TlC If
'
'
•
Beckham's Inimitable style of whipping in corners or belting free kicks. From diving headers to screaming 30-yarders,
scoring goals Is as spectacular as ever and without doubt the most satisfying thing since a life-size chocolate Kylle. With every new version of Winning Eleven, it feels more and more like
you're watching a real live game on the TV. This Is the key to Konaml's success; its game Is football,
//Prom diviiig headers to , ^
A KIND OF MAGIC One aspect of KCE Tyo's recent football outings that really
is the most satisfying thing
screaming 30-yarders, scoring since a life-size chocolate Kylie//
grates on the nerves Is the commentary. For a game that excels in nearly every other area, Chris James and Terty Butcher's inane and almost always inappropriate rambllngs are nothing short of laughable In PES. You may as well switch the language setting to Mandarin. There's no way of knowing If this will be improved for the sequel, as the commentary in WE6 is provided only In Japanese, but we'd urge the developer to
i n 5
0
mSTER LERGUE
■nie most engaging sports game competition mode is back, and it's bigger and better than ever.
'Master League THvtsUmS _ evening Qame
1. There are three divisions to battle through this time, you'll be starting In the bottom one.
It'll be a long but joyous slog to the top flight
2. Rather than getting straight Into the action, we found ourselves plonked on the training pitch. What next, a club gotf course?
3. Along with the usual reams of player stats, a nevK menu allows you to see how well each player links up with his team-mates.
4. With the pns-season tinkering and tram over, it's time to test your fledgling team.,
100 games to win for the Division 1 title, 1
9
'REN
WINNING EL£VEN 6
0 address the issue in tiie PAL conversion. Arch ilvais KCE Osa managed to provide perfectiy acceptabie punditry in ISS2 and they had Mark l_awrBnson!
Then there's the music. No-one is pretending that tunes
It's hard get a complete feei for the game as so many of the Intricate details like commentary, piayer names and menu screens are in Japanese, However; the most Important thing is what happens on the pitch Itself and W£6 displays
play a major part in a footbail game but it's aiw/ays nice to have a catchy little number to hum along to as you're picking your
another truly outstanding effort when it comes to the footbail
way through the menus, WE6 gives us,,. Queen, Yep, the opening credits roli to the strains of We Will Rock You, a song that's a mere 15 years oid and about as appealing as Brian iviay's curiy
polished boot and has more scope for longevity than almost any other game, provided footbail is your sport of course. Not too much is likely to change for the PAL version aside from the
perm. Win one of the tournaments and your piayers jump around to We Are The Champions, a tune usually resen/ed for bad TV game shows and civic receptions for triumphant Third
language, the commentary and the music, but, to be honest it
Division title winners. Sort it out!
One area of the game that has been sorted out though, is the goalkeepers. Not only do they now look a good deai flashier when making saves thanks to some new animation, they aiso act iike keepers are meant to. The actions of stoppers In PES were often disgraceful. They'd seem to do all
they couid to ieap out of the way of a shot, almost pivoting from their torso rather than springing across the goalmouth to
action proper It's as piayabie as ever, shines like a freshly
doesnt really need to be altered.
It looks like the Master League and many of the International teams will remain unlicensed, so there'll be no proper player names for the majority of the teams, but then this is nothing that cant be sorted out with a few patient hours
in Edit mode. The official suit-and-tle version of videogame footbail is likely to remain in EA's RFA-branded hands, but do we really care about authentic names when there's such an
engaging game to hand? With WE6 coming to the UK as PES2
in November, Konami is set to retain the hearts of footy-loving
attempt a save. The mistakes the goalkeepers make In WE6 are more natural, more errors of Judgement than basic mistakes, and this iends yet more realism to proceedings when there's a
gamers everywhere with a game that's, well, simply beautiful, □
flapping Fabien to scoff at
LUINNING ELEMEN E
There are other minor adjustments that must have been very simple to execute but serve to make the whoie game tighter For example, when a player Is booked, a yeilow card appears above his head when you have control of him and you can bring caution into his piay accordingly Offside decisions,
□N
TRREETP
It may be the NTSC version, but can Winning Eleven 6 live up to the Premier League standards set in Pro Evolution Soccer?
O
always the most contentious in any match, are liiustrated with a yeliow line that clearly shows the position of an attacker in
O
D-
relation to the iast defender supposedly putting a stop to any arguments. You stili wont agree with half of them though, and
there's stiii no referee or linesman on the pitch at whom you can vent your virtual frustration.
QUEEN We Will Rock you is a
TRANSFER FEE
IMPROVEMENTS
Even in Japanese,
rather inauspicious opening for the game.
there's still a vast
Glitches of PES have been ironed out to
game to conquer
make a better game.
iHNED TRKHTSUKR
"Si's Lee Hart has a few worts with Shingo 'Seabass' Takatsuka, ! Producer of the Winning Beven series and, of course, its English usin Pro Bmlution Soccer.
S Is recognised as quite simply s best football game ever made, iw have you managed to capture } feel of football so superbly? ank you for your compliments. To honest, we have not reached a Isfactlon level, Tliere are a lot of ngs we wanted to do for our
:cer games which we havent :omplished yet. Therefore, we do t worry about what to do once we
d creating one game and start nking about the next. For example, en we finished Winning Eleven 5, were pret^ sure of what to do for
inlng Eleven 6, That's how it goes h our development We ai« very ifldent that we can now deliver our ■nes with more enhancements.
Can you tell us about any changes that have been made tor Winning Seven 6 and how the eventual European release will differ from this version?
We have totally renewed motion captures. We recently Introduced a new motion capture machine called Reactor In our studio, where we have
retaken player motion types and Incorporated them In the game. It was our very first attempt to use the machine and It required a lot of time and effort but we are very pnsud to announce that we have done our very
IVIuch of the original game engine remains untouched.
Oof, get in there sonny, break some bones.
best within such a limited time frame. We also added some new stadiums
and reviewed and nsvlsed the player model. So visually speaking a lot of enhancement can be seen at first
glance. But that is not everything. We also focused on the gameplay and enhanced the Master League, too. Overall, we were able to achieve what we were targeting as a goal. The European version should be even
Ah, the sweet through-ball, always one of the joys of PES.
Goalmouth scrambles come thick There are plenty of dramatic long and fast, and seem more exciting. range strikes, too.
more adjusted from the Japanese WE6 and we will deliver a well riped game, for sure.
Have you ever consklered making a football management game? We feel the need to create a football '
,
„
management from listening to the voices of our soccer game fans. We're not sure when we can officially announce the brand new game, but please do look fon«ard to it in the near future.
I ' A
It's definitely easier to score from free kicks in WE6. Captain iVIarvel's style is captured almost perfectly.
%
/ A
L
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The Enemy is everywhere, and that's where
L I T
y o u c a m e i n . I t ' s fi r s t - p e r s a n - s h o o t e r a c t i o n of the highest order — as you and your elite H a z a r d Te a m a t t e m p t t o d e f e n d y o u r s h i p and
her
crew
from
certain
assimilation.
Good luck. Voyager is depending on you...
R E S I S TA I V C E
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□
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FUTILE
▶ Play5tation.c
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V Team AI is made seamless by the Quake IH Arena™ engine. Characters react and adapt to form a truly impressive fighting team.
An awesome arsenal of weaponry gives you a fighting chance against some of the most devastating aliens the Voyager crew has ever
The Quake III Arena™ engine
generates textured, curved surfaces of staggering detail, bringing a variety of alien ships to life.
encountered.
S AlRC ^.OM
Aa!Vi«OH
□ i Tpn TeE RdP ItC-T IBV Ea m
www.maje$cogame5.com
TM ®, & © 2002 Paramount Pictures. All rigMs reserved. Published and distributed under license (rom Aclivision Publishing, Inc. by The Codemasters Software Company Limited CCodemasters"). Star Trek, Star Trek: Voyager and related marks are trademarks of Paramount Pictures. This product contains software technology licensed from Id Software, Inc. Id Technology © 1999 - 2001 Id Software, Inc. All rights reserved. Aclivision is a registered trademark of Activision, Inc. and its affiliates © 2000 - 2002 Activision, Inc. and its affiliates. "Codemasters"® and the Codemasters logo are registered trademarks owned by Codemasters. 'Genius at Play' is a trademark of Codemasters. All other trademarks and trade names are the properties of their respective owners. © 2001-2002 Majesco Sales Inc., All Rights Reserved.' A ' and 'PlayStation" are registered trademarks of Sony Computer Entertainment Inc.
Codemasters" GENIUS
AT
P L AY-
W W W. c o d e m a s t e r s . c o t
'REN
TKANSWORU) SURF Ithough programmers try to pretend that surfing is Just skateboarding on watei; they cant change the fact that instead of scooting aiDund parks, ramps and half-pipes on an
LUDROS:
IRN
HRRRB
impossibly-oiled board, you are actually balancing precariously on a fibreglass float, chasing big humps of moving w/ater and making every effort to avoid drowning
N 5
R
5 U No real superstars, few people have tried It
and it's hardly ever on TV. Can surfing
make the grade on PlayStation 2? Publisher Infbgrames Developer Angel Studios Players: 1-2 Release: 5 July
Surfing sure looks bloody hand, so It's not much of a surprise that TransWorld Surf has a super-steep learning curve. The wave physics in the preview code we were given are more than unforgiving: put one foot wrong and you're scuttled. Once you've 'wiped out', you're left to bob in the middle of the bay and you must either doggy paddle off in search of your next 'breaker* or have the jet-ski plop you in front of one. Hitching a lift only delays you by about five seconds, but that really starts to grate when you're falling off every 20 seconds. Things are, however, much better once you've mastered the skill of actually keeping yourself on the board. Of course.
TransWorld Surf has three types of wave - normal, difficult and dangerous - and each one requires a different plan of attack. On some waves you can carve up and down, then briefly ride along the top before performing a quick snap turn and riding back through the barrel. On others, you have to approach more softly, standing up on your board only when you're sure the wave is going to hold.
It's hard to make surfing games fun, but Angel Studios Is clearly trying its best There are 13 rieal-llfe surfers and ten
real-life beach locations, each with different scenery and, erm, dIfferBnt waves. There are three single-player modes and four multlplayer modes, including a 'shark attack' Ocean Tag mode. There's also a weird innovation called the Karma Meter which dictates how well you surf. It goes up when you're 'kind' to other surfers, and down when you're not - if you cut them up
□U R F B E H D D L =DR BEGINNER5 5aming the lingo is as easy as building a sandcasHe. It's the laying afloat that'll pickle your paddle...
on a wave, for example. So don't.
1. Just because you're bobbing around in the
sea clutching a surfboard, doesn't mean
you'll see any waves. You have to spot vifhere
" they're forming and catch them before they bteal(. Lucl
is there to help out...
2. Paddle up. then hit
® when you're in the hump to stand on your board Now you're surfing! Carve up and down that glassy daddy and perform flici< and
grab tricks off the lip.
3. What everyone really wants to see is the
barrel ride. After a few seconds, the wave starts
to barrel. Press ® to stall and It'll begin to close in around you. Hold the analogue pad
2i£l£)
steady or...
To w h i c h w e c a n 4. ...Wipeout! Touch the
surf and you'll be dumped. Call jet-ski giri and hitch a lift to your next watery conquest
only add the legend, "Woo-hool"
TransWorld Surf might borrow boarding elements from both Tony Hawk's and SSX Tricky, but It's still very different to
play. While skateboarding and snowboarding titles have you coasting around silky smooth ramps over several different
levels, TransWorld Surf simply offers dirty great waves and some different coloured seas to ride them in. Unfortunately, this makes the game more boring and much harder In Tony Hawk's, you always land on your feet (unless you really mess upl. In TransWorld Surf, land even slightly at the wrong angle, and you'll plunge straight in the drink. With the small amount of current competition and hardcore appeal, TransWorld Surf could still carve out a
lucrative niche amongst South Coast dred-heads and surfing wannabes - Indeed, how many of the people who made the Tony Hawk's series a surprise hit on PSone actually skate? With
Sunny Garcia Surfing sinking without trace and Surfing H30 being a complete washout, the only real dot on TransWorlds horizon Is Actlvision's promising Kelly Slater's Pro Surfer (due
out In August). And coming from the Tony Hawk's school of boarding excellence, there's a good chance it could kick a few grains of sand in TransWorld Surfs face. Game on. □
□N TRREETP TRHN5UJDRLD 5URF
//Surfing sure looks bloody hard, so it^s no surprise that the game has a supersteep leamii^ curve//
Shaping up nicely, but it will have to go some to transcend its hardcore
roots. Maybe Infogrames could micro-market it to Newquay schools?
1.^
GRAPHICS
TRICKS
LEVELS
Water effects and
Clinging to a wall of
Good mix of playing
surfers are not quite
water makes hand-
styles, like freeing
as lifelike as we'd like.
grabs rather difficult.
dolphins from nets.
Aiuyoiij)
^ EoutpniEnT WW** »wiT
n
IV "Only 125 points? But look at me! I'M A GOD!'
D i ff e r e n t b o a r d s f o r d i ff e r e n t w a t e r.
A m s H A n o u m c ■A U A H C f l P A Q a u m c
> * > i
UcceFT Flow with the current to catch the big breakers.
REMIE aRCUS MAXIMUS: CHARIOT WARS fter the Wild West, Ancient Rome lias
games announced almost daily. Circus Maximus at least
to be one of the most cruelly under-
deserves credit for trying to do something different The game shines in iviuitiplayer Locations take in all comers of the empire, from Stonehenge to the sands of Alexandria. Most courses feature hazards and short cuts, and you can pick up weapons, armour upgrades and
represented eras in gaming. Now,
thanks to Russell Crowe's gladiatorial scenery-chewing antics, it looks like we can expect an influx of sandalLUDRDE:
Tim
CLRRK
RCU5 n x X \
1
:5
Racing goes back in time... 27 centuries to be precise. Swing low, sweet chariot! Publisher THQ Developer Kodiak Interactive Players: 1-4 Release: July
scuffing toga-wearing escapades - starting with THQ's
speed boosts that transform your four-legged glue
Circus Maximus. The game combines frantic chariot
factories into flame-hoofed. Grand National winners.
racing with unbridled brutality, then slathers the whole
lot in baby oil. The end result is inevitably something of a mishmash, but quite an enjoyable one nonetheless. The aim is to win races using a combination of supreme driving skill and the kind of dirty tricks even the Schumacher brothers would baulk at Taking control of a Nubian warrior wearing only a nappy, you enter the arena and take up your starting position. In both Arcade and Career mode. Circus l^aximus plays at a frenetic pace with regular crashes and almost constant fighting Success in Career mode depends on both placing highly and dishing out maximum punishment, thereby earning enough denarii to unlock the next level and, on
J6 PlayStation.^
track surface - feeling your chariot rattle over cobbled roads would really add to the atmosphere. And despite a suitably stirring score, the constant wisecracks from
your co-driver and the rival racers soon grate. Lines like "I'm gonna make you my slave," feel about as authentic as Ben Hur extras wearing digital watches.
What's certain is that there is a good chariot racer waiting to be made. Whether this is that game is less clear At present Circus Maximus is going to need a fair bit of polish to fulfil the potential In its premise. □
Unfortunately out on the track the game isnt quite the romp we'd hoped for The fi^me rate is more rickety
□N
than the chariots, and bland textures combined with
Well, at least it's original, but will C/rcus Max/mus be a case of Chorlots Of Fire or just plain dire? Rre those preview arrows!
jerky animation mean the whole package whiffs of eau de PSone. The controls are overly complex given the nature of the action on-screen, but persevere and you'll
THRGETP
CIRCIUB
mRXimUB CHRRIDT LLIRRB
eventually find yourself careening around bends on one wheel, lashing out at opponents on either side. o
The key to cornering is tugging your mounts back sharply by pressing the lower shoulder buttons, then leaning in hard with the left; analogue stick Twitchy handling doesnt make matters easy, and combat itself is a pretty rudimentary affair but with new rally and F1
^omise chariot's setup, variable crew combinations to attemate steeds. Sadly though, our choice of Greek aftsmanship, Roman nags and busty Amazons felled to win over the notoriously hostile crowd at the Circus Nero.
i u r a n c e d e t a i l s l a t e r.
hoping final code will feature more feedback from the
the difficult setting additional characters.
:HRR1DT5 FDR HIRE
!t back in. You can swap
At present, the rumble function only activates aft:er collisions, or when you run over a spectator but we're
CONTROLS
C O M B AT
Fiddly, but reins for brakes make a
Iffy collision detection You get to run down leads to a rather bystanders. Are you uninvoiving affair listening TOCA?
refreshing change.
B R i n A LT l Y
i
'RE^IELJU E J AY C L U B W O R L D ell-known to wannabe PC DJs
the digital out to a MiniDisc or CD-R - which means
across the country, eJays
that, in theory at least, you'll have clubs acnoss the
premise remains identical on
country trembling to your beats in no time. eJoys modular nature may be a little too
PS2. You're given a vast array of music samples and an empty silence to place them in. Those UJDRDS; 5TE CURRFHM
E J □ R
samples, divided into a series of categories (bass, beats, vocals, guitar or whatever's apptDprlate to the genre) appear on request at the bottom of the screen. They can be instantly previewed, and when you've found one you like, you can take it from the bottom and place it in one of 20 empty tracks at the top. Program the drums,
Boy! Hey Girl! Superstar eJoy? Music creation is go. Publisher Empire Developer eJay Corporation Players; 1 Release: September
lay down the bass and then add some vocals that go "Uh, uh, uh". Arrange them to fonn a song listen to the song tweak the song man/el at your own ability to create preordained harmony from nothing and then wipe the tracks clean and start again. And that's it. The complex control system appears to have transferred Impressively well ftt)m keyboard to Dual Shock and the new console-style menus make the whole system much less intimidating Musical genres,
constricting but it's a good start for those who fancy doing this sort of thing for real, although it wont prove as deep as a PC and sequencing software. There ate more console-style distractions, sure - the Video mode, which generates random llghtshows from your tunes, and the mixing and freestyle interfaces that let you Improvise on top of your compositions - but you might not have the freedom to be as freeform as you'd like. Think of It as Lego, but with breakbeats and samples: eJoy Club World is simple, creative and rewarding It's also very similar in concept to MTV Music Generator, but could be more attractive to music
novices, due to its neat, logical interface, its database of crisp contemporary samples and its moody club stylings (the finished game will include voiceovers from Carl Cox). Currently, eJay seems to be spinning the perfect tune for the PS2 cnowd. □
for example, are divided into 'clubs', each of which
represents a different set of samples - Brooklyn Bridge is hip hop, for example. But these arent levels. There
are no points, no rewands, nothing to unlock or any way of telling whether what you're doing is good, great or
□N TRRGETP E^Ry LlUB LUDRLD Not the biggest rush in the world, but if you put in the time. It looks like eJoy may give sonlcally Impressive and incredibly satisfying results.
awful. The only reason to persist Is to achieve the sense
of self-gratiflcation you get fnom listening to your Dual
O
Shock deck-sterity.
Which may well be satisfying enough, actually although while your cut-and-paste funk might have you shaking your ass anound your living room, it's unlikely you'll be able to take your PS2 Memory Card down the local nitespot and ask them to stick it on their sound
system. The solution Is to output your tunes through
SMPUCTTY
graphk:s
Just work out what the buttons do, then start to play.
They're functional, but Loads of different that's all a music samples to work your simulator needs. way through.
range
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rtie majortty of ttie genres chosen by the eJay creators EChno, trance, drum and bass, and so on - arent vocally ntenslve. and that makes the simulation easier to develop. ^ow could they possibly provide enough sample words In tie pick n' mix selection screen to match the lyrics you'd vant to create? The only exception Is the Hip Hop sample ;et which provides both male and female vocal soundbites
- there are a few rhyming couplets, but most revolve iround the "uh uh uh-uh" theme. Let's be honest, you're lever going to create vocal mastery v«jth a music tool like his. its definitely best used as a back-up to your own presumably supremely cooll lyrical flow. Mind you. it would ake some serious freestyling talent to make anything icceptable just using the samples that repeat "eJay* over ind over again.
Some sample sets have the facility for keyboard composition,
It's just like Ibiza, except darker, and "Look at ttie pretty patterns my song Apply the finishing touches to your without the drunken Idiots. makes. I call this one 'random noise'." mix by sorting out the sound levels.
rhe music video generator: hardly the new Spike Jonze.
128 PlayStatlon.E ■
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BE BRUTAI BE TYSON
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5^ PlayStation.^
H E A V Y W E I G H T B O X I N G "
Whether you're fighting as Tyson or fighting against him, feel the pain in the most challenging boxing experience ever. 600 power punches, illegal moves, signature blows and combos give brutal punishment in round after round of TV realistic action to satisfy bloodthirsty boxing and beat-em-up fans. Aggressive fighting manoeuvres and intuitive blocking and dodging pump up the adrenaline and create lethal knock-out
^sdS
combinations. Get the first aid ready. Someone's gonna get hurt... real bad. facial damage engine delivers 16 professional heavyweights the most brutal boxing ever and 20 international arenas r
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create your own unique boxer over 40 manipulable body parts
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take your opponent apart with 9 game modes
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Lrnhm © 2002 The Codemasters Software Company Limited. ("Codemasters") All Rights Resemcd. "Coderaasters"® and the Codemastere logo are registered trademarks owned hy Codemasteis. "Mike Tyson Heavyweight Boxing'™ and "GENIUS AT PLAY"™ are trademarks of Codeinasters. "Mike Tyson'™ is a trademad; of Mike Tyson Enterprises and Mike Tyson's name and image are used under Ifcense, All featured boxers names ani) images are used under license. All other trademarks and trade names are the property of their respective owners. Publistied hy Codemasters. Developed t)y Atomic Planet Entertainment Ltd.
I Codemastersm
"i-" and "PlayStaUon" are registered trademarks of Sony Computer Entertainment Inc. All Rights Reserved. Microsoft, Xbox and the Xbox logos are
either registered trademarks or trademarks ol Microsoft Corporation in the US and/or other countries and are used under license from Microsoft. All rights reserved. All other trademarks and trade names are the properly of their respective owners.
GENIUS
AT
P L AY "
PA C - M A N W O R L D 2 hanks to the current trend for nostalgia TV, it's nov* obvious that the original Pac-Man was but a
liXDRDB: DRXJO fTlcCRRTHy
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also easily navigable, either by uncomplicated
by the global spread of capitalism
pellet that enables Pac-Man to stomp along the bottom. The camera also behaves itself remarkably well - If It does play up. It can be corrected using the right
[David? You alright? - EdI. But back in 1980, when the game first appeared in arcades, Pac-Man was a simple but maddeningly addictive, pill-munching puzzle game 200rs PSone sequel Pac-Man World updated this
analogue stick.
Now that games have got bigger bolder and better; and now that PS2 Is home to sophisticated, narratlverlch experiences such as MGS2 and Onimusha and
wave of retro-gaming popularily, it's getting a sequel.
authentic simulations like GTS, Pac-Man Worid 2 might
a bid to stave off a great evil, is wafer thin. Production
Publisher SCEE
swimming controls or with the assistance of a lead
simple formula to appeal to gamers more comfortable with 3D textured polygons. Now, in a bid to ride the
eponymous hero charged with retrieving golden fruit in
Developer Namco Players: 1 Release: July
kick - to take out enemies. Underwater sections are
sophisticated metaphor for the types of consumption patterns engendered
The plot of Pac-Man Worid 2, which sees our
Pac-Man's latest update provides an alternative to 3D platformers.
The sense of control Is precise and there's a range of manoeuvres - such as the butt-bounce and flying
values though, are extremely high with some technically impressive cut-scenes introducing the action, and a
well-structured learning cun/e that gently Introduces
seem like a bit of an anachronism. But while It's
probably not going to win any awards for innovation, It remains tnje to the arcade spirit of the original Pac-Man and boasts the same universal appeal. By keeping things simple, and by combining ingenious level design with a fluid control mechanism, It has the potential to
players to the subtleties of the control system. The game is an effective distillation of the uncomplicated dynamic of the original Pac-Man, but Is now beginning
provide a decent alternative for those who've exhausted the likes of Jak And Daxter or Crash Bandicoot □
to show a more complex side, Pac-Man Worid 2 boasts a hub structure that will
□N TRRGETP PRC-mRN LUDRLD
be familiar to anyone who's played almost any 3D platformer, with a series of levels branching off from Pac-Man's home village, Ijevels are a fairly standard blend of platforming staples, featuring deathly drops, roaming baddies and a host of collectables, such as power pellets, health wedges and tokens that can be
HRLHDE
HRLHNE
Namco has kindly seen fit to include all of Pac-Man's
fbrnier arcade outings.
unreachable areas accessible, while crates house
Dne of the game's strongest areas Is Its appeal to retro :hlc. but any videogaming dinosaurs who lament Pac-Man's iransitton to 30 need fear not Poc-Mon World 2 features
in exhaustive selection of Pac-Man's 2D arcade games: Pac-Man (19801; Ms Pac-Man 11981); Pac-Manio (1988) and '^c-Attac(t(1993). Since each game requires a certain amount of tokens :o unlock, the Arcade mode provides further Incentive to 5lay through the main game. It's even possible to unlock 'ac-Man soundtracks using the jukebox, or open up levels )f the main game to be played as 20 puzzles.
.^30 >~4
used to unlock a comprehensive back catalogue of Pac-Man's arcade outings (see Aroade Archive), Special pellets, activated by switches, make previously
i s ^ *
2
Poc-Man World 2 is solid and satisfying rather than innovative and inspiring, but it's a competent title and a comprehensive archive.
further power-ups.
Yellow fella starts his quest in Pac-Village.
EXTRAS
THE
UWK
RETRO
APPEAL
The arcade games Intuitive camera and The unlockable alone are worth the crisp graphics create extras will appeal to price of purchase, a sense of character any nostalgia-head.
The patli to glory is littered with potential pratfalls.
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Chat to characters to unlock extras. All quests stem from a central hub. Red pills give Pac-Man wings. Right.
he in-game arcade is one of the game's strongest points.
•30 PlayStation-E
Cut-scenes and animation boast
Impressive production values.
"THIS GAME IS VIOLENT IN A WAY YOU COULD NOT POSSIBLY ENVISAGE. YOU HAVE BEEN WARNED" PSW MAGAZI And we're not talking snow shakers and sombreros. More like several scars and four nuclear warheads if you do your job properly. If you don't, you'll be coming home by courier. You are John Mullins, a 'consultant' hired to dispatch as many terrorists and enemy soldiers as necessary to maintain international security.
Featuring the legendary GHOUL™ system from Raven Software and ten missions over five continents, be warned, this is going to be no holiday.
www.maiescogames.cam
AdiVisioN www.codemasters.com
PlayStation.E Soldier of Fortune® ©1999-2002 Activision, Inc. and its affiliates. Published and distributed under license from AcUvision Publishing, Inc. by THe Codemasters Software Company Limited ("Codemasters"), Developed
by Raven Software Corporation. Soldier of Fortune® is a registered trademark of Omega Group, Ltd.Activision is a registered trademark ofActvision, Inc. and its afilates. "Codemasters"® and the Codemasters logo are registered trademarks owned by Codemasters. "Genius at Play" is a trademark of Codemasters. © 2001 -2002 Majesco Sales, Inc.Al Rights Reserved. and "PlayStation" are registered trademarks of Sony Computer Entertainment Inc.
Codemasters®!^ GENIUS
AT
P L AY " ^
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FIFA WORLD CUP 2002 EVENT ■ Exclusive documentary. ■ Exclusive behind-the-scenes
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FINAL FANTASY 10 ■ M u s t - s e e v i d e o - r e v i e w, ■ Exclusive interview with
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■ Exclusive interview with the
Square epic Kingdom Hearts.
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.FREE= RADICAL
Never mind, TimeSplittars is mm available on Platinum
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* Platinum
TimeSplitters © Free Radical Design 2000. The TimeSplitters and Free Radical Design names and logos are the property of Free Radical Design Limited. Published under licence by Eldos Interactive Ltd. 2000 Published under licence by Eidos Interactive Ltd. 2002." ^ " and "PlayStation" are registered trademarks of Sony Computer Entertainment Inc. All rights reserved.
UNCDNERINE
THE
LRTEET
NELU5
ENERy mDNTh-
neadlint The revolutionary Mark OfKh Exclusive playtest of Primal First shots of RTXRed Rock
Japanese earthquake sim • • • Brand new Indiana Jones title
WWFwrth guns and fast cars!
E D I T E D B Y G E O R G E W A LT E R
Resident Evil movie rated
ACTMSION HAS RNALLY given 0PS2 our first tantalizing glimpse of Tony Hawk's Pro
without worrying about time limits or level
Only after accepting a particular challenge does
objectives. When you're ready to get down to
Skater 4. After stunning gamers with its first
business, your level goals are obtained by
a timer appear to measure your progress. And once you've completed your goal, the game
PS2 instalment last October - wiiich was also
one of the vanguard titles to feature a networi^
talking to any of the numerous NPCs iNonPiayer Characters! who populate each
seamlessly reverts back to Freeskate mode. This may seem a small adjustment, but it's
play capability - Neversoft was cleariy eager to demo a level of its new genre-leading
environment (similar to the haunted house owner section In THPSSs Suburbia level).
Invaluable In creating the feeling that the world
skateboarding simulation. Nearly every aspect of Tony Hawk's Prv Skater 3 has been dissected, amplified and
>/Neaiiy every aspect
warning your skater buddies at each location that a policeman was in hot pursuit Others
has been dissected and reassembled with
included doing half-pipe tricks for Steve Caballero as spectators called them out,
reassembled with a more organic feel. Now, play begins in a kind of Freeskate mode, so you can explore your environment, discover some of the new bail animations or Just skate around
a more organic feel/^
of THPS is alive. One challenge we witnessed had the player skating in a checkpoint race,
collecting C-O-lvi-B-0 letters in a single combo, and doing a grind-gap combo for a
0
Fancy grinding an elephant? Now's your chance.
More locations, more tricks - and
open gamepiay.
1
BORED OF BOARDING?
"There must be an
Then try tennis or basketball,
t o t h e o f fi c e . . . "
easier way to get
m
i
'
Unswayed by the architecture, our 'boarder moves on.
Tony Hawk style. Another new development in THPS4 that feeds into the title's
living world mentality is the
0 photographer. Feeding into this sensation are the levels, which are larger and more dynamic
/^New moves promise to allow even greater variety than the huge
introduction of mini-games, which Tony can enter into by conversing
than ever One of the areas we saw bore a
we saw at least two. In one, Tony picks up his skate deck and uses it as a racket to play a game of
with tennis and basketball courts, a stadium
tennis; in another, he takes part In
streets, lined with shops and bustling with traffic. Neversoft hasn't confirmed how many
ramps to the level. Beat Thomas's score and you gain the extra elements. You're then able to
levels will feature in THPS4 but we've already
toggle these new additions on and off at will. Again, many of these ideas are extensions of trends taken from the last game, but now
with NPCs. Neversoft hasn't revealed how many there are, but
a sudden-death basketball
shoot-out. Suggestion was even made that at one stage you'll have to take on a team of American
footballers... More than enough to send our Imagination reeling at the possibilities.
036 PlayStation E
college theme, which Incorporated a grassy
courtyand with four university buildings, a park
combos of 1HPS3//
with parking garage, and a small network of
seen screens of a zoo level. Many objectives will alter the physical landscape of the level, too. One challenge we saw involves rousing a sleeping forkllft driver After you've woken him up, he places a new ramp that provides access to an additional area.
Some NPCs Ipartlculariy other skate pros)
land In another bowl and continue without
ending the stunt combo. For example, when encountering a carnival parade In which several of the floats had curved roofs, we discovered that it was possible to trick our way from the rear to the front roofs all in one smooth combo. These new moves promise to allow even
they've been expanded even further These improvements even extend to the trick set. Into which Neversoft has Intrciduced a number of completely new Ideas. One is the
lengthier combos than the ludicrously gargantuan stunts that THPSSs revert-linking move and ground tricks made possible. Neversoft declined to reveal whether or not
rHPS4 would include any online element, but It would seem likely, seeing as the last instalment had the option for network play via a USB modem. 0PS2 predicts that Tony Hawk's Pro Skater 4 will be at the forefnont of SCEA's online
carplant, which enables the player to grind, ride
game strategy when the Network package Is
will even Insert new geography just for their
or othenA/ise abuse any moving vehicles In the
released in the US this August. □ EB
particular challenge. In one section, we met
level. Another is the spine transfer, which
Jamie Thomas, who gave us a trick challenge.
basically enables a player who has been vaulted straight up Into the air by one bowl to
In order to do this, he adds a series of new
Tony Hawk's Pro Skater 4 is out this winter through Activision.
m!'-:
X.. "UNBREAKABLE BONES AND M E TA L C L A W S WELL WORTH H AV I N G . . . " WOLVERINEONPS2,PG039
E KRI-IN
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Chaotic barbarian battier The Mark OfKri is unveiied by SCEA ACTION ADVENTURE The Mark Of Kri will be the first PS2 game to come out of Sony's newiy
formed San Diego studio, SCEA San Diego, The game promises a unique stylised appearance and an innovative new controi method which the developer cialms has never been used before.
The title's central character Rau, looking not too unill^e Arnle's Conan the Barbarian, Is aided by a spirit guide cailed Kuzo who takes the form of a iarge biack bird, Kuzo has a co-operative role and is able to scout ahead for danger retrieve items and distract opponents. The two embark on a
search for six eiaborate 'signs' that, when brought together form the eponymous 'iviark Of Krf. Rau has an unknown connection to this spell and sets out on a dangerous path to self-reveiation. Spells aside, The Mark OfKri will be talked about most for its elaborate combat sequences.
SCEA San Diego has created an innovative controi system allows Rau to take on up to nine enemies at once and attack each of them simultaneously. To do this, players must use the right
analogue stick to lock onto their foe. Then each is assigned a button which, when pressed, will launch the attack on that particular character Rez meets old arcade classic Robotron? Could be. SCEA San Diego's intention is to create huge action sequences, with Rau fighting fnsm all angles as well as executing multi-button combos. Weapons will include a broadsword, a bow and arrow, a battle axe and a spear with emphasis placed on selecting the right weapon for each
enemy - as a result of this, SCEA have given The Mark Of Kri the tag the thinking man's fighting game'. Possibly the first time thinking' and fighting' have been uttered In the same sentence. The action will be complemented by illustration-style in-game movies, showcasing SCEA San
Diego's multi-talented team, it's an eclectic bunch that includes traditional sketch artists and film Industry veterans, as well as the usual animation and game design experts. No formal plans for a UK release have been made yet but 0PS2 wouldn't be surprised If the barbarian battler rampages
Its way over the Atlantic in the not-to-distant future. □ GW The Mark Of Kri is out in July in the US through SCEA
SLUE
LINES
» Square has announced that Afs Haley Joel Osment will provide the voice of Sora for the Western version of its Disney adventure Kingdom Hearts. Released to glowing reviews and high sales in Japan, the game is due in the UK this winter » Is Irem Software developing a PS2 version of cult 2D shooter, It-Type? » TDK Mediactive has acquired the rights to mal
5HREDDINE EHURIKENEI Sega revives classic ninja battler Shinobi for Ps2. Hai! SEGA'S CLASSIC NINJA SERIES Shinobi is heading to PS2 after
movie-like digitised sprites of Shinobi Legion from 1995, Hotsuma
a seven-year hiatus. Following Its arcade debut, Shinobi moved onto home and portable consoles [with its last appearance on the
truly looks the part of a stealthy and deadly ninja warrior The new 3D presentation also allows ninja skills such as
Saturn) and established Itself as one of Sega's most popular
scaling walls - even across buildings, Crouching Tiger Hidden Dragon style - to be depicted to their full effect. Not intended as mere eye candy, the technique will be essential for discovering secret passages and items throughout the levels, in addition to the
series. Following the company's 'Vintage Brands revival' strategy announced at last year's Tokyo Game Show Conference, the 2D side-scrolling action game is a fitting candidate for resurrection. The PS2 version of Shinobi takes place in a devastated Tokyo after a major earthquake. When main protagonist Hotsuma's Oboro clan is marked for extermination by an unknown force, the
clan leader must journey through the urban detritus to face the attackers. Naturally, ninja battles with a myriad of demonic and
trusty katana and shurikens, Hotsuma can also summon ninja magic. Endowed with superhuman speed, strikes on multiple foes can be chained together In an attack so swift, it leaves a ghostly after Image of Hotsuma's path. Cut to a moment of stillness until the blood starts spurting... Can't wait. □ GW
supernatural foes ensue. While promising action-orientated gameplay like its predecessors, Shlnobts latest incarnation marks
•Shinobi Is currently scheduled to appear at Sega's VIP
the series' long-awaited shift to 3D. Thankfully shedding the B-
presentation at this year's E3. Our name's on the list
S/i/nobrs Hotsuma takes on SpiderIVIan at his own game.
Hotsuma can cast all manner of
ninja magic spells. Hexcellent!
Star of Sega's Shinobi, the spooky Hotsuma.
¥
Our hero is callously attacked while searching the car park for his Astra.
0 0 0 UPORTE We check the progress of forthcoming PS2 titles.
TUROK EVOLUTION Publisher: Acclaim Last seen: OPS2#017
Release: September 2002 Acclaim's first-pereon dinosaur siaughtener enters the fray with new screenshots. Promising a totai of 15
hours of piay, it's probably the only shooter to feature a bow and arrow.
—RUFT DRIBINR. Core Design gives you the ciiance to build you own unique Lara Croft HITMAN 2
EIDOS HAS REVEALED information on a new gameplay element set to feature In Lara Cmft Tomb Raider: The Angel Of Darkness. As well as character Interaction, which will enable Lara to talk to other characters and
Publisher: Eidos Last seen: OPS2#017
Release: September 2002
Eidos has released new in-game screenshots showing some of /^ent 47's killing skills. We partlculariy like the one where he garottes someone with a piece of wire. Ouch!
Influence her path through the game, Core Design has incorporated what they're calling 'character evolution". In practice, this means that each player Is able to Improve Lara's
■
.
abilities depending on how they decide to play. Si^ilful players will be awarded for exceptional puzzle-solving and exploration in the form of Improvements to Lara's brain power, jumping ability and upper body strength, to give just a few examples. It's hoped this will mai^e every player's experience a unique one.
In one scenario, Lara Is seen to enter a large toom filled with high pillars. In order to progress, she has to negotiate these in a particular order. However, more dextrous players may choose to jump for a cage hanging from the ceiling A successful leap prompts the cage to swing and smash through a wall, tailing Lara into a secret area. Here, she can collect a reward
which boosts a certain aspect of her physical or mental mai^eup ANTZ RACING
Consequently, no two Laras In a game will ever be the same. As ptBvlously reported in 0PS2, The Angel Of Darkness will tai
Publisher Empire
Tomb Raider series into new territory with Its enhanced animation system and massively-improved graphics. Lara Is now buiit from 5,000 polygons and
Last seen: OPS2#015
Release: August 2002
boasts more than 250 different animations Her abilities have also been Empire has released a playable preview of its Dreamworks licence Antz Extreme Racing. You race as a
character from the film on a suitably small organic vehicle.
extended - she can now engage in hand-to-hand combat, enter a stealth mode and even save her own life with the 'last chance grab'. Furthermore, Core has recently confirmed the inclusion of a new playable character called Kurtis Trent who has his own distinctive moves and gameplay mechanics Quite what his role will entail is yet
"rrcoesamb™^ //Lam is HOW built from what is probably the biggest name 5,000 polygons and in videogaming sounds Impressive, Krkiictc mnm t4ion OCA
the question remains whether ^ mOfC UldH
people are still interested in Lara's different animations// buxom adventuring We'll l^eep an
D I N O S TA L K E R Publisher: Capcom Last seen: OPS2#015
Release: October 2002
Capcom's lightgun-assisted FPS gets a new name and real-time gunswitching system: players can swap between sniper rifle, machine gun and grenades through the lightgun.
)38 PlayStation.E
open mind until we've seen if for ourselves, although Core's efforts to add Innovative new elements to the game sound impressive. See our E3 special starting on page 062 for our first hands-on impressions □ GW
*CofB Design's The Angel Of Darl
All this and a killer brain too. Now Lara's skills will
evolve as you play.
c
"INTRODUCING FEISTY JEN AND HER STUMPY ACCOMPLICE SCREE" PRIMAL, PG 042
ND CLRUU5
FDR
N
X-Men: Wolverine's Revenge heads-up Activision's latest Marvel licensed beat-'em-up.
N
WHILE SPIDER-MAN is tho cinema's current supcrliero of ciioice,
including a corkscrew flip wliich skewers one enemy and kicks
wiien it comes down to it, most of us would rattier sport tiie
another, and special talents like the ability to track a retreating foe. In addition to a solid combat model, X-Men; WR looks to boast
powers of Canada's premier mutant. Wolverine, Wail-crawiing and
web-siinging might mai^e running errands more interesting, but unbreakable bones, (luge metal claws and the strength of ten
a decent plotline, written by one-time Wolverine comic scribe Larry
men - now those are skills worth having. Activision obviously thinks so and Is finishing off a third-person
that will kill him within 48 hours so sets out to discover a cure and
beat-'em-up titled X-Men: Wolverine's Revenge, based around the cult comic book hero's unusual talent for a berserker brawl. While
the game is still a long way from release in the US, its basic form,
Hania. Wolverine discovers that he is infected witli a unique virus make somebody pay dearly This quest will lead to the Weapon-X lab where he was created, and to arch-enemies Juggernaut, Sabretooth and Magneto. Lawful heroes like Beast, Colossus and Professor X are also scheduled to appear. X-cellent news! n EB
which centres around fluid, close quarters combat, is already quite well-shaped. Wolverine wields a wide variety of cool moves.
*X-Men: Wolverine's Revenge is out in the autumn.
FQlUMD
thq'it^vAlbum Out 17 June available on limited edition CD with a
bonus disc featuring
exclusive previously
f unreleased tracks so features the single
w w w. n e w f o u n d g l o r y. c o m www.islandrecords.co.uk
Sell your stuff turn your video games into casii at amazon.co.uk
M A R K E T P L A C E A unique place that allows you to buy and sell new, used and collectable
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Visit www.amazon.co.uk/marketplace for full details
ai^zon.co.uK * Refers to cumulative customer accounts.
n
5
GOOD a ENIIL Our Heaven and Hell-styled 'ometer
0PS2 goes hands-on with Activision's latest aquatic extreme sports offerings. S H A U N M U R R AY ' S P R O WA K E B O A R D E R
KELLY SLATER'S PRO SURFER
In conjunction with its new extreme sports labei 02, Activision is
Activision's upcoming 02-branded title, Kelly Slater's Pro Surfer,
set to develop Shaun Murray's Pro Wakeboarder alongside its
may be the first In history to accurately recreate the strangely
other water-based title, Kelly Slater's Pro Surfer
Zen-iike experience that Is surfing
Wakeboarding - a mixture of ali the wildest aspects of waterskiing skateboarding and snowboardlng - Is a relatively new
Graphically the game deftly balances aesthetics with cuttingedge technology, featuring waves that not only obey the laws of physics, but look beautiful with It - particularly on the moonlit, nIght-surfIng levels. This allure Is further enhanced by Pro Surfer's
addition to the extreme sports ilne-up, and its current superstar;
Shaun Mun^y, iooks set to make a huge splash on PS2. The term 'wakeboarding' comes from the athietes' tendency to hit the towboat's wash at fuii speed, whereupon they're launched Into the air to perform a series of Impressive aerial stunts,
Gameplay in Shaun Murray's Pro Wakeboarder Is akin to that of Activision's popular extreme sports title Shaun Palmer's Pro Snowboarder. Both games offer a linear path through the
'living wave' system: each wave boasts at least 14 'action points', at which it will change In one of six randomly selected ways
Tony Hawk's Pro Skater 4. Normally when a game has a fourth Instalment, It spells
(swelling or flattening out, for Instance). Each wave is guaranteed to offer a different ride, during which you can perform tube, air and face tricks. The player can also make use of the entire wave,
trouble... With Neversott,
for an added sense of freedom and realism.
courses, with the opportunity to puii tricks en route, although Pro Wakeboarder's milieu should allow for more versatile action.
Completing the experience is a stunning soundtrack, which eschews the genre's standard alternative/punk piayllst In favour
And with Its smooth conttDis and first-ciass water model, Shaun Murray's title could well improve on Activision's rather
of more spiritual, ethnic melodies. It's the perfect complement to
formulaic extreme sports offerings to date. □ EB
game will out-rlde ail other PS2 surfing titles. □ EB
■Shaun Murray's Pro Wakeboarder is due out winter 2002, under
Kelly Slater's PtD Surfer Is due out September 2002, under
the Activision/02 label.
the Activlslon/02 label.
the game's atmosphere and reinforces our prediction that this
this Isn't the case.
The Getaway. Rnally, SCEE
let us actually play it!
P
London never looked so
good in a videogame.
Winning Eleven 6. L^ook, we ^ know it's labouring the point, but kCE Tyo has done
the Impossible and made t h e b e s t e v e n b e t t e r.
Shootoo... Again!
Army Men: RTS. No that's
not a typo, and, no, it's not
exactly a great game, but 3D0 has at last done the
sensible thing and got someone else to make
games for them.
David Beckham Soccer. As
you read this. Golden Balls might have taken England through to the Second Round. You might be able
to forgive him for putting his name to this, then.
4 IJ
E3. It may be the most important videogame event on the planet, but It meant we had to write the
Aerial tricks are complemented by grind tricl
Locations include an indoor wave pool in Japan and the icy environs of Antarctica, so make sure you pack a thick wetsuit.
magazine in only 14 days. That's just flipping stupid. The eventual sad death of OPSZs PAL test machines Anna and Nina after a protracted demise. We're
going to miss their weird inability to load games...
Soldier Of Fortune: Gold # Edition Okay the game Isn't a total washout but the
Four-player mode is just
dismal. Makes PSone Quake II look like Metal Gear 3.
SLUE
LINES
» EA has announced a brand new Bond game, entitled James Bond 007: NigfitRre. The gameplay spans ten exotic locations, including the French Alps and the South Pacific, and follows a unique story line written specially for the title. Players will take control of Bond in both third- and first-person, and make extensh/e use of high-tech gadgetry. More on page 062 » Rage has announced classic car-racing game Crush. Players get behind the wheel of hot-rods, muscle cars and concept cars with the sole Intention of writing them o
PlayStation.^ 0-
S P U ^RimRL INSTINCTS Prepare to be transfixed by Studio Cambridge's stunning adventure Primal. OPS2 HAS ENJOYED extensive hands-on play with Studio Cambridge's Primal and can confirm It as one of the most
promising PS2 titles seen to date. First revealed In Spy In OPS2#009, the game introduces feisty heroine Jen and her stumpy accomplice Scree In a fantasy adventure game brimming with new technology,
the fighting style is suitably flamboyant and extravagant In a combat-based section we played, we found the fighting satisfying with tightly animated combination attacks and goty finishing moves. Primofs biggest technological achievement Is Its use of
Primal Introduces a huge environment known as the Demon
'dynamic loading', a technique which means levels flow seamlessly together with no loading times While playing through the first level of the Primal demo, this was demonstrated as we approached a
Realms of Oblivion. This is split into four areas, each with its own
building which formed the entrance to a new section. Jen was able
race of inhabitants, history, climate and terrain. Jen enters the Demon Realms In order to find her friend Lewis who has been
to Just open the door and walk straight In with no pause for loading time (eradicating a problem still common in adventure games). In another scene, Jen walks into a lake and begins swimming As she hits the watei; a whole new '
stunning graphics and an involving story line.
fl n O wb l i v i o n d u e t o h i s h a v i n g // //UI ; vadv9a II IcU W
seamlessly together
game environment Instantaneously opens up beneath her
uuiril InaHinO a realms, Jen meets WIU1 nn no lOaQing 'Hving' stone gargoyleScree, who
times at all// becomes her aide. Scree can climb walls and turn himself
into a block of stone and players can switch and take control of either character at any point In the game. When Jen is forced Into combat with hostile creatures, she Is
able to power herself up with energy which Scree stores inside him.
When in a different Demon realm, Jen's body and features morph into that of the local race. This change will also affect the way she fights. For example, when she enters the underwater
Aquis realm, Jen is able to breathe underwater and develops long tentacle-like arms which are good for long-range attacks. Studio Cambridge is producing an original 1^2 title that so far looks and plays as good as it sounds. From what we played, the
bodies of defeated characters. Ttiese battle sequences have been
development team seems to be cutting no comers in terms of visuals, sound, animation and overall ambition. It is possible that Primal could set new standards for game development; a good thing
heavily Inspired by beat-'em-ups like Soul Colibur and Tekken and
for PS2 owners everywhere. □ GW
This Is collected from power pods left around levels and from the
T eil^eengolwonherbackWe hlini hteAqusi e ram l ,JeiratkesonhtenI fighst,heo rniesi abel ot peofrm r indicates Jen's state of health. form of the Undine race. some brutal finishing moves.
I
W
Si-"— ■\ ' V J v i . ' .
The faithful Scree.
Lighting and special e ff e c t s a r e s o m e o f t h e best 0PS2 has seen.
»42 PlayStation E
Players can take on his role at any point in the game.
PRIMED AND READY
0PS2 met Chris Sorrell, Creative Director on Pnmal, to find out more about tlie inspiration and background of the game.
Primal has a very clear and involved story. Where did the inspiration
that full 3D movement and combat between ,
for this come from?
characters of different sizes and with wildly
The starting points were the desire to make a game with two characters a female lead and a gargoyle - and to fuse real world and fantasy world elements together somehow. With the fantasy aspect In mind I drew inspiration from various mythologies, especially from researching Tarot.
different weapons could all work brilliantly. Our
Now, Tarot and mythology alone arent the hippest things to present in a
mainstream game, so I decided to build up the characters, especially Jen, by taking inspiration from more modern sources: TV programs such as Buffy, Angel, Dark Angel and Fdrscape. So there are a few Vampire Slayer fans in the office?
There's no shortage of Buffy fans within the team; myself, Katie and Alex the Designers, James the Lead Programmer, Mark the Lead Artist and plenty of others! This said, I personally think Angel has a slight edge over Bufiy these daysl I would add that we haven't ever focused purely on Buffy, more on the group of modern sci-fi/fantasy programs that Buffy most typifies... These are great at mixing fantastical themes and cool,
challenge became to capture the essence of
this alongside the exploration and puzzling found In the game.
You've utilised a lot of new technology in Primal Do you plan to use it in any other games? Absolutely. We created the Primal engine knowing we'd be using it to build the studio's second PS2
game, and most likely more titles beyond this. Of j
course, this Isnt to say that each new game I
won't be adding to or refining the technology I
according to Its particular needs. I'm thinking ' specifically of some very cool graphical stuff that'll be seen In the studio's second PS2 title!
modern references and characters to create TV that appeals to a pretty broad audience, exactly what we wanted to achieve with Primal.
How important is the relationship between Jen V
The fighting elements of the game seem to have been inspired by beat-'em-ups lilte Soul Calibur What was your aim in doing this? We wanted to provide a combat system that goes some way beyond that
an important part of trying to do things a little differently to other games in our genre. On the gameplay side, we use the two characters together for certain puzzles, individually for others. By giving each character clear abilities and purpose, their respective
often found In action adventures; not Just mashing a single attack button
in response to loosely-targeted enemy attacks! Soul Calibur demonstrated
and Scree to the gameplay? ^ This is core to both the storytelling and the gameplay it's also
roles should be clear. Being able to switch characters at any
time enables the player to play the game in different ways. i
DoyouhavehopesofrJenot be^o imeaPS2cion? Sure, that'd be great! Ideally I'd hope Scree could
have a share of the go l ry too as hes' ato ' refjy fun character! The two of them arA \|J
certainly quite differegii^ ^ from any other '■l l ' ; videogame
I
can
pairings
think
of.
ai:
t
J
'
The dark and
Combat plays an important part in Primal and provides a level of variety to the gameplay.
brooding Jen. Actually quite a nice lass.
r ,
P R I M A L TA L K
Sci-fi fans might recognise the voices behind Jen and Scree.
Indicative of the high production values exercised throughout Primal, Studio
Cambridge has used two sci-fi celebrities to voice Jen and Scree. The first, blonde bombshell Hudson Leick - who stars in Xena: Warrior Princess as Callisto - provides the voice for Jen. The second famous voice actor is Andreas Katsulas who has played various characters in Babylon 5, Star Trek ISynd) and films including The Fugitive and Hot Shots Part Deux.
PlayStation
"IT'S P^ED TO THE RAFTERS WITH DANCING SIMIANS AND MONKEYS WITH LASER-GUNS. " /WE ESCAPE 2, PG 046
WITH UNPRECEDENTED ACCESS to its upcoming movie inspiration from early drafts of the script onwards,
species of dragon: flightless Jakyls, Land Tanks, Spitfires,
Kuju, the developer of Reign Of Fire, has been busy recreating a future world where the human population Is being decimated by very real, fIre-breathIng dragons. forms the first nine levels of this third-person actloner, which Is set In three of the film's locations: NorfolK Dover
However, if you think that sounds good, complete the first half of the game and you'll open up a second set of nine, flight-based missions that you play from the perspective of a dragon, in these missions, you can expect to drop flaming goats on hapless humans, join an aerial assault on the resistance's castle base, and
and a carbonized London. The ultimate aim at this stage
spit fireballs and napalm at biplanes in a unique spin
The rise of the human resistance against the dragons
Is to destroy the father' of the dragons, a Boeing 737sized 'Norfolk Bull'. On the way you'll carry out various vehlcie-based missions (with Intuitive ITS-style controls)
that Include providing an armed escort for a convoy of
Napaimers - and, of course, the BuiL
on alr-to-air combat. With its encouragingly bleak look and a canny two-games-in-one' structure. Reign Of Fire
looks like It will be one of the more intriguing movie tie-ins to hit PS2 in 2002. □ PF
resistance fighters and rescuing farmers under attack
while simultaneously extinguishing their flaming crops. As a human, you'll also be battling against five different sub
•Reign Of Rre, the game, is due to be reieosed in October 2002 tiirough Bam! Entertainment
Reign Of Fire lets you fight from a selection of army surplus vehicles.
Everything has a flashpoint. Even you.
PlayStation.2
PlayStation®?
' OFFICIAL MAGAZINE-UK
'
m r r
RYA N M C K A N E JOCk Race Driver
Age; 27 Distini
COLLECT THE ENTIRE SERIES! SWAP WITH YOUR MATES! CUT OUT AND KEEP! SEND NO CASH! PLEASE KEEP LAUGHING!
i PlayStation,P
Height 5' 11"
O F F I C I A L OFFICIAL M A G MAGAZINE-UK AZINE-UK
Blood Type; Castrol GTX
> Features: One-slze-flts-ail racing suit and a determined ice-blue gaze.
Age: 52
Height: 6' 1"
Blood Type: Gushing
Distinguishing Features: Bongo film 'tache, a one-man arsenal - and a daft hat
Looks
Pop Idol reject. Swarthy, bestubbled beau hunk with a past. Naturally
7 3
Attack
40 top cars at his disposal - and utterly ruthless behind all of 'em.
8 7
Attack Great strength and speed. Has a fetish
Defence
Flame-retardant undergarments, shiny helmet and a roll cage.
2 3
Defence With an attack like that, defence isn't even in his vocabulary. .jp
Specials
A hit with the ladies and never has
trouble finding a parking space. Ryan's beloved father, Kyle, was once a famous racing driver. After his untimely death on the track, Ryan rias felt compelled to live up to his daddy's name. Kids, huh?
for removing his enemies' limbs.
6 9 Muiilns is known in the industry as a 'consultant mercenary' and takes jobs from a UN anti-terrorist group called The Shop. A kind of freelance hellralser; then.
J l s , Seize control of both driver and warrior for the ultimate racing challenge.
T'
Friend or foe? You decide.
Battle in 2 or 4 player co-op mode.
Reign supreme on 19 menacing tracks throughout the Roman Empire.
araisMa»mus:a,a«VVa,s©2002 Encore,l™:.MnghtsIBse.^^.a■cusMa»mL,s:Cha«Wa,s©2002Kcxiak Interactive So»wane Studios Inc-toMaxImusi^^
Interactvi e Studo i s Inc. Sod l and dsi trb i uted by Thq Inc.Al rg i hts reserved. Mcj trasoft, Xbox & Ite i Xbox o l go, are etiher regsi tered trademarte or trademarks of Mci rosoft CotporatKXi n i the U.S. and/or other countries." Play5tation.2" is a registered trad^iwk of Sony Computer Entertainment Inc. All Righte Reserved.
Eimcore
W'. ■
"A MAflDfUVRE T H AT W I L L H AV E VERTIGO SUFFERERS BREAKING OUT IN A C O L D S W E AT ' ZETAI ZfTSUMD, PG 050
5EE
NB
RED
LucasArts takes you on a thiitt^erson adygnture in a galaxy not very far av»/ay -#5 RTX Red Rock CONTOARY TO POPULAR OPINION.feere's
Army Knife cyborg vs an ET army, with fierce
more to LucasArts than Star Wars. Not that much more, perhaps, but RTX Red Rock is
tactical combat, mysterious environments
electronic equipment, giving you the ability to hacl^ into computers, control robots and
and challenging puzzles.
drive abandoned Martian rovers.
Talking on the role of RTX-er Eugene Zeilfr'EZ' Wheeler, you'll use your wits, skills
environments, the single-player game takes
one of a trio of new titles to corRe fmm,the Caiifomia-based company. RTX stands for' Radical Tactic Expert, a futuristic ione-wolf
operative with toch-asslsted eyesight and a blonic arm that can act as a multi-purpose
Ns^efhanised forearm to combat the hidden enemies, traps'Snd power-ups. To help with the game's more cerebral aspects, the hero also has access "to anJsdppcndent Removable Infomiation System or IRIS. This portable computer'(wlth female personality
Put the two together and you get a Swiss
in .-f
mission to rescue a band of surviving
moani^ie, has- been designed to detect
a spare bottle-opener. Red Rocl< refers to
hostile alien invasion force callcd the LE.D.S.
you right across the surface of Mars on a
LE^fcrea^W ' h^clers' synthetic eye,
tool, a modular weapon, and, at a pinch, mani^lnd's first coiony on iviars, a fragile human outpost inconveniently besieged by a
Featuring high-resolutlon 3D
colonists. In addition, RTX Red Rock will support a Two-player split-screen mode
for one-on-one battles, capture-the-flag play and vehicle racing Rock on! D DE < fed Rock Is cxpoctcd to stick a blaster
In oiirhe^ ttliiMiMim.
circuit) can be plugged into a wide array of
Meet, Eugene Zeno 'EZ' Wheeler, Radical Tactical Expert and boy band member.
The rrv Digital monkey J j took a strong stance in " ' the redundancy talks.
16 PlayStation.^
London Zoo's Seventies theme
night proved a
Monkey muggings: Hide your mobiles!
real success.
RN 5EQ
Civilisation threatened by rampaging monkeys? SCEI's Ape Escape is back. MONKEYS, EH7 Everyone loves the cheekiness of man's haity precursors, which Is why we've been
beating our chests so wildly over news that Ape Escape 2 [Sarugetchu 2 In Japan) is on its way. The game is due to arrive on Japanese shelves this July - the UK release is set for September - and will apparently feature a fully reworked conttol system. Given that the original made such innovative use of the Dual
Shock's analogue sticks, we're expecting big things. Thankfully, the latest shots reveal a beautifully vibrant worid, so at long last it looks like Jak And Daxter will have some competition In the free-roaming action/adventure stakes. Unlike red hen-ing Ape Escape 2001 this will be
a full sequel, packed to the rafters with new gameplay and new varieties of monkey, including dancing simians
and - wait for it - monkeys with laser-guns. The game stars a ten-year-old (and, needless to say, spiky-haired) boy called Hiraku, the cousin of the original game's main character Kakeru. It seems it's up to him to prevent escaped lab monkeys from taking over the worid. Cleariy keen to keep ape-lovers on his side, however, our star will also be able to call on a small monkey sidekick called Pipochu. You can also look forward to a host of new
monkey-snaring gadgets, fancy special moves and mini-game fun. Not that you care about any of that,
right? The only thing that matters is it's got monkeys. Lots of 'em. Time to go ape. O TC
'Check out our exclusive Ape Escape 2 footage on this month's demo DVD.
The turn-out at the Final Fantasy Anonymous meeting was poor.
Edited by Amos Wong SUB
And the winner is... tlie KIaI^a
iaiKa
enl/l
tie
oil
5TRNDHRD5
fi l i a l
U UNDERIURTER
DRaS IN TDKyO
UNIT Much of the world has been submerged under the ocean due to a global
catastrophe In 2139. Six years later, the Melgis Empire Is founded with worid
□Ha 1 (RPRIL SB) SCEI's cool CCTV game Surve/l/ance is on display at Sony's GInza showroom with playable demos as well as a gallery of
domination in their sights. Players must take control of the Cronos attack
submarine in this Irem Softviare |R Type]
mecha, character and background artwork Staff from Production IG, the anime studio behind the game, are
PS2 title. Your mission: to stop the Melgi;
Empire's armada from plundering any remaining resources. A sonar locates pick-up items,
holding talkshows throughout the day for the company's 15th anniversary, 1 also
treasure and enemies, while special
meet the Director of interactive manga
weapons complement the standard arsenal of guns, torpedoes and missiles. Targets In -U- Underwater Unit Include
film, 6/ood; The Last Vampire. Cool.
□R y B It's the Golden Week holidays and
various classes of subs and robots, while water surface battles pit the Cronos
Production IG's anniversary celebrations continue, with an art exhibition In
against aircraft, warships and helicopter;
Akihabara. The original eels from Ghost In The Shell and Patlabor 2 would look very
nice in my apartment A samurai sword (used for reference In Blood Omen] and Evangellon scripts lie behind glass while mannequins sporting Sokura Wars costumes stand in a comer Beautiful and
GFKTIE GOURmET Our mission? To locate, devour and rate PlayStation 2-themed snacks.
extravagantly framed artwork Is for sale, but with an asking price of ¥93,000 way beyond my meagre budget!
WHILE THERE ARE MORE character-branded
3. Kingdom Hearts Asahl's Mitsuya Cider
edibles than you can poke a stick at in Japanese
□R i d I B
supermarkets, tracking down every PS2-tBlated
Sparkling and lemony, this cider Is non-alcoholic, and, as with most soft drinks, would be better with gin. Think a Japanese Sprite. Keychaln and bottle cap figure giveaways included! Rating: 4/5 4. Kingdom Hearts Bireiys Orange Drini( Can't compare with the naturally-squeezed variety,
Discover that Mul/ho/fand Drive is still
showing at an independent cinema in Kichljoji. Excitement soon gives way to disappointment, as the movie turns out to be my least favourite offering fnDm David Lynch. □R y K The packed Asakusa streets during the holiday weekend feels like a rush hour train, but amidst the chaos I find a huge Ultraman store. ATMs and cash card services are shut down - in Japan
computers need rest, too. Will return with much moolah soon.
□R y IE Checl( out an Astro Boy exhibition, where comic book panels and cover illustrations from the Fifties, other classic anime robot Icons and real-life robotics
are on display. Strolling through the gallery. Astro Boy himself Is mobbed by kids and adults, after a photo op.
snack ptDved to be a bit trickier. Kamen Rider, Bey Blade and U/traman anime snacks are out, while Potemon and Kirby instant curries are inadmissible for N64 reasons. PS2 mascot Toro's
snacks were spotted ages ago, but are now sold out. Luckily, recent Kingdom Hearts tie-ins make it
yet quenches thirst admirably Rating: 3/5
for the inaugural Spy In Japan taste test..
These tiny pellets are chalky, with a citrus flavour.
X. Kingdom Hearts Vanilla Cream Wafer A Single trading carti-sized biscuit. It fulfils the criteria - light, crispy, more wafer than vanilla taste, crumbs strewn everywhere - but the serving isn't enough. Bonus sticker enclosed! Rating: 2/5 2. PaRappa The Rapper Chocolate Biscuits The outside (printed with character port:raits) is
Hardly satisfying or tasty. Fans probably buy this for the snap-together toy included. Rating: 1/5
satisfylngly light and crunchy. The chocolate cream centre, however, lacks the richness and volume of a truly delicious taste explosion. More importantly, there's ten bonus figures to collect! Rating; 3/5
Overall Winner
5. Super Robot Meiiian sweets
6. Kingdom Hearts Chicken Ramen (noodles) The cup version's noodles ate stringy and lack taste. The soup base Is vaguely poultry orientated 'egg' block, the better Rating; 1/5 The Kingdom Hearts Cider wins, but it was an
LUPIN THE 3RD: mRJUTSUDU
easy victory. Our verdict? Best to just collect them
NO
rather than consume them... □ AW
Japan's hugely popular anime master from Banpresto. The plot's stili under wraps, but early footage shows him peeling off disguises, nimbly dodging
^apani Gundam tops
the Jap chart.
I5RN
thief is set for his first PS2 adventure
Naturally, I go for my camera.
Mobile Suit
HEIST mEISTER!
at best, and the less said about the floating yellow
bullets and leaping off a sl^scraper
rooftop, Just before it explodes. On the brink of arrest, he escapes authorities v MOBILE
surr
GUNDAM
a rocket-powered lounge chair Just like the manga, except in digital 3D. Cool.
GIREN'S AMBITION: ZION
INDEPENDENCE WAR [Bandaij WORLD SOCCER
WINNING ELEVEN 6 [Konami] KINGDOM HEARTS [Square) 2002 RFA WORLD CUP (EA Square) NECHU! PRO
BASEBALL 2002 (Namco) ZETTAI ZETSUME TOSHI (Irem)
NICHIBEtKAN PRO BASEBALL [Square] SUPER ROBOT
WARS IMPACT (Banpresto) TEKKEN 4 [Namco) 10. ARMOURED CORE 3 [From Software) •Source; Dengeki April 29 - May 5 2002
Monkey mania! Plush soft toy versions of PlayStation's favourite simian adorned every vehicle In a Tokyo Toyota showroom for a P/posoru (the Japanese name for Ape Escape] holiday promotion. Video footage of the forthcoming PS2 game (see this month's DVDl showed banana pendulum-lined corridors, scuba-suited chimps gliding underwater and the hero's special attacks, complete with freeze frame and swirling camera. Gag videos of PIposaru clowning around the building and in street-bound vehicles ensued. Successfully locating a specifically attired monkey on a designated floor, as requested by the staff, won visitors a much sought-after sticker
Unknown in the UK, Lupin The 3rc is huge in Japan. No, really.
PlayStation.2
/
BECIDND RDCK F RDm THE 5UK New information on Namco's online RPG Project Venus.
A
'
i
^
I
FURTHER DHAILS HAVE emetged regarding Namco's forthcoming online RPG »mm*CACy«-pgmaty»r.
Project Venus, a sequel to Seven: The Cavaliy Of Molmorth. TTie game was first
announced at SCE's third PlayStation meeting In Tokyo earlier in the year when Sony revealed Its online game plans for the PS2 In Japan. The cast Is led by a young boy named Blood Boall, who Is the leader of his
village's defence force. Despite appearances, '18-year-old' Blood has actually been around for over a century - he was granted eternal youth In a mysterious incident long ago. Described as someone who is always helping those In need, Blood is fittingly appointed to save the worid by a goddess named Aria (who may also have something to do with his immortalltyl. Prophecy has it that the world Is fated for
destruction... but only after 100 years of disaster and suffering! Naturally, In onder to thwart Impending doom and triumph over plenty of monsters, It's vital that Blood
recruits other characters with appropriate skills to his cause. Completing the list of characters revealed so far Is VIvl, a demonic girt with power of time travel.
Like Its predecessor; the game eschews 3D realism for the rich, painted style of classic RPGs, so expect old-skool conversation screens featuring characters' faces. Employing Seven's grid-based rotation battle system, combat looks to be heavily strategically focused, too. Characters can be switched between three rows, where
y mm/^
the front rank takes on the enemy, the middle rank supports them and the back
rank recovers for further engagement Online features are sketchy so far; but character ranking and real-time battles with other players across the network are
promised. Enemies will also be downloadable for offline face-offs. No news yet on a UK release, but we'll be the first to let you know. □ AW ■Project Venus Is scheduled for release In Japan later In the year.
I PlayStatlon.E
«4
•
*
Project Venus proAlises * * old-skool RPGing, but with an online twist.
DESIGNER IBENE5
Games designed by you. This month: a ghoulish underwater mission goes horribly wrong... i GAME NAME
DESIGNER
THE EXPERTS OPINION
DEAD DEPTHS
SCOTTREAO
PA U L G L A N C E Y
TTTLE MOVIE
While the credits role, Images of a sea accident flash up on screen... You see a mini-sub leaving the surface... A voice-over from your commander outlines the
mission briefing.. The sub descends into the murky depths... A shipwreck comes Into view... The camera pans around the wreck.. BACKGROUND STORY
Two years ago, a ship carrying a mysterious ancient artifact, the Chest Of Souls, sunk In unexplained circumstances. Now, after locating the wreck on the ocean floor, you're sent down to retrieve it and find out what happened. LEVEL DESIGN
The game is an adventure/survival horror; with a first- and third-person view. There are two characters: one male, one female. You can communicate with ships on the surface at various points during the game, and the person you speak to depends on which character you play There are various rooms to negotiate flooded rooms provide a good opportunity to create a tense atmosphere, with floating bodies and debris In the water Your enemies are the bodies of the dead brought back to life from souls that have escaped fi-om the Chest Of Souls. WEAPONS: Electrically-charged harpoon gun. Flare gun. Combat knife, 9mm pistol, Uzl
The setting - a confined space populated by the undead - sounds good, but the rest does sound a bit like
a Resident Evil game. That may be no bad thing, though, because survival horror Is a
genre thafs not been heavily exploited. Publishers know
that these games need girat graphics, action and superb story-telling to deliver the tension and shocks, and
Resident Evil has a big hend start on everything. If you're thinking along the lines of Res/dent Evil mixed with
ITEMS TO PICK UP: Harpoons, Flair Packs, Grenades, ammo. Health Packs
MGS2, that sounds like the next generation of survival horror Throw in some clever
WRITE TO
plot twists and a spectacular cast of monsters, and you have a strong proposal.
Designer Genes. Official PlayStation 2 Magazine, Future Publishing, 30 Monmouth Street, Bath BAl 2BW. Or email us at
[email protected]. Send us a description of your game idea and try to accompany It with a few sketches or drawings to bring your words to life. If we use It we'll send you a T-shirt and a print of the box art designed by Moyler.
'Paul G/oncey Is Creative Manager at Criterion Studios
Roni Size 'Railing Part 2
(Carlton Richard's Rollin' Rhythm Soundclash)
v .P^ V
Everybody wants to be a DJ... Enter the world of 'Frequency' and let your senses take control. Feel the pounding of drumbeats in your head and release yourself through
the rhythm. Before you know it you're addicted to the bass and there's no going back. Remix tracks by top artists, swap remixes with your mates. With tracks from Orbital, Paul Oakenfold, Roni Size, Jungle Brothers, Lo Fidelity Allstars, Dub Pistols and more.
a. a ' nd TlayStaton-are registered trademarks of Sony computer Entertainment Inc. ft is a trademark of Sony Corporatioa PISyStatjOF Distributed by Sony Computer Entertainment Europe. All rights reser\red. Frequency IS a tradeira^of^ny Computer Entertainment^nca^ THE THIRD PL Developed by Harmonix Music Systems. © 2001 Sony Computer Entertainment. Amerwa Inc. Published by Sony Computer Entertainment Europe. uk.playstatlon,com
BRCIK TO BRBC
Yabasic expert Marc Gale, aka Xalthom, reveals how to get the most from the PS2's free programming tool.
WELCOME TO THE wondrous world
fill triangle xl,yl to xl,yl-25 to
of Back To Basic, the section of 0PS2
xl+30,yl-10
that shows what you can do with Yabasic, the program that comes free on the demo disc of any new PS2. Here's part three of my complete Yabasic game Gemoc/de. We've printed the first two sections in previous issues of 0PS2, and over the coming months wiil continue to buiid up the game for
fill triangle xl,yl to xl+30,yl-10 to xl+30,yl+15 ZZT has the potential setrgb 1,100,70,70
fill triangle xl+30,yl+15 to xl+3D,yl-10 to xl+60,yl-25
fill triangle xl+30,yl+15 to xl+60,yl-25 to xl+60,yl
you. Simply insert the code at the relevant points, as shown.
setrgb 1,120.90,90
fill triangle xl,yl-25 to xl+30,yl-40 to
This part of the code draws the
blocks and gem targets in random
xl+30,yl-10
places around the board.
fill triangle xl+30,yl-10 to xl+30,yl-40 to xl+60,yl-25
Place this code at Insertion Point 5
return
rem ##########
place this code at Insertion Point 6
label drawsolid
fill triangle xl+30,yl to xl+10,yl-25 to
if piece=100 then
xl+50,yl-25
gosub drawblock
fill triangle xl+10,yl-25 to xl+15,yl-33
return
to xl+50,yl-25
fi
fill triangle xl+15,yl-33 to xl+25,yl-36 to xl+50,yl-25
if piece=101 then
fill triangle xl+25,yl-36 to xl+35,yl-36
setrgb 1,100,100,0
to xl+50,yl-25
fill triangle xl-»-35,yl-36 to xl+45,yl-33 to xl+50,yl-25 return
gosub drawsolid setrgb 1,255,255,0
gosub drawgemout return A
Tl
rem###########
label drawgemout triangle xl+30,yl to xl+22,yl-20 to
If piece-102 then setrgb 1,0,100,0
xl+38,yl-20
gosub drawsolid
triangle xl+30,yl to xl+10,yl-25 to
setrgb 1,0,255,0
xl+22,yl-20
gosub drawgemout
triangle xl+30,yl to xl+50,yl-25 to
return
xl+38,yl-20
fi
line xl+10,yl-25 to xl+15,yl-33 line to xl+25,yl-28
if piece-103 then
line to xl+22,yl-20
line xl+25,yl-28 to xl+35,yl-28 line to xl+38,yl-20
setrgb 1,100,0,0 gosub drawsolid
setrgb 1,255,0,0
N ~DR
<
for some serious
adrenaline pumping.
P52
Save a city in perii in Irem's earth sliattering Zettai Zetsumei Toshi. FEW GAMES RELEASED In Europe and America could compete with the unique thrills of cool survival adventure Zettoi Zetsumei Toshi.
Played out against the baci^drop of a fictional Japanese city built on the water, the game begins with grainy CCTV footage of a normal day at an airport terminal, until a huge earthquake hits, captured in shocking detail by a suri^eillance camera view which all too soon fizzles to black.
In the aftermath of the quake, you find yourself thrust into one of the most precarious situations imaginable - stuck halfway across a bridge that could collapse at any moment When a rescue helicopter fails to pick you up, you're
forced to save yourself - but first you've got to get off that bridge. And fast Few other PS2 titles provide as many edgeof-the-seat moments as Zettai Zetsumei Tosiii
manages in its first hour of gameplay Indeed, within the first five minutes you'll have to crass a nartiDW ginder to reach a safe platform - a manoeuvre that will have vertigo sufferers
Elsewhere, cars and subway trains teeter off high ledges, creaking in the wind - think that bit in the Ids Angeles level of Tony Hawl<'s Pro Sl
ladder to reach a high road section of the bridge. As the camera shifts to a top-down view, the decking below the ladder gives way and you're left hanging on with nothing but a big drop and water beneath - a genuinely scary moment. As the game progresses, you're required to rescue various characters who then assist you for the rest of the game. Items you find and collect along the way are essential to your progress, which revolves around puzzle-solving and exploring Currently, ZZT is only available in Japan. However, 0PS2 would hazard a guess that such an original and well-realised title would be
difficult to resist picking up for a UK release. Eidos's Fresh Games should take note... □ GW
breaking out into a cold sweat
gosub drawgemout return
line xl+35,yl-28 to xl+45,yl-33 line to xl+50,yl-25 line xl+15,yl-33 to xl+25,yl-36 line to xl+35,yl-36 line to xl+45,yl-33 return
fi
if piece=104 then
Plug me in:
setrgb 1,0,0,100
t h e I Va n c e
gosub drawsolid setrgb 1,0,0,255
Vihratnr
gosub drawgemout return
rem
############
fi
label drawblock
setrgb 1,80,50,50
iO PlayStation,E
♦Next month; Port 4 of Gemocide.
G O O D V I B R AT I O N S Re-introducing the Rez trance Vibrator peripheral. Regular Spy watchers will know about the Trance Vibrator, a peripheral released with the Japanese version of music shooter Rez Plugged into the PS2's USB port, it delivered a vibration way more powerful than a Dual Shock 2 and caused many a snigger in the office. Plug it in while playing Zettai Zetsumei Toshi and you've got yourself a simulated earttiquake and some genuinely shal^ moments. And the Ideal place to put it? On the floor under your feet Of course
b Pist(% 'Offfcial Che >rthwi<%1|^olographi
t i m
Everybody wants to be a DJ... Enter the world of 'Frequency' and let your senses take control. Feel the pounding of drumbeats in your head and release fhe rhm l Before yru kno^ti your'e addci ted to the bass and theres' no gon i g back. Remxi tracks by top artsi ts, swap rem,xes w,th your mates. With tracks from Orbital, Paul Oakenfold, Roni Size, Jungle Brothers, Lo Fidelity Allstars, Dub Pistols and more.
^ and PlayStation' are registeiBd trademarks of Sony Gomputsr Entertainment Inc. » is =I„;.
ffistnbuted by Sony Computer Entertainment Europe. All rights reseived. Frequency is a trademark pomP"'®™^ Developed by Harmonix Music Systems. O 2001 Sony Computer Entertainment.America Inc. Publisned by Sony Computer Entertainment Europe. uk.playstation.com
After having squid > for dinner, the ALTER ECHO, PG 055 •••
irony was obvious.
CRLLING DR HDNEE
1 <»*-
Indy returns in LucasArts' action adventure The Emperor's Tomb. ^ ONE OF THE WORLD'S favourite action heroes is set to make his PS2 debut in LucasArts' third-person action/adventure
sought-after treasure is rumoured to be buried
frenetic pace of the original films. Providing an isometric third-person viewpoint. The Emperor's Tomb also features a sophisticated camera-tracking system to ensure you always have an optimal view of the action and the expansive, interactive environments. Indiana Jones is back In a way that players have never seen," promises Tom Byron, Director of Product iviarketing for LucasArts. "Indiana Jones And The Emperor's Tomb faithfully recreates all the heroism,
in the crypt of China's first Emperor - and the race is on for Indy to stop it from being stolen.
action and edge-of-the-seat adventure of the blockbuster film series."
Indiana Jones And Jhe Emperort Tomb. Set in 1935, The Emperor's Tomb sees Indy /
if ieTi
/.r
i
¥ -
encountering danger at every turn as he takes on both the Black Dragon Triad and German mercenary Albrecht Von Beck. Both have forged an evil alliance to steal the Heart Of
Tlie Dragon, a black pearl that gives its owner the power to mould people's minds. The
Irawling combat' routines help Indy go Intelligent camera-tracking emphasises the ands-on with this particular assailant. grandeur of the game's many locations.
game's developer hopes will recreate the
Featuring a classic Indiana Jones story line which manages to encompass the Far East, the Gennans and an undera/ater palace in Istanbul, The Emperor's Tomb sets up a promising adventure for the famous fedora-
wearing archaeologist While Indy's pistol and whip will make an appearance, LucasArts has also integrated 'brawling combat' into his range of abilities, for when Indy must tackle
In fact. The Emperor's Tomb marks the first
Indiana Jones game for a console since The Infernal Machine was released for the N64 in
1999. Fans probably don't need reminding that LucasArts' PS2 offering comes in advance of the next, as yet untitled Indiana Jones film,
being worked on by Steven Spielberg and starring Harrison Ford and Kate Capshaw. It's scheduled for release in 2004. □ GW
multiple enemies skilled in various martial W
fe.
Where would Indy be without his whip?
arts. Our hero can also improvise with shovels,
• Indiana Jones And The Emperor's Tomb Is
chairs and broken table legs, something the
released In Autumn 2002 via Activism
BLUE LINES "e™ Hugo and his friend Commander Jyo (a huge goose) entenng town of Dark Kran. You expo l re envrionments n i ful 3D and batn il g takes pa l ce usn i g the m i ptessvi e soundn i gT 'H ntly Sg i ht System'»AJapanese newsLoer has reported that Sony expected to sel 200,000 PS2 broadband untisn i May » Codemasters has acquried thecilence for the Indy 500 game, wtih Bran i InAJar handn il g deveo l pment
HMV
CHRRT5
GUEST CHHRT5 PlayStation 2 Top Tens from around the world
1 1 1. 2.
#2: GRAND JHEFT AUTO 3
Every month it defies expectation to retain its lofty chart placing and quite right too. it's cieariy the most popuiar PS2 game ever Just look out for the GTA3 add-on pack that wili be released later in the year (see page 062 for info).
3. 4 . 5. 6. 7
TOP 10 IRISH PS2 GAMES
2002 RFA WORLD CUP GRAND THEFT AUTO 3 GRAN TURISMO 3: A-SPEC
EA Sports
(PUOINUM)
SCEE
VIRTUA RGHTER 4 LMA MANAGER 2002 METAL GEAR SOUD 2 TEKKEN TAG TOURNAMENT
SCEE
(PLAHNUM)
SCEE
(PLATINUM)
SCEE
M A X PAY N E
Rockstar
Rockstar
Codemasters Konami
THIS IS FOOTBALL 2002
8 . 9 .
10. STOTE Of EMERGENCY
Rockstar
'Source: Chart Track w/e 13 May
7TTL£ . LMA MANAGER 2002 .
GRAND THEFT Aim) 3^
-DMA Design
. GRAN TURISMO 3: A-SPEC (PlAnNUM)_Polyphony DIgital-SCEE . M E TA L G E A R S O U D 2 K C E J P N K o n a m i . TEKKEN TAG TOURNAMENT (PUmNUM) -.Namco--. -SCEE . TONY HAWK'S PRO SKATER 3 IMeversoft^ctivision THIS IS FOOTBALL 2002 (PlAnNUM|„ - S t u d i o L j o n d o n S C E E . PRO EVOLUnON * . M A X PAY N E 0. TIME CRISIS 2.
: PlayStation.^
-KCE
TYO
-Remedy > -Namco
Konami
#1; LMA MANAGER 2002
#3; GRAN TURISMO 3: A-SPEC
Codemasters' management simulation takes the top spot just as the Premiership ends. An unsurprising entry realty, considering the success of other
GT3 rides on In platinum fonn. Watch out for the appearance of experimental cousin GT Concept 2000: Tokyo-Geneva in the charts before too long As for GT4, well
similar titles on PC, and the fact
we're catching up with Kazunori
this is the first exceptional PS2 game of its type.
>^mauchi at E3, so let's hope he spills the beans.
—Rockstar
—
"Source; HMV w/e 13 May
topclc»gforgames w v m . h m v. c o . u k
I
I
TOP 10 FRENCH PS2 GAMES
1. VIKRJA HGHTCR 4 SCEE 2. ROGER LEMERRE 2002 Codemasters
3. COUPE DU MONDE 2002 EA Sports 4. 5. 6. 7.
G R A N D TO E I TA i n D S R o c k s t a r PRO EVOLUTION SOCCER Konami MEWL GEAR SOUD 2 Konami D Y N A S T Y WA R R I O R S 3 M i d a s
8. KNOCKOUT KINGS 2002 EA Sports 9. SHADOW HEARTS Midway 10.
ACE
C O M B AT
4
SCEE
•Source: mm.nilcromanla.fr w/e 13 May
Kemco's Batman: Dark To m o r r o w h i t s P S 2
later this year.
nnoET
i n c o m i n g
UURNTED
The most accurate release schedule in the biz. June
Genre
Publisher
Red Faction 2
FPS
THQ
Barbarian
Beat-'em-up
Virgin Interactive
RoboCop
FPS
Titus Interactive
F1 2002
Racing sim
EA
Rocky
Boxing sim
Rage
Frequency
Rhythm action Cycling Sim
SCEE
Scooby-Doo: Night Of 100 Frights
Platformer
THQ
Konami
Star Wars Bounty Hunter
Action/adventure
Activision
Medal Of Honor: Frontline
FPS
EA
Superman: Shadow Of Apokolips
Action/adventure
Infogrames
Prisoner Of War
Strategy
Codemasters
The Getaway
Driving
SCEE
Infogrames
L e To u r D e F r a n c e .
1
This month's games were chosen by Jack Gleeson
Smash Court Tennis Pro Tournament
Te n n i s s i m
SCEE
T h e Te r m i n a t o r
Action
Soldier Of Fortune: Gold
FPS
Codemasters
TimeSplitters 2
FPS
Eidos
Star Trek Voyager: Elite Force
FPS
Codemasters
X-Men: Next Dimension
Beat-'em-up
Activision
V-Rally 3
Raliy Sim
Infogrames Genre
Publisher
Jutv
Genre
Publisher
Aliens; Colonial Marines
FPS
EA
Armored Core 2: Another Age
Mech fighter
Metro 3D
Alpine Racer 3
Extreme sports
SCEE
Capcom Kemco
Freekstyle
Extreme sports
EA Sports Big
Auto Modellista
Arcade racer
Jimmy White's Cuebali Worid
Snooker sim
Virgin Interactive
Batman: Dark Tomorrow
Action
Ulo & Stitch
Platformer
SCEE
Master Rallye
Rally Sim
Microids
Men In Black 2:Alien Escape
Action
infogrames
Driving Big Mutha Truckers Broken Sword: The Sleeping Dragon Adventure Bruce Lee: Quest Of The Dragon Beat-'em-up
Sven Goran Eriksson's World Cup Challenge
Football sim
3D0
Club Football
Football sim
Codemasters
Action
SCEE
platformers, so this should be a wicked addition to the genre."
3D0
Platformer
Swing
Dekavoice
Adventure
SCEE
TransWorld Surf
Extreme sports
Infogrames
Devil May Cty 2
Action
Capcom
Dragonkind
Adventure
TBC
Adventure
Midway
August
Genre
Publisher
Conflict: Desert Storm
Combat sim
SCi
Ecks Vs Sever
FPS
Bam! Entertainment
Circus Maximus
Arcade Racer
THQ
EverQuest Online Adventures
RPG
TBC
Endgame
Ughtgun shooter
Empire
Falcone: Into The Maelstrom
FPS
Virgin Interactive
Gravity Games
Extreme sports
Midway
Futurama
Adventure
SCi
6T Concept 2002: TolQ^o-Geneva
Racing sim
SCEE
Gungrave
Action
SCEE
Gumball 3000
Arcade racer
SCi
Hidden And Dangerous 2
Action
Ta k e 2
Mat Hoffman's Pro BMX 2
Extreme sports
Activislon
Indiana Jones And The Emporer*s Tomb
Action/adventure
Activision
Minority Report
Action/adventure
Activision
Inquisition
Adventure
Wanadoo
Judge Dredd Vs Judge Death
FPS
TBC
Jurassic Park: Project Genesis
Management sim
Universal interactive
Beat-'em-up
Ubi Soft
September Akira Psychoball
Genre
Publisher
Pinball
Infogrames
1 Kengo 11
"Square and Disney are sure to mal
Universal Interactive
Management sim
Infogrames
I
2 . R AT C H E T & C L A N K "Insomniac makes fantastic
Tiny Toons Adventure
Management sim
1. KINGDOM HEARTS
TBC
Sven Goran Eriksson's World Cup Manager
Premier Manager
I
' .0^
Empire
Dead To Rights
1 Dr Muto
from Hertfordshire.
Release date: TBC
3. CRASH BANDICOOT 5 "Previous Crash games are classics. If this were to happen, it would be sure to follow suit." Release date: N/A
4. JAK AND DAXTER 2 "I want to know whats behind that door In the first game!" Release date: N/A
Lara Croft Tomb Raider; The Angel Of Darkness Action/adventure
Eidos
5. LORD OF THE RINGS
(BOOK VERSION)
Ape Escape 2
Platformer
SCEE
LMA Manager 2003
Management sim
Codemasters
Coiin McRae Raliy 3
Rally sim
Codemasters
Lord Of The Rings
Adventure
EA
F355 Challenge
Racing sim
SCEE
Malice
Platformer
Sierra
Racing Sim
SCEE
Mercedes Benz World Racing
Driving
TDK
Action/adventure
Eidos
Mortal Kombat Deadly Alliance
Beat-'em-up
Midway TBC
6. LORD OF THE RINGS
(FILM VERSION)
Formula One 2002 Hitman 2: Silent Assassin
"I've read It the book, and the
game should be briliiant." Release date: N/A
IronStorm
FPS
Wanadoo
Pillage
RPG
Kelly Slater's Pro Surfer
Extreme sports
Activision
Primal
Adventure
SCEE
Onimusha 2
Adventure
Capcom
Ratchet & Clank
Platformer
SCEE
"If It stuck to the story line of the film, this would be pretty cool."
Pac-Man World 2
Platformer
SCEE
Ubi Soft
Release date: TBC
Adventure
Wanadoo
Rayman 3 Red Dead Revolver
Platformer
Project ZERO
Adventure
Capcom
Reign Of Fire Space Channel 5 v2
Action
Bam! Entertainment
Return To Castle Wolfenstein
FPS
Activision
Rhythm action
SCEE
Robotech: Battlecry
Mech action
TDK
Action
Interplay
Platformer
SCEE
Combat sim
SCEE
Stuntman
Driving
Infogrames
Run Uke Hell
Summoner 2
RPG
THQ
Taz Wanted
Platformer
Infogrames
Sly Raccoon SOCOM: US Navy SEALs
7 . H N A L FA N TA S Y X
"This will keep me occupied all through the summer holidays," Release date: Now
8 . R AY M A N 3
"Roymon's my favourite platformer Nothing much will have to change for the sequel,"
Te k k e n 4
Beat-'em-up
SCEE
Soul Calibur II
Beat-'em-up
SCEE
The Thing
Adventure
Universal Interactive
Universal Interactive
Football sim
SCEE
Spyro The Dragon 4 Starsky & Hutch
Platformer
This is Football 2003
Driving
Empire
TOCARace Driver
Racing Sim
Codemasters
Te n c h u I I I
Adventure
Activision
Turok Evolution
FPS
Acclaim
The Lost
Adventure
TBC
9 . H N A L FA N TA S Y X I "Even more fantastic hack 'n'
Tony Hawk's Pro Skater 4
Extreme sports
Activision
slash action for my PS2.
Empire Activision
10. MR MOSKEETO
This blood-sucking game looks very Interesting..."
1 Total Immersion Racing
Blade 2
Action/adventure
Activision
Travis Pastrana's Pro MotoX
Racing Sim Extreme sports
Dino Stalker
Ughtgun shooter
Capcom
Tw i n C a l i b e r
Action
Rage
lOctober
Genre
Publisher
Dinoz
Platformer
PPG
Vexx
Platformer
Acclaim
Freaky Flyers Jo Jo's Bizarre Adventure 5
Flight action
Midway
Wolverine's Revenge
Action
Activision
Action/adventure
Capcom
World Rally Championship 2
Raliy Sim
SCEE
Kingdom Hearts
RPG
SCEE
Wreckless
Driving
Activision
Ijeglon: Ijegend Of Excalibur MX Superfly
Strategy
Midway
XIII
FPS
Ubi Soft
Extreme sports
THQ
Pride FC
Beat-'em-up
THQ
*Game release dates are correct at the time of gomg to pre.
Release date: TBC
Release date: N/A
Release date: Out now
YOUR GO!
Drop us a line with the games you can't wait for and and why, plus a photo of yourself and we'll do the rest Most Wanted,
Official PlayStation 2 Magazine, Future Publishing, 30 Monmouth Street, Bath BAl 2BW, Email PS2®futurenet.co.uk
PlayStation.E 0!
WIJbL-eT
5
E R E
Free Radical Design's time-trotting aliens are back in VmeSplitters 2. New screenshots and info follow... ENERK PREXIIELU ■nUESPUTTERS WAS SO RIDICULOUSLY frantic, you had to
remind yourself to blinl< Just to stop your eyeballs running down your cheel
playable code, it's clear that the first game was just a warning shot. Due for release in September; TImeSplitters 2 places the same
emphasis on multiplayer carnage. No surprise, really given the development team at Free Radical Design includes alumni from
Rare's N64 classic, GoldenEye. So what's new? Well, now you'll be able to play multiplayer games without split-screen by way of an i.Link cable. This will enable up to eight-player deathmatches - if you can fit eight TVs, eight PS2s and eight people into one room, that Is. The game is set across nine, chnonoiogically diverse episodes,
including the Wild West. Visually, it retains the same highly stylised
look of the first outing but, this time around, the sparsely tenured maps have been replaced by huge, iushly-drawn environments, all featuring interactive elements and cheeky cinematic references. TTie characters also benefit from enhanced animation routines which result in much more impressive death sequences.
Cant wait to get your mitts on a copy of T!me Splitters 2? Fancy winning a playable demo of the game monttis before release? Read on...
Elsewhere, things are as customisable than ever The excellent
Mapmaker function retums, but now you can now create singleplayer levels, too. Having obviously taken onboard criticisms of the
original's unengaging solo play. Free Radical is pouring plenty of effort into this aspect of the sequel. Ttie Story mode in TimeSplitters 2 promises a much more involving adventure, with plot twists and
shifting objectives adding Intrigue to the usual sci-fi plots. With buckets of new special effects, more ludicrously over-sized weapons and lashings of cartoon ultra-violence, all we need now are new retinas and bionic trigger fingers. □ TC
'Head over to our E3 report for more on TimeSplitters 2. Hopefully.
Eldos Is giving 50 readers ttie chance to win a TimeSplitters 2 playable demo! Ttiese unique treasures are exclusive to 0PS2 and cannot be
found anywhere else on the planet. The demo features the gripping 'Oblask Dam, Siberia 1990' level of the as yet unreieased game and 50 of our luckiest readers wiii get to see and piay it before anyone else! And trust us, this level rocks. The rest of the population will have to wait until this autumn when 0PS2 will exclusively feature this playable demo on our cover DVD. TTIE QUESTION What company is developing TimeSplitters 2f A Free Radical B Free Lunch
C Free Nelson Ivlandela HOW TO ENTER
1. Write your answer on a postcard and send to Splitters!, Official PlayStation 2 Magazine, Future Publishing 30 t^onmouth Street, Bath BAl 2BW. 2. Email us with the answer at
PS2composefuturenetco.uk - remember to put 'Splitters!' in the subject line 3. You must include your name, address and phone number (including mobile If appiicablel. •For full competftlon rules, turn to page 144.
The game shifts along at an incredible lick, without showring even a hint of slowdown.
\
V
X
n
E
N
RLL
ER
This Is Football 2003 details revealed to 0PS2. THE POPULAR FOOflY GAME series that has been described as a cross between a sim and an arcade titie, This Is Football, has
undergone a complete overhaul for the 2002/3 season. The Studio London team has ditched every element of the PSone title and built an entirely new game that is PS2 from the ground up - this includes stadiums, animations, cut-scenes and gamepiay The developer is aiming to create one of the best-looking PS2 football titles on the marl
While visiting Studio iDndon, 0PS2 saw some of the new player animations demonstrated thnough a PS2 dev kit, Including heading, fouls, off-the-ball movement and goal celebrations. "We're particularly proud of the players'facial animations,' enthuses Tony Racine, Producer of the game, 'We've gone as far as animating five fingers on each hand, which definiteiy enhances the realism." We were unable to see the players actually taking part in a game, but the improved models had advanced significantly from TIF 2002 - their faces were among the best we've seen in any PS2 football game to date. The man in charge of making the game feel right Is Kevin Mason,
Lead Designer He's adamant the new TIF will be the most playable of
the series. "We've studied books and videos of numerous matches as
well as strategy manuals to make sure the teams behave properly," he reveals "if a defender makes a run, a midfielder will drop back to
fill the gap and the fonwards will make better moves Into the box." TiF2003 will allow players to build their own squad from a selection of 15,000 players and to take part in even more
competitions than previously possible. New leagues Include the JL^ague, K-League, MLS, Brazilian and Argentinian leagues. Another exciting element Is the revamped Career mode. Starting out as a school team, you can progress to league football and eventually to the top of the Premiership, with the ultimate aim being to reach the final of the Champions League.
interestingly, Racine hinted to 0PS2 that TiF 2003 will featutB "some online elements" and HDD support:, which will
significantly reduce loading times as well as provide additional memory space for saving teams and tournaments TiF 2003 looks like It may be able to hold its own against Pro Evo 2 and FIFA when It's released later this year GW 'Studio London's TIF 2003 Is out this autumn through SCEE
new album out 17 june
includes the single 'she loves me nof
"A FOUtiVlEMORY O F B A D LY S U N G
SEA SHANTIES, W AT E R E D - D O W N RUM AND LIMB A M P U TAT I O N S . "
CHARACTERASS, PG 057 ^
See the first shots of the weather effects in Colin McRae Rally 3. NEVER HAVE WE BEEN SO excited by the prospect of rain - or more accurately, by advanced raindrop physics and proprietary water 'smearing' engines. The shots here are
from the eagerly awaited Colin McRae Rally 3, showcasing the extraordinary weather effects that have been implemented in the game. And It's not just simulated cloudbursts that will obscure the driver's view, but also sieet, snow and mist Codemasters Is
confident that its meteorological mastery Is unsurpassed on PS2, and that it enhances the piayabliity and defines new levels of tsaiism for the rally genre. On this evidence, we might be inclined to agree, n DE
*Colin McRae Rally 3 is scheduled for release in September 2002.
□E R D C E R T F R D i n T K Q Wrestling, morphing suits and gore - Spy checks out THQ's forthcoming PS2 offerings. THQ HAS ANNOUNCED THREE new games for PlayStation 2, all scheduled for release in early 2003. They head a strong line-up for THQ, coming hot on the heels of a recent licensing agreement with Marvel to make games based on comic books such as The Puntsher, Captain America and Nick Fury, and a deal with Disney Interactive and Pixar Animation Studios to produce PS2 versions of
and technology to the PS2. Alter Echo introduces reluctant
hero Nevin, who has the ability to morph his special 'Poly Suit' Into three differf;nt combat fonms: Melee mode, which allows rapid movement and hand-to-hand combat,- Gun
mode, which transforms Nevin into a huge giant with a cannon and grenades; and Stealth mode, which makes the
forthcoming flicks Finding Nemo, The Incredlbles and Cars
player Invisible to enemies. Nevin's unlikely enemy is the world he is inhabiting - the actual surface of the planet
WORLD WRESTUNG CRUSH HOUR
spawns his adversaries, it's an original premise that will hopefully deliver quality gameplay.
PACIFIC COAST POWER & UGHT
After extensive speculation that THQ would announce a PS2 sequel to WWF Smacl
wrestler in charge of his own specially tailored vehicle (the Rock drives a speedster, for instance, while the Hardy Boys muscle about in a tooied-up racer|. Battles take place in 12 fully destructible levels, with commentary provided by WWFs very own Jim Ross. Wrestling cars and fighting Who
EVIL DEAD: A RSTFUL OF BOOMSI1CK Vis INTERACTIVE
VIS has already made a name for itself with the tabloid-
baiting State Of Emergency Now the Scottish developer looks set to do the same again with a PS2 version of video nasty masterpiece. The Evil Dead Fully sanctioned by the original creators Sam Raimi. Robert Tapert and Bruce Campbell, players fill the interminably unlucky boots of Ash, the central character in The Evil Dead trilogy. Fans will notice the trademark shovel, chainsaw, gatling gun and shot
in their right mind could resist?
gun as A Fistfui Of Boomstick will try to encapsulate as much of the films' inherent black humour as possible.
A LT E R E C H O
Undoubtedly building on the strength of its State Of Emergency engine, VIS is piling on the carnage with up to 50 undeads on screen at once, all vying for gory slaughter And to think it all started on a shoestring budget raised from Sam Raimi's hometown shopkeepers. □ GW
OUTRAGE GAMES
Developer of PC series Descent (the game most famous for being one of the first multi-directional 3D space shoot-'em-
upsl. Outrage Is now attempting to bring pioneering design
lie Rock in lis automobile. '
The surreal delights
You may need a grown-up
to help you..
□H R R R C T E R I R55H551NRTIION In the last ever Character Assassination we design the ultimate anti-
hero, the Nemesis of any trusty warrior. And, of course, it's made up of all those games that have committed a crime against PS2. WORDS: GEORGE WALTER
r
CHARACTER ASSASSINATION #666
THE MOST EVIL PS2 NEMESIS EVER :! ' 1. The head of 6 Bass from, you
guessed it, Bass Strfte,, Quake at
the prospect of those (ilead eyes promising damp, unrertllttlng
6. Jonny ivtosely's skis from Jonny Mose/y's Mad Tr^, Snowboarding is cool, ski-Ing is fori rich people with ridiculous yeti bo^ts and no sense
boredom and tfe accarnpanying
Of balance. And no-one. likes a
rank odour of pond wqed ,and, we
posh show-off i ! I
fish. Six second irfiSmo^ doijld be a problem, mind. I
7. Tarzan from Tqi^on Ffeerlde's fetid loin cloth. Irte feaij of catching
I Peter Pan's pixie boqts.:He mlgHt;
beijust a little boy pt heart, but hii' pathetic mincing In those daft ; pointy boots still manages to
arouse In us a nigh on pathological rage. An excellent! foCuS for hate.
a glimpse of his'danglirig appendage mid-bbttle remember Peter Beardsley's notorious fallout - is enough to send you packing.
8. An aerial and remote control unit from RC Revenge Pro. Being
3. A torso made out of some Robot Wars reject Acts as a self-righting mechanism should our Nemesis fall over The acrid smell of geek
wafting from its titanium bodywork
remote-controlled gives our Nemesis the propensity to malfunction and embark on an even more erratic rampage than it had in mind.
would dishearten any warrior
9. Woody Woodpecker's beak 4. Baloo from Walt Disney's Jungle Book Groove Party, a stupid fat
This could hammer-peck you to
song. You can't fight if your hands
within an Inch of your young life. Failing that, his hideous heliumpitched cackle could drive you
are clamped over you ears.
completely insane.
5. A cutlass from Pirates: The
10. Ljego figure hands from Lego
bear with tendency to burst Into
Legend Of Black Kat Pirates make good villains, but this sword serves as a foul memory of badly sung sea shanties, watered-down rum and unanaesthetlsed amputations.
Racers. Because all evil villains have to have some kind of hideous
disfigurement. "Keep those evil yellow Lego claws away from me, you freak!"
Yo h o n o o o o o o !
' L ' ' ■' 7 / 7 - ^ ;
- V '
^er decadent and , V dang^oukworld of
'^jgladiatorial combat. ^ Described as an epic combat RPG, LucasArts gives
you Glodlatoi; point-and-click style... For Gladius. LucasArts has taken Its inspiration from the gladiatorial contests of ancient Rome lor direct from the movie Gladiator- you decide). Picking one of two featured characters - Ursula or Valens - you'll roam four regons
types in the game, each of which can gain experience and new combat moves - some can even cast battle magic. There are also ove 400 unique weapons, helmets and shields, polygonal 30 action and unfolding narratives
recruiting and training wanlors to fight In 20
offering around 36 hours of play Swords and
different arenas. So Instead of becoming
sandals meet story and strategy, □ DE
Russell Crowe, you are Oliver Reedt manager of slabbers and gut-sltcers. rather than a fighter yourself. You'll encounter 100 different gladiator
•Gladius Is being developed by LucasArts and due for release via Actmslon in spring 2003.
PlayStatlon.E ( h...
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"I've sneezed scarier things than you." Michelle Rodriguez and undead friends.
THE CRNNIB
Resident Evil hits the silver screen and Milla Jq THE MOTHER OF ALL PS2 horrors finally makes it to the ?
L RUN. )|vcihhtsi somezombe i s.Bufedanygood? Rodrg iuez,andtogethertheystorn^Unbrea tl HQforsome
And^n avoids this here, slapping on a Marilyn Manson
multiprex - and now, thanks to a sneak preview, 0PS2 can
answers. Suffice to say 20 minutestfc there'smich
whether its' Bol Hoskins in dungarees ail over again.
screamjgg shooting and njnning as the itjgues are set upon
goes-techno soundtrack every time Milla turns into an a-.'. kicking nutcase to crank up the adrenaline. And it works
soundson^lagueyl fama ilr,st'i becauseResd i entEvliuses
one of the better gai|^o film conversions we've seen.
reveal whether^esident Evil does the game justice, or The film opws on an accident in The Umbrella
Corporation's test laboratory The Hive. Yes, you've gues^d it - the T-Virus is out and there's no escape for the innocents
trapped deep underground. Me^lhe li ,n i a manso i n near Raccoon Ctiy,a beautfiulwoman^vovcihlwakes up on the bathroom floor,sufern i g from amr^lk and ca l d onyl n ia
skm i py ffiower curtan i . Soon eno^iJ^e ls' o jn i ed by the gung-ho S.T.A.R.S team, including feisty tomboy Michelle
T H E
(8 PlayStation.E
Ld
by peS^iombie workers and the lab's evil computer If this the populaSeries as the basis for a new story, rather than
Resident Evil wotf win any Oscars, sure, but it's argua
Whether you like it o^jpt wil depend on whether you wa
rehashing ffie game plotlines we're all familiar with. The simple characters and gloomy tone are faithful to the
to see a conspiracy thriller or hordes of undead getting
spirit of the series, and the whole movie looks great, as does the neck-cracking gore and hard-shooting action. Traditionally,
an underground test! teboratory any time soon... Well, not
it's the puzzle-solving, interactive nature of videogames that
■TeisdientEcv^lf/ro tie t 15,goesnaoitnwdieon15June.
make their incamations on Aim so weak Director Paul
blasted. Either way,t!|ances are you won't be venturing in
wh tioutanexp \rm | odelbyyoursdie. □MW
P U E 5 T I I O N 0PS2 grills the videogames Industry's finest on a hot topic.
PEi^s gettingIIie i)2psr Which PS2 games have really raised the bar in their use of
the console's power?
When do you think developers will fully harness the maximum
How long will PS2 games quality continue to improve?
|I add-ons could make the PS2 even better? What a
potential of the PS2?
Gran Turismo 3, M And Baxter and Metal Gear Solid 2.
Perhaps another 18 months.
Right up until the arrival of PS3I
A refrigerator - to keep my drinks chilled and readily accessible during play
Gron Turismo 3 and Metal Gear Solid 2 are the obvious choices.
The next two years are going to be really exciting on PS2. People
It will improve as long as there are coders around the world
will be surprised.
Personally, I'd pay good money for a really decent car-quality
working on the harelwane.
But I would also add Naughty Dog's technically superb Jak And Baxter There are some amazing things going on in there. And it's
steering wheel. Full leather
gearstick and pedals - the lot
a great game, too. I've yet to
complete it, though!
Both Gran Turismo 3 and Metal
Gear Solid 2 did that recently, but I've seen several games in development with Sony that look many times better Expect to see The Getaway and some of these other games later In the year.
It will be a long while before developers max out the PS2. As projects become more
ambitious, intricate game designs will require new technologies to be explored and developed. We're still at an early stage in temis of understanding the potential of the PS2.
As long as developers remain creative and don't become overly power-hungiy. Better graphics and music will only please the gamer for an hour, but give your title some depth and fulfilling gameplay and that will keep them coming back
Not too far from where I'm sitting, a team is working on a game that's controlled using a camera plugged into your PS2. This technology opens up many opportunities. It's as much fun
watching people play as it is playing yourself!
Do you think developers
are getting the most out of the PS2 yet?
Shady Records Cousins Entertainment Interscope Records Anermath Records Chrome Rumher Films Presents:
E M I N 3 M ALL
ACCESS
EUROPE
^ AM Access Europe
i Hamburg, Germany
© Manchester, United Kingdom
Jin Paris, France
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Features exclusive 'behind-the-scenes' footage from the 2001 European Tour Live performances, including The Way I Am featuring IVIarilyn Manson plus bonus promo videos featuring D12 and Dr.Dre, photo gallery and more ...
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'5- H 41 H
THE PlayStation^^ INTERVIEW / mCML MAGAZINE-UK
WORDS; GEORGE WALTER/PHOTOGRAPHY: NICK MOYLE
T ai - f - n i
LUilli
This is the man responsibie for bringing WWII to life on PS2. We spoke to the Senior Producer at EA Los Angeles about his courageous ambitions for Medal Of Honor. Frontline. I As one of the top creative minds
scenes evoke are pretty intense. Scott Langteau
team. If you shoot the gunner another soldier
behind MOH: Frontline, Tarrnie WiUiams was charged with
(Producer] received a number of letters from veterans, talking about their experiences. The
will take over. Sometimes, when you've got the
creating a WWII scenario that
team is excited about being able to bring those experiences forward to a new generation, doing it in a different way. Movies can tell a story but the viewer is always the third party - with
t has had as much impact on the gaming world as Sauing Private Ryan had on the film world. And with that film's Director, Steven Spielberg on board, his task was a little easier. The finished product proves that a realistic
to be thrilling in both its intensity and loyalty to
I would say my favourite level is Destroyed Arnheim - you fight alongside British troops to
Steven Spielberg has had an influence in the previous AIOH games. Did he have any involvement in Frontline?
before the release of MOH: Frontline to find out
how he felt the game's development had gone.
He had some input at the beginning - less so than in the previous two games. But he's always around and often drops by, gets a build of the
How did you originally get involved with the Medal Of Honor games?
game to give feedback and then gets his son Max in to give thoughts.
I've been involved for about a year. 1 came in
called me in to see what I could do. Curriculum Vitae
The MOH series has developed a
Name: Tarmie Williams
passionate following. Why do you think it's strack such a chord with the public?
Job title: Senior Producer Date of birth: 22/07/69 Place of birth: Vancouver, Canada
Gameography: 1989: Distinctive Software Miss/on Impossible 1992 - 2000: Electronic Arts Canada
Where In Time Is Carmen Sandlego?, Need For Speed, NBA Uve '95,
NBA Live '96. NBA Live '97, NBA Uve '98, Street SkSer
RusMown, Street SkSer 2, V-Rally 2, Kessen 2001 - now: Electronic
'It's emotionally
involving because it's real. We're
representing events
sense of just how devastating war can be. You can see all the buildings that used to be the town centre, and the walls of the people's homes are caved in. It's very poignant and intense. Frontline introduced us to Private Barnes.
Is he being groomed for greater things in more MOH games? I can't really say in terms of detail. One of the things we definitely want to do with the series is continue to add more characters to interact with
and we are currently talking about adding more
emotional involvement and content. Something we really strive for is to have a story where the
actually happened"
we'll be working on will hopefully create even
they can picture their grandfathers or other
It's nice, but that's not actually his influence!
The first mission is really quite harrowing. Do you feel you have a responsibility to
that level is a very sad piece and you get a
player becomes as emotionally involved as
We recognise the Temple Of Doom's
actually did happen, in battles that did occur.
destroy the centre of Arnheim. The music for
and battles that
World War II is a central part of history that most people have grown up with in one way or another. It's very easy for people to get into, as relatives they know who've fought in these kind of wars. It's more emotionally involving because it's real, because we're representing events that
What's your favourite level or mission?
thus become more involved.
the cause. 0PS2 met Williams two months
part way through the production of MOH: Frontline Prior to that 1 was on NBA Live, Need For Speed and Kessen. The Executive Producer Rick Giolito knew they were a bit behind and
pick them up and throw them back.
games you actually get to be the protagonist and
WWII game is possible. It's an experience that soldiers who actually fought in the battle believe
two forces facing-off, you can just sit and watch them lob their grenades. The other side wiU then
runaway minecart...
possible. As we move forward, the products that more of a feeling of being immersed. World War
II is really about ground-level combat - you go out there and converse with the people you're fighting with. We will continue to introduce new characters and have them weave in and out of
Did members of the development team
the story line.
visit any locations in preparation ?
Our Art Director Dmitri Ellingson and his team travelled through Europe and took photographic records. They were looking for textures and
How many more Medal Of Honor games do you envisage?
getting a sense of what the atmosphere was like.
Worid War II. I don't know if there's even a limit
You can only get the feeling and smell of the
on what we could do there. I'm focusing on it in
There's an awful lot of material to work from in
Arts Los Angeles
teach people about WWn as well as
Medal of Honor: Frontline
entertain them?
place and the taste of the air - all of those
different ways. Tm looking at it from the whole
Definitely. One of the main themes we're pushing is that the game is a World War II product. We have a quality level that we need to
things that are hard to put into a videogame if you've actually been there yourself.
of Worid War 11 where there are many different
Hobbles: Movies,
mountain biking, Internet surfing, reading, whisl(ey Favourite film Directors:
David Cronenberg, David Lynch, James Cameron, Luc Besson, Ridley Scott Favourite authors:
Neal Stephenson,
David Brin, Jack Chalker, Roger Zelazny, Robert Heinlein, Orson Scott Card, JRR Tolkien Favourite music: K&D, Mozart, Bartok, Nine Inch Nails, PWEI, Holly Cole, KMFDM, Rise Robots Rise, William Ott)it, Paul Oakenfold Favourite people to thank: The MOH Team and their
achieve in order to get people completely immersed in the experience. We want it to be as acceptable as possible - we wouldn't call it accurate but we would
call it authentic. People have criticised us for not having much blood in the
theatres of operation, an awful lot of different battles. There are many stories to be told.
How are the enemy troops smarter in MOH: Frontline?
We have enemies with different
aggression levels. You can come up against a group of Germans and some of them \\t11 rush forward to grab
Are there any online considerations for future games? No, not officially. It is something that we would
be interested in though. 1 know as a gamer I'd
product, but we felt that if we pandered to
cover positions, while others will
love to be able to play online and when I look at it that way, I think it would be cool to
the audiences and upped the gore factor, we'd lose a sense of what we were doing.
^ blend into the side and head
incorporate an online team-based element.
back to the rear. The soldiers
ambush, guard machine gun Have you had any feedback from
nests and work together as a
genuine veterans?
Are you working on any other Medal Of Honor games at the moment?
Well, 1 can't really go into any great detail about
very understanding and
Some said that the
MOH has every intention
that right now. But it would be safe to say that
patient families.
feelings the
to battle on a lot further.
we are.,. □
>60 PlayStation.E
^ r P In
Tarmie Williams swai t h e w a r t o r n b a t t l e fi e of WWII for the more
tranquil environs of E
PlayStation E W
»
i
FIRST PUY!
m
TENCHU III
PUBUSHER; ACnVISrON/DEVELOPER: K2/ DUE: TBC
NEW MEIAL GEAR
METAL GEAR SOUD 2: SUBSTANCE PUBUSHER: KONAMI/DEVELOPER; KCE JPN/REULftSE: SPRING 2003 ■•"M V WH
AFTER HEARING NOTHING on this
title for a year, 0PS2 discovered some Tenchu III game pods hiding round the corner of the Activision
stand - rather apt given the steaithy nature of the title. New gameplay additions Included a head-to-head and co
operative TvKo-piayer mode, new stealth moves with Devil May Crystyle camera angles and muchimproved visuals. Unique to PS2 was the special stealth meter complete nine stealth kills and you're awarded a new combat move. The game felt incredibly fluid with 360" movement and slick animation. While weather effects
like rain and lightning were complemented by heat haze on flames and reflective wet surfaces. Tenchu III can be played with three separate characters, each with their own route through the adventure. This game wins goriest PS2 moment with the 'play dead' move - self-impale yourself on a sword and, once your opponent has passed you off as a corpse, jump to your feet and slit his throat Let's hope we don't have to wait another 12 months for more news. □ GW
Sam - master of
stealth - sneaks up on the Tenchu III game pods for a quick blast.
BREAKING NEWS straight from the show,
0PS2 gets you the hottest
and most up-to-date gaming news. More on
these titles next month.
S2 PlayStation S
0PS2 grabbed a brief exclusive
interview with Sega AM2's top bod Yli Suzuki. He all but admitted that a VF4 update entitled VIRTUA FIGHTER 4: EVOLUTION would be coming to PS2...
...The multlplayer RPG SIAR WARS GALAXIES, described In exalted
PACKED WITH MORE extras than Ghondl, the double-slded Metal Gear Solid 2:
Substance DVD will go some way to answer those who criticised MGS2 for having too much plot and not enough game with its focus firmly on action. Allow series creator Hideo Kojima to explain: "Please think of it as two games in one. It comes with Sons Of Liberty and then you have all of this other stuff. Alternate missions. Snake Tales, and VR Missions are inspired by Sons Of Liberty, but you don't have to play Sons Of Liberty to enjoy those other arenas." The VR Missions are inspired updates of their PSone forebears and number a
grin-inducing 200 in total. The gorgeous virtual arenas seem Inspired by Rez and there are a number of playable characters to take through them, each of whom change aspects of the tasks. Pick of the bunch that we saw? Snake sneaking through a blocky landscape while Godzilla-sized guards thundered around searching for him. The 100 Alternative Missions use locations from Sons Of Liberty but weave new mission objectives, weapons and character options around them. Snake wielding a grenade launcher in the Tanker level and Raiden dressed in the Ninja costume battling guards with a sword were just two examples we saw. If that's not enough, there are the intriguing Snake's Tales. Kojima-san again: 'Tliese are for those people who want more Snake, and are story-based. We have short ones, medium ones, long ones. You'll see characters like Emma appear in one of the Snake Tales, but she could be there as someone else, such as Meryl. And you can go skateboarding." Ah yes, the skateboarding Thanks to a spot of Konami cross title osmosis with
the upcoming Extreme Skateboarding, one mission will see you as Snake grinding and doing handplants around the Big Shell. Excited yet? Add to this rumours of an interactive 'Making Of DVD to be bundled i la Wesker's Report with Res/dent Evil Code: Veronica X and this could well end up being the most profoundly satisfying spin-off project In gaming history. So, Kojima-san, would it be uncharitable to ask about the next full MGS game, then? "I've been told not to talk about Metal Gear Solid 3 before I left Japan so no comment."
Looking at how Substonce is shaping up, we think we can let that slide. This time.
Next month Kojima talks exclusively to 0PS2. □ PF
tones by PC magazines. Is now
mLD ARMS 3 has also been
slated for PS2 sometime In 2003. Oh yes...
revealed for PS2 although a European release Is unlikely...
...Cute world-building RPG sequel DARK CUXJD 2 was a late addition to Sony's stand. More on ttiis when
we can work out what's going on... ...On 0 similar Japanese RPG tip.
...Eidos showed a video of FEAR EFFECT: INFERNO. The series' cool graphical look is enhanced on PS2
and the adventure has apparently
1 tripled in length from PSone
AOne mission will see
LOOK WHO'S TOLKEiN
you as snake grinding and doing handplants around the big shell. Excited?/^
LORD OF THE RINGS THE TWO TOWERS PUBLISHER; EA/OEVELOPER; STDRMFRONT/DUE; NOVEMBER
SEE METAL GEAR SOL/D 2: SUBSTANCE
WIZARD
( M S i U N E P L AY T I S T !
NEm
EVERQUEST
HARRY
POTTER AND THE CHAMBER O F SECRETS PU8USHER: EA/DEVrLOPtR EA UK (CHERTSEY
ONUNE ADVENTURES PUBUSHER:
SONY
ONUNE
E N T E RTA I N M E N T /
D E V E L O P E R : S O N Y O N U N E E N T E RTA I N M E N T / R E L E A S E D AT E : M A R C H 2 0 0 3
STUDIOS /DUE; 19 NOVEMBER
0PS2 SAW RPG Everquest Online Adventures played online in real time with ten other players in Sony's San Diego studios. The game's battle system has been redesigned to complement the Dual Shock 2, and gameplay will offer 20-minute quests, not the threehour epics of the PC title. Everquest which only needs the Network Adaptor will be tested by SCEA this August Players will buy a 'start up' disc and all further material will be stored on dedicated servers.
EA'S RRST PS2 Harry Potter game was a surprise show at SCEE's preshow press day. Taking in plot points from tlie bool< - which covers Harry's second year at Hogwarts School - this thirdperson action game has also been Inspired by the upcoming Warner Bros film.
0PS2 had hands-on play of the first level which Involved Harry, Ron and Fred Weasley de-gnoming the Weazley's garden and confirmed that a Quidditch level will also be in place. Much of the humour injected into the novels by Rowling Is evident throughout: one spell battle pits Harry against a possessed washing machine. PS2owning muggles can take Harry for a spin this winter □ GW George gets to grips with Harry's magic wand.
Everquests Producer Ben Bell revealed that SOE is looking at global servers that would allow gamers to play each other all over the world. The online gaming battle starts here - well, eventuallyD MG F O U R - P L AY F R O M B O N O
<
Its
forthcoming Lord Of The Rings film, but also includes plenty of set-pieces from The Fellowship Of The Ring. Those who have seen the footage of this actionpacked adventure have been very Impressed. You play as Aragom or Legolas and are pitched into mass battles armed with swords and flaming arrows. Combat is a cerebral cut above
your average hack 'n' slash, while the graphics are breathtaking. What could have been a by-the-numbers beardy RPG is in fact shaping up to be an epic action game that should still be faithful enough to satisfy hardened Tolkienites. More
JAMES BOND 007: NIGHTHRE PUBLISHER; EA/DEVELOPER: EUROCOM/ R E L E A S E D AT E : N O V E M B E R
.■I T
111 3
footsteps of Agent Under Fire, this Is an original story for the smooth secret agent. However, a few setpieces will complement the forthcoming Bond movie (also due for release in November). A total of 20 missions cover ten locations
5 WELL AS giving US tne lowaown on MUi.- iuostonce, iiraei
including Austria, Tokyo, Paris and the South Pacific, with driving missions breaking up the stealthy FPS action. Upgradeable gadgetty is
iongslde colleague Shuyo Mirata to enthuse about ZOE 2, seq tie. He reveals that the game will be more expansive than the arth vs Mars war theme allowing for more varied locations. Yc ow take on up to 100 enemies at once. There are new ballisti an also grab enemies to use as missiles or shields, tear strud ulidlngs to launch at your foe and even teleport. With Yoji Shli ew mech designs and the Metal Gear graphics team going to
can be used in the four-player splitscreen deathmatches. Q would be proud. □ SR
...Among several PS2 games networked up on the show floor was T R I B E S ; A E R I A L A S S A U L T. I t s n o t
the most instantly impressive FPS but
acolytes of the PC series were suitably impressed... ...Alpine Racer 3? TTiot game's now called DOWNHIU RACER Namco's
A
lOTft not as beardy as the Producer's appearance suggests
FOLLOWING CLOSELY in the
a new feature and these devices
^
THE TWO TOWERS is based on the
news on this RPG next issue. O SR
4
■
nimations. ZOE 2 is lookine stunning, i 1 SR
F K S T P L AY !
RED FA C T I O N 2
KONAMI USED E3 to announce that the bestselling horror adventure series Silent It'' f Hill Is to return to PS2 next year. While no playable code was on offer, a trailer
revealed that the game will once again return to the dark, foreboding town of Silent]" Hill. This time, the title focuses on an as-yet unnamed female character. ■■'
Sporting blonde hair, a hooded top, an orange T-shirt and carrying the famous flashlight of the last title, the trailer showed her running around a macabre town of rusty chainmail fences, walls with paint peeling off, tube trains and, of course, the most horrific monsters this side of the House Of Lords. One multi-limbed, faceless creature was pictured leant over, eating the face off a non-player character.
0PS2 exclusively talked to Team Silent (expect the full Interview next issue) from KCE Tokyo and while they remained tight-lipped over the game's story line, they did promise a new level of fear, believing that the actual gameplay was not as scary as the cut-scenes - this time around, expect gameplay to be as terrifying the FMVs. The team also revealed that they chose a female character, because they were lired of working (on a game) with middle-aged men." The game engine Is also
AFTER SCEPS COMMITMENT to
completely brand-new and that the in-game sound will continue to build on the breathtaking Dolby 5.1 soundtrack of
the broadband revolution, Studio Camden's multlplayer nnilitary shoot-'em-up will kickstart the rollout. On a deathmatch playtest with eight other participants (although a total of 16 can take part) 0PS2 noticed that Hardware has kept gameplay very simple. We witnessed a series of military
SH2 - Sound Director Akira
Yamaoka promises "something
very
from lasers to homing missiles. Hardware will be an online only title and It's hoped that the finished version will cither be
bundled with the broadband unit or will be sold as a stand-alone game at a low price point. ; : GW
Sam tries his hand at a
spot of Hardware.
064 PlayStation 2
fi n a l
^
word?
"We'd
offer a feeling of something that crawls or creeps into you..." explains game Kazuhide
vehicles face-off In arenas and
blow each other to pieces. Weapon power Is upgradeable through the collection of powerups that will be scattered around the levels; the arsenal will range
new,"
A
turn
lights
justyet... PICKING UP FIVE years after Red Faction left off, the I first-person shooter's sequel takes place on Earth, and once again the workers aren't happy with their lot. The answer? Go on the rampage with guns (15 different ones, to be
precise). First Impressions suggest that the visuals have improved and that the game moves a lot smoother than before. Players can
setup, □ GW
MG
t
^
;■
'5'^*
1
/
/
The makers of SH3 get excited about their game.
FIRST
EVERIjOOK!
f
f
f
FREEDOM: THE BATTLE FOR 1 UBERT/ ISLAND
PUIiUSHt.R EA/DtVF.lOHlR: 10 IMTIIWCnVE/til Jl DECEMBER
now use two weapons at once and drive vehicles - we commandeered
both a hover flyer and a submarine. Perhaps one of the biggest improvements to the game Is the inclusion of a Four-player Splitscreen mode for multlplayer blasting - this drew In the crowds for impromptu fragfests. Interestingly for those more at home with a PC-style of control. Volition has included full support for a USB mouse and keyboard
on
"
i
Don't
back
a
to
Director
Nakazawa.
the
like
IN A SURPRISE announcement, this game - from the makers of Hitman 2 - appeared from nowhere and is premise that the in Cold War the never ended. have Freedom ■ L V >. presents a scenario which Soviets
Pea rda n ylg ays.ip nT ld e g aiklrp e io ntnhet
occupied New York, turning it into anotheranarchy West Bank. 1I W There's a great feel of post-apocalyptic as I you play a resistance leader attempting to
recruit a mob and stage an uprising by force. Gameplay-wlse, it's reminiscent of a next-gen
■ i _' Syphon Filter and. In places, resembles
■ ; lH' MGS2. Simple squad deployment ■
I
'
mechanics
objectives
and
look
open-ended
to
offer
mission
real
gameplay on thisCI SR ' A impressive new title spice. very More soon.
and stadium models in Codies' CLUB
FOOTBALL are the best we've yet seen in a sports game. Gameplay Is Incomplete, but with Pro Evolution as
a model, they're on the right track... ...Most disturbing PlayStation 2 game of the show award goes to DAVE MIRRA'S XXX Nude bikers, peep
shows, profuse swearing and individual boob physics made this seem like a joke gone wrong. Except Acclaim obviously thinks that it's genuinely funny... ...Ttie surprise hit on the Actlvlslon
stand was TRUE CRIME (right) billed by the developer as a mix of GW3
and Devil May Cry In an accurately recreated Ljos Angeles. One brilliaitt scene showed a vicious bar brawl
with fully destructible tables, chaiis and bar Could give The Getaway i run for Its money... ...RETURN TD CASTU
WOLFENSIBN failed to impress the
/^Blasting through the air courtesy of Jango^s handy
CLONE WARS
S TA R WA R S : T H E C L O N E WA R S DEVELOPER: PANDEMIC/LUCASARTS/PUBLISHER: ACTIVISION/RELEASE: OCTOBER
jetpack is a certified gaming thriilA SEE STAR WARS.- BOUNTY HUW7ER
BLAZE OF GLORY
CONTRA INDICAnONS
RED DEAD
CONTRA: S H AT T E R E D SOLDIER
R E V O LV E R
PUBLISHER: CAPCOM/DEVELOPER; ANGEL STUDIOS/RELEASE: WIMTIR 2002
BEGINNING IN THE midst of the battle that forms the climax of Star Wars Episode 11 and following the story of the ensuing 'clone wars', this is an impressive action/ strategy title. You play as Anakin, Obi-Wan or Mace WIndu depending on the mission, and you get to pilot a series of impressive fighter planes, tanks and other craft. The action is explosive from the get-go and blasting the clone armies is deeply satisfying. The strategy element comes into play when you're required to deploy the rest of your squadron during battle. The Clone Wors looks to be another great addition to an increasingly exciting LucasArts line-up. We'll have more next issue. □ SR
A
FEW
VraRSE
THAN
lOm
S TA R WA R S : B O U N T Y H U N T E R DEVELOPER: LUCASARTS/PUBUSHER: ACT1VISI0N/RELEASE: OCTOBER
UNVEILED AT THE Capcom Producer Day in Los Angeles was Wild West action shooter Red Dead
Revolver Paying homage to the dusty frontier styling of Sergio Leone's classic spaghetti western movies, Red Deads all-action gameplay is a mix of straightforward blasting and Bounty Hunter-style take 'em alive' elements. Besides gunflghting skills, the game offers the chance to hop on your horse to ride between locations and indulge in deadly hand-to-hand combat.
While freely admitting that the Story mode won't last that long Producer Ray Nakazato insisted that the Four-Player Spllt-Screen and Co-Operative modes will keep players hooked for months.
an alien attack. asion threat
capes to ba Cue manic
epower, a h( e
saw
mutar
ding bosses, brain creatu loze when
Dhlne gun fir ther darker
While other details were
sketchy, Nakazato hinted that there will
be many unlockable elements to be discovered and
Time Crisis-style penalties for felling civilians. Expect to hear much more on Red Dead here in
0PS2 very soon. □ AL
the Contra team next issut
OUR RRST CHANCE to go hands-on with Jango Fett doesn't disappoint. Bounty Hunter is a fast-paced third-person action game exploring the grungier elements of the Star Wars universe as Jango goes in search of bounty - he can haul in those criminal scum dead or alive, although the latter pays more. Wielding dual blasters, grenades, a sniper rifle and a directional missile launcher, Jango pays no penalty for shooting civilians. The intuitive controls complement the no-nonsense gameplay and targeting two enemies simultaneously while blasting through the air courtesy of Jango's handy jetpack is a certified gaming thrill. With ILM on hand to flesh out the story-advancing cinematics, expect excitement by the truckload. □ SR
■
crowds due to a s/uggish from rote, even thougii the Nazi bashing was still enjoyable. Hopefully the developer wiil use th remaining development time to smooth it out
Majesco's BLOODRAYNE was unmissable - the reat-life version
■
■
■
■
E3 SHQUJSTdPPERS ^ew modes include ^ Six-Man Tag and
Slobber Knocker// 4^ Wg SEE SmCKDOm 4 ^ ALL NEW FOR PS2
RING THE CHANGES
ALL-NEW GIA
THE SIMS
SMACKDOWN
G R A N D T H E F T A U TO : V I C E C I T Y
PUBLISHER: EA, DEVELOPER: MAXIS/EDGE OF REAUTY/DUE: NOVEMBER
PUBUSHER: TAKE 2/DEVELOPER: ROCKSIAR/RELEASE DATE: NOVEMBER 2002
ROCKSTAR HAS FINALLY confirmed Grand Theft AutO: Vice City, but all the
developer has released is a cartoon strip of GTA3-style artwork (featuring speedboats, helicopters, bikinl-clad ladies and a couple of expensive cars) and some sunset photography with the GTA.VC logo. 0PS2 can also confirm that this is a brand-new game, not the rumoured add-on pack. In development since GTA3
was finished back in November 2001, the new title is set in an imaginary city based on Miami in the Eighties [Miami Vice? - Ed). Rockstar President Sam Houser
revealed the vibe is glamour, power and corruption," and that we'll be running around a newly-built city featuring all-new characters, vehicles and weapons. More info will be revealed this June. The countdown begins now. □ IVIG
PS2 ONUNE GOES UVE
SONY ONUNE ANNOUNCEMENT
The news we've all been1 waiting waiting for is revealed at Sony Computer Entertainments's press conference.
REJOICE! THE SIMS has finally made It to PS2, with a full 3D makeover and brand-nevK game modes. You will still be able to play classic open-ended Sims - create a person, build them a house, find them a mate, see what happens but now there's also the option of goal-based gameplay Now you have to drag your character from gutter to glamour in the fastest possible time. You'll even be able to compete or co operate with a mate in Split-screen mode. The menus and interface
have been adapted cleverly for the Dual Shock 2, while we're also promised half a million possible character combinations and PS2-
speciflc furniture (such as a strip poker table!) to add excitement to the Sims' virtual lives, □ SR
THQ HAS ANNOUNCED the provisionally titled World Wre< Entertainment SmackDown! 4 Shut Your Mouth. The latest o
cash cow wrestling games. SmackDown 4 will be release
alongside WWE Crush Hour (a arena based, car combat title the famous wrestlers in the di
seats) and will have an updati roster of World Wrestling superstars including Hollywoo Hulk Hogan, Stacy Keibler, DD l?ic Flair. The same's visuals anne;)i
THE DAY BEFORE E3, SCE America and SCE Europe held an impressive press
conference, the primary focus of this was to release their online plans. The Network Adaptor is still slated for a 27 August release in the US at $39.99 and the package is set to include an Ethernet Adaptor and a 56k Modem. Users will be able to choose
their own ISR and the start-up disc will contain demos of Madden NFL 2003, Frequency, Tribes: Aeriai Assauit and T/meSp/itters 2. Other online games planned for
US release in the autumn include SOCOM: US Navy SEALjs, Twisted Metai: Oniine, Tony Hawk's Pro Skater 4, Auto Modeiiista and a slew of Sega Sports titles. FFXi, Everquest enacts, wniie
have been ex
Oniine Adventures, Star Wars Gaiaxies and Resident Evil Oniine are due to follow in 2003. SCEA celebrated by holding a game of Madden NFL 2003 between a live
tightened. Soi we played int Captain Fail T
part:icipant at the presentation and an opponent situated in Florida, with commentary
and Slobber I of which are i
tentatively scheduled, but in the UK we may be offered a Broadband Unit (containing
will also be p
of the Network Adaptor, at an estimated price of £120. The UK's online game line-up
new Supersta
should be much the same as the impressive roster announced for
well as doubli
the States.
moves, are in
via satellite by John Madden himself SCE Europe's online strategy, however, is less clear A November launch is the 40GB Hard Disc Drive and Ethernet Adaptor but not an Analog Modem) instead
Much more online news next issue. □ SR
...0PS2 hooked up with MR T for a one-to-one chat and discovered that he Is the nicest hardman in the world He even let us wearsome of
flying in real life, too.
-PS^ Extreme Magazine
The only In^fhe K^tfng game Make a career out of pulling offt^"irrtoiit Jnsane iQline4^it$ ever, t^nrt
N I N T e N D 0
C 5 A M E C U B E .
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X
Kin
^EBDyAE^^iWCE w w w . a c c l a i m . c a m
laim ® & 151200? Acclaim Entertainment Ltd. All Rights Reserved. All Rights Reserved, PlayStation and the PlayStation logos are registered trademarks of
ItInc.Mciro5^(|boxandtheXboxo lgosateeth ierregsiteredtrademarksortrademarksotMcirosoftCorporao tinn i theU.S.and/orn i othercountre isand n Microsoft. Tt^. ® and the Nintendo GameCube logo are trademarks of Nintendo. © 2002 Nintendo,
^ii>
l4icin
anw*«itliar
na>fa^_
ysust ciff your giant sword! Break out the shotguns! And get ready to
Wiet-juggle marionettes to a rawl( soundtrack! Yes, Devi/ May Cry is rack with new weapons, new characters and a new city to explore. 0PS2 talked to Devil May Cry 2 Producer Tsuyoshi Tanaka about the return of Dante and his all-new 'bad-ass attitude'.
of the new uglies
Having seen off the forces of darkness in the original Devil
to be released this winter, although he can't confirm whether that's worldwide or just Japan,
May Cry, the most bad-ass action videogame hero ever is
TTIE cnv OF THE DAMNED
about to embark on an even
I more epic adventure. Half-
So what's the game about? Much of Dante's new details Tanaka does reveal, it's more than
is back - and thanks to ten months of intense
enough to get us excited about the possibilities. "The game's story line has been built from
host of new moves and the small matter of a
new partner with whom to merrily raise hell once again. As the sequel to one of PlayStation 2's best games to date. Devil May Cry 2 has the enviable task of pushing the system to its limits once again. 0PS2 tracked down game Producer Tsuyoshi Tanaka to Capcom's Osaka offices for the low-down on one of the PS2's most
anticipated sequels. The stage is set for Devil May Cry 2. Verily, it is time to rock.
IN -mE BEGINNING Our adventure begins back in the summer of 2001, when Capcom first started development on Devil May Cry 2. Intriguingly, original creator Mikami has bequeathed development of the sequel to Tanaka and an all-new team. "No team member worked on the original," confirms Tanaka. He assures us, however, that the game is in more than competent hands - this is no rehash of the first (or a superficial polish of DMCs engine) but the new team is in constant
out in DMC2.
quest is still shrouded in mystery, but from the
demon, half-human private investigator Dante development from a brand-new team he'll be back with bigger guns, cooler looks, a whole
Dante has to take
scratch, of course. This time, a whole city is your playground. You will have a much broader area to explore." So far, the game area is divided into two zones: the lower city and the upper city.
//Hell be back with bigger
guns, cooler looks, a host of new moves and the small
matter of a new partner// According to Tanaka, the former "looks like an old European town," with the upper city featuring massive skyscrapers and ruins. Tanaka's team is aiming for much more variety in the stage design overall as opposed to the somewhat enclosed environs of the first game. So don't expect empty streets and alleyways; this town is going to be alive. According to Capcom, the ruler of the city will be Dante's chief nemesis in Devil May
t o u c h w i t h t h e fi r s t D M C c r e w. " W e a r e
Cry 2, but his master plan - and full identity will remain a secret for the time being. "This character is aiming to revive the demons once
communicating daily with the original team to share the world settings and their development
again," is all Tanaka will reveal at present. With the bigger game world comes a bigger
process," asserts Tanaka. According to the Producer, the original DMC team was just finishing its work when DMC2 was started. Sadly, if understandably, Capcom is keeping quiet on what project the original DMC team is beavering away on right now.
adventure, too. "You will surely need more time to complete the game than you did for the
However, Tanaka can reveal that DMC2 is set
to its hellish task.
original," assures the Producer. Great news for all those who felt that Dante's first outing was a tad on the short side and proof of the seriousness with which the new team has taken 0
T H E Y S H O U L D H AV E ANTE DRESSED IN L A C K L E AT H E R . . . " hat do fans of the original Devil Cry want in the new game? one thing to do. Ask them.
%
), Dante's gonna get new weapons, new partner, a new city to run
tout in and a new set of togs - but lat else? Tanaka Isn't talking just t so we headed to the spools rums of Survival Horror info ww.survlvalhorror.lnfol and asked e most devoted disciples of the ivillsh Dante what they wanted to e in the new game
:apcom should give us PAL imers a decent full screen/
)hz option." im Ant Smith
think it's best for everyone ti-ish doesnt return. I mean le looked like Dante's other, and it certainly looks le he had the hots for her!" EOrif [Craig Gllmore) )evil May Cry 2 should ature characters we can
ay in different modes e Sparda." mtegirl' fjesse C) >MC2 should have several
ission goals. This would add the reply value. You could
ive 'orb collecting challenge', leed challenge' etc" m Ant Smith
would like a Street Fighter:que battle system corporated in parts of DMC2,
:e v^ere Dante comes up
}se and personal with a iss and the camera swoops a side view of both as they igage in hand-to-hand imbat - but in 3D of course! > 20 bollocks!"
izarii' (Craig Glimorel IDMC2, I'd like for Dante to t out more as opposed to n staying inside a castle all ly long, ft gets boring after a iile. Have him crash up the ^clubs or some other ylish' place. Get him outi He eds some sun. At least his
ir does, anyway.." mtegirl' (Jesse CI
d love to see Dante wielding o swords in DMC2. Maybe me more custom weapons, e guns strapped to his arms, a grappling hook, to save ie on long vertical jumps." m Ant Smith
his time, give Dante emate clothes. Have him 5ssed in back leather or
tter yet, a bear suit> At least compete with the Panda
Dante dishes out
justice with gun and sword
(pictured) but expect all-new weapons in the finished game.
0 Probably the biggest addition to the sequel
Dante and his foes are also going to sport
so far is a new playable character, who'll have her own gameplay style and a story line that
better animaUon - including Dante's new coat
develops separately from Dame's - imagine an expanded take on Leon and Claire's scenarios in the PSone's Resident Evil 2. Capcom isn't making the new character's identity public yet, but would divulge that she's a "new heroine," leading 0PS2 to believe that Dante's business partner Trish is sitting this one out
In addition, Tanaka says we can expect at least a couple of main, non-playable characters
to make an appearance, though they definitely
//He's a leaner, meaner Dante, who has ditched his goth trenchcoat in favour of
a more streamlined get-up// won't fight alongside Dante a la Onimusha 2.
"Devil May Cry is supposed to be a 'stylish'
te possibly the nextl visit, if you dare.
original game, Dante was shown as a fan of motorbikes. Given the game's penchant for branching off into other game genres (remember the underwater first-person shooter level or tiie Panzer Dragoon bit at
the end?) could Dante actually ride one in Devil May Cry 2? Even betier, could he ride one as part of the game a la Jack Wade in Sega's PS2 Syphon Filter
admits Tanaka, enticingly, "We agree that Dante would look very cool fighting on a
IF LOOKS COULD KILL
motorcycle!" Strewth!
N E W G A M E P L A Y.
a leaner, meaner Dante, who has ditched his
NEW DANGER
velvet goth trenchcoat in favour of a more streamlined get-up. But Dante's fashion sense isn't the only thing that's changed. For starters,
"You will see a renewed Dante who is
this game's atmosphere's not going to be quite as gloomy, "In the original DMQ there were quite a few dark areas," explains Tanaka. "This time, we are trying to make sure players can easily recognise the player character, enemies and items during the game. You will find Devil May Cry 2 enjoyable even if you are just moving around in the game world - it is visually stunning."
0 Play5tatlon,E
presentation and sound, yet succeeding in the original's concept of a 'stylish' game," A random thought occurs. In the
"You can't be helped by somebody." Fair point.
whole new look for our hero. 'ITiis time out, he's
loky games site in this world (and
been improved in every possible way over the original including gameplay, visuals,
skills so you feel like a cool guy," he says.
ntegirl' (Jesse CI
g ups to head demon Sam Ant ith and ail the electric dwellers of vivoi Horror Info, the best darned
the ultimate supreme action game which has
clone, Headhunter? "ft is still under consideration,"
With the new development team comes a
77 Ant Smith
"Backgrounds, character graphics, visual effects, player and enemy animation have all been improved," continues Tanaka, "We are creating
action game which requires you to hone your
e s e e n i n O n i m u s h a ! Ye a h ! "
MC2 should have a separate try and not feature the emies from the first game... ain, like in Resident Evil 2."
blowing in the wind - and Capcom is promising significant enhancements.
full of bad-ass attitude," ensures an
excited Tanaka, "We expect gamers all over the world to challenge this cool new game with their even cooler techniques controlling this renewed Dante character."
What techniques is Tanaka talking of? The Producer and his comrades are keeping the new abilities under wraps, though, revealing only that we can expect
Dante to have more than just a couple - and
to be an action game rather than a puzzle-
that they'll have us just as gobsmacked as the
solving game. Devil May Cry is aU about enjoying action!" The game's skyscrapers and buildings aren't just pretty backdrops either - Dante will
first time we saw him 'juggle' bad guys with the bullets from his twin Ebony and Ivory guns. "Dante will have some new abilities and the
game system will be modified around these." Tanaka does reveal that Dante's demon
form will be "more fierce and more flashy" this time out, and that the game system will be tailored to suit this, so expect much more than
actually be able to fight on top of them, although whether he'll get to explore any of them remains secret (we'd have to guess that you will!). Also, given Dante's 'super jump' abihties of the first game, we can only hope that
a mere cosmetic tweak.
DMC2 has him actually leaping from rooftop to
"We won't make too many changes to the combat system," he continues. "However, we will tweak the camera placement to make the
rooftop, maybe introducing a more platformy slant to the gameplay. Can we expect more new
gameplay even more stress-free. You will be
kinds of cool ideas to make this game even
able to control Dante as you wish and will be able to execute his moves exactly as you want."
won't be disappointed. Stay tuned!"
Again, good news and proof of the new team's intent to eradicate the few things - the
gameplay styles, too? "We are considering all more stylish. All we can say for now is that you
THE BEST IS YET TO COME
glitchy camera, the iffy game length - that marred the original game. But enough of the
As of its world premiere at the E3 gaming
past, what about the oh-so-cool arsenal? couple will be there from the original,"
percent complete, but, as you can see, it's already looking incredible. It's a bigger adventure in every conceivable way - and who
according to Tanaka. "These new weapons will add a new dimension to the gameplay," he adds mysteriously. Using more than two
knows, maybe this time we will actually get to see our devilish friend cry. One thing's for sure: if it all comes together as Tanaka-san
weapons simultaneously (beyond Dante's trademark Ebony and Ivory pistols) is still under consideration, although, as Tanaka reveals: "Depending on which weapon you use,
plans, action gamers won't be the ones shedding tears this winter. □
"There will, of course, be new weapons, plus a
you will be able to attack more than two enemies at once this time around." The team
also plans to let players switch weapons on the
fly, without the pace-deadening use of a sub menu as in the first game. Will the orb system used to open doors and purchase items in the original Devil May
Cry game return? "We haven't determined that yet," admits Tanaka. "Even if we do decide to incorporate the same feature, we will do so in such a way that it won't hurt the game's core elements of style and 'action'. We consider this
exhibition, Devil May Cry 2 is only about 30
tESIDENT D)EVIL
his could have been a different ame with Raccoon City's Leon nd Claire rather than Dante
's hard to imagine Dante trailing Is foppish velvet trench coat in a uddle of zombie brains, but that
3uld easily have been the case if MC creator Shinji MikamI had got is way.
Before Devil May Cry's debut 2000. the game started svelopment baci< in 1999 as
esident Evil 4, Capcom's ionginning survival horror series had
3buted on PSone and, under ikami-san's watchful eye, had
And cue a
Motrix-style leap
latured into a series ideal for the
to the next
der PlayStation audience. Nowr )nsider the PS2's capabilities and similarly flim-friendiy, mature
building... Vertigo
iming audience, and it's no irprise that Mikami's quest to invent Resident Evil for PS2 started
look something like Devil May Cry a horrific, but far more accessible ime that the puzzle-based mospherlcs that so define fiesi.
A year in development later and e game had moved so far away )m the Resi template that Mikami Id his team decided to tr^ansform
eir project lock, stock and two noking .45s into Devil May Cry w gameplay, new characters, new itting. No zombies. Just
arionettes and giant scissors. So what happened to the plot, laracters and Indeed game that is to have been Resident Evil 4 on ayStation 2? Well, the last Resi mes to appear on PS2 were an ihanced port of Code: Veronica
im the Dreamcast (OPS2#010, 10) and the lacklustre gun game >sldent Evil Survivor 2 10PS2#018, 101 and now that Resident Evil
:S surprisingly been signed to ntendo's Gamecube, it looks like ;'ll never know - unless the
thcoming Resident Evil Zero for imecube is that game. Sadly, an cluslvity deal means PS2 owners II never get to play it However, as regular readers of y will know, Mikami's original rvival horror series Is on its way ck to PS2 - and It's coming line. Announced last March, sident Evil Online is coming to 2 soon, with a promo trailer owing all-new characters running )und a recognisable Raccoon City,
sufferers need
not apply.
El We're also getting some assistance from Mikami-san's staff,
The work of architect Antonio Gaudi was a big
who were in charge of the event scenes and the
influence on DMCs castle. Were there architects or
backgrounds. They're not directly working with us, but we communicate with them regularly, and they supplied a lot of data and information about the original game.
buildings that influenced the sequel's environments?
How has the experience been for you? It doesn't feel that much different Several people and companies are involved in putting together a magazine there's the printers, writers, photographers and graphic designers, and so on, and the Editor coordinates all these
people. Working in game development there's programmers, designers and planners, and so on, instead. I have to create a good working environment that stimulates the team
members and coordinate the group. In that respect, it's similar - although, of course, the work itself is different
//'I read all 6,000 comment cards
We're not looking into a particular architect's work this time.
The game is set in a city and we don't want to make any obvious references to a specific place. We've been using various architecture books and magazines for inspiration. Mikami said that creating DMCs 3D engine was difficult. How was the R&D experience this time? We originally thought we'd use the 3D engine from Mikamisan's team, but in the end it was only used for reference, because the programmers preferred to create their own. One challenge right now is with the resolution: we want it to be
double that of the first game. But this uses more processing power and causes slowdown, which I want to avoid because the pace of the gameplay needs to be maintained. The number of polygons usable is also affected. It's an issue of
sent In by players, it was wor^ it
balancing these things to achieve the effect I want
to check wlietiier tiie coolness concept was on the track''//
Combat is the focus of DMC. How are you creating
In the past, we've heard about Resident Evil sequel scenarios that have been scrapped. Can you elaborate more on Devil May Cry Zs plot and its planning? The basic story was established pretty quickly this time, but
new and better fighting moves? One of the game's new features is that Dante can now run
along walls while shooting, then leap off and do a flip in mid-air. It's not just something you see in a cut-scene - even I can execute the move while playing it My goal is to include as many new features as I can, but it all depends on the development schedule.
we're still working on the finer details, like Dante's dialogue. I can't go into specifics yet, but the boss will be different
Dante's appearance has changed, too. We don't know if he's older, but he's certainly more experienced and tougher. He looks more mature and not so much of a smart-ass, but he's still wild at heart. The story is totally different, but relates to
You've mentioned that there will be a new playable female heroine. Can you elaborate more about her and how the gameplay experience with her will be different to Dante?
the original in that it involves some of Sparda's back story.
nllne hortxir games] would have ich more freedom. Let's say reral people join a game. Some
I can't mention her name. It's not fixed yet, but - who knows? - it could be Trish. She'll have different weapons and fighting styles, and her scenario will also be slightly
What was the inspiration for DMCZs demons?
different Some stages are played as her and Dante, but
ly be skilled, some not, but the ttern will always be different )t's the kind of world I want to
At first glance, they may seem Western-style, but if you look closer they're a unique blend. That's the concept we're after.
lat will It be like? A minimum of uals means a minimum of details t speaking to 0PS2 back in Jruary 2001, MikamI mused,
wide It'd be great to Incorporate leadset so you can call for back-
- and also hear other players' eams when they die! Players ?ht also lie, calling for help when y're actually okay They could p others that come along, letting m take care of the problem!" And until then? Until then we'll
(e to 'suffer' the escapades of ite, his mysterious new partner i some of the most frenetic
neplay ever to grace a console.
2 PlayStation.E
Wew^nt a mixture of Western and Eastern-looking demons. We're still working on them, so they're not finalised yet At the moment, though, there are demons that are monkey-like and eagle-hke. We'll have the different classes of demons, as in DAiC plus other individual ones for more variation.
So is the new boss a demon living among humans in disguise, or is he a human trj ing to summon the demons with black magic?
there are some unique areas dedicated just to her. What kinds of new weapons will Dante be able to use to attack multiple enemies?
I can't get into specifics yet The game is still only 30 percent complete, after all. It may be that he could hold a different
weapon in each hand - like a pistol and a machine gun, for example - but it's going to take more time to finalise, first I need to see how the action looks and what it feels like, in terms of whether it's cool or not how the character moves
That's a really good question. Actually, your remark is pretty
and how it all sounds. Ultimately, I will include whatever new elements it takes to make the experience of playing as
close - so no comment!
Dante as cool as possible. □
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SSnrtSS? 64 years old and afthou^ his comic book adventures are
In^ Jf !P ferrailed to reflect the appeal of this last flSw OfJ^okolips, all that could change. flew toInfo^mes' New York toShadow see ttie game running at ^pes' spiritual home, DC Comi0PS2 cs. "Watch out! You're standing on Main Strcctr It's not
exactly a wamimg you expect to hear as you exit a lilt on the fifth floor. Then again, this is no ordinan
office. brooding comic book skyline spans the length of the lobby wall, while the asphalt-tinted car|X!t is dotted with road markings. To the right, at
the end of Main Street, a receptionist sits at a desk adjacent to what appears to be a perfectly proportioned nw)ftop water tower. And just around the comer is Batman, standing proud, hands on hips. "We
//Goody two-tights or ultimate hero, you just cant knoci(
Superman's timingy/
had a Catwoman suit from the movie as well,' our guide informs us matter of factly, "but the
rubber perished." Right. Some sanity and order would be welcome right about now. .And there, faster than a speeding cardboard cut out, we
happen upon Superman looking every bit the ultimate boy samt.
Whether you think he's a goody two-tights or the ultimate superhero, the thing about Supennan is that you can't knock his timing. Nor can you ignore his longevity as an icon of popular culture; an era that he predates by a good 20 years. From Action Comics #1 in 1938 to SmallviUe in 201)2, Supennan has been Earth's favourite alien. PlayStation B
inspiring over 60 years of comic b(K)k adventures as well as films, ■|'\ -series, a musical and even public service shorts (remember Nick O' Teen anyrme?). However, to date, there's one medium in which even
Clark Kent's alter ego has failed to make a lasting impression:
videogames. All that's ab
With a phalanx of eager OC Comics suits joining the select group of journalists gathered to see the game on its first proper public viewing, it's likely that for Inlogrames' Senior Producer and lifelong Superman fan, Rob Smith, this is one of the toughest audiences he's
ever faced. And yet, unfazed, be talks the room through Shadow Of
Apokolips, and it quickly becomes clear w hy he's so calm. This is Superman for people w ho know and love Supennan. The third-person aetitm adventure effortlessly apes the Art Dea) style and proportitms of the cart
blending seamlessly with the playable levels (of which l.") are promised). The first, set in the huge, open environment of the new
Luthor Hydro Klectric Dam, is as good a place as any to see just bow super this Supennan is.
Given Superman's humble, fictional ctilldhood in Smailviile its quite fitting tiiat his reai birth occurred In a similarly low key American iocale. Legend has it that one hot sultry summer night in Cleveland, Ohio, in 1933, a kid by the name of Jerry Siegel lay awake, the heat making it impossible for him to sleep. A fan of science fiction and newspaper comic strips (stand alone comic books didn't exist as a separate entity yet) Jerry
conjured up a character from the future that possessed superhuman strength and powers. By the moming, Jerry was very excited by his creation. He shared it with a good friend by the name of Joe Shuster and
together, over the next year or so they fleshed out the character. Early plans for him to be a villain were discarded, and by the time Jerry's scripts and Joe's drawings had come together with a costume and a name, they were ready to try to sell their strip to newspapers. However, their unique 'super* hero was a little too radical for the Sunday funnies' and the rejections began to pile up. Around the same time, compilations of the single bar comic strips found in newspapers were beginning to show that comic books were a marketable commodity. One of the companies set up to exploit this was one that would eventually take the initials of its long running title Detective Comics to become DC Comics. DC was looking
for original material for an anthology title, and on a tip-off from a newspaper syndicate editor who saw potential in Siegel and Shuster's strip, it signed the pair for a 13-page story at a mere $10 per page. Superman - the first superhero - was born and became the first cover star of issue one of Action Comics in June 1938. The golden age of comics had begun in earnest and DC Comics now owned a franchise that would spread to TV, fiim, a Broadway musical
iahemj and of course videogames. From Cleveland to legend via the news stand.
PlayStation 2 (
STRIP TEASE Ace reporter Paul Fitz on the scene.
S It doesn't take X-ray vision to see that however the finished game plays out over the distance, one thing that's going to defy reproach is the control system. Using CD to launch off the ground coupled with
an intuitive combination of the t\v'o analogue sticks to dictate height,
you want
speed and altitude, you could really believe a man can fly. Barrel rolls, loops, midair switch backs; you can do the kit. And since you're Superman, flight not only to save feels effortless but looks supernaturally graceful.
the world, you wont
be able to just plough in, both eyes blazing//
the plot promises to be as rich as the control system is intuitive. Frequent visitors to Metropolis won't be at all surprised to hear that
the game's story follows Lex I.uthor's consuming desire to bring about Superman's downfall. But how these plans involve fusion
technology, the kidnap of Metropolis's finest scientists, and super
villains including Metallo, Parasite, and Livewire remain, for now, the secret of the developers and the IX] Comics writers who co-authored the twisting plot.
It's a liberating experience.
But that's just the beginning. In the Dam level you're required to rescue people scattered around the area while Interbots (Shadow Of Apokolips' foot soldiers) do their best to stop you. With a radar-like representation of Superman's hearing range, finding the stranded
Nice boots Mr
civilians is a walk in the park. And when you discover the full range of tricks and attacks at Superman's disposal, defeating the Interbots is
Darksied, sir.
child's play. You can drop to the groimd to deliver a seismic
Shockwave. You can spin like a g>Tosa)pe, knocking foes flying. ITien there's heat visicm, a more explosive heat pulse, fire extinguishing super breath and breath blast. And let's not forget the X-ray vision to reveal the secrets that lie behind walls and locked doors. But possibly the most satisfying of Supes' skills (after flight, naturally) is his tremendous strength. Goofy as it may sound, it's a real blast picking up an object 100 times your size to cTeate a bridge, or throwing it onto a distant fuel canister to destroy a unit of Interbots. The idea, as Rob Smith explains, is that with any given problem or confrtmtation
there will be a number of ways to proceed. Wisely though, the game
MAN OF STEEL Impressed by what he's seen, OPS2's roving reporter takes a leaf
out of Clark Kent's book and tracks down the game's own super man, Rob Smith, aka Senior Producer at Infogrames' Sheffield Studio, for the story behind the scoop. Was it a dream for you to come to DC Comics? Oh my God! I was in heaven! A\'hen I came here for the first seminar
there were nearly fifty people in the room. I was listening to all this stuff about characters I'd grown up with. It was like 1 know that.. and that., and that!'
So you've loved Superman since forever basically?
It sounds really pappy but it is a childhood dream to be working on this franchise.
What, for you, is Supermaria key appeal?
isn't all about total freedom and omnipotence.
He's fantastic. His abilities go beyond those of his superpowers there's such freedom with them, but there's also responsibility If
LEXAND-mECriY
you had those powers, what would you do? ITie moral aspect of Superman's character, I think, is actually quite important. I like first-
With all these superpowers you could be spoilt for choice in a battle,
but there's a DC Comics-endorsed ctmstraint on Superman's power. As you may know, the Superman of the Warner Bros world is not as
powerful or invulnerable as his comic book incarnation. He requires specially created suits to work in inhospitable em ironments. With
person shooters. I'm a huge Coumerstrike fan. Hut there's a nice
element in this game that makes you think about responsibility. You're constrained. Superman never kills. He takes out roboLs left,
right and centre, but he doesn't kill. .4nd what some people would call a constraint, I see as a way of developing a more original and
challenging gameplay in mind the developers have interpreted this
innovative game, and it's w orked really, really well.
replenishes itself given time but if you want to save the world, you won't be able to just plough in, both eyes blazing throughout. Given
What is it about the animated series that appealed to you? It was unbelievable. The production values on that series were just so different from any other comic book-based cartoon. Seeing the
as a superpower meter that drains away as you play. Of course, it
the Superman franchise's rich heritage of adventures and characters.
WELCOME TO METROPOLIS.
0PS2 scoops the opposition and gives you the inside story on some ofthe faces you may not know in Superman; Shadow Of Apokotips, and some juicy details on a few of those you do. Both interiors and
exteriors are liuge. ANSELA CHEN With a taste for the scandalous and pure rumour
A giimpse of Supes'
running through her veins, Angeia Is the perfect gossip coiumnist for The Dally Planet Given her
' comic bool( taies.
'iiberai' approach to truth in the news, she isnt
al»/ays Lois Lane's favourite coiieague. But viihat she iacl(S In professionai scrupies, she more than makes up for with charm and tenacity. Perhaps that's why she's also the anchor on Metrapo/ls Today, a 'news ilte' TV show.
P R O F E S S O R H A M I LT O N
One of Superman's closest friends and a multiple Nobei Prize winning one at that Almost single-handedly responsible for the technology that has made Metropoiis a true city of the future, Hamiiton aiso Invented Superman's speciailst suits that enabie the
Rescuing is just oni of Supes' many job
man of steel to work under the sea and in
space. The Prof is a true man of science, happier with equations and iabs than in the company of others.
I N S P E C TO R M A S S I E S AW Y E R
iviaggle is one of f/letropoiis's top iaw enforcement officers whose feariess leadership and habit of remaining in the thick of the action when others would retreat has earned her the respect of her team and Superman himseif. A worthy aiiy.
character actually come to life on screen with the really elegant Art Deco styling was just fantastic.
LEX LUTHOR
Lex grew up in Ivletropoiis's Suicide Slums with poor parents. Lex, however had a
What's been the biggest challenge in making the game?
briiilant and ruthless mind. When his parents
Making the technology do what we want it to do. Then making sure the gameplay works and that we have all Superman's abilities for the player to utilise. But technology can be a very dangerous thing if you
died in a suspicious car accident he used an insurance poiicy to go to the iviassachusetts Institute of Technology. Luther's Inventions made him a muiti-biliionaire. Bolstered by
the fact that Supes is loved and respected for who he Is, not for what he owns. Lex has vowed to destroy him one way or another.
focus too much on it, so making the game fun is always important. We have also really concentrated on getting the look of the game
right and getting the plot and narrative working properly. Once you've sorted that lot out you've pretty much got a superhero game to be proud of.
r :
T H E PA R A S I T E
Rudy Jones was a petty criminai who, while working as a janitor at Metropoiis' S.TAR. laboratories, stoie an experimental bio chemical. Caught red-handed by Superman, Jones was exposed to the toxic gloop and was transformed Into an energy
How hard was it to develop the control system you have now?
It was actually quite a long process. When you think about it, Superman has quite a few powers. You can't develop controls for them all at the same time, so it's kind of an evolutionary process. I've
parasite. His touch absorbs the iife force of
got to say, we're so pleased with flight in particular and how you can access various powers while you're doing it. The nice thing about Superman is that he flies with grace. He's so used to doing it. It's a
any living being But when he absorbs energy he aiso takes his victim's memories and strengths for a short whiie.
natural thing and that's reflected in the game.
UVEWIRE
Super criminai Livewire was once Leslie Wliils, a shock radio DJ. However, a freak
Is there a creative tension between establishing a good narrative
and making the gameplay fly? To be honest, I've found the process quite easy. You've got a character
accident at a live broadcast during a
violent storm turned Wliils into a being of pure electrical energy. Livewire can shoot lightning bolts from her hands and eyes, and can travel through powerlines. A full charge levelled at the last son of Krypton could destroy him, so Superman does not take the challenge she poses lightly.
with so many powers, so why bother trying to contrive something when you can use those along with the characters and scenarios to generate the game for you?
Does the plot for Shadow Of Apokotips actually come from a particular period in Superman's life? We've taken elements from the animated series that will work really
A A E TA L L O Metalio is one of Lex Luther's projects
well for us, specifically from a gameplay point of view. So we make
that went horribly wrong When hitman and mercenary John Corbin was caught by Superman and sent to prison. Lex helped him escape, then offered him a billion dollars to kill Superman. The catch? His brain would be transplanted Into an android body powered by a heart of Kryptonite. Naming himself IVietailo,
references to Mannheim and the Mannheim warehouse. In the
animated series Mannheim has a very big relationship with Darksied, but we're not too concerned about that so we thought; 'Well, we know that the animated series fans will understand that
piece of continuity, so let's not bother explaining to people who might not care, but utilise those characters and situations and build another plot around them.'
Corbin has vowed to destroy Superman.
0
PlayStation E
Is It a bird? No it's a PC monitor. Duh.
FASTER THAN A SPEEDING PIXEL
Superman not only has several incarnations in comic books, he has them in videogames, too. Here's a selection.
Superman targets an Interbot drone.
Super heroes? What super heroes?
1. SUPERMAN (Atari 2500,1979)
is it a bird? Is it a plane? To be honest, | given the resolution, ifs pretty damned ' hard to tell.
2. SUPERMAN (Sega genesis, 1992) Supes suffers the indignity of having to organise his fights around advertising opportunities. The shame!
3, THE DEATH AND LIFE OF SUPERMAN (SNES. 1994) The last son of Krypton gets an action mullet and goes all philosophical.
SHOULD FEEL IRED...
Snap out of it, man!
4. SUPERMAN (N64,1998) Described by some as the worst game on the N64, the Man Of Steei's
fingers were weii and truly burnt Ifs tal^en four years for him to feel confident on a console again.
5. SUPERMAN m (MSM, 1983) Arguably the best Supermon-reiated game was featured in the movie
Superman III. i^obert Vaughan's
baddie uses a videogame targetting system to peit Supes with missiies!
B Tell us about the super vilain showdowns in Shadow Of Apokolips. Who gets it first?
We've got five boss lights running through the game. First you're up against the Interbots. After that you end up fighting the Interbot Leader. You then find out they're being controlled by Kanto, Darksieds master assa.ssin. Later you come up against a stack of super villains fn)m the animated scries. The first is Li\fwire. (hen you move on to Parasite, and ultimately you fight Metallo. There's a
nice kind of circularity The game begins with a massive fight between Superman and Metallo and by (he end of the game you
^'There's freedom
fight Metallo again. It's a nice, tight plot.
in having super
Were there any of Superman's powers that you
powers, but there's
We've got pretty much every thing Superman can do.
also responsibility'V/
0 PlayStation E
couldn't include?
And you can use the derivative \ersions of his
Is there a desire to utilise PS2's online capabilities in the future?
I'd love to see v\hat the Hard Disc Drive can do. Anything that gives the player extra value is a gtK)d thing. You could have much bigger environments. You could use it in so many cool ways. It is exciting. Superman's huge back catalogue of adventures must be a very fertile source of inspiration. W hat's brewing back in the Infogrames Fortress of Solitude in Sheffield?
I'd love to do a sequel. We've di.scussed three plots with DC and
Warner Bn)s, and have such a great relationship with both parties that it makes sense to pursue them. The seccmd and third episodes are very rough, but there's something to work from and the first
game can launch )ou into a sequel \ery easily. So things should
evolve over one or (wo more games. At the moment you play as
Clark Kent and Superman, but it would be nice to broaden that to other characters like Supergirl
powers. For example, we use the standard heat \ ision
but there's also a versi{)n called beat pulse. Every power the player wil want is in the game from the outset. There are no pick-ups. Is it true that there's a Clark Kent level?
It was actually a wish of mine. Superman is Clark Kent and it was important to me to get Clark in the game because (here's that dual
relatiimship. We had to limit Superman's powers as Clark Ken(. I(
would look stupid with him fl}'ing around so we changed the gameplay slightly so that Clark could walk around in a more
investigative role as a journalist. You've got to get to the bottom of
what Lex Luthor is up to. .^nd you have to do that by soh ing
puzzles and problems. There's no combat as such, so it makes for quite a nice challenge.
/Vnd as quickly as he arrived. Smith is gone. Off to as.sist some
other member of the international journalistic community, no doubt, before returning to Sheffield to see the game through to its release in October. But just before OPS2 leaves the alternate reality that is DC Comics and returns to the sidewalk with a
bump, an opportunity arises to ask Smith one more question. If you had to choose three super powers, what w ould they be? Flying has to be number one. I think most people would say that. Then strength as well. That'd be good. And lastly [giving it some real thought] probably ,X-ray \ision. For personal reasons!
Not everyone's motives can be as pure as Superman's! di
jRAN TURISMO 4 1AL0 2 )00M3 lAETAL GEAR SOLID 2: SUBSTANCE (BOX 2 lAARIO SUNSHINE )EVIL MAY CRY 2 rHE LEGEND OF ZELDA [HE SIMS ONLINE >ERFECT DARK 2 'LAYSTATION 3
READ ABOUT THEM FIRST! GAMING NEWS AS IT HAPPEN!
Kf.. :SSI
m C AW E B
PlayStation.2 2SaHmER Pl^St^n / OFROALMAEA/INE-UK
PSIV
Photographing 70 square miles of London for gangster sim The Getaway was just the first challenge for Team SoHo. The second was to actually make a game out of it. And the third make people believe it was real...
Frank Carter;
I "It was difficult to explain to the management that ITie Getaway was going to be a year late," reflects Writer
Undercover copper and star of The
Getaway's recently-
I and Director Brendan McNamara. "It was never going to
added second act.
I Starting way back in August 1999, McNamara and his internal SCEE development team had set itself an ambitious task - to accurately recreate 70 square miles of central London for use in a filmic
gangster crime simulation game. Following two different characters
through the crime-addled city streets, the plot would lead players into the seedy underworld of gangland London, and include encounters with the
infamous Triads, East End mobsters and the Yardies. Play would consist of on-foot shooting and exploring, plus perilous car chases through the streets of the capital. Of course, such huge plans would mean the game would require a lot of cash, a lot of manpower and a whole lot of time. Unfortunately, no-one knew just how much time.
SOME BACK STORY The story behind how Team SoHo (previously known as Studio London) achieved this has now become the stuff of ^^deogame folklore. A dedicated
team of artists set out with digital cameras and, quite literally took photos of every shop-front and building in their chosen area. These images were then pasted onto the front of virtual structures identical in scale
to their real-life counterparts. Starting with Piccadilly Circus, they worked outwards until they reached Angel to the north, Lambeth Bridge to the south, Shoreditch to the east and Hyde Park to the west.
"Both SCEE and SCEA really liked the idea and vision of The Getaway' recalls McNamara, "Even from the very beginning, with the first screenshots of Piccadilly Circus that
we released, people really bought into the idea of constructing a large portion of London for a videogame." Ah yes. Those screenshots. The ones that looked, shall we say, too real: a
shiny silver car driving past Starbucks and Pret-a-Manger. The famous neon advertising boards that adorn Piccadilly Circus, the Burger King and Dunkin' Donuts signs beneath. The games industry was agasp - could these people really make a game that played as good as those screenshots looked? And
were they screenshots or mock-ups?
t B i n r
H E G E TA W AY: TIMEUNE
Early PSone titles Porsche Challenge and Rapid Racer are developed and released by SCEE The Internal development team behind these games
e Getaway will ally hit the shelves s winter - so what's
en happening?
12 Play5tation,2
be a particularly fun meeting. Luckily, everyone's stuck with us for the ride." And what a ride it's proven to be.
■ October 1996
Work begins on a
The decision is made
The then-Team SoHo make the
Drrver-lnspired PSone version of
to move The
decision to set the game In photo realistic streets and buildings, while research and development begins into the facial animation technology that will be known as Talking Heads.
will go on to become Team SoHo -
TTie Getawoy with a team of just
recently renamed Team SoHo.
nine people
Getaway from PSone to PlayStation 2. The development starts from scratch.
_^Aiigiist_1999__^OctobMl9^
really extensive environments," explains McNamara. "It's difficult do that ^
y/'To achieve the right level of
personality and atmosphere in the game, we involved people from the film and TV indus^V/ ITiat was over two years ago. Since then, PlayStation 2 has seen the
graphical finesse of Cran Turismo 3:A-spec, Metal Gear Solid 2 and, more importantly, crime-based adventure Grand VieftAuto 3. Games that had promised so much but crucialy delivered so much more. The PlayStation 2 was now officially hot. Developers were walking it like they talked it and the stage was finally built for a great game that combined the realism of Gran Turismo 3 and the gameplay of GTA3. Unfortunately, instead of
doing just that. The Getaway suddenly made a swift handbrake turn and
went into hiding. Not to a grimy caravan on an allotment in Essex, but to the fourth floor of SCEE's development studio complex in the heart of Soho. With a lack of development updates, the rumours soon started. The
Getaway was cancelled. Those screenshots had been pre-rendered. Sony had pumped millions into a lost cause. So had The Getaivay really gone AW'Of.? What happened to it? Well, quite a k)t actually.
TIME FOR A REVAMP Creating a game as vast as this needed time. Much more time. More than McNamara and his team had ever envisaged. Originally Ihe
Getaway had been planned as a mission-based racer for the PScme, partly inspired by Reflcctitms' mission-based car game Driver. Its focus was on
with only 4Mb of \ idet) RAM, which meant we had to find a way of streaming all those millkms of te.xtures in order to create realistic
environments." ()nce this had been achieved, it became clear that with
such an impressive game world, everything that inhabited it had to be equally realistic. After all, creating your location is onl\ the first stage. "When we put our characters into the game they kxiked lifeless,' remembers McNamara. "Then we made the decision to scan real people's
faces, bodies, expressions and movements in. They kxiked briliant then, but still lacked life and personality." Something more was requirtxl.
It was at this stage that The Getaivay took a new direction. One that added the extra 12 mtmths of development time McNamara talks of. "lb
achieve the right level of |)ersonahty and atmosphere, we involved people from the film and TV industry," says McNamara. Simon Wood, a
Production Designer, scouted for interior locations, while Katie Ellw(X)d as Script Writer assisted McNamara in the writing of a 7()-pagc script. A cast of actors was also recruited to play the various characters in the game, a
move that provided film production values. "A lot of people in the team have film sensibility and film aspirations, but they still love videogame's,
McNamara explains. "I guess we asked the question, 'Can something be more than a movie and more than a videogame - I don't know what youd call that, but that's w hat we were trying to do." It's well-documented that Team SoUo looked to such films as The Long
Good Friday for inspiration. However, McNamara is keen to point out that they always wanted to create a *serious' game, as opposed to the more comic styHngs of Guy Ritchie's L/xk St
driving, with no on-foot element. At this time, the London level covered only 15 iercent of the area now rendered in the PS2 verskm. When Driver
could tackle issues usually only reserved for films." This means the game is
2 came out in 2000 with the added option of getting out of the car and walking, as well as driving, the team decided to shift attention to a more
Simon Bates, 'contains sexual
powerful platform. As a result. The Getaway was rebuilt from scratch for PS2. It didn't use an existing game engine, it wasn't a port and all the
■. M a m
graphically violent, and, to paraphrase swear words.' Yes, tho.ie swear words.
technology used was specialy developed by the coders. It's as pure a PS2 videogame as you could expect to find. "When we got hold of the PS2, we decided we wanted to create some
Anna Edwards (Yasmin) and Don Kembry (Mark Hammond) are cast as voice actors.
The first screenshots of the
Main story
game are released, showing a photo-realistic car driving around an accurately realised
undergoes a rewrite and ievei-
London street Jaws drop.
A 70-page screenplay is penned by Brendan McNamara and Katie Ellwood. More
deveiopment takes place.
characters are cast.
A new motion-capture experiment pu
multiple actors In any one scene. Ttie system uses magnetic fields, rather tl the more traditional light sensors, to
make the process more flexible.
Cynicism begins.
i March 2000
2 0 0 0
^ May 2000
^auiy 2 0 0 0
_^Allglst_i PlayStation.2
ristmas 2000
14 PlayStation.E
Where it all
began;the revered map The Getaway
i-ii f team used to plan the game.
0 "We've tried to appeal to an older audience. Not just over-18s, but those outside the normal type of gamers.
We'l be showing trailers at cinemas and I'm hoping people will see it and say, 'Wow, I'm going to buy that.'"
'But how does it feel to play?' you ask. Does it really
matter that the game is advertised in the cinema, that
the cut-scenes were acted out by real actors and if you drive over Waterloo Bridge you can see the London Eye exactly where it should be? Is The Getaway a case of style over substance? More importantly are you i/i'//wondering whether the screenshots on this page are real?
CRUISING THE OlY STOEETS Happily, 0PS2 can confirm that those images are the
real deal. SitUng with Chun Wah Kong, 77ic Getaway's Lead Designer, we watch as he loads up the game. The opening cutscene begins. Two gangsters are sat in a car, bantenng about their latest criminal assignment. The pair's job is to kidnap the child of Mark Hammond, an ex-gangster trying to go straight. The action then cuts to Mark's wife Susie Hammond and their son as the
two gangsters accost them, claiming to be detectives. Realising
their scam, Susie tries to grab her son and a shot rings out. Susie is wounded and the gangsters flee with the boy Mark appears on the scene just in time to witness his son being
driven off and his wife lying bleeding on the floor From here, the player is instantly thrown into a crossLondon chase to the gangsters' warehouse hideout south of
0PS2 reports for the first time on The Getaway. Javier Carrion, a Programmer on the game, is featured talking about the high ievei of detail being used for the cars and their physics. Again, our suppiied screenshots look highly Impressive. Again, are they reai?
ACruise through Mayfair and youll pass Bentleys and Mercs; drive
through Ea^ London and Capris and Cortinas are the order of the day//
the river. Following a direction cursor, we make our way across Waterloo Bridge and take a hard left along the south bank of the Thames. Wah Kong asks how we're finding the handhng "A bit sensitive," is the answer,
as we bounce our car off walls, lampposts and oncommg traffic For gamers used to the more forgiving dri\'ing experience of GTA3, The Getaway does take getting used to. At one point, the car flips over after a nasty collision. "That's it," says Wah Kong, "You'l have to start again." In this level and in this game, you don't get a second chance. As we
eventually master the controls, other subtleties outside the car pull you into The Getaway's gameworld. Pedestrians arc localised, for example. Drive through Chinatown and most people sport Oriental features, for instance.
Even the type of vehicles reflect your current position. Cruise through Mayfair and you'l pass Bentleys and Mercs; drive through East London and Capris and Cortinas are the order of the day In total, 65 hcensed
vehicle feature, among them a double-decker bus and a forklift truck. On reaching the warehouse, Mark leaves the car - and we take conU-ol
of him in third-person view and enter the building Impressively, going through the dixir cues no loading screen - we just walk straight in... and promptly get shot. "Gamers wil have to think about this game differently to what they're used to," laughs Wah Kong. "You can't just walk in, guns
Sam Coates, Lead Artist, reveais the processes behind Team SoHo's diiigent
m mapping of 20 square miles of central txindon in a presentation calied 'tjondon
* Wasn't Built in A Day Content Acquisition For Levels In The Getawoy. Emphasis is now placed on the fact that 40 percent of the gamepiay wiii take place out of the car. Coates notes that pressure is high for his team to create a flagship PS2 title.' I March 2001
Brendan McNamara
and his team are given a further year to complete
The Getaway.
^October 2001
V
\
re
e DOWN THE PUB
A
It's for research purposes. Honest, guv.
In order to help the team live a little of The Getaway lifestyle, the team built themselves the pub Interior that features in the game - in their office, it comes as a quite shock when you walk through an
Brendan McNamara (Director) Naresh HIrani [C£a--scenes) Chun Wah Ka|fl
unmarked door in their Soho-based development
studio to find a splt-and-sawdust East End boozer Everything's Intact, including nicotine-stained wallpaper, obligatory pork scratchlngs, real beer pumps and bottled lager in the fridge. No wonder Th
Mad Designer! Ravinder Singh lArtf Katie EHwo# IScrlptwriterl 6. SimonWood (Production Manager! 7. Gavin Moore (Load. Anini
b!azing. You need to think how you'd do it for real." Trying again, we use a combination of controls to tentatively check round the corner, before
jumping out and blowing away the first of the gangsters. It soon becomes apparent such stealthier tactics are essential to stay alive. We take another hit and Mark begins to stagger. Part of his suit turns red as blood oozes from a wound. Aiming now gets tougher as the injury
Getowoy was a year late - they were all in the pub..
take pictures of the landmarks." The team has also added a special Taxi Driver mode Pick up tourists, and in an inspired twist, take the unknowing passengers on the longest route between two destinations.
people forget they're in a game." ITie interior of the warehouse looks and feels authentic, with 'real' products stacked on pallets. Famous beer labels nestle alongside well-known cigarette logos. It's indicative of the detail Team SoHo has gone to and, incredibly, Wah Kong hopes to make this background furniture destructible for the finished game. After dispatching all the gangsters, you reach the office of East End
gang boss Charlie Jolson. As a cut-scene plays out, we learn that Jolson is
points out. "We've spent two years building technology and another year
using Mark's son as a hostage in order to blackmail Mark into doing a series of jobs. In the finished game, these will total 12 missions. A further 12 will follow, playing from the perspective of policeman Frank Carter. The first of these is potentially suicidal: do a hit against some of Mark's former gang members in a restaurant in Chinatown. For once, cut-scenes are well-scripted, and never sound forced. The facial expressions add to the effect, as does the tight lip-synching, courtesy of the Talking Heads technology designed by the games Lead Animator, Gavin Moore. Starting the game's first mission, and now a little more au fait with the controls, we take the opportunity to do some sightseeing - driving up the wrong side of Regent Street and donutting into Oxford Street, before taking the pavement route into the heart of Soho. "We're including a Tourist mode in the finished game," reveals Wah Kong, "You'll be able to
He just couldn't go straigfrL..
PA S S I O N A N D C O M M m V I E N T ITiree years in development, a year overdue and little or no information filtering out about the game's progress has left much of the gaming press sceptical about The Getaway. But McNamara remains positive, "There aren't any games on Xbox that look as good or feel as big as The Getaway on PS2. There aren't any other games that have a story that actually means anything That's probably why the game's taken so long." And from a technical perspective, the opportunities for expanding The Getaway are numerous. "We have this huge digital asset," McNamara
saps Mark's strength. "We don't use health bars," says Wah Kong "It helps
Mark Hammond:
working on the gameplay," he says. "We're now making another game
using the same tools we developed The Getaway with. It's actually more of a prequel than a sequel."
McNamara passion for the game is self-evident. "I'm very proud of the team for talking and working for three years," he concedes. "They could have bottled it many times or the management could have said, 'Enough's enough.' Now the game's finally close to coming out and 1 think it lives up to something like 80 percent of our original vision." McNamara pauses. "Mind you, 1 don't think anybody will ever produce a videogame with a similar scale to The Getaway. They'd be bloody stupid to attempt it anyway..□
President of SCEE, Chris Deering tells 0PS2, "The Getowoy could have been on the market now, but so many ideas have come along that will make it even better it'll definitely be out way before next year"
0PS2 covers on The Getoway - and those screenshots were reail We visit Team SoHo to see the game running
No out-of-car action yet but we watch a selection of vehicles career
around a photo-realistic London. i January 2002
PlayStation-E
•Play as the legendary Gitaroo Man and save the Planet from the clutches of the evil Gravlllian family!
•10 colourfully unique stages, each with its own music including "reggae, rock, hip-hop, slow jams, techno, and morel"
•Musical Deathmatches and Harmonising Co-op play for up to 4-Playe •The Gitaroo is the weapon! Keep with the rhythm as you defeat enemies using extended guitar solos!
AVAILABLE JUNE 2002
ONE WARRIOR WORTH A THOUSANDi
More than 500 soldiers on screen at once
Devastating tornado, lightning and meteor attac Increased weapons, tactics and troops even Elephant Cavalry!
Command and control right dov^n to squad leve 30 new stages including sieges, sea bsttles and stampcaes
AN £are trademarks of KOEI Corporation and KOEI Co., Ltd. © 2001 KOE) Co., Ltd. All rights reserved. I, DYNASTY WARRIORS 3 and QITAROOMAN
-Playstation-and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc. All Rights Reserved.
PlayStation,^^
n e x t min athe n bzh august issue of
PlayStation®^ ' OFFICIAL MAGAZINE-UK
rrs YOUR CHANCE TO STAR IN THE MOST OUTRAGEOUS
MOVIE CAR CHASED EVER IMAI^NED WITH OUR SUPERB VYABLE DEMO! WFVIGOT THE FIRST UKfJEVlEW TOO.. SHAVE THAT BEARD! EA'S NEW MOViE-BASED LORD OF THE RINGS GAIME TURNS THE
LEGENDARY SAGA INTO AN ACTION CLASSIC READ THE FULL TRANSCRIPT OF OUR
INTERVIEW WITH METAL GEAR GURU HIDEO KOJIIVIA - NEW PROJECTS REVEALED! EXCLUSIVE REPORT ON STAR WARS
BOUNTY HUNTER AND HOT NEWS FROM EVERY CORNER OF THE LUCAS UNIVERSE! PLUS: ALIENS: COLONIAL MARINES/
THE TERMINATOR/YOUR ONLINE QUERIES ANSWERED/ZOE 2/FFX GUIDE PT 2/MORE » ALSO REVIEWED:
GT CONCEPT 2002: TOKYO-GENEVA STAR TREK VOYAGER: ELIBLiORCE
Superb playable demos of Stuntman, V-Rally 3, Conflict Desert Storm,
Spider-Man and loads more! No other magazine can offer you this! OFFICIAL PUVYSnmON 2 MAGAZINE: ISSUE 23 ON SAL£: FTODAY12 JULY » ORDER YOUR COPY NOW! ♦Issue contents are subject to change,
PlayStation
Play5tation.E / OFFICIAL MAGAZINE-UK
The only game reviews worth reading i Reviews Charter F A C T: O F F I C I A L P L A Y S l X n O N 2 M A G A Z I N E S
reviews are the best in tine business. Our crack
squad of reviewers piay the games longer, harder and better than anyone eise - tal
iook at the screenshots in each review for proof Rather than a few images from the first two
ieveis or some replay footage, our review pages show we've played the games to bursting point. It's this dedication that means you can trust our scores above anyone else's. Whether a game's superb or sewage, our experts will tell it
like it Is with buckets of opinion rather than a few cheap gags and some PR nonsense. Our experienced reviewers have written for the likes
of Edge, DC-UK, Official PlayStation Magazine, Super Play, PSM2, PC Gamer, GamesMaster, ZZAPI, Gomes Radar, N64 and Sega Power so you know these are opinions you can trust. Next time you head off to spend your hardearned cash on a PlayStation 2 game, make sure you read our reviews first.
Review Ratings Here's what our review scones stand fon
10/10 Nigh on revolutionaiy A game that could change the face of gaming forever 9/10 A truly astonishing game. If you have a PlayStation 2, you need this now 8/10 Highly recommended
7/10 Good, solid fare that's definitely well worth a look
6/10 Better than average, and ideal for
hardcore fans of the genre
v-RALura
•
nto
Strap on your mudflaps and prep the navigator. It's time to go for a ride.
5/10 An average game 4/10 Poor, but still with the odd moment
3/10 Extremely disappointing
PRISONER OF WAR 098
2 / 1 0 To b e a v o i d e d
Start whistling Colonel Bogey and prepare for a slice of good natured
1/10 Beer mat
WWII cat and mouse action as you try to outwit Fritz at every turn,
The 0PS2 Awards We dont hand out high scores for nothing so when you see one of these, you'll know it's a sign of quality. Ljook for them on game boxes.
SOLDIER OF FORTUNE:
[PlaySta^jT^^^r^yStatjgnjg^ypia^ation.g
Banish all thoughts of the A-Team. This hardcore FPS takes no
prisoners, and neither will you if you want to survive. Oh the humanity!
Ilie Gold Award
The Silver Award
The Bronze Award
is a rare gem and only to be ^ven to
is for games that
game to get Gold
is for games that receive 9/10, If you see this, ft's a sign of star quality, indicating that you should buy this
is MGS2. Too right!
game now!
PS2 games that score that magic 10/10. The only
090 PlayStation.2
GOLD EDITION....... .........102
score 8/10. These
games are highly recommended and are 100% guaranteed to satisfy.
F12002
105
Another year, another Formula One game. But will EA's latest be the only one to buy this season?
Introducing.
PS one ™
ivieet the faces behind the rev
The latest titles for the little grey fella
1
SKY SPORTS: FOOTBALL QUIZ SEASON 02 ...118 ULO
&
STITCH;
DANCE
DANCE
TROUBL£
IN
PA R A D I S E
11 8
KONAMIX
11 8
REVOLUTION
m e d i a □\ J D / I N T E R N E T / P R i N T / m U S C
Tim Clark
DVD RELEASES Speed Special Edition/The Great Escape Special Edition/Harry Potter And
Tim liadnt even got his desk
OPSZs brand new Online Editor delivered when we asked him to
preview Circus Moximus That'll
The Philosopher's Stone/Basic Instinct/Brass Eye Series And Special/ Rollerball/Legend Of The FIFA World Cup
DVD
BRITNEY'S D A N C E B E AT
i08 107
R A L LY
11 0
BECKHAM
SOCCER
EVERBLUE
ARMY
RTS
H I G H H E AT M A J O R L E A G U E BASEBALL 2003 ESPN
111 11 3
MEN
NBA
2NIGHT
2002
joining us, he was the Web Editor at gamertv. You may also
122
be interested to know that his
previous positions include a stint
INTERVIEW
HREBIADE
D AV I D
10
The top ten sports films on DVD.
Can you take your eyes off Britney long enough to become one of her dancers? Rhythm action fun.
CHAMPIONSHIP
TOP
teach him to look keen. Before
11 6 11 7 11 7
growing hairy palms in soft focus
124
at Playboy TV.
British comic book publisher comJ< talks superheroes with 0PS2.
Games of the month:
INTERNET
124
BOOKS/MAGAZINES
125
high-brow with my gaming."
MUSIC
125
Cant wart to piay: "Auto Modellista Speed Freaks crossed
"Ico. I'm trying to be a bit more
with The Fast <& The Furiousl"
—^
~~
icmrriENDED
••
The games to get and the games we cant wait to get.
Still
playing
Cant
wait
to
play
B U R N O U T
TIMESPLJTTERS 2
S T U N T M A N
DEVI.
OPS2#013, 8/10 Frantic urban racing wttti bags of attitude and an appetite for
Spy, page 054 Arguably tiie best multipiayer FPS on the PS2 is coming back for more. Vfes!
Preview, page 016 The innovative RjII
Feature, page 068 Dante the demon
M AY
CRT
2
Guy tribute from the
kilier is back and we
makers of Driver cant come soon enough.
have ail the gory details for you.
PlayStation.E 091
V-RAU.Y3
'r? :••'
■
'.y
■.
tmim
■!36 V~Rally 3 is all about creating the ultimate rally experience, not chasing licences. Play it and you'll understand.
Racing against the clock rapidly cranks up the tension.
BUMP AND GRIND what's the damage? That depends on you. One of the most remarkable features of V-Rally 3 is the way cars show damage not just externally, but also internally which can severely affect the handling Smashing the headlights or losing the rear bumper won't be cause for much grief, but collide badly with a bank one time too many and you could be in a world of trouble. Your steering might be damaged to the point where the car permanently veers to the left. Your brakes may also suffer You may even lose a wheel. But worst of all, your transmission may break, leaving you with no choice but to limp to the finish line in second gear...
3. Well at least the car's lighter 4. Four wheels good, three bad.
092 PlayStation.E
• /"'•
The key to success in V-Rolly 3 is to master the powerslide. Losing speed is fatai.
IVIuch time has been spent getting the game's iighting just right.
Choosing the right setup on the snowy stages is cmciai if you're going to win.
r««m
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Before you get to race you'ii need a contract. Biacl(, white, ginger or blond. You choose your driver's look. There are no women though...
UUHDE GDNNR DRNE HDU HDniE Those all-important car choices in full.
1.6 UTRE FROrn- WHEEL DRIVE CHAMPIONSHIP CARS
1. CItraen Saxo"" 2. Fiat Punto 3. Ford Puma 4. Peugeot 206 5. Renault Clio 6. Opel Corsa ' 7. Volkswagen Poib 8. Rover MG2R 2.0 UTRE FOUR WHEEL DRIVE CHAMPIONSHIP CARS
1. Peugeot 206 2. Subaru Impreza 3. Ford Focus 4. Mitsubishi Lancer Eve VII 5. CitroSn Xsara 6. Hyundai Accent 7. Toyota Corolla 8. Seat Cordoba
Publisher Infogrames Developer Eden Studios Price: £44.99
Players: 1-4 (each player racing in turn) Out
Now
What do you look for when you're playing a ganne? Are you after a taxing challenge that ups the pleasure principle by making you sweat for victory, or is instantly accessible fun the order of the day, every day? These are questions you may
Website:
want to ask yourself before you get behind the
vwvw.v-rally.coni
wheel of Infogrames' V-Rolly 3. The respected rally franchise has evolved In the wake of the superbly
60Hz: No Widescreen: No Surround sound; No
realistic World Rally Championship, dispensing with the populist Arcade mode - a feature of the earlier
//The Career mode is a
punishing, sometimes
infuriating journey from season to season// way, rallying bolls down to arguably the purest test of driving skill there Is. No excuses. With Codemasters yet to unleash Colin McRae 3.0, SCEE's young buck. World Rally Championship,
greater graphical detail and an exhaustive Career mode that will, on occasion, feel more 9-to-5 than
currently reigns supreme on the PS2 rally scene. Part of Its success comes down to the obvious
95mph. But as with all challenges, the harder the climb, the sweeter the view when you reach the
coup of boasting the official licence and all the
1997 at a time wiien the
console needed a good rally titie It delivered v»itii its
summit, so maybe the real question should be, 'how badly do you want to win?'
V-Rally came to PSone in
mixture of hardcore and
arcade modes and paved
the way for the likes of Colin McRae Rally. 1999's
V-Rolly 2 continued the trend with more tracks and a track editor As in the
previous instalment, competitors still raced one another rather than trying to beat each other's times
individually
On the surface, rallying seems a relatively Impersonal form of competition - after all, you dont actually 'race' anyone. At least not in the neck-to-necK jostling for position, overtaking on the last corner kind of way. The fact of the matter is that rallying Is about as personal as a sport can get Think about it. Without other competitors on the course to blame for spin-offs, prangs and lifethreatening cut-ups, rally driving removes the sporting safety net of diminished responsibility In the face of failure. If you don't come first there's
driver profile from a set of biographical details. You can even give your man a look of his own with a selection of face/hair combinations. With this
done, you're then presented with a contextualised career menu in the shape of an office desk
nobody to blame but yourself. To put It another
titles. In its place, there at? fewer tracks with
Back story
The Career |or V-Rally) mode starts in a deceptively sedate manner by letting you create a
attendant benefits this provides in tenTis of reality
- the right drivers, teams, stages and cars. And however good it Is, V-Rally 3 cannot make the same claim.
complete with PC, Palm Pilot-style PDA and a pair of files. The first is a scrapbook of your finest moments and the other; a more scientific affair
charting your progress lor othenA/ise) through the rallying ranks. The season starts with you as a rookie. In order to race, you're going to have to get a contract so It's off to the PC to check your emails for test drive offers. These come with useful
gauges showing the team/manufacturer's current morale, funding reliability and so on, and depending on who you try out for you'll have a
varying number of chances to impress the suits START YOUR ENGINES But if you were expecting that fact to take the air
in hospitality. True to the game's handcore approach to the
out of Infogrames' radials you'd be mistaken.
sport, the test drive time trials themselves are not
Instead, the developers at Eden Studios have put their hearts and souls into forging a Career mode
just a mere formality, they serve as a fine
to be reckoned with - a punishing sometimes infuriating but never less than Involving Journey from season to season and, with perseverance and skill, from manufacturer to manufacturer.
statement of the developer's attention to detail. So much for the sedate beginning Take the Citroen test drive for Instance. The stage is a particularly narttjw and serpentine course weaving through
tiny French villages and edging impressive coastal
0
PlayStation.E
/ROOM WITH A VIEW Rally 3 allows you to view your "Ogress in five different ways, hich is tlie best for you?
. Ciiase Cam
ealism level: Lxiw (unless a
slicopter's flying very low), ras: The classic driving view wflth
good sense of car's position on le track.
ons: The sense of speed Is
3mpromlsed a little.
Chase Cam (Elevated) ealism ievei: Marginally better
an regular chase cam. ■OS: The best possible view of the
)urse ahead by far. ons: Again, the sense of speed n't as good.
You know, if there wasn't so mucli to do it'd be great to partake in a spot of sightseeing.
El vistas, and the time allowed to complete this tortuous run is far from generous.
Then you start driving. Now, nobody would claim that WRC handles like an arcade racer
Nevertheless, it was possible to keep your foot' on the accelerator throughout certain stages with only occasional taps of the brakes Not with V-Rally 3. Fail to respect the laws of physics (particularly that one covering speeding objects and their reluctance to stay centred when stopped suddenly) and you will crash. Again, and again. And given the
First-Person (Bumper) jaiism level: Low, but who cares? 'os: The most Immediate view
/ing a great sense of headiong loclty. jns: The low angle makes it irder to see what's up ahead.
OS: The bonnet in view makes you ;l part of the car as It bombs Dund.
)ns: Damage the bonnet and it
uld start flapping In your face
See where you went hideously wrong on a previous run as you follow the ghost car
aiism level: High
OS: If you want authentic, this itricted cockpit view is the ly choice. ms: What with cabin clutter
d mud on the windscreen, a wonder drivers see
/thing.
14 PlayStatlon.E
doing it with a berit
axle and shot brakes// stages to each rally and points accumulate through the season to give you a final, overall
way your car accrues performance-debilitating
damage, you really dont want to do that. If you think negotiating a breathtakingly tight hairpin at
given the option to sign on for another season, but you'll also be courted by other teams on the prowl
speed Is tough, tiy doing it with a bent axle and shot brake pads. Yes, here's a racing game where the outward appearance of damage and wear
for talent. Keep Improving your performance and
really affects the handling
Germany and Kenya.
A GRIP ON THE COMPETITION
Before the opening stage of each rally you get to
Getting used to V-Rally 3's exacting handling is a real challenge. But the flipside of this is that just
adjust various parameters on your car And once
winning a contract can make you feel like you've already driven a long demanding season. The ensuing 1.6 Litre Front-Wheel Drive championship
opposition. You can not only customise tyre type
season hops from Rniand to France then to Great Britain and finally to Sweden. There are five
First-Person (Cockpit)
hairpin is tou^, tiy
position on the table Fail to hit a target position set by your management and your contract will be tenninated. Make the grade and you'll not only be
First-Person (Bonnet) :alism level: Good
//If negotiating a tight
there's a 2.0 Litre Four-Wheel Drive championship to reward your efforts, complete with new events in Competition is a surprisingly strategic affair
more, V-Rally 3 tries to out-hardcore the
and pressure, but also everything from ride height, suspension stiffness and gear ratios to stabilizers, brake balance and differentials Helpfully for tweak virgins', each option has a brief description of what
R E N V- R A L LY 3
■■ J The game boasts a good selection of cars. 1.6L models are FWD and a bit twitchy. The 2L 4WD cars are your goal.
2. Global Touring Challenge: Africa (Rage, OPS2#014 7/10) It's not strictly speaking a rally but it does feature seat-of-the-pants racing against the elements.
Thanks to your navigator you should have an idea of what's ahead...
..£ut even he cant teach you how to win.
you're on the vetge of tampering with - if you want to, you can always settle with the perfectly adequate default settings. Impressive but hardly unexpected, right? The thing is, whichever setup
you go for, its going to be In piace until after the second stage. In practice, by creating a combination of tyres, brakes and other enhancements that's perfect for the opening section, you couid end up coming unstucl< If the weather has deteriorated or the racing surface is different come the second section. Not only this, but any damage you tal
pays to drive efficiently with an eye on your car's mechanical health, but It's always a good idea to thlnl< one stage ahead when preparing to race. This strategic element to rallying continues when it comes to those ail-Important repair
The UK stages have soft, mulchy courses that will really test you.
sessions between stages two and three, and four and five. Bacl< at the mobile team HQ, your mechanics are given a scant 30 Virtual' minutes to patch up your car If you've driven well, the repairs required can easily be sorted within the time limit. However there will be times when you are forced to prioritise repairs and even leave some out entirely Choosing the right ones isnt
Ahh. Quaint English villages, a
S wood mill, a castle. It's good to be
always that straightfonward.
back home in the UK.
5. Rally Championship (SCi, OPS2*022 6/10) Turn to page 110 now for the full review.
V i OLKSWACeNMorofspor P O L O
Srage
3
Sknula
-o
lis.
IHekikn i en Pcrrert
Vetocity
®>uJf
li.!
RegUiarltg
;
•
Gxperlencc Asphalf
Average
Speed
152
Gnjve!
Sr«3w
Km/h
6. Colin McRae 3.0 (Codemasters, out September) The former l(ing of console rallying Is gearing up to RACE
CONDITIONS
RAMKINGS
GOALS
e-MAIL5
RANKB^JGS
D ATA
PRGSSOOOK
R A L LY
reclaim his crown.
The game's front end has been designed very well, from rally information to your handy PDA, you won't want for options.
Play5tation,E 0
^ E \ l V-RAUY3
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How V-Rally 3 draws you into a rallying career V-Rally mode goes to great lengttis to Immerse you In the competitive season, and It does ttils with a
host of well Implemented cut-scenes and contextuallsed menus. Your office is a one-stop career HQ and when you're away from home, the team HQ has a laptop setup so you can check your stage details and competition stats. In between stages, your car (complete with visible damage sustained while racing) drives to and from the mobile repair area as your mechanics get busy while you adjust the settings for the next round. And when the rally Is done, ^ou get to see you and your team-mate spraying champagne over the
assembled crowd. Small details that really add to the atmosphere of the game.
5 1 I- ci. i tm
196 PlayStation,E
Fancy driving or no fancy driving, If this is iiappening to you, it's probably time to take early retirement. If you survive that is.
Play V-Rally 3 for a while and you'll start to get a sixth sense about
the track layout. Eventually you'll be driving like a pro.
//Fog and heavy rain make even the most
well-known stages feel
As you pass, the crowd goes wild. A very nice touch.
WRC. And given the inconsistent quality of the lion's share of PS2 rally titles, it's a compliment to Eden Studios that such a comparison can be invited at all.
like a fresh challenge//
V-Rally 3 is a fine game and a worthy addition to the V-family if there's any criticism it's that the
0 As with the beautifully modelled car damage,
learning curve is initially unforgiving to the point of frustration. A fact which may dissuade the more casual of race fans looking for a quick rally fix.
the effect that course design has on gameplay is much more than cosmetic. Rnland's undulating loose gravel feels substantially different to driving
In Africa you can make the opposition eat your dust.
However, this is a game that rewards effort and perseverance with genuine satisfaction. Tinker
on Sw/eden's packed snow and ice, while France's
with your car's settings, massage it around the
predominantly dry asphalt stages provide a very different driving challenge to Great Britain's
bends with a mixture of precision and controlled
mulchy autumn leaves and soft dirt. Elsewhere,
insanity and you could find yourself in love, and on the winner's podium. Who needs the official
graphical details add considerable atmosphere to
licence, eh? □ Paul Fitzpatrick
events. Where applicable, dirt and snow accumulate very realistically on the cars'
bodywork and weather has been implemented with gleeful stubbornness. Fog and heavy rain can make even the most well-known stages feel like a fresh challenge, and when the sun glares off the snow in Sweden, it really makes you thankful for your navigator's comer-by-comer commentary. This is a game that's veiy much focused on its season-based Career mode However all of the tracks and cars can be experienced in isolation via the Quick Race mode, either alone or as a comparative challenge against up to three mates.
Inevitably, V-Rally 3 is going to be compared to
1 V- R A L LY 3 Why we'd buy it
- We understand that a track can be a
competitor too
- Talk of gear dIffetBntials
Not as InstantJy playable as WRC, but effort pays off with some very satisfying racing. It's head
why we'd leave it: - Not Instantly enjoyable - No split-screen modes - Brake pedal? What's a brake pedal?
and shoulders above the
tums us on
majority of PS2 rally fare.
- For a mealy challenge Q-apNcs
Real attention to detail and damage
0
B
Sound
A good mixture of atmosphertc fx
0
B
Gameplay
Punishing but effort pays off in spades In for the long haul? >fc)u'll love It
B B
Lifespan
0
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Sometimes you're just not slow, careful or silent enough.
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PRISONER DF UJRR
To do list (June 1941): 1, Escape POW camp. 2. Destroy German V5 rocket. 3. Do laundry... Publisher Codemasters
Developer Wide Games Price: £34.99
Players: 1 Out
Now
We b s i t e : w w w. codemasters.com 60Hz mode: No Widescreen: No S u r r o u n d s o u n d : Ye s
Lights out. Seven hours before the morning roll call. If you're not back In your bunk by Sam the Komnnandant will launch a camp-wide seanch and
order you shot lor more accurately 'wounded'! on sight. But despite the danger; you sneak out of your barracks Into the night, making your way to the fence. You stay low, moving slowly Beyond the fence lies the laundry where you hope to steal a guard's uniform. But a soldier stands outside,
armed with a rifle, Illuminating the darkness with his flashlight. Don't get too close. He'll spot you. You watched this guard the night before. You
know that he regularly moves off to walk anDund the building a patrol that takes him two minutes Back story Based in Brighton, Wide Games approached Codemasters with the idea
for a game set in a prisoner of war camp just as Codemasters was thinking: "Hey, how about we do a game set in a prisoner of war camp.,,?" ttie two companies joined forces and Prisoner Of Wor is the
to complete. So as soon as he passes by you climb the fence and Jump over You move quickly to the door and unlock It with the key you bought
//You're banged up, trapped behind barbed wire and watched for
24 hours a day// Medal Of Honor Frontline, In Prisoner Of War yau have to outwit them. Here you're banged up, trapped behind barbed wine and watched almost 24 hours a day Enemy soldiers outnumber prisoners and you have no weapons. Instead of
The action In Prisoner Of War unfolds using a third-person 3D view, in exterior locations, this
over-the-shoulder camera is fully rotatable. In Interior locations the camera Is fixed MGS-style. In addition to the main third-person view, there Is also a fir^t-person 'examine' view, which is useful
for watching enemy soldiers, peering through keyholes and for orientating yourself in rooms. Using a combination of these views, you can explore your polygonal surnDundings, talk to fellow prisoners, obtain objects and attempt to elude and outsmart: the patrolling guards.
fighting, this Is a 3D adventure game that Involves sneaking around and hiding watching and waiting Five lengthy missions stand between you and freedom, each one with Its own set of challenges
to what you can and cant do, and where you can
and puzzles.
and cant go. Life In a POW camp Is run to a tight
The first of the five missions (set in the
aforementioned supply depot) is a training level. It serves as an Introduction to the rules of the game,
schedule and prisoners must attend morning and
from one of the other prisoners. You didn't ask
THE GREAT ESCAPE
how he got It, but it cost you two boxes of
You take on the role of Captain Lewis Stone, a
evening roll calls. In between these checks, they are herded from compound to compound - the
cigarettes and a can of peaches. You Just have
brash American pilot shot down over Germany
Mess Hall for breakfast, lunch and dinner; the
time to slip Inside as the guard netums. The guand stops outside as usual and you watch him thnDugh
during a reconnaissance mission. The good news:
Exercise Yard and the Barracks area. Prisoners
you manage to parachute to safety from your
must not leave the designated areas. So other
the keyhole In the door After a few minutes he
sickbay are off-llmlts. Prisoners must not approach
eye-opening result of their efforts. Wide Games
continues his patrol. Quickly you grab a guard's
burning aincraft. The bad news: you land right next to a German supply depot and quickly get
|www,widegames.com) also has a non-linear racing titie
uniform. Time to get back..
captured. This particular depot doubles as a
the fences, or be found carrying Illegal Items or
holding facility for allied prisoners of war
called Rusfi Club in development for PS2, which
priamises fast-paced, no mies racing in whatever vehicles you can find.
098 PlayStation,?
Welcome to Prisoner Of War, the interactive
buildings or rcioms such as the store, laundry and
prison escape movie from Codemasters, Set in
processing them for transfer to the bigger, high
World War II, the game echoes with Images and Ideas from films like The Great Escape, Stalag 17 and the classic TV series Hogan's Heroes. While
security camp Stalag Luft, or the Infamous and
equipment. Anyone caught breaking the rules is arrested and thrown Into solitary confinement To play Prisoner Of War successfully, you need
repori:edly escape-proof castle Colditz. During the course of the game, you'll visit all three. It's your
to learn how to bend these rules and to work within the camp structure. Rather than having a
you can shoot and grenade the German army in
duty as a soldier to try and escape from each one.
free reign to formulate your own plans, you 0
No matter where you are held captive, each
camp conforms to a daily routine and the
tactics you learn in the first training level
will hold you In good stead. Here's a quick refresher course;
Hiding Place You have access to a hiding
Currency As there Is no money in the
The Map The best way to orientate
place in your barracks where you can safely store items that you pick up. if you get caught carrying any items, the German guards will confiscate them
prison camps, currency takes
yourself In a prison camp is to
when you are arrested, items stored In the hiding place cannot be confiscated.
the form of boxes of cigarettes, tins of food or bottles of
walk through the daily routine. This shows which areas you
alcohol. By picking up these
have access to at different
items you convert them into
times of the day As you explore,
game 'currency' which can be used to buy items/information or to pay POWs to help you.
locations are added to your in-
game map. Conveniently buildings are signposted.
Disguises
Distraction
Often, the best way to sneak past a guard is to distract him.
To complete the objectives you'll need to move around the camp undetected. At night, you can blacken your face with
You can pick up and throw a stone to divert his attention,
boot polish, or steal a German uniform and move around dressed as a guard. But be
or you can pay one of your fellow POWs to feign an illness. When the guard goes to
careful; higher-ranking officers
investigate, use the distraction to slip by unnoticed.
can see through the disguise.
PlayStation,^ 0
R E N P R I S O N E R OF W A R
□□H. NDUU THRT'E NICE Prisoner Of War is full of little details that give tlie game an extra dimension beyond tlie basic sneal(-and-steal gameplay. In short- the guards are far from stupid.
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Guards cannot only be distracted by sound lie, throwing stones) but tiiey can be alerted to your presence if you move about too quicldy So creep, Captain Stone, don't run...
On later levels, you will find that the characters leave footprints In the mud and snow. The guards have the potential to be alerted to your presence if they spot them before they disappear
Every camp iias a resident 'scrounger' - a guy wiio can get his hands on almost anything given enough time and, more importantly, money.
Find or buy the mini telescope and you can use its nifty zoom to spy on the German guards. Be careful not to get spotted us
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Lights out. The patrolling guard is fast asleep allowing you access to this door. At night, with dark glasses and boot polish on your face, your chances of being spotted are much reduced. Watch out for lightning however, which can make you briefly and spectacularly visible.
0 become embroiled in an ongoing plot involving the development of a long-range German nocket. Each of the five missions has four primary objectives ie, get a key from the German barracks or break
Into the post room to retrieve an important parcel.
Camp residents are split into three types: 'info' POWs, 'diversion' POWs and 'item' POWs.
Steal a German uniform and
you can use it as a disguise.
//Disguise your face and reduce the ciiances that your pasty white skin will be seen in the moonlight//
In each camp, talking to the other POWs will
provide you with clues as to how to approach them. Some will tell you who to talk to or point you in the direction of a starting point. Other POWs
can be paid to distract guards, offer you ways to win currency, or sell you useful equipment to aid you In your adventuring
POW equipment is divided into two main types: Look before you leap. Or in a POWs case, look through the keyhole of a door before you open it You don't really want to walk straight into a patrolling guard now do you?
.00 PlayStation,^
'pocket' and 'hand' items. Pocket items can be concealed In a prisoner's uniform and carried
anound the camp without alert:lng the guards. Boot polish can be used to disguise your face at night, reducing the chances that your pasty white skin will be seen in the moonlight. A lockpick can give you access to restricted areas (such as the laundry or German ban-acks|. Hand items are too big to conceal. The crowbar, for example, will allow you to bust open locked doors. If you are spotted carrying
Prisoner Of Wor is a slow game. You learn that you must explore the camp to build up a map of
Its key areas. You should watch the guards to monitor their patrol routes, both during the day and at night. You team that you can climb fences, hide under vehicles, and that keys are required to unlock cert:aln doors. While there's more than one
way to complete a task Prisoner Of Wat's open structure isn't as freeform as we hoped. You can't Just take It upon yourself to steal a shovel from a store and start your own tunnel. Your eventual
escape relies on completing the 20 mission objectives. Fall to complete an objective and you must simply try again land again). ACHTUNG BABY! The opening level lulls you Into a false sense of
a Hand item, the guards will raise the alarm. You
security. The Security levels are light and once you
will then be chased and either amssted or shot
know which fences can be climbed and how to
Worse still, any items you are carrying when you are captured will be confiscated, forcing you to
the camp. As long as you turn up for the two roll
avoid the guards, you have an almost free run of
obtain them again or to buy replacements from
calls, you can Ignore much of the dally routine. A
the camp scrounger
clock in the top-right of the screen shows the
The best time to explore Stalag Luft is after dark. But watcli out for tlie patrolling German guards... A lockpick. Use it to get deeper into Colditz.
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Your escape plans will only come to fruition when you understand the workings of the camps. Talk to the other prisoners to see if they can help you. current time and how long you have until the next section of the day (ie, Lunchtime, Afternoon Free Time, etc). A minute of game time passes every
second, so each day consists of 24 minutes of play. Thus if you vi/ant to break Into a building during Morning Exercise, this two-hour period equates to two minutes of game time Likewise, the seven-hour period during Ughts Out gives you
only seven minutes to explore before you need to return for morning roll call. This is why preparation and reconnaissance are vital In Prisoner Of Wor. The game is often
unforgiving and the tiniest mistake or wrong step can lead to both capture and the prospect of doing the process again. Each mission objective Is effectively a 3D puzzle requiring you to get the right items, dodge the patrDlling guards and sneak to the right places. Solving them Is a case of trial and error You might get halfway towards your objective before you are captured, but you can use the knowledge you gained in the attempt to do better next time You simply play and replay Prisoner Of War demands perfection and the
pursuit of It can be frustrating Developer Wide Games deserves an enormous amount of credit for an original, highly
playable game It's beautifully realised, with good attention to detail and smart 3D graphics - the barbed wire fences and watchtowers of Stalag Luft, the accurately modelled innards of Colditz, the rain and snow, not to mention the polygonal POWs. But there are times when the game camera Is slightly erratic, and some of the fixed
camera angles make It difficult to see whole rooms clearly The tally-ho' scripting often grates, while the realisation that the game's freeform gameplay Is a well-conceived illusion comes as a disappointment. We could also mention limited equipment and repetitive objectives, but that would be nit-picking None of these should detract from the fact that Prisoner Of Wor is often a totally absorbing
game. Because It requires stealth and endless patience, you can lose hours to it. The plot (with Its animated story sections) keeps things ticking along nicely and there's something hugely satisfying about evading guards to reach your objective. Rather than offering Instant gratification and fast-paced action. Prisoner Of War rewards
By paying some prisoners you can ask them to distract the guards by feigning crippling illness.
perseverance and practice. The result Is a classy, Innovative game, although not quite the quiet revolution we'd hoped for □ Dean Evans n
PRISONER OF WAR Why we'd buy it - An original, highly
playable game - Good 3D graphics
Why wCd leave it - Slow-paced and often fmstrating
- Challenging stealth-'em-
this is a bold, compelling adventure game.
up gameplay
Sound
Good polygonal 3D, detailed enviro n m e n t s A stimng soundtrack adds to the t e n s i o n
Gameplay
Slow-paced, thoughtful and strategic
Lifespan
Three camps, five missions, 20 obijectives
Graphics
Escaping from POW
camps is all well and good, but you remain a prisoner of often rigid game objectives. Even so,
Plav5tation.g \IERDI1ZT
^E\l EUL SOLDIER OF FORTUNE: GOLD EDOION The characters look great but only when you're close
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5DLDIER OF FORTUNE jDld edition It may be PS2's goriest FPS to date, but this shoddy splatterfest remains a one-trick pony Publisher Codemasters
Developer Raven Software/Pipedream
Soldier Of Fortune: Gold Edition boasts a naff plot and crap puzzles, but that doesn't matter, folks, because It's a
//You realise with
horror that aiming your
Players: 1-4
gory shooter with an 18 certificate. As John Mullins, the real-life decorated Vietnam vet,
Out
you have to recover three nuclear warheads stolen
iuiit using a drainpipe//
by terrorists, mowing down an assortment of enemy soldiers and ne'er-do-wells en route
Is that neally a hand flying off? You'll Just have to
resulting In possibly the most visceral depiction of
take their word for it
Price: £39.99 Now
Web site: wwyvxcdemasters. com/soldieroffbrtune 6 0 H z m o d e : Vi e s Surround sound: No
organ-mangling since Peter Jackson's infamous lawnmower sequence from Braindead.
Periplierals: MultiTap
Shoot someone In the leg and they hop
W i d e s c r e e n : Ye s
around on the remaining one. Aim for their head
and it explodes like a ripe cherry. In fact, each Back story You play John Mullins - a war veteran with three tours
of Vietnam and three Purple Hearts under his belt Hard
nut John is actually a real-
life soldier; and helped out with the game's realism. You have to use any means necessary to find and recover four nuclear warheads that have been stolen by terrDrists.
The game was originally developed for PC by Raven and poorly converted for PS2 by Pipedream, with
Codemasters providing final turd-polishing duties.
weapon is Wke trying to
And while your hunt for the missiles spans 26
locations. Including Kosovo, Baghdad, Siberia and New York, the murky graphical treatment rsally doesnt do John F Mullins' globetrotting missions
opponent has 26 'blow-off-able' parts, pretty much
justice. Loading times are another big niggle. They're huge And with no lives or continues to
guaranteeing a gruesome display of flying limbs and a shower of blood when bullet meets flesh.
savour, you have to load up from the point saved to your Memory Card every time you die This
Indeed, the carnage seems to be the game's main selling point, with the end of each level bringing you detailed stats on how many people you
takes so long that soon you'll find yourself keeping the remote handy so that you can flick back to watch TV while you wait. The games displays all the hallmarks of a very lazy PC conversion.
managed to shoot where it hurts.
Auto-aim always goes for the jugular.
While gore and gonad shots are all very well, games that rely on such a 'gruesome' gimmick
BLAST RRST
need great graphics to pull the trick off - which Is
still, while it might not feature the curves of Quake
where Soldier Of Fortune: Gold Edition falls down
III: Revolution, Soldier Of Fortune: Gold Edition
badly, looking more N64 than PS2. Perhaps It's the ageing Quake //-based game engine that's to blame - the levels look dark and blocky, and the enemies appear fuzzy until you get right up close
remains a satisfying blast. Your meaty shotgun is rarely short of ammo, and kneecapping swathes of skinhead soldiers with a single blast really touches something Inside. The dying enemies might sound
You can take quite a lot of damage - but when you do croak It's a long wait for the reload.
BODY POPPING Forget the gameplay, and savour the pure visceral thrill of stripping away those limbs.
02 Play5tation,E
1. Head shots
2. Arm shots
Shooting baddies in the head is the
Different points along an enemy's arm
quickest - and goriest - way to send
respond differently to a hit Blow off their hand, their forearm, or sever the
them packing. The auto-aim makes this a cinch. Just point at their shoulders and
you'll always get them between the eyes.
limb off completely. You never know how they're going to react Some complain, others just look sadly at the wound!
3. Leg shots Ow! Owi Ow! Shoot towards the floor
and you'll probably scuttle their legs off. Shins and thighs are sent flying depending on where you hit
4. Nether regions We doubt we'd look like Michael Barrvmore telling a rude joke if we were hit in the nads with a shotgun. But catch them in the pants and this is the gurn they pull.
Bom In Oklahoma in 1942, John F Mullins Joined the army straight out of school, and trained to become a paratrooper before joining the Green Berets Special Forces. After rising to the position of captain while sen/Ing in the Vietnam War, he retired from the mllitaty and offered his services for hire. Working for a number of government and civilian organisations, he has been involved with VIP protection, asset recovery and hostage negotiation. He's now a published novelist and a high-level consultant, as well as a fictionalised character in Soldier Of Fortune: Gold Edition.
How would you describe the vocation of John F Mullins as he appears in Soldier Of Fortune: Gofd Edition?
A craftsman sure of his tools When you have a brain tumour, you get a neurosurgeon. When you have a nasty divorce case, you get an attack dog for a lawyer. When you get a situation that calls for the surgical application of firepower, you call John F Mullins
How closely does the game reflect the experiences of your career? Few situations can be solved by singletons That being said, sometimes it is far better to go in with one man than with a crew. You always attempt to
get In, do the job, and get out without attracting any attention at all. That's easier solo. How does this game reflect the serious nature of your undertakings? If anything, it understates the seriousness of the threats that face us in today's world. There are far worse things out there than the occasional The levels look okay, but the frame-rate is jerky.
errant nuke.
Multiplayer mode becomes unmanoeuvrable when you get a fiill house.
tWhat's your peisonal view on the videogamethe same, but this somehow adds to the
(thankfully anonymous) satisfaction of wholesale slaughter Although some bits are reminiscent of Metal Gear Solid, such as the 'stealth meter' and the ability to peei< round corners, neither seems more than a token nod to Konami's classic title.
on the head' trick...
causes-violence debate?
it's out of control. People who talk about the violent tendencies of today's youth obviously havent studied history. Youth today Is less violent than In practically any period in the past The difference is that we have the international media slavering to
present the latest victim, complete with blood for
has to sit down and catch Its breath. It's far worse
the edification and entertainment of the viewing
around, or use any strategy apart from shoot,
even worse than N54's ancient GoldenEye. Soldier Of Fortune: Gold Edition is a fairly
now find themselves television darilngs because
reload and shoot
shoddy port of a PC title that was great two years
Very few missions require you to actually sneak
Ah, the old 'zoom In
mode; In Multiplayer mode It's even worse. With four players plugged In, the game croaks along at a barely playable two or three frames per second. The option to throw In half-a-dozen computer bots slows the engine down so much that it practically
When It comes to the control system, Soldier Of Fortune: Gold Edition tackles the old problem
of being able to move, look, and fire six different weapons at eight different baddies at once, as best it can. But that's not saying much. When you first
18 certificates and a blood-red 'mature content'
splash screen, Codemasters' title promises the ultimate gorefest - but once you grow tired of shooting people In the armpit and picking off people's heads, the gameplay rapidly goes
that aiming your weapon Is like trying to knit using
downhill. With poor graphics and no Al, It's a
a drainpipe. Thankfully, once the game begins, an auto-alm feature kicks In and does most of the
they rail about how "we are conditioning a generation of killers." Sushwah. And I use that word only to be polite.
ago, but Is now showing its age. The ageing TlmeSplltters moves considerably better With two
practice training session, you realise with horror
pick up a weapon during the game's target
public. And, of course, a lot of people are making a living from It Completely undistinguished writers
classic case of gore before gameplay □ Ian Ham's
work for you. Without this, you'd be snookered.
Take on John F Mullins' experienced virtual persona as you strive for gross-out carnage.
1
But then enemies have next to no artificial Sometimes you get stuck on ladders.
intelligence. Soldiers dont run or seek cover, and the whole thing's a bit like blasting ducks on a
(very gory) fairground Aunt Sally: the baddies pop up In the same places each time. That's not necessarily a bad thing, though, because knowing where to aim means you get better with each play
Why we'd buy it - Bits of people spilling all over the place - Good fun shooting soldiers In the scrotum
Why we'd leave it - Chronic slow-down and
best Desensitise yourself
3 PS2 game
to the violence and there's not much left
- Doesnt look much like
Lazy programming perhaps, but it's still fun being able to blow your opponents' brains out before
GrapNcs
Barely up to PS2 quality
Sound
Moody and atmospheric backgroiu n d
they've even had a chance to aim. Sadly, when
Gameplay
multiple enemies appear, things often get so
Lifespan
Satlslying at first, but ultimately uiichallenglng Lots of levels, but no real replay v;3 l u e
choppy It's difficult to hit a barn door let alone a soldier's left temple. And that's in Single-player
No-brainer first-person shooter that's average at
hazy graphics
music
fr
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llMIiliXl The epic Final Fantasy series can now be experienced on PS2 for the first time. But without you the most fantastic gaming story ever created cannot continue. HelpTidus and Yuna battle through an epic journey in an attempt to save the world of Spira from the evil Sin. What are you waiting for?
3
QUARE-iOFT' THEIR DESTINY IS IN ymiR HANDS
uk.playstation.com PlflyStatiO
PENRLTy PIT-5TDP Him on the full FIA rules and you can be
penalised for a number of infringements,
including unauthorised overtaking speeding In the pit lane and Ignoring yellow flags. A stopgo penalty will see you malting an unscheduled pit-stop. Here are some dos and donts:
Publisher EA Sports Developer EA Sports Price: £39.99
Players: 1-2
Realism or fun? It's been a tiard
decision for developers of F1 titles over tiie years. The common view Is that
Web site:
true authenticity just doesnt mrk In the 2001 Spanish Grand Prix, ivllka Hakklnen was
w w w. e a s p o r t s fl . c o m
anticipating his first win of the season, but
60Hz; No
disaster struck on the final lap. Engine failure gave
W i d e s c r e e n : Ye s
him no option but to limp off the track just a few
Out
Now
Surround sound: No
hundred metres away from achieving victory over Michael Schumacher But how much fun Is that? If It happened In a videogame, you'd be livid. So, does this mean that realism In games
Back story EA Sports is the iteration
meister its licensing agreements range from motor racing to ice hockey and footbali to goif.
The authenticity even stretches to include slipstreaming and simulation handling. Select the
should be limited in order to avoid this kind of
latter and racing becomes Incredibly tough with
frustrating scenario? Here on 0PS2, we're of the opinion that
wheels locking under hard braking and the
authenticity Is a worthy goal. We're not advocating
vehicle Into an uncontnollable spin. Hardcore El fans will be pleased to hear that it's even possible
slightest movement on to the grass sending your
Remarkably, it only secured
complete mechanical meltdown on the start-grid (something that seems to be plaguing Rubens Barrlchello this season) but we do think that the
the F1 licence in 1998,
vicissitudes of mechanical failures should be
that can prove crucial In securing valuable
though recent competition
Included to pep up the tension and add a minor
championship points. The only criticisms of F1 2002 are that it's
has come from SCEE who
developed the decent Formula One 2001.
element of chance to the experience. Thankfully, EA has delivered the most comprehensive F1 title
to establish a pit strate©* before the race begins. This can Include either a one- or two-stop plan
currently available on PS2, Some might complain that it's an update that, at least visually, is near
hardly the most visually resplendent driving game on PS2 (Gran Turlsmo still beats it by a mile) and the frame rate, while as good as any other F1 title,
Identical to last year's Instalment, but F1 2002 has
Is not as slick as we'd hoped. But for enthusiasts,
been tweaked and tuned to offer a more well-
rounded interpretation of the sport this time round. The game's greatest achievement Is that it delivers an F1 experience that can be tailored to the player's skill level. Though most Grand Prix
this game offers the best in the field to date. Until next year's version, that Is. □ Mark Walbank 1
r F 1 2 0 0 2
games have Included options such as opponent skill level, tyre wear and fuel usage, F1 2002 delivers much more: mechanical failures, the full
why we'd buy it
FIA rules (Including all the flag penaltiesi and
- For both hardcore and
dynamic variable weather This means that the casual Formula One fan can get straight Into the
game and begin out-performing the likes of Juan Pablo Montoya with a less intense arcade-style setup, while the true F1 aficionado will also feel that their beloved sport Is being treated with the gravity It deserves.
- Contains all the 2002 liveries and drivers
- Fully customisabie casual F1 fans
It hardly revolutionises the sport, but certainly offers enough depth to keep fans happy for another year.
Why we'd leave it - You've already played too many F1 games - Frame rate could be smoother
- Yet another EA update
Enough to impress, but no sparkle Makes ail the right grunts and rumbles
0
7
Sound
0
7
Gameplay
Deep and rewarding
0
7
Lifespan
Enougii content until next year
0
7
Graphics
0 7
J
PlayStation^ \IERDIIZT Play5tation-2 1'
HflSAffniEWIIlD *1 IVEK SHE NEEDS niR IE ■ "-W
The epic Final Fantasy series can now be experienced on PS2 for the first time. But without you the most fantastic gaming story ever created cannot continue. Help Tidus and Yuna battle through an epic journey in an attempt to save^the world of Spira from the evil Sin. What are you waiting for?
THEIR DESTINYIS IN yOUR HANDS
uk.playstation.com PlayStatio
ElZmOE RND GRDGETB RreBlode boasts a number of delicious devices
with which to enhance the power of your magnificent chopper:
S
Hit @ to operate the cloaking device. Everything slows dovifn, but you get the opportunity to sneak
Carry on camping? Not
behind enemy lines.
w i t h fl a m m a b i e t e n t s .
1
Se v e r a l v i e w s c a n b e selected to enhance
your enjoyment.
Press m to zoom in on distant enemies. On some
missions it's possible to take out sentries, ailovJing your forces to sneak into enemy bases.
FIREBLnOE It's not the size of your chopper, it's what you do with it that counts. Publisher Midway Developer Kuju Out
Now
Players: 1 Price: £39.99 Web site:
w w w. i i i i d w a y. c o m 60Hz mode: No Widescreen: No
Surround sound: No
Bacl( story Kuju built its reputation on feshioning hardcore flight sims for the PC market and
more recently it released the excellent, though slightly
nerdy, Microsoft Train Simulator RreS/ade,
however; is just one of the company's games released on PS2 with the much
anticipated Reign Of Fire (published by BAM!) soon to follow this September
arcade action, tactical depth and
superior firepower) and the Talon (a transporter craft with the ability to pick up troops). Although the player doesn't actually get to choose which
slightly dodgy gung-ho morality made
helicopter to use, the varied weapons, gadgets and
Remember the seminal Desert Strike
on the Sega MegaDrive? Its mix of
it the most famous helicopter videogame since Choplifter. There have been many valiant attempts to dethrone Desert Strike since its release in 1992,
craft add variety to the missions. At first, the controls can be quite difficult to
get used to. The left analogue stick controls the rotation and fora/ands thrust of the helicopter;
but, arguably, none have succeeded. Even Core Design's polished Thunderhawk series failed to
while the right allows the player to strafe and
intnaduce many gameplay innovations.
increase/decrease altitude. But one of the
The first thing to note about FireBlade is that it has many similarities to Desert Strike. The
pleasures of F/reB/ode is eventually learning how to
emphasis Is firmly on quick reflexes and large
to skilfully dip underneath enemy missiles and strafe around dangerous targets unleashing a lethal payload In the process, the game really
explosions. Weapon targeting and selection is similar and there's even the ability to take out
secondary targets should you wish. But, most importantly, it feels like Desert Strike - w/hich is no bad thing Whether or not Kuju consciously made the decision to adopt similar gameplay mechanics
master the Vendetta or Talon. Once you begin
comes to life.
The major criticisms of FireBiade are that it's visually uninspiring and just too short. And though it's possible to go through the four campaigns
to the classic MegaDrive title Is open to debate. However, seeing several enemy units explode under your machine gun-fire certainly delivers the
again to try and win all the medals. It's debatable
same level of satisfaction.
will be a real blast for Desert Strike fans, but may
And novi/ for the plot - or; for that matter; lack
of it. Thankfully Kuju has kept the cut-scenes and dodgy morality to a minimum. Although there Is a gossamer thread of a story to link the missions together; all you really need to know is this; red side bad, blue side good. Rather than detract from the experience, the decision to concentrate solely on the gameplay pnoves particularly refreshing A number of innovations put FireBiade ahead
of the competition. ElviP bombs, a cloaking device, turbo speed and telescopic weapons for picking off distant targets empower the player with a chopper to shame even Jan-Michael Vincent. You also get the opportunity to man two kinds of
Pressing ® calls up your Thermal mode. This device lets you spot enemy infantry - even in the dark.
whether this is worth your time when there are so
I IB sends a ray of energy towards enemy vehicles.
This will surround them with a blue glow and totally disable them for long periods of time.
many other good PS2 games on the market. This not appeal to everyone. □ IVIark Walbank r FIREBLADE Why we'd leave it
Why we'd buy it
- It's a tad too short
- Satisfyingiy destructive - Neat gizmos
- Visually bland, with
and gadgets - TTiere are few helicopter
muddy textures - No Jan-Michael Vincent
A refreshing arcade-style shooter with plenty of novetty gadgets to keep tilings varied. Just a pity it's not very pretty.
games around 1
Graphics Sound
We expect better on PS2 these dj3 Great explosions, terrific Runfire
VS |i
Gameplay Solid destmctive mayhem Lifespan
Little replay incentive
PlavStation,g \IERDIIIT
helicopter: the Vendetta (an attack chopper with
PlayStation 2 1
^EXIIEUL
BRmMEVS DANCE BEAT
i bar at the bottom of the screen
shows who is making fewer mistakes.
II Leana
The higher your combo score, the more you affect your opponent's dial.
3RITNEld5 DRNCE BER
Britney fits videogame stardom into that period between being a girl and not yet being a woman. Publisher THQ
She's a pop icon. A top-five internet search request (usually alongside the
Developer Metro Graphics Price; £29.99
word topless'l. She's tried to write a novel, starred in her own movie
Players: 1-2 Out: Now
Cmssmads and even owns a New YorK restaurant.
Web site:
And now you can get a little bit of Britney on your console, Britne/s Dance Beat has been designed
w w w. t h q . c o . u k 60Hz mode: No
Widescreen: No Surround sound: No
to tempt PS2 gamers on two levels. On the one
Peripherals:
hand, it's a pacl^aged extension of Britney's brand and image; an opportunity for the princess of pop
Dance mat
to add videogame sales to recond sales. On the
other this brightly-coloured Bust-A-Brltney is another worthy addition to the ever-expanding rhythm action genre. In short, Britney's Dance Beat plays on your ability to push Britney's buttons and on her ability to push yours. Baci( story In amongst the logos, you'll discover that Britney's Dance Beat has been
developed by veteran rtiythm-actloners Metro Graphics. TTils Is the same company that collaborated with Enix on the PSone
dance-'em-up original BustA-Gmove. Still one of the finest time-wasters ever..
Ul
Britney's Dance Beat is a test of your hand/eye coordination and your ability to push the Joypad buttons correctly (or prance anDund a plastic dance mat) in fast-paced sequences. In the game, eight buttons are utilised - the
®, ®, @ and ® buttons on the right of the joypad, plus the four D-pad directions on the left.
At the bottom of the screen, a rotating bar spins cloct
ring of the dial, while D-pad directions appear on the inner ring When the rotating bar passes over one of these symbols, you have to press the corresponding button to increase your Combo points score.
The fewer mistal^es you mal
racl
rhythm action titles. It's all about getting the timing right and about having good reflexes, as a constant cascade of shapes and D-pad directicns coalesce
into a hypnotic Simon Says. Things start off fairly slowly with ...Baby One More Time, then speed up slightly with Stranger, before getting a little more up-beat and frantic with i'm A Siave 4 U. By accelerating the beat with each new song (so the symbols appear faster and more often) and
increasing the speed of the rotating bar (shortening your reaction time) the basic button tapping gets more and more difficult.
FLIRTY DANCING
Raising the difficulty level by using faster songs and more symbols is only the start The game features a total of ten auditions - the first five use
shortened mixes of the featured songs, the last five challenge you to dance the full-length versions. Ttie eariy auditions only throw the four Sony shapes at you. Those that follow add the D-pad directions and then tricky shape/D-pad direction combinations (ie, hold ® and <-). And if this wasn't challenging enough, in some auditions the symbols morph unexpectedly into different symbols Just before the rotating bar reaches them. In others, the symbols move positions on the dial
As the game progresses, you'll have to cope with nasty combinations of shapes and D-pad arrows. No matter where the camera moves, keep your eyes fixed on the rotating bar in your dance dial.
Complete an audition and you g! a points total based on your performance. As this total rises, you are awarded backstage past that allow you to unlock and vie'
BDP DDL - THE F1R5T nuDiTims The rhythm action mechanics are draped
exclusive behind-the-scenes
around a simple premise. Britney is holding auditions to find new dancers for her forthcoming tour. Will you be good enough?
Britney footage.
rltaractei
7
The backstage footage consists of five minutes of Jump-cutting, roug edged video. Not very Interesting
Six virtual gyrators have turned up to try their luck three men (Rob, Dan and Enriquel and three women
(BIsa, Uana and Carlal, By choosing one of these characters, you can take part in ten increasingly difficult dance-offs.
On to rehearsals, l^ore video clip;
the s-s-sound of a Britney remix, interview would have been nice,.
This grainy footage is from a 350 degree view of the concert Use i analogue sticks to zoom and pai
Dancing Is a case of rapidly tap-tapping the Joypad buttons to match the sequences of shapes and D pad directions that appear on-screen. See a
press the ® button when the rotating bar moves over it. See a ®... you get the Idea music SClCCi
I 1. '.,a»by One Mofe Tim?] m m
I s *
The left-hand dancer has an easy sequence, but the right-hand groover could be in trouble...
//A cascade of shapes
three of the jump-cutting backstage peeks look
3. "Stromjer"
4. "aveqjnpf^cted" ^ ^
and D-pad directions
can watch the pop princess ride a scooter or chat with the huge security guards The Two-player mode provides a little extra
• ftorma)
normat
. r-=ca a r - H-w r a r i L f o w T S i NtxTBs^a p
<§2SEIECTMUSIC^ACCEfT@BACK And because this Is a Britney game, you perform all
this crazy repetttive button pressing to ttie beat of five of her best-known tracks - ...Baby One More
Time. Oops! I Did It Again, Stronger, Overprofected and I'm A Slave 4 U.
coalesce into a
tiypnotic Simon Says// to try to catch you out - break your concentration, and you will ruin your Combo score. Each of the auditions is a dance-off against a
rival character so your button pressing can directly affect how your opponent dances and vice-versa. Successfully build up a giant Combo sequence
depth, but with only five featured songs (short and long versions! and only fleeting appearances by the questionable virgin herself, there's not enough longterm gameplay for rhythm action devotees. It's also worth noting that you spend so long staring intently at the dance dial, you dont have time to take In the motion-captured choreography or the have to watch a friend play before you can get a
rival dancer These charge the character's own dance dial, adding extra symbols to make their
good look at virtual Britney
sequences even more complicated. With all this In
later levels, Britney's Dance Beat puts a little pop
winning requires almost Jedl-IIke reflexes. Similarly,
A game of three Britneys - CG Britney (above), 3D Britney and video Britney.
effervescent lighting Without a Replay mode, you'll
and you'll send fizzing power-ups across to the
mind, auditions eight, nine and ten get so difficult, with such a rush of shapes and arrows, that The eighth audition... but that cow Elisa is just too damned good. You need lightning reflexes.
much the same. There's only so many times you
Fun, hypnotic and frustratlngly tricky on those pizzazz Into the rhythm action genre. Fans of Ms Spears will no doubt overlook the game's lack of depth. The rest of us shouldnt □ Dean Evans
because the accuracy of the opposing dancer
affects the symbol sequence on your own dance dial, you cant learn the sequences In the Practice
BRrTNEVS DANCE BEAT L
mode and just hope to tap them out perfectly.
Why we'd buy it - Because Britney Spears
Beating Britney's Dance Beat requires an immense amount of practice, dextrous joypad ability and a surprising degree of skill. Your reward for playing the single-player game
- Britney! Britney! Britney! - We love you Britney!
Is brilliant
Why we'd leave it: - Challenging but shallow
Rhythm action fan + Britney fan = Britney's
rhythm action - No rewards for casual
Dance Beat It's a simple focused equation.
- Phwoooar!
is that your points total unlocks behind-the-scenes footage from Britney's recent concert tour plus
Sound
Rve songs Again, And again. And a g a i n
Interactive video where you can rotate the camera
Gameplay
through 360 degrees. Only avid Britney fans land
Lifespan
Circle, sauare, triangle, oh bugger Ten auditions land number ten Is
we're talking the pencil case and lunchbox collectors here] will be Impressed, To be honest.
and extremely lightly
Britney admirers
Good motion-captured dancers
I
a bitch) 1
PlavStatlon.g XIERDICT
PlayStation.c
R E M
RALLY CHAMPIONSHIP The organisers seem hell-bent on
hampering your progress with
CRRBH TE5T DUl IIIIIE5
strategically placed objects.
The publisher boasts of sophisticated car damage, but playing the game for six hours solid,
we have to say we didn't notice it. So we bou^t a Hashy new Vauxhall Astra and went about seeing just how much punishment the car could take before it finally exploded.
The Four-player mode worlts surprisingly well with no slow down and a decent enough draw distance ahead... 0. Barttn-1 00:57,02 ^
Wn«r
1
J
j^ri ^15.90 "
^TCtlC
00:15.94
K Mdjwijitf * «.S2.18 Championship.
Test 1 Plough full pelt into bunting Bracing ourselves for severe whiplash and early retirement from the race, we rammed into a string of trackside flags, it doesn't sound too testing for the average car, we know, but these flags are rock solid. Result Damaged headlights
perspective is
«rick!(^ master. ^ 01:17.24i«'
RRLLy CHnmPDNSHP The hotly-contested rally season claims its next mangled casualty.
ySoIr*'''' Test 2 Roll into a field
Publisher SCi
Developer Warthog Price: £39.99
Players: 1-4 Out June Website:
With no less than eight rally games newing up for release this year, among them such handbrake-turning heavyweights as Colin McRae and the
safe bets of V-Raliy 3 and the inevitable World
w w w. s c i . c o . u k /
Rally Championship sequel, competition for your
g a m e s / r a l l y. championship/ps2
cash is fierce. Talking an early lead as the second
60Hz mode: No
Widescreen: No Surround sound: No
Peripherals: MuHiTap
Back story Rally Championship continues the series that was firet released on the
PC several years ago to nnuch critical acclaim and corrmerclal success. Tfie transition to PSone wasnt
easy, though, and having to compete with the likes of
Colin McRae Rally and VRally, SCi's effort was always left showered with sand as
those games sped off to lap up the plaudits. Now It
looks like history is going to repeat itself as, once again, Rally Championship finds Itself in the right place at the wrong time
0 PlayStation.E
of these games to wheel-spin off the starting line is SCi's Rally Championship. Featuring 29 officially licensed cars, 24 varied stages and a smattering of real-life drivers, the impressive credentials for Rally Championship put it up there amongst its more eagerly-anticipated peers. But it's the carefree arcade handling and eye-watering speed that make it so enjoyable, albeit only for short while. After taking the wheel
for the first time and ripping through a few of the well-structured courses, our thoughts turned to the
possibility of a photo finish to separate this offering from the big boys - but then after prolonged play it blew a gasket, span uncontrollably off the track and was thus found out as being the gutless pretender to the crown that it really is. Although never boasting of any great realism, we have to take issue with a succession of
aesthetic blunders that hamper any aspirations the game had of getting anywhere near the winner's
podium. Would a string off trackside flags assume the same properties as a metal crash barrier when
you plough into them? Would race organisers attempt to make the tracks more challenging by dotting strategically placed parked cars on a blind
bend? And wouldnt you lose a little speed if you hit the side of a bridge, instead of ghosting through it like it wasn't even there? Admittedly, some of these aspects would have probably been overlooked had we not been extra vigilant in our aim to determine the best rally game out there
because Rally Championship is enjoyable to play
Ripping through the Scottish highlands In conditions that can only be described as treacherous, our illadvised refusal to ease off the gas along a ridge resulted in our car cartwheeling into a field below. Apart from losing five seconds of time and a small amount of pride, the resulting prang was unspectacular to say the least. Result Slightly dented door
It looks the part: with a vast draw distance, well-textured surfaces and lots of subtle mud-
splattering effects. Your car also suffers noticeable damage when you hit a hazard and lose control on an embankment to send it rolling down into a neighbouring field. However; despite being warned of vital components being damaged in such accidents, the performance of your car never seems to deteriorate Likewise, despite having a
packed forecourt of cars to choose fiiDm (you must win races and buy them) they all handle too similariy to warrant much experimentation. The
only real improvement with each hike in category Is the speed, and although you can tweak the suspension, steering and brake response, you wont even need to change your tyres until you're on the final track of the first championship - a
00:45.70;~J. Test 3 Drive into a ravine
good hour and a half into the game. Rally Championship is a passable introduction
to the genre and novices would undoubtedly benefit fi^m the ease of use and crisp handling
Tearing along African dirt tracks, our co-driver's half hearted land somewhat latel warning that a "hazard" was approaching wasn't met with the sensible 'apply breaks until you've clocked the hazard in question and then negotiate accordingly' cause of action. It
but what with the throaty pun- of McRae's Focus
was more a case of 'slam down the accelerator and
veer into the ravine in question'. Result Damaged exhaust
echoing over the hills, serious drivers would be best advised to wait a little longer for the
undisputed king to reclaim his crown. □ Ryan Butt
Verdict Where can we buy one of these indestructible beasts?
RAUy CHAMPIONSHIP Why we'd buy it: we'd leave it - Provides a good, suitably Why - Not very realistic - Not much lasting appeal slippery arcade feel - iferied courses and 29 licensed cars
Graphics Sound
1 Lifespan |
A fast-paced, playable racer, but uWmately, Its tme worth is only to while
- We'd rattier wait for
away the time until
Colin McRae Rally 3
Fast, detailed. Impressive pop-up free horizon Forgettable tunes are drowned out by engines Grippins satislyinft but aesthetically flawed Plenty of races, but rt wont challenge the pros
McRae arrives.
0
7
0
5
0 G
Plavstacion.2
MPTRnirr
RE\J
DAVID BECKHAM SOCCER
"kj} , —' It may be languishing in the lower leagues of console football-dom, but DB Soccer sports
several worthy original features missing from other footy greats.
1. Target Practice The training mode Invites
you to loft crosses at targets and smash panels with free kicks. Crude, but strangely addictive.
2. Editable Everything Create a team, name them, construct a stadium and then design your own
kit - right down to the club crest Pro Evo needs one df these!
3. Team Player The game features over 150 different teams. Okay, ail the player names are
Publisher. Rage Developer; Rage Price: £39.99
Players: 1-4 Out
Now
Web site:
wwwj3ge.com/david beckhamsoccer 60Hz mode: No Widescreen: No
Surround sound: No Peripherals: MuHfTap
Writing this review before a ball has
before our computer-controlled opponent
been kicked at the World Cup and
perceived. Hero? Villain? Will he actually play? One thing's for sure, this game certainly wont enhance
managed to clear the ball upfield, more by accident than by Intent Also on the pitch, the game grinds to an agonising halt whilst crudelooking cut-scenes are loaded to coincide with goals, bad tackles and bookings while Beckham himself Is the only player that beans any passing
his popularity amongst footy-loving gamers. With Pro Evolution Soccer scooping all the
resemblance to his real-life counterpart - both in name and appearance.
trying to make it sound topical is a
daunting experience as It is Impossible to gauge how Sven-ger-land's Captain will be
plaudits, It's baffling why other developers don't Just try to emulate the gameplay of Konami's title whilst pouncing and building on its few flaws in an attempt to bring us the 'ultimate' football game. Instead they try to convince us that we need a more arcadey (read: shoddy and facile) alternative that we can ]ust "pick up and play". Of course,
Back story After signing a tiiree-year deal with Beckham in 2001,
Rage Software exhumed its PSone game UEFA Striker and spent the last year refurbishing the title with a major graphical upgrade, aii-new team rosters, and a collection of features arid
sub-games designed to make It more Beckham-ilke. Scheduled for release just before the World Cup,
eveiything was looking rosy... until Becks broke his bloody metatarsal.
ultimately, we Just want to play a football game that replicates the Intelligence of build-up play and the euphoria of scoring a goal. The gameplay of David Beckham Soccer is
pure football-on-ice - the players glide atDund at super speeds with the ball stuck fast to their feet. Tackling is a nightmare with most lunging challenges failing to make contact at all. Expect to leak numerous goals until you begin to comprehend the Implausible pace and ineptitude of the control system. For a game that Is supposed to encompass
everything about Beckham's talent (the tagline is: 'Train like him. Play like him. Be him") It's riddled with heinous schoolboy errors. Aside from the shoddy physics, those score-evety-tlme 'sweet
spots' are hetB in abundance and the CPU Al strips out any shred of unpredictability from the matches. A classic example occurs every time you take a corner With joypad symbols appearing above the
The cut-scene
graphics are very low In quality.
with Groundhog Day regularity. Amazingly, we
Beckham's) but that's still ICQ more teams than Pro Evolution Soccer
Chelsea score, but must wait a few
agonising seconds before the celebration.
4. Challenges
Net more than 31 goals
Not the resounding success story to mirror the
past American Samoa as
life of the superstar endorsee then, which Is a
Australia, pip Liverpool to the 89/90 title by winning with Arsenal by more than one goal - fine stuff that
gteat shame because the backroom elements of the game are sound. There are ten cup and league competitions to compete In, plus a collection of interesting challenge modes in which you are thrust into pivotal matches of yore and must overcome seemingly Impossible goal deficits to
harks back to ISS Deluxe on the SNESi
And a couple of unworthy inclusions...
turn the tides of success in your favour - the most
classic example perhaps being the 1999 Champions League final.
The raft of games modes and the ability to edit teams and players to your heart's content are commendable efforts to add depth to the footy
5. Shameless Advertising
genre. Sadly, there's no disguising the fact that David Beckham Soccer plays a shocking game of
Intrigued by the 'Adidas Boot Room' option? Don't be. It's just a cunning ploy to flog you some of
football. And without a solid foundation to build on
at a grass roots level, relegation from the PS2
Beckham's extortionately
premier league is inevitable, □ Ryan Butt
priced footwear
DAVID BECKHAM SOCCER Why we'd buy it
Why leave it - Playswe'd a shocker
Peddling a decrepit PSone
- Rammed with teams
- includes a great Edit
- ijooks like trash
name was never going to woii< - it draws attention to the fact that superstar endorsements often
fboty engine in Beckham's
mode - We l o v e B e c k h a m
disguise a crap game.
heads of key players In the box, opting to cross to
the same player over again produces Identikit responses from both your striker and from the opposing goalie who tips his effort round the post
wrong (apart from
1
Generally grotty, with lifeless player s
1 Sound
1
6. This Is His Life Catch up on a potted
history of Beckham's life so far, complete with low-res, grainy, out-ofdate pictures.
Rousing anthems, and comment;iry Is okay 1 As Hansen would say, "ver^ poor
lufespan
Plenty of game modes
PlayStatloQiE \|ERDIIZT
racked up 12 consecutive corners in this manner
PlayStation.S 1
PlayStation®^ ' OFFICIAL TIPS NAGAZINE-UK
THE GENIUS NEW TIPS MAG FROM THE MAKERS OF THIS AND THIS
ON SALE 20TH JUNE TRKE UOUR GRUIEB FURTHER
Publisher Capcom Developer Arika
Here at 0PS2 towers, we pride
regulated breathing the blub-a-lub-blub of rising
ourselves on applauding innovation
Price: £39.99
and atB always intrigued by new
air bubbles. You feel like Dart:h Vader enjoying a Mediterranean scuba holiday while the Death Star
gaming concepts, but sometimes
is under construction. To make things Interesting
Players: 1 Out
Now
Web site: www.capcom.com 60Hz mode: No Widescreen: No Surround sound: No
developers take the piss. There are usually good reasons for why certain genres have never been
(and with a nod to realism) your ability to dive is restricted by your equipment and your strength,
explored. Would you buy a game set In the exciting 35mph world of British Lawnmower racing? Or a title that simulated the late night thrills of
both of which improve as you play. Regular diving increases your stamina bar, allowing you to swim
supermarket shelf-stacking with 3D graphics and realistic ptDduce damage modelling? No, and quite Back story Arika, the company behind the Street Fighter EX series
(Street Fighter EX3 on PS2| is the studio tesponslbie for the ambitious Everblue. The
sensibly, no. So what on eart:h made Capcom think that It could get away with a diving game RPG? Like a pig with wheels or a seagull with a bombsight, Everblue Is a strange beast On the one hand, It's a simplistic RPG/adventure. Set on the Island of Daedalus, you play rookie diver Leo.
furt:her; while new equipment (bigger air tanks, fins, better wetsults) enables you to stay undenwater longer, swim faster and dive deeper
Exploring the sunken wrecks with torchlight piercing the drowned corridors and cabins has visual echoes of Titanic, but there's often little more to Everblue than random undersea treasure
Your Immediate world Is a series of land-based
hunting Armed with a sonar device that can be modified to detect different types of elements (le, wood or metal) you spend much of your time
fact that 0PS2 didnt see a
locations where you can talk to the locals, sell
preview copy speaks voiumes about the game's
swimming towards distant sonar 'pings', hoping to
any Items you've found during your dives and
dig up more than an old umbrella or a discarded fishing lure. It's like searching for a needle In a
game has been out for a few weel(s aiready, so the
overaii goodness.
purchase new sub-aqua equipment A story unfolds as you polnt-and-click these sun-bleached backdiDps, taking you from shallow sand sifting to
haystack - painfully slow and tedious. It's pretty, but not much of a game. □ Dean Evans
deepwater wreck salvage. Like an RPG, you often
have to talk to character A and find item B (to give to character A) before the story will advance another fathom. As the story unfolds, more locations become available, offering new
Why we'd buy it
characters and new information, and In turn new
- We can take the game
items and undersea destinations.
The repetitive bulk of Everblue takes place underwater Viewed In first-person 3D, you dive Into murky water thick with sea-gunk, surrounded by dart:ing fish, inquisitive dolphins and sand-scuttling Obtain better scuba
gear and dive deeper.
n EVERBLUE
spidery things. Think of It as the hazy-blue watenfl/orid of Boss Strike but on a much larger scale. It's cert:ainly atmospheric - the wheeze of
Why we'd leave it
Curious? Dont be. We
- Painfully slow
applaud Evertlue^s bold
game on f%2
-Too much exploring not
Inventiveness as we walk
back within ten days of purchase-
- There's some paint
- It's the only diving
enough spear-gun action
It along ttie PS2 plank and feed it to the sharks.
drying on a wall over there, come seel
Hazy-blue water Bass Strike fishy 3D
0 6
Sound
Kill the man with the electronic organ! Kill!
0 5
Gameplay
Dive, dig, towei-dry, sell. Repeat until bored
a s
Life span
A whole, mostly empty ocean to explore
0 3
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A R M Y M E N : RTS
BIJLLPOZEil Ri to ptict bulWtno,
SfflSlllKillflL Pf «■ th» L2 or Ra buttons to retat* th« buMdln
Select your soldiers and vehicles individually or group them into plastic death squads with concentrated firepower
m I
"OK, men, secure that
H u N E y. I S H R U N K THE TRNK5
The battle continues to rage between the green and tan forces. Some say the best form of defence is 'attack? But maybe the best form of defence is 'defence'...
H R i n y n r i E N : RT 5
Snappy new title, snappy new Army Men game? Yes. No, really Publisher 3DO Developer Pandemic Studios Price: £19.99 Out
Now
Web site: w v v w. 3 d o . c o i i i /
armymen/rts Players: 1 60Hz mode: No Widescreen: No
Surround sound: No
The words 'Army Men' and 'PS2' haven't enjoyed the happiest of relationships.
infantry and a Garage to build jeeps and tanks. You build and build and build, juggling your investment
3D0's previous games have Insulted
between prciduclng new units and improving your
our collective intelligence and wasted our time. Army Men: Sarge's Heroes 2 received a score of 3/10 (OPS2#07l, Air Attack: Blade's
constructing defensive buildings). As ever, the trick
Revenge notched up a 2/10 (#09), and Green Rogue added to the misety w/ith 1/10 |#08) - and even that was generous. But with the latest game in the series, Army Men: R7S, 3D0 seems to have
controls have been well thought-out and a brief tutorial explains the basics of movement base
turned a comer With our critical cannon ready to fire the words 'abysmal', tedious' and 'bloody awful'
game is the Campaign, but success here unlocks
base infrastructure (by increasing production and is finding an eflicient balance between the two.
The tiesult is a fun and playable wargame. The
construction and combat At the core of 3D0's
16 extra one-off missions in the accompanying
at point-blank range, the last thing we expected
was to have to unload it and use the word 'good'. That's right 'Good'. The RTS In the title stands Back story 3D0 handed the
development of Army Men: RTS over to Pandemic Studios, creators of Dark Reign 2 and Battezone 2.
The result is a game that almost single-handedly rescues the reputation
of the Army Men series. Pandemic Studios Is the team behind the recent
Triple Play Baseball 2002, and is currently developing a reai-time tactical combat game, dubbed C-Force.
S PlayStation.2
for Real Time Strategy and the game blends 3D0's iconic toy soldiers with the point-and-click mechanics of Command & Conquer. The result is
a tactical isometric wargame with base-building and unit construction. You assume command of
Great Battles and Special Operations modes. Admittedly, Army Men: RTS isnt blessed with the greatest Al and you can often rely on 'my army is
bigger than your army tactics. But some strategic thinking Is required regarding which units you use in battle, and with a selectable difficulty level you
against their tan adversaries, and both sides have
It's good, it's not great but it and 3D0 deserve a
case or melt-or-be-melted as the two armies clash
on a series of Honey, i Shrunk The Kids lor indeed Micro Machines] battlegrounds - a flower bed, the
kitchen sink - littered with everyday objects. Like Command & Conquer, Army Men: RTS is
based around resource-gathering and basebuilding. There are two types of resource: plastic
Is exhausted, your resource collectors will search for new sources of plastic. Consequently, you can't sit still. You need to expand to thrive. Thrive to win...
Army Men: RTS then: a combination of
lightweight strategislng and Toy Sto/y-style visuals.
including machine guns, sniper rifles and bazookas, as well as tanks and helicopters. It's a
Once a battlefield resource (like this giant water gun]
can tailor the challenges to suit your skill.
the green forces who are fighting an ongoing war access to a wide an-ay of plastic weaponry,
Successfully beating a level requires finding a balance between producing a large force of soldiers and vehicles and Investing In base defences such as guard to«/ers (shov»n here) and pillboxes.
generous round of applause... □ Dean Evans r ARMY MEN: RTS Why we'd buy it - There is a lack of PS2 wafgames
- C&C-style play,
cartoon visuals
Why we'd leave it
Anny Men; RTS brings some respectability back
- Umited unltAI
- Basic attack tactics - Ail-too-iepetltive
to the franchise. And about time too.
missions
- Surely C&C has got to come to PS2 soon?
and power Plastic is used to make new soldiers
GnvNcs
Bnght, but a brt tough around ttie edges.
0
and vehicles, although vehicles also require power
Sound
The shouts of plastic men about to die..
B E
Gameplay Life span
Sheer weight of numbers usually triumphs. A lengthy campaign and 15 bonus missions.
0 7
To destroy the enemy on a level, you need to build an HQ, construct a Resource Depot to collect extra plastic and power; add a Barracks to produce
7
PlayStaUon^a MERDICT
R E M HIGH HEAT MAJOR LEAGUE BASEBALL 2003/ESPN NBA 2NIGm' 2002
Fielding Is made simple, thanks to these huge tangerine spotlights.
HIGH HERT WRIOR
LERGUE BR5EBRLL E003 It's spring and the baseball season has starte-... No, come back! Publisher 3DO
Such is the insular nature of American
fielders' throws, so you can make batting as
Developer 3DO
sport that oniy a tiny minority of the
chalienging as you iike. While this smudges any
Price: £39.99
UK gives a monkey's which team of men in tight trousers wins the World
realistic feel, it makes each innings more action-
Players: 1-2 Out
Now
Website:
w w w. h i g h h e a t . c o m 60Hz mode: No Wldescreen: No
Surround sound: No
Series. This means that, however good a baseball game is, there wiii only be a few Brit gamers out there siapping their ieather mittens in delight So far, the Gran Turismo of basebail for PS2 is All-star Baseball 2003 (OPS2#20 7/10) with its imptBssive contnoi and depth. But whiie All-Star keeps gamer participation to a minimum to avoid wrinkiing its simulation finish, High Heat is aii about getting your hands mucky as you control all
packed. Perfect for two-player games, then - and better than trawling through a season on your tod. Unfortunately this dirty-knee approach has also rubbed off on the game's ptBsentation. Graphics border on the sloppy with ape-like fieiders and ropey animation - piayers seem to
run straight through other piayers and balls often slip out of the wrong side of the hand The question is, do you nealiy care enough
HIGH HEAT MAJOR LEAGUE BASEBALL 2003 L
Why we'd buy it
- You can customise the
may warm the cockles of those aficianados iooking for a nice 'change-up'. It's likely to ieave
options to controi the speed of the pitches and the
the nest of us a little chiily. □ Dave Harrison
why we'd leave it - However they dress it up, it's stiii basebaii
game to your liking Graphics Sound
about basebail to part with £40? Whiie High Heat
the players. Yep, this one's the arcade alternative. The game is extremely flexible. There are
Lifespan
a s
Scrappy but
.1
enjoyable. Worth '
a shot if you found 1^1 1^/W-Stor too uptight PlaySta|:ion.g \|ERDIIZT
All the replayFco^y'ih"!^
: j i } if only the gameplay
J *11 matched the animation. »
The replays are a 'perfect' example of the overly dry presentation.
ESP^ telly presentation?
1
ESPN delivers layer upon layer of neatly-crafted detail, such as this delightful crowd participation.
4
V
E5PN NBR ENIBHT E00B Everybody say hoops-up-slde-your-head, say hoops... Ah, suit yerself. Publisher Konami
This is basketbail at its most sober
Developer KCET
Rather than cooking up acrobatic thrills in an NBA Street way NBA
Price: £34.99
Players: 1-8 Out: Now Web site:
2Nlght 2002 attempts to be an icecool simulator and a franchise-perfect recreation
w w w. e s p n t h e
of the NBA a la EA Sports' NBA Live series While
games.com 60Hz mode: No
many UK gamers wiii know their Michaei Jordans
Widescreen: No Surround sound: No
fnom their Jordans, most of the character detail is lost on all but die-hard fans. Consequentiy, the focus quickiy turns to the gamepiay - which just doesnt stand up to the opposition. NBA 2Nlght is serious, grown-up basketbali which tries to promote fast hand-passing and freeflowing movement, but sadly doesn't have the contnoi system to back up its ambition. Baii movement anound the D seems too random in
comparison to the kind of instinctuai playerswitching you wouid hope for This ieads to
dependency on the more obvious scoring methods (such as driving to the hole or trying to find space at the three-point iine for the small nippy guys), which in turn leads to very repetitive gameplay NBA Street and NBA Hoopz are more fun
You never feel comfortable enough with the controls to try out different ways of scoring
ESPN NBA 2NIGHr 2002
because they concentrate on the spectacuiar if you're going to have to score every few seconds, you might as weil pull off a few somersaults and catch yourself on fire in the process. NBA 2Nlght despite ail that attention to detaii, is a dry game that comes up short in comparison to the similar NBA Live. No matter how shiny the floor or
squeaky the trainers, this is one game that loses out for being reaiistic. □ Dave Harrison
Why we'd buy it - Uptight detail
Why vre'd leave it
- Fiddly control system
- Airtight animation
B
and gameplay
•nghdy put together,
but gameplay has 1 nt ' b e e n s a c r i fi c e d I T 1 for detail.
PlayStatlon g \IERDIIZT
Play5tation,E 1
REMIELi
PS o
n e
TM
The best PSone reviews around, courtesy of Official PlayStation Magazine.
ROUNDUP
(Above) Stuck? Photos and audio clues will help
you out. (Left) It's at times like these, the real footy anoraks come out of the closet. PREVIEW
LILD RND 5TITCH: TROUBLE IN PHRRDBE will this Disney game manage to avoid the watery grave mart^ed Atlantis? We think so.
RT5: FDDTB ( ( 1 1 1 N 02 Who scored the goals in the 1978 World Cup final? Interested? Read on.. 1
It's packed with humour; Invention, aliens oh, and Wayne's World babe, TIa Carrere.
Lllo And Stitch uses the story of the film (Hawaiian lass Ulo picks up a dog, Stitch, from a stray home, only he isn't a dog he's an alien killing machine] as an excuse for some ridiculous platform antics. You can play as either Lllo or Stitch,
Publisher THQ Developer Hot House Creations Price: £9.99
//The friendly' quiz
everyone In the pub as he drops footy
game quicltty turns into
stats and facts Into the conversation
Players: 1 Out
You all know him, the gobby smug git with no mates, annoying the hell out of
when at all possible. Thing Is, Is he right or Is he
Now
touting bull? One of the more entertaining (and
less violent) ways to find out Is to challenge him to a game of Sky Sports Football Quiz Season 02. Which Is indeed a real challenge for even the more obsessive lover of the round ball. The questions In the game range from the obvious to
the Impossible. Those hoping to tackle the game will need a good deal of general footy knowledge ftDm around the world. A very good deal. Continuing in the same boots as the original
Sky Sports Football Quiz. Sky Sports 02 is exactly
PSo
n e .
SKY SPORTS: FOOTBALL
QUIZ SEASON 02
than Nou Camp
a
s
Sound
Much arguing with your mates
0
E
mocldng insults//
bunch of mates glued to the TV, obviously taking it all ever so seriously and playing with a ridiculous
questions to tease the old gney matter For the
insults, spilt lager and songs of victory.
pick of the bunch. You choose a group of questions that represent a position In a 4-4-2
formation. You must then answer those questions as fast as you can to win big bucks, then spend
Monsters, Inc in a silly grass skirt:. □
position and have your dream team. Simple clean fun, but surprisingly addictive as you start to take pride in the kind of team you're building However, It's In the multiplayer modes that the game really shines. Sitting in your lounge with a
sense of pride and passion, the friendly' quiz game quickly deteriorates Into bitter exchanges, mocking
uninitiated, the game has various modes that make a quiz out of a football scenario.
games. In a nutshell? Ulo And Stitch is
the money on a player Eventually, you'll flll every
the same game, but with new and up-to-date
For Billy No Mates, Dream Team mode Is the
Graphics More Ashton Gate
bitter exclianges and
running jumping and voodoo-ing your way through a non-linear adventure, S la Crash Bandicoot There are volcanoes to conquer; bosses to slap and agalnst-the-clock mini-
The only question Is whether this second
instalment of Sky Sports Football Quiz is a rip-off? There Is a clear lack of new game elements but, overall, the game Is good value for money and
provides hours of grudge match fun with your mates - it might even see that smari:ass eat his
own words. Oh, and that answer? Mario Kempes. □
Gameplay Great quiz fun that
tests the best 07
BASIC
(aaoDif a«1
□R N C E D R N E E RE^DLUTON KDNRmiX Way back In 1998 Konami released the
original Dance Dance Revolution coln-op. Now, the latest Instalment of the series Is to
be unleashed onto the UK this September Konami has added and tweaked a few of
the more familiar features. The biggest Innovation Is the Inclusion of an edit mode, which enables you to create your own routines. Tons of silly pop, filed under the
Life span Solo, limited. With mates, endless 09
usual Dance Dance categories, top multiplayer fun and lots of ridiculous poses. Just like its predecessors, Konamix is
Top quizzer that's great to play with mates, but only tnie fboty fans need apply
shaping up to be pure PSone Prozac. □ ALSO ON PSONE THIS MONTH.. Want to know about SCE's Formula One Arcade, or
read the verdict on Capcom Vs SNK Pro? For all the
\JERDCT
.8 PlayStation,^
!
PREVIEW
Only true fans would have a chance when answering this kind of question.
We got this right, we did. Yeah right. Some questions are insane, even Motty would struggle.
latest PSone news, reviews, previews and playable demos see OFFICIAL UK PLAYSWION MAGAZINE.
lilil'lililiiililiilrU
2001 /2002 ■ Dance
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□\IU/INTERNET /PRINT/mUEIII
Done playing? Here's what you might lil^e to watch, read and listen to. Text Lee Hart/Sam Richards/Mike GoMsmith
33 DOWNTOWN
SPEED: SPECIAL EDITION Fox/£22.99/Out now
Film: From the moment mad Dennis Hopper lets off his first bomb, to the final confrontation with Keanu on the roof of a tube train, Jan De Bont's
perfectly-titled action romp Just never stops. In the middle is the film's showstopping idea: a bus filled with panicking commuters and rigged to explode if its speed drops below 50mph. Unless, that Is, bitter ex-cop Dennis gets the cash he's demanding. With cute, kooky passenger Sandra Bullock
taking the wheel and Reeves wandering about looking confused, we get comedy and flirting as well as unstoppable action. Breathless set-pieces
come thick and fast, from Keanu's death-defying attempt to get aboand the bus, to the laws-of-
physics-breaking leap across a 50-metre g;ip in the freeway. And when the pace does drop for i few seconds, the scenery-chewing Hopper and the
chemistry between Reeves and Bullock keeps the movie firmly on track.
Even though It takes us on one adrenaline ride too many (the final cat and mouse encounter on a runaway tube train feels like It's been tacked on as
an afterthoughtl Speed remains an exciting victory of high concept over common sense. Just stay away from the turgid sequel, for God's sake, LH Features: A Special Edition-sized chunk of extras
includes three featurettes covering the visual effects, the stunt work and an 'on location' look at the actual shooting of the Aim. Tliere are separate
Interviews with the principal cast Icompiied during the shoot), six extended versions of existing scenes, plus commentaries by De Boot and Producer Mark Gordon, accompanied by Writer Graham Youst.
Verdict: Equal parts dumb to fun, Speed is one Hollywood blockbuster that actually deserves the "high-octane nollercoaster of a movie" quote on Its poster 7/10
BW DID THEY DO THAT? ir wondered how the flimmakers managed to get a bus to jump 0-metre gap across the freeway? Well, they didn't - they made it For a full breakdown of the cinematic trickery behind the scene I need to check out two featurettes: The Bus Jump and Visual lets. Here's what to expect...
!0 PlayStation E
The Bus Jump To get the shot of the bus
soaring through the air; a ramp was built on a stretch of road
ready for a stuntman to drive over it at 80mph. There was no
chance of plunging to his death, but the bus still leaped 20ft Into the air and travelled over 100ft.
Visuat Effects
The Finished Scene
With the stunt In the can, the
JThee r youhave.tS iutnm t enand
sequence then moved over to the
CGI wizards. Ttiey created a shot of the bus approaching the gap; spliced in footage of the bus in the air from the stunt jump; then included a shot of the bus just landing safely on the other side.
computers working in perfect
harmony to create one of the
^ most memorable sequences in
action cinema. Now when you watch the movie, you can be all
J .
0 clever clever and tetl friends and family how it was done!
HARRY POTTER AND THE PHILOSOPHER'S STONE Wa r n e r / £ 2 2 . 9 9 / O u t n o w
Momentum/£24.99/Out now
Film: One of the few genuine blockbusters of 2001 - indeed, this is now the second highest grossing movie evet; after Titanic the young wizard feiia may have suffered in
Features: Like a conjurer's trick the fact that this is a two-disc pack disguises the
Fiim: That Paul Verhoeven's erotic thriller
sense and the subtext is so misogynistic i
should become infamous for Sharon Stone
fact that there's llttie of real substance In
uncrossing her legs should tell you all you
might as well ]oin a rugby club. But, like witnessing a car crash, it's hard to tear yo
the extras. The menus cleverly operate as
need to know about this once notorious
eyes away from the clich6d sexcapades. C
comparison with the epic Fellowship Of The Ring, but for fans of the Potter bool^s, this first adaptation delivers everything they
an interactive game with the ultimate goal of finding the Philosopher's Stone, which provides access to seven deleted scenes There are various other mini-games and
movie. Michael Douglas is the stereotypical
and Michael's pale blue pullover remains
cop-on-the-edge hunting down a
thing of ethereal beauty, LH Features: The Making Of features all the main protagonists, including Verhoeven In
demanded. The world of Hogwarts and
Harry's adventures are transferred to the big screen with painstai^ing accuracy, but those stunning Quidditch matches aside -
murderous blonde who ice-picks her
Interviews but the best of a bad lot are the
victims to death during coitus. Stone Is the gorgeous bisexual femme fatale he doesnt
virtual tours of the impressive sets for
know whether to romance or arrest
The story (by Joe 'Showgirls' Eszterhas)
typically vitriolic form. There's a hilarious featurette on the dubbed-for-TV version of the movie, plus Stone's original screentes
there's a rather clinical sense of by-the-
Hogwarts School and Hagrid's hut. Verdict; Competent sorcerer's tale that's
lurches and stumbles over itself like a
Verdict: Cheeky softcore thriller with moi
numbers commercial filmmaking here LH
lacking a touch of magic. 6/10
drunken old pen/ - the ending makes no
(unintentional! laughs than shocks. 6/10
"When I said I fancied a go on
the 'dirty eairjp bilte', this isn't exactly viiat |had in mind...
THE GREAT ^CAPE:
BRASS EYE:
SPECIAL EDTTION
SERIES AND SPECIAL
MGM/£19.99 (World Cup Edition, £22.99l/Out now
VCi/£19.99/Out now
Film: Based on the remarkable true story of
claustnophobia, we could go on and on -
250 allies attempting to tunnel out of a
there's no escaping the fact that this is
German POW camp. Director John Sturges
timeless, 24-carat entertainment Features: Documentary The Untold Story
Film; For satire to be truly successful it
reveals just how accurately the film portrays
must outrage at least 70 percent of Its contemporary audience. This appears to be the thinking behind Chris Morris's brilliant Brass Eye: a series of 'mock-umentaries'
Elmer Bernstein scoiie, and finished up with
the real-life escape, as well as focusing on
designed to expose the follies,
one of the best examples of rollicking
the making of the movie. There are two more documentaries on the historical facts
inconsistencies and sheer stupidity behind modern politics and media.
took this gripping tale of WWII derring-do, added a huge all-star cast and a thumping
Hollywood escapism you'll ever see. Packed with action, drama, laughs,
behind the story and a cast and crew
From the iaugh-out-ioud absurdities of
tragedy and more memorable set-pieces than you can shake a pick-axe at - 'Cooler
commentary which is actually just a load of
deadly new drug 'Cake', to the deeply
old recollections cobbled together
King' Steve McQueen's motorbike Jump, tunnel expert Charles Bronson's chnonic
Verdict; Epic WWII action, as welcome and
uncomfortable hidden truths of last year's ultra-controversial Special on paedophilia,
familiar as a nice cup of tea. 10/10
Morris picks the scabs of tabloid morality
and celebrity rent-a-gobs until they weef And even if you don't enjoy the subversi\ political message, you can appreciate th hilarious way language is twisted to a pi in his hands. Quadra-spazzed really doe; belong in The Oxford English Dictlonaiy. Features; There's a fantastic commentai
on the Cake episode by six drug addicts, moderated by Morris. No, really Plus a fo group about the Paedophile Special, dele scenes, and four great songs from the se Verdict TV comedy at its funniest and r dangerous. Morris for Prime Minister! 9/
Hg i he l SsAnd Ufes (Buena Vsi ta/£19.99)/Crazy/Beautfiul B i uena Vsi ta/£17.99|/The Posed i onAdventure |Fox/£15.99)/Cocoon (Fox/£15.991
Kagemusha (Fox/£15.99)/Last Orders |Metrodome/£19.99|/WWF Royal Rumble 2002 (Silver Vision/£19.99|/Wishmaster 4 (Mosaic Entertainment/£19.99| PlayStation,2
»D\D RENIELU5
Hie new series
of The Ibypton factor iqtped the ante considerably.
*
ROLLERBALL MGM/E19.99/24 June
Rod Hull always had to have his fingers up something...
nop 10 SPORTS MOVIE DVDS Flis Sporting Ufe rlton/£9.99 m: Kitchen sink drama meets
The Color Of Money Buena Vlsta/£ 19.99
:tlonary under the word
Fifties classic The Hustler. Features: None.
Scottish, genteel, funny and
i^', this Is a landmark In tish cinema,
Bull Durham
teenagers as there's ever been. Features: None.
atures: None.
MGM/£15.99
iging Bull iM/£19.99
Film: Dumb-ass pitching prodigy Tim Robblns and veteran catcher (and dreamer]
m: The harrowing tme story
Kevin Costner vie for the
the life and career of boxer
attentions of sassy baseball
(e The Bronx Bull' La Motta, 5 Is an unbearably powerful, prislngly moving portrayal of nan who can only express iseif through violence. Easily I best sports movie ever ide and a career pinnacle for
groupie Susan Sarandon In
r Robert De NIro and ector Martin Scorsese,
rtures; Making Of
Ron Shelton's quirky and appealing nom-com. Features: Theatrical trailer
Tin Cup Warner/£ 15.99 Film: Another Ron Shelton sports comedy. Ttils time It's golf Rene Russo Is the love
which Kevin Costner hears a
voice In his cornfield telling him: "If you build It, he will
Zaire between fearsome
Entertainment In Vldeo/£15.99
unbeaten champ George
splitting golfing comedy, itures: None.
Features: Featurette. Trailer.
(ill Its resident gopher mssibly smarmy pro Chevy ise plays perfect golf thanks lis maxim, "Be the ball." And
dmouth millionaire Rodney igerfleld splashes his cash
I Insults anything with a se. An Irreverent, often
12 PiayStation-E
Features: A quality selection of extras -
Roilerballing hero James Caan refuses to
documentary, commentaries by Director Norman Jewlson and Writer Bill Harrison, the original featunette - but sadly there's no
retire, becomes a hero and mal
Input from the main man, James Caan. Verdict: Fun but dated sci-fl hokum. 6/10
Same old Argies, always cheating.
come." Kev builds a baseball
diamond believing that the ghost of Chicago Black Sox legend 'Shoeless' Joe Jackson will come and play But while Joe does show up, he Isnt the 'he* the voice was referring to... Features: Commentary. Documentary. Trailer
Kingpin Rim: Ten-pin bowling, Farrelly Brothers style. Ripped off by his devious mentor Bill Murray, tenpin champ Woody Harrelson loses his money, his dignity and his left hand, then gets back on track by guiding Amlsh farmer, and natural born bowler, Ishmael IRandy Quaidj into the big time. Mucho gross-out comic high-jinks ensue.
man' sci-fl fantasy in which veteran
Film: Heartwarming fable in
Film: Superlative documentary on the events surrounding the World Heavyweight bout In
F course in a crazed mission
roilerskates, spiked gloves, ultravloience and no ruies - remain absolutely thrlliing. LH
Columbia TriStar/E19.99
Features: Production notes.
n: Pothead greenskeeper Murray develops turf you I smoke, then destroys the
scenes - an amphitheatre, motorbikes,
invented to pacify the masses. So begins Norman Jewison's 'conformity is dangerous,
Field Of Dreams
iddyshack mer/£12.99
gladiatorial sport named Rollerball is
of the Seventies than It does about the
as perceptive a movie about
Interest and both smug PGA talent Kevin Costner manage to be far less annoying than usual.
future. However the lengthy Rollerbaii
on the field as she Is off It
:umentary. Jake's Jokes, vietone news footage of a Motta fight Stills galleiy.
pro Don Johnson and aimless
flim says more about the tastes and worries
planet Is entirely controlled and censored by faceless mega-corporations, a vicious
Cinema Club/E9.99
Film: Gawky schoolboy and hopeless goalkeeper John Gordon Sinclair gets hormone overload when the lovely Dee Hepburn proves she's as tasty
igue as Yorkshire coal-miner ;hand Harris finds success on 5 field, but cant shake off it sporting aggression in his rsonal life. Found In the film
Film: In a de-sensitised future, where the
Gregory's Girl
Film: Aged pool shark Paul Newman manages up-andcoming hotshot Tom Cruise, before going cue-to-cue with his toothy prot6g6 in this blistering sequel to hardboiled
; brutal world of Sixties rugby
4^^
When We Were Kings Universal/£1799
Foreman and Muhammad All, aiming to win back the title he
was stripped of for refusing the Vietnam draft. The fight became the legendary Rumble in the Jungle but the politics, the culture and the characters take
equal billing here, with the iconic All eiectrilying the screen. Features: Two All fights The Rumble In The Jungle and the Thrilla In Manila.
THE LEGEND OF THE HFA WORLD CUP Fox/£29.99/Out now Film: A documentary tracing the history of the World's greatest sporting showcase
(Olympics? Give over!) this perfectly-timed release follows the World Cup trail from its invention in 1930 by visionary FrBnchman Jules Rimet right up to France's triumph on home soil in 1998. Narrated by ITV Sport's
mention Gazza's tears In 1990, and claiming that Btyan Robson's 27-second goal against France In 1982 Is the fastest in World Cup history - that honour actually goes to Czechoslovakia's Vaclav Masek, who put one past Mexico after just 16 seconds in '52, LH
Gabriel Clarke, it Is a feast of football that'll
Features: As well as a quiz and a 'pick the all-time greatest XI' game, each disc has a
leave you satiated with classic games,
section on the best players, best goals and
spectacular goals and legendary players.
statistics for the respective tournaments,
But it's not without Its problems. The
lack of any background info or Interviews means there's no real perspective to the
action. And there are some embarrassing schoolboys errors, such as falling to
plus a bonus feature ranging from a gallery of ail the World Cup posters to footage of Maradona expertly playing keepy-up. Verdict: Lacks insight, but still a winning walk down World Cup memory lane. 7/10
m
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t h e M O ¥ I E © 2002 Touchstone Pictures
HU1S\
Ixclusively in IMAX® Theatres and Large Fermat Cinemas from June 28 Check Local Press For Details
www.tiiefiimfaGtory.co.uk
N AT I O N A L
ADVENTURE
SPORTS
SHOW
ROYAL BATH & WEST SHOWGROUND, SHEPTON MALLET, SOMERSET • 19TH-a 1 ST JULY
w w w . n B M o n a l - a d v e n t u r E s p o r r s . c o m
I64 t
LLL.' t1J 1 1
»INTER\IIEIJLJ
»INTERK
I
4 i Boom ^ / BOOM SELECTION boomselection.n3.net
Given the rapid time it's taken for bootlegs to travel from Steve Lamacq on Radio One to Mark Lawson on Radio Four It might seem a bit late in the day to review Boom Selection, it's not Yes, you can still download everything from the
old Missy and Kylie 'classics' to the dubious T-L-C-lunk Click lum, Lisa iDpes vs Madness's Driving In My Catj but recently the whole soundclash thing has taken a turn for the Chris
Morris. The site now features cheeky political cut-ups that show a future for this subversive
sub-genre rather than Just providing proto-hits for the Sugababes. Visit, listen to Stephen Byers spliced with Chas & Dave and know that this is one craze that ain't going away just yet MG
:
a
m
'eerless Brit comic publisliers brancli into games. t's been busy. We've been learning how to publish, sally - improving our prDfessionalism..." The man chuckling on the end of the phone is
ddie Deighton who, along with Neil Googe and :ussell Uttley completes the trio of brains behind
IK comic publishers, com.x. Over the last year lese three gents have bravely entered the world of omic publishing, a traditionally Yank-centric world
f superheroes and superbudgets. No chance, ght? Sorry. See, these fellas have Just secured xclusive distribution into Borders bookshops la rst for any comici with issues selling out all over The first three titles fnom com,x are a disparate unch. Googe's Bazooka Jules (a well-endowed
recently had Hollywood literary agents Circle Of Confusion touting Puncture to movie producers
("Nicolas Cage has shown a lot of interest - no,
Anyone remember Tonk Girl? It's a bit like that A sassy teenage girl with
seriousiyll but squeezing Bazooka Jules onto PS2 should pose no problem. comYs parent company, department.x, have been handling the graphic design for game packaging for years, recently
the ability to create huge
working on Silent Hill 2 and Metal Gear Solid 2. "We'd have to work with a medium-sized
sounds, but a hip, mangafriendly tale with the best
developer," states Googe on the possibility of a PS2
mech-styie bazookas, a byproduct of which is the massive inflation of her boobs. Not as naff as it
youth dialogue this side
the Creative Director of that development studio." The reason behind Googe being so specific is two-fold. Firstly, the boys can't talk details but you can definitely expect one of their current roster to
nd modern ultravioiencel and Cla$$war, a
Secondly, com.x has been doing some drawing.. "com.x has been working for the last eight
be announced for PlayStation 2 very shortly
VIDEO GAME MUSIC ARCHIVE vww.vgmuslc.com Perusers of the more esoteric music mags will be aware of the crossover between the cutting edge of electronica and videogame music - see those temix albums of old C64 theme music lwww.c64audio.com) or the cannibaiisation of
of DCs Young Justice,
Game Boy as a sampler (vww.littiesounddj.com). All very worthy we're sure, but if you want to
PUNCTURE
look the bomb by actually knowing where all
Ancient folklore, modem
these noises originated from, go visit the VGMA.
com.x game. "Plus it would depend on the vision of
;en Tank Girl with her tongue in her cheek) Uttley's 'uncture (a darker-than-dark story of ancient gods uperheno conspiracy tale that marries The X-Files ) Watchmen. New titles are planned but it's not
BAZOOKA JULEr
setting, timeless art. The com.x title with the
boldest design (and a script that mixes snappy dialogue and portentous omensl this complex tale of mysterious gods recalls
Rammed with MIDI and MPS files of tunes from possibly evety console ever, this is perfect for
Aphex-styled inspiration or just wilful nostalgia. Anyone for a spot of Gradius 2? Oh yes. MG
new DC title Fables mixed
months on a PS2 game with what was Studio
with Sandman at its best
Camden IThe SCEE team behind Dropship and now Hardware^," confides Uttley "Five of our artists have
C L A S S WA R
s a medium but it's still matginalised in the UK,"
been creating thousands of sketches for characters,
government is corrupt.
1 . w w w. s u r v i v a l h o r F o r. i n f o
iments Uttley "We need to increase awareness of ur creations and that means other markets - we
weapons, vehicles, underwear - we've created a whole game world for them."
Chaos ensues.
Your best one-stop shop for survival horror,
com.x's first superhero
eed to be in film, we need to be in videogames."
But for what game? Uttley's not saying For now, the com.x team will be working on what they know
burn the word 'liar' on the
regularly updated and recently redesigned. 2. www.angelfire.com/tn/ questionreality/re2poems.html Yeah, we know you want info on ResI Online for PS2 but this page has Resident Evil poetry! Go! 3. www.capcom.com/(ievllmaycry The official US site for the original DMC - expect DMC2 to appear here and on www.capcom.co.jp.
US President's forehead in
4 . w w w. r e s i d e n t - e v i l - f o r u m . c o m
ist comics the threesome are interested in.
'The American public accept the comic format
oth of which should prove no trouble. com.x have
/''America accepts :he comic format but
best - comics. Expect new titles, new team members and a forthcoming deal with Marvel that
will see the British boys teaching the Yanks how to do it with all-new stories, plus their own stylish take
t's still marginalised
on certain X-Men characters.
lere in the UK'V/
real X-Men are coming □ MG
24 PlayStation.E
America is going to have to watch out - the
THE
TOP
FNE
And to back up this issue's DevU May Cry 2 cover, here's the top five survival horror sites.
Heroes discover
tale bodes well for the studio's work for Marvel think AWOL superheroes, X-Hles conspiracies and, well, class war. What other comic has the lead hero
t h e fi r s t i s s u e ?
•Puncture #4, Bazooka Jules #3 and Cla$$war # 1 a r e a l l o u t n o w.
With the movie out soon and a sequel confirmed, this unofficial film site has everything you need. 5. www.whfte-umbrella.com
Absolutely superb site dedicated to indeperxlent online projects based around the Resident Evil universe. Go listen to the Res/ music remixes!
»mu5i(i Ms Dynamite: This
explosive R&B dfva re: is the bomb! Etcetera.
THE PUNISHER/ C A P TA I N A M E R I C A
Marvel Knights titles - which means noir
Written/drawn by: Various
heroes, cool art and mature stoty lines. The Punisher (the tale of ex-cop turned vigilante,
Publisher: Marvel Comics Price: $2.99 each
Franl< Castle) is now more tongue-in-cheek
While the huge sales of the early Nineties are still a way off, the success of the
was, although the creative team behind this relaunch has just left. Thankfully scribe Tom
Spider-Man movie (plus the forthcoming Hulk and Superman films! Indicates a
violence with dark humour while Manuel
comics revival Is on the cards.
Gutierrez's shadowy art Is suitably urban.
Similarly PS2 comic fans can revel in the countless comic-originated games on
The judges remain out on Captain America though - gorgeous art from John
their way. With the best superhero comics currently coming from Marvel, the non-
Cassaday, but the portentous post-9/11 tale
Initiated should start off by getting copies of The Punisher and Captain America - both
Reiber Is simply too dour, reading more like an essay In angst than a comic book □ NIG
than the Jingoistic Eighties effort that It once
Peyer seems to be up the job of mixing
of ten-orism in the USA from John Ney
comics have recently been relaunched as
MS DYNAMITE a Uttle Deeper iPolydorj Who? it's long since
Verdict With supert
'For Shackwave previews of these titles,
that lads can dig diva
Highlights: Sexy, Lowli^ts: Given that she made her debut ballsy, politicallychatted and gloriously on Stick/s Boooi
R&B, but so far all the
foulmouthed, Ms
there's an odd lack of
materialist males
h e a d o v e r t o w w w. m a r v e l . c o m .
good stuff - Destiny, Kells, Aaliyah - has
Dynamite rips through
UK garage styiings
this set of dancehali-
here, Plus we couid do
exactly where to get off, Ms Dynamite mc
hailed from the States... until now.
tinged R&B with startling assurance.
without the clutch of
than matches efforts
'mature' ballads.
by her US peers. 8/:
Lowlights: Answer phone messages and traffic argument cut-
Verdict: Musically dextrous but only :
recently signed up by THQ for PS2 games. As with the PS2-bound Daredevil, both
Using the power of your PS2 with this month's best CDs, ceased to be an issue
production and shar lyrics that tell
DJ SHADOW The Private Press (MoWax) Who? A DJ that is to
Highlights: G/i/ing Up
Oakey and his overpaid ilk what
The Ghost and Blood
Radiohead are to S-C!ub 7. Invented
compeliing paranoid epics, although not much of a progression from Endtraduc/ng's
trip-hop with his astounding 1996 LP Endtroducing.
On The Motorway are
occasionally brilliant ups? Surely Shadow is we expected more from the most intrej beyond this? crate-digger in the game. 7/10
standout track Stem.
LUCK & NEAT It's Alt Good llsland) Who? UK Garage duo who made an
impression on the scene with cleverly titled single A Little Bit Of Luck This first
album gives us, er, a bigger bit of luck.
B P M C U LT U R E Frequency: Nine issues a year
However it's the non-music content that
marks out the mag as one to watch. The
SPACE MONKEYZ VS GORILLAZ Laika Come Home (Parlophone)
Price: $3.95
latest Issue Is a gaming special, featuring DJ
Who? Remember the
See: www.djmixed.com
deathmatches at GTA3, an in-depth console
Mad Professor album
timeline plus well-written features on game According to the blurb, electronic music
music, un-PC titles and arcade emulators
mag BPM Culture "encompasses not only
('the vinyl of games" - respect). If you like games, like dance music but
the music, but also what's happening in the world that surrounds It Ifashlon, videogames,
digital media, etc)." Which could mean a septic version of
are a tad bored by mags with nowt but pics of saucer-eyed lads and ladettes sweating In Turnmllis, get yourself some BPM Culture.
has kept the imagination of Its fanzine roots
Gaming content: The latest gaming Issue might be the reason we picked up BPM Culture, but evety Issue features the latest
but now features DJ interviews, out-there
game releases. □ MG
MIxmag or Muzik but actually translates Into an extremely good-looking dance mag. It
fashion, criticism of the latest flyer designs, white label round-ups and, as the BPM fellas
Highlights: There's Lowli^rts: There's not Ve r d i c t A s l i c k , supple garage effort something undeniably enough variation In dirty about the tempo and approach, t h a t s o m e t i m e s seems trapped with minimalism of tracks and overall the album like KO and Original lacks the humanity of its form. Not ol! goo The Streets, Not then, but worth Guestllst Experience South UDndon without exactly pushing things investigation, 6/10 forward... having to go there,
themselves say 'a butt load of up-to-date
•We picked up BPM Culture when checking out SOCOM at Sony's US HQ. Try Border's in
music reviews". And It does.
London or check out the web site.
on which he provided a dub remix of every track from Massive 'Attack's Protect/on?
Here, Goriliaz' debut is given similar surgery.
Highlights: No real peaks and troughs here - just an enveloping fug of extremely laid-back skanking. Jungle Fresh (aka 19/20001 is especially dope.
Uwlights: Rapidiy becomes numbing, and you fear the whoie thing is just another opportunity for Damon Albam to
top up his cred balance.
Verdict Whether yc like this record or n
entirely depends on whether you like du reggae or not IwhicI in turn generally depends on how stoned you are), 5/]
GROOVE ARMADA PRESENTS Another Late Night fWhoa/Azuti) Who? Andy Cato and Tom Ftndfay of At We River and "shaking that ass" fame. Mix
compo Another Late Night Is a dig into their crate marked
Hi^lights: Groove
LowJIghts: When Sast
Verdict Don't go :
Armada's own version
track Loose Ends' Fee/
through the effort o recording your own summer party tape it probably wont be anywhere near as good as this, 8/10
of Fly Me To The Moon The Vibe starts to fade out and you realise Ifs opens a nigh on flawless compilation getting light outside. of heartwarming soul, funk and 3am grooves.
'after party'.
»ALSO RELEASED
Hundred Reasons Ideas Above Our Station (Columbial/Skitz Presents
BadMeaningGood [Ultimate DilemmaJ/Speedy J Ljoudboxer {Novamute)/Roots Manuva Dub Come Save Me (Big Dadaj/Shivaree Rough Dreams (Parlophone)
PlayStation.E 1
FINRL FRNTRSy X Join us as we start you on the magical ourn ey ^ through Zanarkand with Tidus and chums to discover why he's been trasported into :he future Jture 1,000 years. ■ftll me - how are we doing in the Worid Cup7 Having spent the best
ZANARKAND T H E B U T Z B A L L S TA R The game starts just before a blitzball
>
tournament in the Zanarkand stadium.
'
A small group of fans is waiting for the Zanarkand Abes' star player. Dont make the fans wait approach the group. Next
part of a month loclted in a basement of 0PS2 Towers with the strict instructions that I was
to the ramp, three children and two
not to pol(e my pale face up into sunligM until I'd finished the Deus
young women are waiting for your
autograph. Press ® to address one of the two small groups. You now have a chance to name your main character. The default name is Tldus, but you can enter any other name as long as it does
Ex guide, I really havent a clue.
Still, the emotion and enthusiasm
usually reserved for an Owen solo ran has been channelled into
helping me beat Eidos' PS2 deity and reveal the three possible
endings. Catch them all on page 132 now.
Til HFKIll STIITIII Hill
There's also another massive
guide for you this month. Having once again teamed up with the tips hogs at Piggyback we are proud to bring you tiie first of
three bulging installments of the most comprehensive Final Fantasy X guide known to man. Including in-depth boss fighting strategies and expert hints to finding things you would have otjierwise have
missed, only a fool would go into battle without it.
Right, I'm off now to get cracking on a Medal Of Honor Frontline walkthrough for the next issue - so doubtless Hi miss the
J O I U A K J O F r
□ PROVIDED IN ASSOCIATION WITH PIGGYBACK A MORE COMPLTTE SOLUTION AND FULL VERSION OF THE TEXT CAN BE FOUND IN THE 228-PAGE flNAL FAMTASy X OFRCIAL STRATEGY GUIDE AVAILABLE FROM PIGGYBACK, PRICED AT £12.99 AND AVAIUBLE IN ALL VIDEOGAME RETAIL OUTLfTS NOW.
•Free demo - why not test the 228page encyctopaedio for yourself? Read 12 pages of the Final Fantasy X Official Strategy Guide for free. Download at www.authorisedcollection.com where
you can a/so obtain your free copy of
least this is one shoot-out the
the exclusive R/kku's Overdrive Mix Table. Plus: browse the new Final
Germans wont be winningi
Fantasy X art gallery or enter your
rest of the tournament. But still, at
artwork in the collection.
TO THE STADIUM On the way to the stadium you'll hear the voice of a commentator reminiscing about the greatest blitzball player of all time: Jecht, Tldus' father, who
disappeared without trace ten years ago. Just walk along the street to the stadium. Keep an eye on the passersby: you'll see a young woman wearing a pink top and yellow tights. If you talk to her, you'll discover that she doesnt yet have a ticket to the game. Talk to her again twice, confirming that you can
behind Tldus and Auron, they'll simply be replaced by more, so just deal with the three opponents in front of you. As soon as their path Is clear, the two
new SInscales. After a few attacks,
'swim' through the air Press <§> to reduce his altitude, and keep an eye out for a platform with a pale blue luminescent sphere. If you land there
■ S I N S PAW N A M i V I E S
next to the figure, Tidus will be
F I G H T I N G S T R AT E G Y
transported to another location...
The game's first boss Is accompanied by five SInscales. Luckily, Auron has a new battle option, Overdrive, at his
disposal. Select this opdon. Press your
Tidus finds himself In an unknown
left directional button, select Bushldo and then choose the sole Overdrive attack currently available to Auron:
location. Take a look at the map at the top left of your screen: a red triangle marks the exit from this unpleasant
Dragon Fang Auron prepares to launch his
spot You can leave the water via a set
combination, the heavier the attack
Depending on your fighting style, Tidus might get a chance to try his Overdrive. His special attacks belong to the Swordplay category and his first attack is called a Spiral Cut You will
need to stop the cursor as It reaches the centre of the gauge. You have three seconds to get It right If you press (x) too early or too late, the cursor will return to the edge. In this case, the
strength of Tldus also depends on how quickly you succeed.
Once It is available, you may want to save TIdus's special attack for later.
first battle Is about to start
The Slnspawn Ammes may appear dangerous but the monster will always
■ B AT T L E A C A D E M Y - PA R T 1
reduces his opponent's current HP by a
There are ten Potions In your Inventory (12 If you promised ttie woman tickets! and three Phoenix Downs. You don't yet have any use for these Items, which are
quarter However, this figure Is not rounded up - so the worst that can
weapons and equipment The third
option wont allow you to escape all battles - there's certainly no way out of the current confrontation!
The display at the top right shows the attack sequence for all participants.
Sin. in a bizarre scene, Tidus appears to
comrades run on... straight Into the arms of the next group of monsters.
force: Sin has struck
A small group of people Is waiting
first two menu Items to change your
piggyback
attack and have Tidus follow. Tldus
your way through to the huge gate. Tfie blitzball game commences. Suddenly Zanarkand Is attacked by a mysterious
take care of matters. You'll be rewarded with two Potions.
Escape. You will later be able to use the
yfficial PlayStation 2 Magazine,
Is of little Importance at the moment and, like all skills, it uses up MR Just
special attack He stops shortly before reaching the enemy - you have four seconds to input the following button combination: J-, t, m, m. @, ®. If you dont manage to enter the button combination In time, the attack will not be as powerful. On the other hand, the quicker you complete this
following Items: Weapon, Armour and
ne, Ryan Butt c/o Hardcore,
.26 Play5tation,E
have been signed and you have cleared a path between the two groups.
right you'll see a menu with the
hat pen or keyboard and write to
3serpost to [email protected]
action continues as soon as all balls
If you press your right directional button
ust about any game you want. So, f you need a hand, just pick up
Auron will suggest a new target From now on, attack the Tanker on the righthand edge of your screen. Keep an eye on your two fighters' HP - at least one of your heroes must survive the battle,
an extra battle option or skill, but that
o r i t ' l l b e G a m e O v e r T h e Ta n k e r ' s
or move your analogue stick to the
ecrets, walkthroughs or advice for
monsters. Now It's Auron's tum. He has
anchor line has 1,000 HP It's generally severed after the fifth attack, ensuring [temporary) safety for your characters. Auron and Tidus are sucked up by
Intended for healing or resuscitation.
Veil do our best to unearth codes,
monsters on both sides are replaced by
the monsters. If you knock out the two SInscales
which he's looking A red square on the map denotes TIdus's required destination or alternatively a red triangle Indicates his suggested direction. In this case, Auron Is waiting Just a few metres away Follow him. Auron hands Tldus a Longsword. The
.creen? Then write to HardCore.
themselves behind Tidus and Auron, \bu'll soon find out that defeated
After breaking through, Tldus and Auron are attacked by a second group of
and Auron run on and are encircled by
symbolises Tldus, while the extreme triangle comer Indicates the direction in
'Our Dual Shock 2 through the TV
■ B AT T L E A C A D E I V I Y - PA R T 2
If you want to chat with one of the other people in the foreground, you must do so before addressing the second group of autograph hunters. The
SIN STRIKES As soon as Tidus struggles back to his feet, you'll see a map of your Immediate surroundings at the top left of your screen. The yellow triangle
Jtuck? Frustrated? About to slam
which one.
restored. It also provides you with a chance to save your game. After saving, follow Auron. Your path is suddenly blocked by four SInscales and three of the monsters position
right now: select Attack and take on one of the creatures. It doesnt matter
not exceed eight characters.
for Tidus In front of the stadium. Make
WRITE IN!
irture Publishing, 30 Monmouth itreet, Bath BAl 2BW. Galactic
but there's no need to concern yourself with that yet You have only one option
attack using Demi, a spell which
happen Is that Tidus and Auron's HP
falls to three. Even If the HP display at the bottom left assumes a warning yellow hue and your two heroes fall to their knees, there's no need to resort
to Potions. Just keep up your attack After a while, your opponent will literally fade away THE BEGINNING After defeating the monster, Auron runs on. Take note of the pale blue luminescent sphere on the right If you examine a Traveller's Save Sphere, all
characters' HP and MP will be fully
of stairs In the centre at the top and advance to the next section. However, you should first take the time to collect a few items. ■ TIP
You can now use ® to access the main menu. At the bottom of your screen you'll see the name of your current location.
TREASURE HUNTERS You can climb up a set of stairs at the North-West edge of this area. There,
you'll see a blue semi-sphere lying on the floor: an AL BHED COMPILATION
SPHERE The Al Bhed people have their own language, which you will gradually be able to learn. This Sphere is only of use if you have Final Fantasy X save data containing more Primers, You can then use the Primers that you have discovered in that previous game in your present game.
Proceed a few paces to the South and you will see a chest which you can open using ® - you'll find two POTIONS inside.
At the North-East edge of this area a set of stairs leads to another chest
containing 200 GIL A few paces to the South of this, you may want to examine a blue object lying against a pillar You'll see an inscription in Al Bhed, but you
dont have the language skills to decipher it yet However, a few key words are not written in Al Bhed and you can make out the wonj 'Macalania'.
In order to reach the next section, you'll have to make your way through the water to the northern stairs.
EXPLORING THE RUINS You'll have another chance to save your game in the Ruins - Underwater Halt
FULL WALKTHROUGH: PART ] section. When you reach a fork in the path, go to the ieft. At the end of this path you'll see a chest containing a HlPOTiON. You can then proceed towards the North. After just a few metres, the ground crumbies beneath you and TIdus finds himself back in the water
You can paddie around for some time or use ® to dive. Soon afterwards
You are no match for this huge monster ■ GEOSGAENO FIGHTING STRATEGY
Tidus Is definitely onto a loser At the third attack he automatically takes flight, regardless of any action you select. Use ® to block, or select the Escape option. Luckily, there is no real danger Any attack by Geosgaeno simpiy reduces TIdus's HP by half, so there's no need to waste a Potion at this point
of the five players will hand over gifts:
which may even be rare, in order to achieve an Overkill, you must deplete your opponent's HP by a specific amount during the final attack Keep an eye on the CTB gauge at the top right when switching between Attack, Item and other actions. Using an
two POTIONS, 200 GIL two HI-POTIONS and another three POTIONS. Take a look at the chest to the South-West of the
item takes less time than a normal
Much later on in the game, however,
attack and could change the battle sequence. If you press (?> during battle, your hero will assume a defensive position rather than executing an action. This halves the damage received by physical attacks.
you'll be glad you collected the Moon
village Have a chat with him and the take a nap, after which you can retur to the temple. If you approach Wakka Tidus will automatically enter the
Crest because it will come In handy when combined with a very special
Cloister of Trials to look for the summoner apprentice.
Swim to the control panel and have Tidus open the gate using ®. Follow your companion through the hall at the
Follow him. Go to the shore where
stranger's normal attacks are not especially effective. Once Klikk has been defeated, Tidus is transported to yet another location. LVA ( A L Tidus wakes up on a ship. At one end of the deck you'll see a Save Sphere, If you take a look next to the crane, you'll see AL BHED PRIMER I lying on the ground. A useful volume If you want to improve your knowledge of this strange language. You'll see three Al Bhed standing on the deck. Address the one on the left to obtain three POTIONS. Talk
to the girl to find out about the Sphere Grid, If you speak to her again, you will both jump In the water.
FA N N I N G T H E F L A M E S After TIdus's escape, he finds himself In
■
TIP
destroyed, so you'll have to proceed In the opposite direction. Ciimb the stairs
The Sphere Grid may appear rather complicated at first, but It's really quite simple. As soon as you've obtained
and enter the round hali, in the middle
sufficient AP, you can move your
of which you'll see a fire. You're missing the two items needed to ilght a fire, so you'd better start looking. A white square on your map Indicates a save point Through the door next to it, you enter a smaii room. If you look at the writing desk - which has been obviously toppied over - you'li find a FUNT. This is listed as a Key-item in
character on the Sphere Grid. Caution: plan your movements carefully, because your AP investment is irrevocable. To start off with, you should move consistently forward, activating all the Nodes to improve your characters'
a corridor. The entrance has been
your Inventory. Back in the haii, you may want to examine the door which Is not marked
as an exit Igreen square) on your map You can't open the door, but take a look to the right of it amongst the rubble you'ii see a chest containing an XPoriON. Now go through the door to the North. Behind the door to the ieft,
you'll see a chest containing ETHER. At the top of the stairs you'li see a striking vase: examine It to collect the
WITHERED BOUQUET. Before turning your attention to the fire, go through the door on the upper level and proceed to the end of the gaiiety, where you'ii find a chest containing a HI-POTION. It might be a good idea to save your game before returning to the fire. If you press ®, Tidus will use the Flint to set Ilght to the Withered Bouquet Time for a brief nap. A short while later Tidus Is attacked by a monster. ■ KUKK FIGHTING STRATEGY
Keep attacking until Tidus has depleted his opponent's HP by 750. The battie is then interrupted by a group of Individuals, one of whom rushes to TIdus's aid. If you take a iook at the Special option, you'ii see that"????"
lyour new comrade's default name)
has two special skllis to offer: Steal and Use. During the first round of battle you'll have to deploy the Use function to throw a Grenade Oniy then does the battle take Its normal course.
Since Klikk's HP are fuily restored following this interruption, you'ii be glad
status levels. You'll need the relevant
Spheres for this purpose, TIdus's female companion is already In range of an HP Node, but does not yet have the Power Sphere required to activate it. You will gradually be able to learn the Al Bhed language. There is an Al Bhed Primer for each letter of the
end of the corridor, where you'll be
attacked by piranhas. After defeating the scaly monsters, activate the machine under the celling before
returning to the hall. You may want to heal your characters now... danger lurks aheadl ■ TROS nGHTING STRATEGY Have Tidus attack while your
companion throws Grenades Just steal some If you've run out After suffering 350 damage points, Tros disappears behind a pillar You can no longer attack from this distance, but you do have a special Trigger Command at your disposal. You can select Stand By to help heal your characters - their HP will be Increased
by 50 points each. However, you may be better off pressing ® to decrease the damage to be Incurred by Tros's
alphabet, making 26 in all. Each letter that you 'know' is translated in the subtitles and displayed in pink. If you used the Al Bhed Compilation Sphere in the Submerged Ruins to load additional Primers, you'll find that you can already understand a little. Any Primers which have already been loaded will not reappear in the game.
next attack. After a further 350 damage points,
DIVING You can dive along the anchor chain by holding down @. Your target Is Indicated by a red triangle on your map. Thanks to his blitzbail training, Tidus
Into battle with a sufficient store of
Tros retreats again. Now Tidus has a new Trigger Command at his disposal: the PIncer Attack, which you should try out at once Your opponent will be caught In a pIncer movement and can no longer deploy his devastating ram attacks Keep attacking healing with Potions when necessary. If you entered Grenades, you'll have no problem winning this fight
THE RETURN OF SIN
can hold his breath for as long as
The red triangle on your map indicates
necessary. If you decide to Ignore the target and swim back to the surface, you can re-board the ship by pressing @. Once back on deck, you can collect
a hole in the outer wall. Swim through it
another three POTIONS from the Al
and dive down to your next destination. You'll discover an Airship and you'll also learn the name of your companion: Rikku. She claims that Sin destroyed
Bhed on the ieft. Then just talk to the girl to dive back into the water You can keep repeating this procedure until you've collected 99 Potions. A couple of piranhas may swim across your path on the way to the
TIdus's home, Zanarkand, 1,000 years
Underaiater Ruins. These opponents are
chance to save your game
ago. If you want to continue this conversation, address RIkku again
directly, it doesn't take long for this scene to be interrupted by Sin. Tidus Is washed overboard. You now get the
rather easy to defeat, and "T???" can be confronting a rather nasty boss, so you should aim to have at least five Grenades In your armoury. While In the
Tidus gets to know the Besald Aurochs
Potion to heai Tidus before he attacks
■ TIP
again. As a basic principle, you're better off using too many rather than too few
You've probably already used an Overkill to dispose of a couple of opponents, if
your game and follow your new partner, or you may want to collect a few items.
Undenwater Ruins, you can restore any lost HP at the save point
It may be a good Idea to use a
beach - it contains two ANTIDOTES. To
the East, in a bay, you'll also see a chest containing a MOON CREST, but you have no use for this Key Item yet
Pay a visit to the local temple. If you take a look at the statues in the Grea
Hall, you'll learn a little about Summoners and aeons. Now make
your way back to Wakka, who lives in the middle hut at the East of the
weapon deployed by Yuna. rAYTO ON YOUR THE VILLAGE You'll meet Wakka again at the Crossroads - he's still going due East Wakka is waiting and he will push Tidus in the water You could find yourself facing the Piranhas at any time. Your new companion uses a ball to attack. He already has a special attack at his disposal - the Dark Attack - which can be used to blind opponents.
Although the red arrow is directed to the North, you'll first have to swim to the East In an arc. You can use ® to dive down to the three treasure chests
shown on the map, which you can then open using ®. It's easy to miss the first two chests on the right, but you don't want to leave the PHOENIX DOWN or the HI-POTION. However, there's no way
you can miss the chest containing the two ANTIDOTES.
Once you reach the end of the Valley, keep going after a brief chat with Wakka on the Village Slope. Go down the slope to the village. You can also turn around and take the Ancient Road back to the beach, but there's
really no reason to do this. On your way to the village, you'll meet the Crusaders Luzzu and Gatta. Shortly afterwards, Wakka will ask Tidus about a prayer. It doesn't matter which of the two
answers you select.
L E
Examine the symbol on the rear wall, New symbols will now appear to you right Take a good look at them and confirm that you would like to touch the Glyph, upon which the wall will open. Go down the stairs and examir the wall mounting. You'll find out how the different Spheres in a temple woi Take the GLYPH SPHERE from the
mounting and go down to the foot o1 the stairs. If you examine the door ar place the Sphere correctly, the door will open.
Retrieve the Glyph Sphere from i right half of the door, proceed along passage and turn the corner Insert tl Sphere in the recess which you'll see the middle of the left-hand wall. The
wall will now open. Behind the wall, you'll see a DESTRUCTION SPHERE ir recess. Ignore it for the moment and continue on your way until you see a pedestal on the left-hand side. In ore to open the chamber behind the pedestal, just touch the symbols on 1 opposite wall. Enter the chamber an< take the BESAID SPHERE from the w,
Insert the Sphere in the pedestal. Thi wall behind will disappear, allowing Tidus to push the pedestal Inside. You now have a chance to end t
Trials by simply pushing the pedestal along, but then you'd forfeit a useful item. Return to the eastern recess at take the Destruction Sphere. Insert tl In the secret chamber opposite the
You cannot leave the village for the moment, so take your time and have a
pedestals (the same room from whei you just took the Besaid Sphere). Thi will open another secret chamber at
look around. Five huts are marked on
the end of the main passage, where
your game map in the form of green squares, Your next destination, the Temple of Besald, is in the North, You can buy a few items in the shop In the first hut on the left. In front of the entrance, you'll see a chest containing a PHOENIX DOWN. Behind the shop, a narrow forest path leads to
you'll find a chest containing a ROD OF WISDOM. This will prove to be an ideal weapon for the Summoner Yur
the West, At the end of the path there are three chests which contain 400 GIL, a HI-POTION and two POTIONS.
Push it to the end of the chamber b
THE CRUSADERS LODGE You can save your game in the tent next to the forest path, the Crusaders Lodge. There, you will also be reunited with Luzzu and Gatta. The two
steal Grenades from them. You'll soon
blitzbail team. Approach Wakka again afl:er the initial dialogue. From now on, he Is a member of your party. You may want to take the opportunity to save
of the heip.
VISITING THE TEMPLE
so, your victory will have been rewarded with additional AP, more Items, some of
Tidus Is attacked by three monsters.
Once you've eliminated two of your attackers, a stranger will get involved.
Address each of the Aurochs twice. Four
Potions. Once your new comrade has thrown both Grenades, you can use Steai to tob the monster of more Grenades. You'ii find that the mysterious
Crusaders tell of the 800-year battle against Sin. The Crusader to the right is blocking your view of AL BHED PRIIVIER II that's lying on the ground to the right of the desk. You'll see a
There Is a hidden item In each temp
Once you have found all six hidden items you will be able to open the v\ to a new aeon.
Now go back to the pedestal. simply pressing yourself against it. A soon as the pedestal reaches the m on the ground, it will sink into the fic You may have noticed a glowing swl on the wall. If you touch it, the pede will be returned to its starting positi(
This may be of use if you manage tc accidentally push the pedestal too f; or against a wall.
^f^i^^k^MONEF
refresh your knowledge of Basic
Follow the rest of your party out of t great Great Hall. Outside, Yuna will summon her first aeon; Valefor (you rename the creature if you wish), Yoi
Controls and Basic Terms.
can then chat to the Aurochs about
MONITOR to the left of the desk. You can use this to consult Tutorials, or to
PlayStation,^ ]
RDCDRE
FINRL FRNTRSy X forthcoming tournament, or you can
■
go to the left past the fine towards
Take a look at your game map: you'll see white squares to the left and right
Ulna. Wal(l(a asks whether the iady tal(es your fancy: repiy to this as you like. Address him again and confirm that you would like to go to sleep. During the ensuing dream, Tidus must
TIP
on the ruins above the path. Don't worry about this for the moment, since you will only be able to reach them at the end of the game. The same applies to the white square which you'll pass at the Waterfall Way in the next section. After the battle against Kimahri, you'li find that the Besald Shop's stock has changed. As well as the three Items, the shop now also offers weapons with the abilities Strength +3% or Magic
H N A L P R E PA R AT I O N S Tidus wakes up in the Crusaders Lodge. In front of the tent, Wakka hands him
the Brotherhood sword. The Equip function is now available in your main menu. Take a good look at your new sword - it has the weapon ability Strength +5% and three free ability
+3%, as well as Armour with HP +5%.
The items are very reasonable, but save your cash for now. In any event, you can obtain comparable equipment as a reward for victory In battle.
fields. Give Yuna the Rod of Wisdom
that you found in the temple. The weapon has a useful sensor function, providing you with information about your opponents during battle. You'll also find a Map in your Inventory. Together
Extraordinary measures will be required
rhunder speli against the Water Flan. A RNAL STOP ifour party takes a break at the save DOint up on the hill. It doesnt matter
A/hether you ignore Wakka, join in his Drayer or just look on, but It is mportant to save your game. Then oilow the red arrow in the direction of
;he beach. On the Ancient Road you'll >ee a pillar to your left, bearing a blue >eal with an inscription in Ai Bhed. An jmbush awaits you a little further on. I KIMAHRI FIGHTING STRATEGY Idus must take on this boss alone,
Although his opponent is one of YUna's
Valefor has the four standard
S.S. Liki. You'd be well-advised to save
elementary spells at his disposal. These will inflict the greatest damage during this particular confrontation, if you
your game below deck and to collect a
the battle with your normal characters. Unfortunately this particular feature doesn't apply to the fight at hand. If you manage to select Overdrive during the battle, you'll unleash a particularly powerful attack.
As soon as you've defeated Garuda, the Formation function will be available
In your main menu. This allows you to determine which three characters enter
battle first Remember: your characters' Agility levels determine the action
sequence during battle. If your victory was rewarded with new weapons or equipment, you should equip them n o w .
■
Open the main menu Immediately after the first fight with Valefor Then open the Config sub menu. There, you can set the aeons' animations to Short. This
significantly speeds up the mighty creatures' battle deployment Don't worry, you won't miss anything The full animation sequence will always be shown the first time you summon a
0 join you.
piggybock
the left leads Into the Cabin, where you'll find a REMEDY hidden In a chest on the left-hand side. The suitcase on
the right Is rather unusual - use ® to kick it Each kick will be rewarded with
a Potion until you've collected 20. However, If your stock of Potions
has already reached 20, kicking the suitcase won't yield any more. Once you're back in the Corridor, don't climb the stairs In the foreground Immediately Instead, go direcdy to the bottom right of the screen, where you'll see a door leading to the Power Room.
Vlina again. You'll obtain Information
regarding High Summoner Braska and Jecht Sin now launches another attack
O'AKA XXIII You'll have four chances to Invest in
locations where you can hand over your
are ineffective for three rounds. The
dark clouds around the monster's head Indicate that the status effect has taken hold. If you happen to be In possession of a weapon with a Sensor, this Information will be shown at the topleft of your screen. Once you've defeated the flying monster, you'll have to prepare for battle against three different opponents: Condor, Dingo and Water Flan. Remember: only those characters who have actively participated in battle for at least one round will be rewarded with AR In this context, the term 'active'
Includes defensive measures using ®. if you use m to replace a character at
Sinscales next to Sin's raft. Once you've disposed of all three, three more will take their place, it's a good idea to knock out two Sinscales first while
Area to the North.
leaving the third pest alone. You always enter battle with Tidus, Vlina and Kimahri. Your first move should be to replace Yuna with Wakka. As soon as just one active SInscale
Is left, use the long-range praperties of Wakka's ball and Lulu's spells to attack Sin. If it's Sin's turn, he will pull at the ship. Use Yuna to heal your wounded fighters, or simply send Valefor Into battle. Even Valefor"s normal attacks
have an effect on Sin. Use an Overdrive here if you get a chance Once you've defeated Sin, Tidus falls overboard. Wakka follows him and
the two are attacked by a Sinspawn.
This Sin sidekick is also accompanied by Sinscales. Concentrate on the main monster. Tlie Sinscales inflict a certain
amount of damage, but you'll just have to live with that Although one attack will suffice to dispatch one of the four Sinscales, he'll be replaced by up to two new pests in each battle round where
Sinspawn Echuilles deploys his Drain Touch tactic. The Sinscales are simply distracting you from the task at hand. Sinspawn Echuilles always uses the same pattern when attacking He deploys Drain Touch twice to attack one character, and then launches a single attack on both characters using Blender. You can use Wakka's Dark
Attack to nullify the Drain Touch. Your best bet is to use the
following strategy: when TIdus's turn comes, select Cheer five times and then just use Attack Have Wakka launch an
Initial Dark Attack, followed by two normal attacks. Then start from the
beginning again. In the best-case
money are:
2. SS Wlnno 3. Luca - Number 1 Dock
4. Mi'ihen Highroad Tfie total amount Invested will have an effect on the prices charged by O'aka
An Investment of 10,001 Gil will
on, he'll be able to use this as an additional Overdrive variant. To the North of the crossroads, you'll see one of the blue AI Bhed
symbols. Even If you've mastered all the letters, you won't be able to decipher this inscription. You'li first have to combine It with a similar inscription that you can find later on. Gatta and Luzzu are standing a few metres away They warn you against the Lord Ochu who can be seen out In the
background. You can enter battle right away put In a little more training, or avoid the confrontation altogether. First, however, you should speak to Luzzu a second time in order to collect four ANTIDOTES.
Go back a little and pick up the two MANA SPHERES You should also
remember to pick up the SCOUT WEAPON for Wakka. It has the Sensor
and Icestrike abilities, so you should equip it right away Groups of Dinonix, Yellow Elements and Killer Bees render the forest rather
Inhospitable. Dinonix turns his opponents Into stone, but Yuna can
cure this status effect using her Esuna White Magic. The monster Itself is nimble, so you'll have a hard time hitting him. However, like the Killer Bees, this creature poses few problems for Wakka. Lulu's Blizzard is also
effective against the Killer Bees. Her Water spell is also Just the thing to deal
o n e t o o f e w.
crossroads to the West of Lord Ochu.
Kli
Two of them will flee If you approach and wait for a bit, while the third person moves to the side. If you talk to
Unfortunately, your heroic battle against Sin proved useless. Your options In Kilika are very limited until Vbna finishes sending the souls to the Farplane. Go towards the North-West Into the
Residential Area, where you will automatically spend the night Your adventure continues in the Inn, where you will also have a chance to save your game.
Leave the building, go to the left, then turn to the North In the direction of Kilika Woods. A hut collapses and Tidus rescues a giri If you approach her. Bravery has its reward; If you open the quarter of the settlement, you'li collect an ETHER. You'li also see AL BHED
PRIMER IV lying In the centre, in front of the bar. You'li be able to steal three POTIONS from a chest In the House.
Now you can pay a visit to the shop to the South of the
worth at least 23,336 Gil on the
Tavern. The
It makes sense to advance so much
monster known as Ragora. From now
care to select Dismiss before the aeon runs out of HP and look around for a save point to heal her
only pay off If you later buy goods Mushroom Rock Road. Only then will you really start to make savings. By then, O'aka's stock Is quite interesting but It's debatable whether
the Seed Cannon attack from a
each, without having to heal your characters once. Nevertheless, remember that it's always better to use one Potion too many rather than
on the Mushroom Rock Road. The
reference price relates to the normal local Shop.
more battle experience. By using the Special ability Lancet, Kimahri will learn
with the Yellow Element You should
chest in the Tavern in the eastern 1. 83 Ukl
^pI^RH^THE FOREST Move forward a few paces to gain some
scenario, you'll be able to end this battle with a residue of over 200 HP
inconspicuous AL BHED PRIMER III Is In
the foreground to the right Now go on deck and approach Vlina, before addressing Wakka and then talking to
any items in stock. Remember that you'll be able to receive a Scout for
Wakka free of charge, and Kimahri already has a Hunter's Spear. After visiting the Shop, go to Wakka who's standing on the pier in the North-East. The two of you decide to visit the temple together. Your route takes you through the Residential
■ SIN nCHTING STRATEGY You'll have to take on three more
Give him at least one Gil. The door on
Next, you'll have to fight yet another Wakka's Dark Attack skill. This ensures that your opponent's physical attacks
iddition to your group: Kimahri is about
Next to the door leading to the bridge Is a set of stairs. Take these down to the interior of the vessel, where you'll meet O'aka XXIII. If you talk to the trader again, you'll be offered a chance to invest in his business but you wont be able to buy anything yet
■ BATTLE TRAINING FOR PROFESSIONALS Garuda. You'll first have to select
md you can look forward to a new
couple of POTIONS.
O'aka XXIII's business. Make sure you give him at least 1 Gil, for O'aka is set to become the best and busiest trader In the whole of Spira. The four different
new aeon.
"idus. However, you're not really in any langer since you enter this battle with irobably subside after five or six hits, idus's HP and MP will be fully restored
go to Yuna, then speak to Wakka and then retum to Yuna. By the same token, your best bet Is to ignore Yuna if you still have business to accomplish on the
You can admire Chocobos at work. An TIP
10,001 Gil.
■ SINSPAWN ECHUILt£S FIGHTING STRATEGY
b e f o r e
If you'd like a particularly short crossing
you to recall your aeon and continue
money. You'll have to decide yourself whether to give him more than
the battle.
game, so It doesn't cost you any time. As well as the classic Attack, fighting with Valefor offers the opton of using Sonic Wings - a special attack with the side-effect Delay. In addition,
guardians, he won't hesitate to kill
naximum stamina. Just use normal ittacks in each round and he will
Although your comrades are actually already on the ship, they take part in
Kimahri is now available in your menu.
OverDrive gauge, while Dismiss enables
able to deal with creatures who are resistant to physical attacks. Use the
random battles with familiar monsters.
Is not deemed to be a move in the
this new technique.
Dingo. It's TIdus's turn and your options are limited - you can only select Attack. Afterwards, you're attacked by a Condor. Remember what Wakka said: flying monsters are generally his business. On the hillside, you'li find yourself battling a Water Flan. Lulu comes to your aid. With her Black Magic, she's
child to the left on the plank twice before they relinquish their items.
Remember: switching active characters
address the woman In order to learn
Your first confrontation will be with a
ETHER, 400 GIL, a PHOENIX DOWN and a REMEDY. You'll have to address the woman In the front to the left and the
to defeat this awesome creature - this is a job for a Summoner. Use id to select Yuna and then select Summon.
press you'll also see three additional options: Shield and Boost have an effect on defence and the aeon's
the refinements of the battle system.
10%. You'll also be rewarded with an
Way you may be slowed down by
monster known as Garuda.
chance to become more familiar with
Then go towards the ship In the West, remaining on dry land for now. Rrst, let the other characters precede you on board, then talk to the people on the jetty. The priest will give you a SEEKER'S RING, which gives Yuna an HP bonus of
EXPERTS - PART 2
proceed towards the beach.
On your way to the beach, you'll have a
As soon as you reach the Crossroads, turn to the South towards the beach.
■ BATTLE TRAINING FOR
with Yuna and Lulu, Wakka and Tidus
HUNTING THE DOG
A WATERY DETOUR
Board the ship In order to leave Besaid. If you decide to retum In the direction of Besald via the Waterfall
The next opponent to confront you on your way to the beach Is a giant flying
■ BATTLE TRAINING FOR EXPERTS
a move, even If the character took a hit at the start of the battle.
You can also make out a treasure chest
go to the left towards Yuna for the adventure to continue.
Although you can now go directly to the beach, it Is a good Idea to retum to the village first if you speak to the sales lady in the Shop, she'll tell you that her dog recently dug something up. You'll find the dog in the hut to the NorthEast if you examine the animal, you'll see that It has something mangled and slobbery In his mouth. This wlil automatically enable Valefor to learn the Energy Blast Overdrive technique. If you return later, you'll find the dog and his owner together in the Shop or at the northern end of the village square. In this case, you only need to
the first opportunity, it will not count as
woman next to
the chest sells weapons and equipment but she doesn't have
also try to load Valefor's Overdrive. Take
Three people are standing at the
FULL WALKTHROUGh this person several times, you'll be rewarded with a REMEDY. If you need a HI-POTION, you can repeat this game at the crossroads to the North of Lord
Ochu. Remember to open the nearby chest containing a LUCK SPHERE.
down the stairs to the North and address Wakka in the Great Hall. The
Tldus's father, Jecht, was a legendary blitzball player You now have a chance
arrogant Summoner Dona will then
to learn his trademark shot To do so,
enter the scene. Enter the Cloister of
Tidus must symbolically rid himself of
Trials by first waiting outside, then enter ■ TIPS
as soon as the lift returns. Once you've
1. If an aeon's HP drops to 0, they cannot be summoned until they have been healed at the next Save Sphere. 2. An aeon's Overdrive gauge is
arrived below, go through the door In
replenished both by attacks and by damage.
should proceed.
3. If an aeon is knocked out, his
K.U^^THECIX).STER
Overdrive gauge drops back to 0, 4. Aeons are immune against negative status effects such as Darkness, Poison or Sleep.
the backgraund. As soon as you move
to open it, you'll be asked whether you'd like to wait here or go inside. You
THE TRIALS Examine the pedestal to the left,
remove the KILIKA SPHERE and insert It
Into the recess to the right of the door ING YOUR Save your game before taking on Lord Ochu (there's a save point on the Pilgrimage Road in the North). The group seems to split up there, butTidus
In the North. Take the Kiiika Sphere out
from the North or East. Remember: you
can avoid the fight with Lord Ochu and go straight to the North to take on Sinspawn Geneaux. This Is not a normal boss fight -
you can always take flight if things get too sticf^. Lord Ochu is vulnerable to Fire. This applies both to Lulu's magic and to weapons with the relevant ability. If Tidus has already learned Haste, he should use it to speed up Lulu. Wakka can use a Silence Attack to prevent
your opponent casting spells. Poisoned characters can be healed using Yuna's Esuna or Antidotes.
Once you've inflicted 2,500 damage points on Ochu, he'll restore lost HP by sleeping. This ensures that he regains HP in each battle round. Wake him
using a physical attack and he'll react with an Earthquake. You can circumvent the problem by summoning Valefor.
Glyph wiii appear Remove the Kiiika Sphere again and Insert It into one of
Insert It into the other side wali. Go to the wall of flames, step on
the glowing switch to the right and the pedestai wlli appear nearby Take the Kiiika Sphere on the right-hand side and insert it Into the pedestal, if you push the pedestal onto the glowing switch, part of the floor will vanish. Now fetch the Giyph Sphere from the previous chamber if you insert It into the recess from which you removed the second Kiiika Sphere, a secret chamber wlli open. Go down the stairs and take the
next Kiiika Sphere from the East waii. insert it Into the North wall and the exit
door will be engulfed In flames. Fetch the DESTRUCTION SPHERE from the secret chamber and insert it on the level beiow. This will reveai a chest
containing a RED ARMLET. This will protect Kimahrl against Fire, ice and Lightning. Finding the Red Armlet is also an essential part of obtaining the aeon Anima. Now ali that remains is to
Summon the aeon, attack normally,
remove the Kiiika Sphere from the
then continue using Fire and/or Sonic Wings. Remember that an Overdrive still inflicts the greatest damage. Once you've defeated Lord Ochu, you'll be In line for two rewards. Talk to
Northern wall in order to open the exit.
A NEW AEON Talk to the guardians several then run to the exit. Yuna will appear together
Luzzu to collect an ELIXIR, and then
with Ifrtt, her new aeon. Now return to
pick up a NULBLAZE SHIELD for Tidus
the port. You can test the strength of
from the Crusader at the crossroads in
the West. If you haven't done so before, you should now go up to the temple. At the head of the stairs you'll be confronted by a Sinspawn - there's no escaping this battle. ■ G E N E A U X ' S T E N TA C L E
FIGHTING STRATEGY
Before dealing with the monster, you should get rid of his two Tentacles. Use Haste if possible. Although the Tentacles are immune against Darkness, they are not difficult to defeat. Once you've dealt with the Tentacles, take on the
creature's body; it's vulnerable to Fire. Once the boss's HP has fallen below 2,400, he'll open his shell,
rendering him very vulnerable to normal physical attacks. Sinspawn Geneaux regularly poisons his attackers, but the effects of the venom can be healed
using Esuna or an Antidote. He also attacks using Water spells. You can either avoid this by utilising Wakka's Silence Attack, or use VUna's NulTide to
nullify the effect of the spell. However, this only offers one-off protection. After savouring this relatively easy victory, it's time to visit the temple.
to pass the test. Your best bet is to tap ® repeatedly throughout, while moving your stick in the required directions, if you're successful, Tidus will perform the Jecht Shot under the admiring gaze of the Aurochs. There's no need to despair to complete your trip to Luca.
waiis. if you touch the Giyph, a passage to the North wlli open. Now remove the GLYPH SPHERE from the pedestai and
special will happen if you approach
sentences within ten seconds in order
next chamber and insert the Sphere into the recess In the North wail. A
South alone. Approach the battleground
have an extra chat with Luzzu. Nothing
Move your directional buttons - or your left analogue stick - in the relevant direction and press ®. if the text appears Immediately above Tidus, Just press the button. You get one trial run, then things get serious. You must hit 11
if you fall though, Just go across to Yuna
the tv^o recesses in one of the side
advance from the South, you'li simply
some unpleasant memories. Various sentences will be shown on-screen.
again to open the passage. Go into the
does not have to travel back to the from the west to obtain three PHEONiX DOWNS from the Crusader If you
info. This new function provides you with tips on flghting specific opponents.
give you. After an encounter with an opposing blitzball team, make your way
Yuna's new aeon in the forest. Remember that Ifrit's element is fire, so
you can heal him using fire spells. Once you've completed your business, you can sail forth on the SS Winno.
E TO LUCA You could easily miss the treasure chest behind Letty. It contains a HI-POTION, but it will be more visible later. AL BHED
PRIMER V is well camouflaged in the middle of the green carpet on the
If you succeeded, from now on, Tidus will be able to use this special shot when playing blitzball. You will only have to play one blitzball game during the course of your adventure and it really doesn't matter whether you win or lose. However, If you enjoy the game and would like to improve your chances of victory, you'll find the Jecht Shot very handy
l8nG live BLITZBALL! After arriving in Luca, you'll have to go
across to the neighbouring dock in the North-East, where the religious leader of Spira, Maester Mika, is just arriving.
You'll see people milling around In front of the temple, but they have nothing to
on Wakka and Lulu three more times.
rest of the story however, and the prii for victory - a STRENGTH SPHERE - I: no great reward.
AL BHED PRIMER VII lying on the ornate ■ BUTZBALLTIPS
carpet In Reception. ■
1 Try to hold the ball in the first half ( the match. Make full use of passes, S(
TIP
if you enquire at the Reception desk, you'll be able to enter the Main Hall, where you can savour the game's movie sequences and musical
that you get more experience points. 2 During half time, equip Tidus with t Jecht Shot technique if you learned ii on the SS Winno.
Interludes one more time. However, this
3 Wakka comes on In place of Tidus
is a rather expensive pleasure, since you'll first have to buy Movie Spheres and Music Spheres from the two little
three minutes after the start of the second half. This interrupts any actloi
men at the Entrance to the Theatre. You can view a maximum of 50 films, each of which costs 5,000 Gil, or listen to a total of 68 musical Interludes at 2,000
should ensure that the ball is passed
Gil each. Since you can return here later on In the game, there's no need to buy any now.
even a shot at goal. Therefore, you quickly to Tidus so that he can exea the lengthy Jecht Shot. 4 The Jecht Shot puts two defenders completely out of action, so there's n need to include them when calculatii offensive and defensive levels.
5 if the game is still a draw at the en
SEARCHING FOR AURON
of normal time, there's another breah and then the teams play on until the
Look around the Square a bit more.
game is decided by a Golden Goal.
You'll find 1,000 Gil further to the East. If you're eager to spend your money, take a look at the woman on the right of the Square - she has a dog on a lead. The lady is selling weapons and equipment.
A FA M I L I A R E N E M Y Once the game Is over, you'll get a chance to save before enemies attac the Stadium. Tidus and Wakka must
eliminate a total of 17 Sahagin Chlefi You'll face three opponents during th
chest marked at Number 2 Dock on
your map, but you'll only find it there after this event. Blitzball is now on the agenda. There's no need to memorise the rules
now, you've got a while until the first game. After the Tutorial, you'll discover that Auron has been spotted in a cafe. Your acquaintance from Zanarkand is apparently a renowned guardian in Spira. You can brush up on the blitzball rules again by examining the Monitor to the left of Wakka,
TREASURE HUNT Before meeting Yuna, you'll have a chance to collect a few useful items. AL
BHED PRIMER VI is lying behind a player's foot in Basement B. Also, take the opportunity to open the chest at the end of the passage - you'll be
RESCUING YUNA Your destination is the Number 4 Dock Since the direct route there Is blocked,
you'll have to go West, out of the Stadium. Each time you try crossing between the docks, you'll be attacked by two Workers, if you have weapons with the Lightningstrike ability, you should equip them now. Othera/lse, you'll find Lulu's Thunder very effective. Try and use Haste to speed up Lulu's actions. On Dock 4, you'll have to battle two robots three times In a row. Once
you've defeated them, save your game before boarding the Ai Bhed vessel, where you'll find yourself facing a formidable opponent, if your fighters would like to put in more training, you can go back for random encounters
rewarded with two Hl-POTIONS. You can
with more Workers on the docks.
leave the tour of the docks for later, but
■ OBLITZERATOR RGHTING STRATEGY
if you do choose to have a look around, you'll find two treasure chests on the Number 5 Dock, hidden behind a huge stack of crates. There's also a new
chest waiting for you on the Number 2 Dock Once you've completed your tour of the docks, your booty will include an HP SPHERE, a MAGIC SPHERE, two PHOENIX DOWNS, 600 GIL and a TIDAL SPHERE. Kimahrl will find the Tidal
Take a good look at the gentleman with the green rucksack on Number 1 Dock. It's O'aka, and now he has a few useful items on offer. You'll find the THUNDER SPHERE, with its
Lightningstrike ability, handy in forthcoming battles, although it's not absolutely vital, However, the STUNNING STEEL SWORD has the rare Slowtouch
ability and is therefore a useful - if expensive - addition to your armoury.
TO THE
beforehand. Before the team starts
practising blitzball, you can also talk to Yuna again at the stern of the boat, or you can climb the stairs to eavesdrop
to win. The result does not affect the
Overdrives during these practice battles. Your Overdrive gauges will not flll up during these practice battles. You'll find
Although Auron is not there, the cafe is occupied by a band of kidnappers who promptly disappear with yuna,
THE FLYING TRADER
and Lulu. If you decide to approach the blitzball lying in the middle of the deck beyond the Bridge, you'll start the Jecht Shot Challenge. You won't be able to try this again until much later on, so save
KImahri cannot learn any new
so. Once you're ready, turn to Wakka. This is the only blitzball session whIcJ you absolutely have to complete, it turns out to be quite a difficult match
Maester Seymour, a member of the Guado people. You'll see a treasure
more than one Gil, he'll sell you the
witness a conversation between Wakka
Room - have a word with Datto to do
Now enter the Cafe to the North.
Spear a useful weapon, since It has the abilities Piercing and Waterstrike.
Nothing will happen on board the ship unless you go on deck and then climb up to the upper deck, Here you'll
the rules of the game in the Locker
can also gather some practical experience. Don't worry if this training battle costs your group their lives, they will simply come back in the same state they were in before the battle.
He is accompanied by the young
Bridge. You'll find the trader O'aka waiting for donations near the Save Sphere in the Corridor. If you lend him Items on the list.
match of the tournament. Now It's yo turn. You have one last chance to leai
In this case Bomb and Dual Horn - you
You'll meet Yuna at the southern
Stadium exit. While you're there, pay a visit to the Theatre. The Monitor in the
entrance area is now displaying Fiend
first battle. During the second battle, you'll again face three opponents, bu three more are waiting behind them. And the third group has five 'substltu waiting to enter battle. Use Haste whenever possible and exploit Wakk; Overdrive to the full, if you stop the three rolls on the same colour, all
enemies will be damaged - the time taken has no effect on the damage
done by the Overdrive. The colours appear in the following sequence: yellow, blue, white and red.
AURON RETURNS Auron first gives a solo performance he can dispose of his enemies using single shot. He then joins forces wit!" Tidus and Wakka in battle against a Garuda. Use Wakka's Dark Attack to ensure that the monster's next three attacks fail. Use Auron's Power Breal' weaken the Garuda's physical attack
nut to crack. There's a one-in-three chance that he'll use Counter attacks.
just to be on the safe side. After this battle, Seymour intervenes. The monsters are helpless when faced his aeon Anima. Once the fighting is over, you'll learn of a connection
Incidentally Counter means that an opponent hits back immediately or casts a spell, even if it's not his turn.
from now on. Go to the edge of the >
Such an action does not count as a turn in the context of the battle.
where he officially offers his services Yuna. Head out of Luca and climb th
Your opponent will use Darkness to counter physical attacks and Silence to counter magic attacks. These status
stairs to the Mi'ihen Highroad. If you like doing a little shopping before yo leave town, you'll find that weapons
ailments last for one round. There is a
Items are now being sold at the Mai Gate inside the Stadium. The items i offer also include a few for Auron: a SHIMMERING BLADE and a METAL BRACER, Prices and abilities are the
With 6,000 HP, the ObllUerator is a hard
crane, but you'll need to power it up before you can use It. Have Lulu cast Thunder on the crane three times, if
Tidus has mastered Haste, you should speed up Lulu at the start of battle. Following the third Thunder spell, Tidus wlli be able to use a Trigger Command to set the crane In motion, it will sever
between Jecht and Sin,
Auron will be part of your team
same as the equipment for Kimahrl. This Is the best place to get equipm and items for now, as O'aka has aire moved on.D
the Oblitzerator's upper half, reducing your opponent's HP to 1/16 of the current level. This means that the machine has a maximum of 375 HP
left, so defeating him shouldn't pose too much of a problem.
;re
BEI
S^^flpNTH!
is
Jll Yuna is now safe, and Wakka gets to lead the Aurochs to victory in the first
PlayStation.E ;
□E U 5
EX
Devious cheats exposed, plus the concluding part of our huge walkthrough that'll eventually lead you to three possible outcomes. But who will you choose to side with when the seeds of destruction are firmly planted/ P L AY G O D
T H E WA L K T H R O U G H
As promised last month, it is time to do
Welcome to the second instalment of
away with all the ammo conservation and constant fearing for your hide by
our huge walkthrough. As last month's segment will have drummed into you the Importance of talking to everyone and searching high and low for supplies, we have chosen to skip much of the intricate searching and Interrogating from this second part.
cheating. Here's detailed instructions
for accessing the all-conquering Cheat mode, but be warned, enable it and /ou'll be robbing yourself of one of the most immersive gaming experiences on PS2I
However, you should still take time to
fuliy explore your surrounds and talk to every person you meet In order to gain full Insight Into the level layouts and the complex plot that Is going on
At any time during play, press || to call L»p the Goals/Notes/lmages screen and then press m, cb, m, cd, jjj;, U;. ^ new option will now appear on the end called 'Cheats'. Toggle across to this menu and you'll be presented with a list Df cheats that you can activate. They are: God Mode (become invincible), Full
around you.
passage near the ATO machine and
you'll emerge at a junction (you should see a sign for TonnochI Road straight ahead). Go right Into the Wan Chal district and go around the side of the large red-stripped building (which Is the Compound) and talk to the guard at the entrance. He'll send you
to see Ma^ie Chow at TonnochI Road, so go
f
back
stairs. Follow the passageway until you
down on the left and there are several
get to a big chamber and then head
different ways to enter You can either go straight up In the main elevator, hack Into the second elevator or take the back route In (be sure to deactivate
the security cameras using the control panel In the main entrance] by going around the back of the building using a lockpick on the grate and then sneaking In to go up on the top of one of the elevators. If you choose the flrst option then you'll meet and converse with Maggie Chow, any of the other two and she'll be long gone, but this matters not (you'll just have to kill her later!).
You'll emerge from the lift in a busy market packed with patrolling guards. Take time to explore and chat to the locals but watch what you do entering unauthorised buildings and hacking cash machines will make the guards nasty. Head out of the small
Health, Full Energy, Full Ammo, Full Mods, All Skills, Full Credits and Fantaius. Please note that some of the :odes may have to be re-activated after 3ach loading pause.
sign. Chow's building Is a short way
out
the
way
you came and
follow the sign. Head over the
— ^ b r i d g' e h ethe n takea n a dlefttto n e x t To n n o c h I R o a d
over to the two guys at the table. The picture next to them can be opened to reveal a secret passage. Go through and head down to Tong's labs - you'll need to press the switch on the wall to open a secret door leading through. Head into the flashing computer room and talk to long He'll tell you to get into the medical chamber below. Do so and hop on the pad. When the
probing has ceased, head up back to Tong and In exchange for his deactivating your killswitch, he'll ask you to do some corporate espionage. Go back downstairs towards the
Go upstairs Into the meeting room and use the computer terminal to turn off the cameras and open the door to the sword room. Ttien go back downstairs and go to the comer of the
apartment near the small table (you'll hear a buzzing noise when you get close! and focus on the paper lantern hanging above. Pull this lantem and a secret passage will open.
Head straight down and use the computer to deactivate the security around the sword, then finally use the panel In front of It before taking the DRAGON'S TOOTH SWORD. Now leave
klllswitch-removing chamber and go left into the room and down the stairs to talk to Alex
Once you're done, head further
Into the facility to grab some weapon, ammo and other assorted supplies, before leaving the Compound and going to the Versallfe building which Is just above the slope leading down to the Lucky Money Club, lUILDING: To gain access to the forbidden zones
Queen's Tower and head back towards the Wan Chal district.
of this building you can either hack the computer at the reception desk and make a fake pass, or you can find
Incidentally just across from
Mr Hundley upstairs who can be bribed
Queen's Tower Is a lift that'll take you up to Jock's apartment, where you'll find a DATACUBE giving you details on how to access an ATM machine and a
few supplies. If you take the fire escape up to the roof, you can also drop down onto a walkway and pick up some sniping supplies. Also, on your way back to the Wan Chal district, go check out the Old China Hand club for Info and nourishment.
When you arrive back to the area where you turn off to go to the Wan Chal district, head down the slope to the Lucky Money Club (under the signpost to TonnochI Road) and pay to go Inside. Search the place and talk to the revellers before heading out the passage behind the upstairs bar and down to the meeting room. Speak to Max Chen In the back room
and then get ready for a raidi Now head back to the
compound and you'll be let Inside, Walk across the courtyard, head inside and then down the
with 2,000 credits to give you a pass. Either way, go to the third floor computer office and head to the elevator on the other side. When you arrive downstairs, take
JFE BUILDING: Go and see Tong In the Compound again, then go back out and down
Canal Road - to the left of the temple, Take a left, head past the traffic
accident and go through the door Duck under the pipe and go through the grate and down into the water.
Swim through and hop onto the pipes and crawl into the open drainpipe. Read the DATACUBE on the right for a code and then go left and crawl into the next
vent on the right. Climb up through the vent and open the doors. Once through, press the button to lower the platform and if you're quick you can run off the end and duck underneath before it
reaches the bottom, Failing that, you'll have to go left when the platform is down and work your way around to hack the control panel at the top. U s e M u l t i t o o l s t o d i s a b l e t fi e l a s e r
beams and then use LAMs or rockets to
take out the two security bots. Take out the guard and then hack the computer, selecting both options, Go right and
climb down the ladder Go to the centre
and use Multitools to grab the AUGMENTATION CANISTERS. Find the
ladder and go down and if you didn't kill Maggie Chow before, now's your chance. Look for the keypad on a podium under the camera and input the code. You'll now have to get out, but you are unable to exit via the way you came. Head down into the water and
follow the linear route, you'll eventually end up back In the Wan Chal district.
note of the large hand sculpture into the main, red-lit foyer Now you can do one of two things: Either go left or right behind the sculpture and hack the computer panel in the armoury (left) or go up in the lift and hack the computer panel near the MiB (right). Failing that, just use a Multitool on the panel on the side of the sculpture. Either way, head down the new door that has opened beneath the sculpture. Head downstairs and when you come to a walkway (with the level two access door on the right) head down and then through the door at the bottom. Go past the officer's mess on the left and you'll emerge in a new room patrolled by female MiBs - if you didn't kill Maggie Chow earlier, you'll see her talking to a man through some glass on the left. Go down the next flight of stairs (you can hack a computer panel at the top to disable some cameras and open a door downstairs) and right into the
speak to Harry Filben and a meeting will be set up at the Osgood & Sons building It's the one with a huge hole In the front just down the road from the Hilton Hotel. If you are short on explosives, go and see the Smuggler In
room with the secured AUGMENTATION CANISTERS. Use a batch of Multitools or
take the key from the soldier Go
hack the computer to get at them, If you're using Multitools and haven't alerted any guards so far, a good tip is to get the NANOKEY to the cell and release the vagrant. He'll distract the two MiBs (including the one guarding the Augmentation room) meaning you can use a Multitool to hack the lock of the room without arousing suspicion. Now go upstairs to the centre of
the room below the walkway and press the switch to go up in the lift. Use the computer and upload the Nanotech
Blade ROM, as requested by Tong. This will alert the guards, so if you want to escape from the complex
without having to face the hordes of guards, head through the vent downstairs in the room next to the
vagrant's cell and this will take you all the way back to the hand sculpture. Leave the Versallfe building and head back to the temple near the Compound for a conflab with the leaders.
Head back to the Compound and talk to Tong, Paul |if you saved him back in Hell's Kitchen) and Alex, who'll give you an AUGMENTATION CANISTER, Now
go back out to the courtyard to hitch a r i d e b a c k t o N e w Yo r k .
HELL'S KfTCHEN; NYC Head down to the Underworld club and
his lair (of which there are numerous
pathways ln| and. If you want, you can go to the Free Clinic and assassinate
the reporter to complete a secondary objective. Rnaiiy, head onto the roof of the Hilton, via the fire escape in the back alley and head to the docks. DOCKS: NYC Go through the grate on the left and through the gate and head towards the door. Use a Multitool on the door to your left and take the NANOKEY to the ammo dump that's under the desk. Be
wary of the security bots roaming around inside and head towards the booth In the far comer. Press all three
buttons to open the bay doors. When you have stocked up on supplies, jump on top of the bays and use the
platforms to get back to the door you came in by. Now head towards the crane and
go into the door next to it. Talk to the
guanj and examine the nearby DATACUBEs for codes. Go through the next door and then right down the stairs. Eventually you'll arrive at the ship. There are many ways to board, but using the crane to reposition a suspended girder and then crawling along it is effective. Once on deck, make your way into one of the side
doors and start searching the cabins for supplies - also, take the vial of
AMBROSIA from the lab. Pick up the NANOKEY for the lower levels and then
PART TWC work your way down once you have
the right leads to the hostages, but you
stocked up.
don't want to plough In with all guns
When you emerge, go into the central room and there'll be two of the weld points you're supposed to breach
- just look out for the large yellow
snipe a couple of the guards. Go to the
Gunther, so that you won't have to fight him later When you're done, head behind the club and find out that NIcolette was the same girl you talked to before. Jump Into the chopper and
far room and take the NANOKEY from
head to her chateau.
blazing Instead, go into the passage behind the cross on the wall and then
Into the building In the centre, smashing a window and then crawling
the table before using the control panel to disable the cameras (so that the hostages have an escape route). Then go to the centre room and open the
out along a pipe lyou'll need your lamp to see It] and dropping down into a
door to the hostages. Follow them back to Chad and he'll tell you where to go
signs on the wall. One Is obvious, the other you get to by going up the ramp
hidden area.
Head out the other doors and go left to meet an engineer and a repair
next (which is near where you found the hostages).
meet one of Everett's cronies. Submit to
just bypass the security panel to
him and he'll take you to his leader
deactivate the beams.
EVERETTS HQ; PARIS There are a great many things to see and do here. First of alt, why not head into Everett's bedroom and check
C H AT E A U D U C L A R E : PA R I S You can pick or destroy the front doors to get in or, if you want to conserve supplies, go around the back and hack
behind the mirror for a secret room. In
here you'll find the original leader of the llluminati in a floatation tank If you like you can hack the control panel and switch off his life support machine,
away at the boards across the door. Once inside, go upstairs and follow the
although Everett won't thank you for it! Search the remainder of the base
Once you're through, take care o the two spider droids and drop down. Grab the supplies In the crates, turn !<
and go up two flights of stairs. Press t '3' button on the control panel, then head back down and turn right. Follov the passage, bypassing the security fields and then up again. Now cross tl
bridge to the other side, Grab the key next to the corpse and go up the lade before heading out of the hatch. Press the switch to open the doi
hallway left. Take the key from behind
for a NANOKEY to the helipad and then
and you'll emerge back in the main
head up through the door near the
Go through the sewers and you'll be
the vase and go into Beth's room. Search for supplies - like the key to
starting point. When you get to the
building. Go back upstairs to the cont room door (the one with the TNT crat(
then drop down to see the third weld
given a choice of two ladders to climb,
Nicolette's room - and move the
point (use a Ivlultitool on the control panel and then again on the second
one has a locked hatch at the top, the
picture to find a secret compartment.
chopper, speak with the mechanic and you'll notice he's acting suspiciously
outside) and use your new key to ope it. Head In and then right down the
other doesn't - but the unlocked one
Now you can either head back and
Concealed behind some nearby crates
o n e b e n e a t h t h e fl o o r t o c u t o f f t h e
lands you right in the middle of an
unlock Nicolette's room at the top of
electricity). Work your way through the complex and the next weld point will be
MJ12 patrol! Find building 13 (the front door is behind three arches) and go
the steps (which contains a LOCKPICK) or you can climb in the dumbwaiter in
you'll stumble across a mechanic's corpse - something's not right. Kill the
steps to meet up with Carter. Then go down and talk to Dr Savage to the lef of the computer He'll unlock the door
obvious. Now head back the way you
inside. You can chat to many people here - the dancing nurse will tell you loads in exchange for cash. If you speak to the man In the office behind the bar don't pay to take his directions to the arms dealer's house - It's building 11.
Beth's room to go down to the kitchen. Unlock the cellar door then go
droid hard at work Proceed through
M E T R O A R E A : PA R I S
into the electrically charged room and
came, past the engineer and to the
Bilge Pump Room. Flip the switch next to the computer and hack It to reverse the pump flow. When you have done this, the last weld point Is In the
opposite comer Now get off the ship and make your way up to the chopper - the lift In front of the crane will take
Also, if you bribe the lady behind the bar you'll be able to gain access to a locked door containing extra supplies.
down and turn the candle holder to
open a secret passage. Head through and break the boards to get into the
When you arrive on the roof, it is
and talk to Savage - his daughter has
possible to snipe the patrolling security
bots on the ground below If you have the necessary fire-power Head down the stairs via the nearby door. Dispose of the two guards and take the lift to
been kidnapped and needs rescuing. Head back outside and then down thi
somewhat linear maze and then into
G R AV E YA R D : N Y C
meet up with NIcolette DuClare behind
ladder at the end.
Press the button next to the gate and
the club. You can go straight away or
the guard will let you in. Head left to go
you can explore the streets of Paris
locked safe. Head back to the guard's
building next to the gate, then hack the computer to reveal a hidden entrance to the generator. Destroy it. Get back in the chopper and head for Paris. PA R I S A N D T H E C ATA C O M B S Head down the service elevator in the
some more where there is plenty of fun to be had - like breaking and entering
the crypt behind before climbing the C AT H E D R A L : PA R I S When you emerge, jump onto the crates and smash the window to jump Into a
chance to retaliate. In this area you
although a guard will open this If he spots you. Go through the gate and up
w i t h t w o T N T c r a t e s o u t s i d e . Yo u c a n n o t
point you were dropped off and open the door Go up the ladder and then crawl through the gap In the fence before taking out the nearby guard. G
the slope. There are MJ12 guards on
returning here later. Head downstairs and into one of the side rooms to location the
around to the left of the building and
generator Press the button to
silenced weapon like your Stealth
deactivate it and then head into the
Pistoij and then use the ladder to din onto the roof and then jump over to the next building Drop through the hatch and
coffee shop across the street from the club. He'll tell you the killphrase for
the prowl and a security bot so watch your step. Head past the subway station and over the bridge to ttie Cathedral. If you like you can dive Into the water and swim there via the sewers to reduce the
risk of getting spotted. This place Is vast and there's plenty to explore, but we'll Go In, following the building
around and eventually hitting the north
the ramps down and grab the HAZMAT SUIT before going through the door into the toxic room. Go through the door in
east corner. Climb the trellis near the
the far-left corner Search the next area
slanted beam and head up to the next
for supplies and head towards the west passage. Keep heading down and then up the ladder if you want more supplies, you can raid the building to
level. Jump up onto the ledge and
Catacombs.
supply crates and head towards the left corner of the roof Jump onto the
follow it around to the next building Go
down the steps and through the first doorway, then continue down the stairs and through the next doorway. Proceed past the vault on the left and head up the next flight of stairs. Take a right and then examine the DATACUBE on the desk You can also hack a security
panel In this room.
C ATA C O M B S : PA R I S Go right at the bottom and head into the right passage. There are guards patrolling the area so tread cautiously Go through the room containing the pillars and straight
ahead you should see a little alcove. Go Into It and activate the brick switch to open a secret door to bunker number one. Talk to Chad
and he'll give you a key to the blast door which is opposite the secret
door you entered the bunker by. Look for the locked box, Inside
is a security login, and the follow the passageway, turning left whenever you can. You'll emerge in a room with four exits and a MJ12
troop patrolling. The room on the left contains two LOCKPiCKS and
if you go into the room straight ahead you can climb a ladder to a secret room. In this room, unlock the gate and a repair bot
will appear to shut off the electric field - giving you free access to more supplies. Back in the four-exit room, the room on
As there is a hostage at stake, the kej is to make little or no noise here. Talk
reach the second floor which contains a NANOKEY to the nearby gate,
If you use the fallen beam you can
just stick to the essentials here.
using a melee weapon and then go down the spiral staircase into the
RNIA GAS
to the vagrants near the flre and get
and cashing in from the ATlvl machines. If you told Jaime to stay at UNATCO earlier, you can find him at the
locked shed, up the stairs and through
the west. Go to the east building and locate the boarded-up door. Clear it
the second floor When you walk out, take out the nearby guard quietly so as not to alert his mates, then use heavy
slope to the chopper
duty firepower like grenades to take out the other pack before they get a
shops, raiding the arms dealer's house
secret room that contains extra credits.
the door on the right. Talk to the girl
and then go back out to left before heading down the left passage. Follow
just planted a bomb on the chopper. You just saved Jock's life.
Milnet Now, if you have a Hazmat suf head straight In, press the switch, double back to the other corner of th room where the elevator is, head up and then run up to the computer Once you're at the computer, lo^ in to upload Daedalus then go back
back to the maze. Go through the
Go upstairs and talk to the girl In the corner, she'll arrange for you to
and give him the Ambrosia, then examine the crypts to stock up with supplies (one contains a hidden passageway leading you back upstairs) and check one of the pictures for a
mechanic was an impostor who has
for you and tell you how to access
computer room and use the computer. Take the key from NIcolette then head back out of the house and around the
you there.
down into the monastery. Find Dowd
living mechanic and Jock will question your motives, but as it turns out, the
Head back down to the vault
and disable the security panel by the side of the stairs. The place
is heavily guarded by cameras and gun turrets, so you'd be well advised to sneak across to the far side and disable the second
security panel before plundering
When you're done, go back out the way you came in then turn left and head up the stairs. Go through the doorway on the right and disable the camera before checking the DATACUBE for a doorcode. Go through the door,
tum left and go downstairs, Gunther will appear to take care of you. He Is armed with a flame-thrower so a good tactic
to use when flghtlng him Is to jump Into the nearby fountain and continuously jump up and shoot him before dropping back in. This way he won't be able to
Ignite you with his flames of passion! Check the computer and select the option it presents you with. Your work here Is now done, so search the remainder of the Cathedral for numerous supplies before heading back
out to the subway station. Here you'll
should notice a heavily secured door access this for now but you'll be
grate in this room to obtain a NANOKEY, Head out of the room and up the hall, disable the security cameras and turn the turrets on the enemy before
heading out through the door at the end, Don't go out of the main doors yet, instead head through the other doors. You can either hack the security panel to disable the beams or go upstairs in
the previous room, smash the window and jump down, either way there'll be a couple of guards to take care of If you go into the flooded canteen
the NANOKEY, then head back to the
up the ramp. Take out the guard behli the building (all the time using a
quickly take out the MIB and his trou| Open the door to save Tiffany. Tell her to stay put and go back outside, klllln all the remaining guards and dogs an searching the other buildings before going back to fetch her and lead her safely to the chopper Mission accomplished.
t h e n t h e r e i s a n A U G M E N TAT I O N
CANISTER to pick up, but be sure to
disable the security panel to cut off the electricity first otherwise you'll fry in the water Go back out and open the door
When you're dropped off, watch out f( the prowling security bot and kill the lone guard, Search his body for a NANOKEY and then use it to open th<
to the small room to free the scientist
door on the centre pillar Go upstairs
and grab a few vital supplies then head
and turn left at the top, past the barracks and through several guards
back into the main building and
through the main doors outside. If you didn't snipe the security bots from the room at the start of the mission, then head towards the building without the radar dishes on the roof. Once inside,
until you get to the room above two scientists working on computers. Hop down and talk to the guard. He'll give
you some info and a picture.
Now go through the doorway to
go through the doors and turn around to push the buttons next to them these will open the bay doors and
t h e s o u t h a n d fi n d t h e v e r t i c a l
release the allied robots out into the
passage, past a guard to a room with two turrets up top. Dispose of the guard and head through the door on the right. Follow the catwalk to the
yard. Now go outside and watch as both sets of robots do battle!
When the enemy robots have
been destroyed, go into the building that does have the radar dishes on the roof and then head into through the maintenance tunnels. Drop down
through the hatch at the back and get ready to fight some nasty spider droids. You'll notice a generator on
your right as you make your way through the tunnel with some laser trip wires up ahead. You can opt to try and
passageway with all the ladders. Take the ladder down. Follow it down the
next building. Go into the centre pillar and pn the elevator switch to go down. Hack
the security panel on the left wall ani turn the turrets on the enemy Head
down the passage until you come to room and then talk to the female scientist to get the security login for
panel hanging down from the ceiling here. Use it to turn off the cameras a
vault over these wires, but if you hit
open the bay doors. Head upstairs ar
them, more spider droids will be
follow the passage until you find the
deployed and you'll have to press the top button on the generator to unlock
mini subs then hop Into the one that
the door up ahead. The best way Is to
maintenance drold.
isn't being worked on by the
PlayStation,^ 1
□E U 5
EX
OCEAN FLOOR Hack the security panel on the wall and [hen head up the two flights of stairs and into the room at the top. Read the
DATACUBE and then go up the next flight of stairs into the room above. Be careful of the gun turret and go through the door to the right There's another
gun turret in here so it may be best to take it out altogether as you'll need to approach the body on the ground and
the top floor, then climb the next ladder,
open the hatch and you'll be on the roof. Savage will talk to you, and give you an upgrade canister if you saved his daughter Now get In the chopper
the helipad and hack the panel or you can cross the facility to the hanger with the collapsed door and then head upstairs to get the entrance code from the soldier through the broken window.
Inside the tower, go upstairs and
and leave.
WEST COAST SILO Turn left, look up and snipe the guard In the tower, then take care of the two
use the security panel to open the blast doors then go through them. Head down the right passage and into the
t a k e t h e N A N O K E Y. T h e r o o m o n t h e l e f t
facility. Head around the fence and
building on the left. Turn right and open the panel to restore power, then go back down the other passage and take
contains vital supplies so make sure
towards that building with the windows.
the lift down. Press the button next to
Inside are three guards. You can try sniping through the windows or sneaking up to the door and tossing a gas grenade In. Once they have been disposed of, grab some stuff from the
the big security door and head through.
water then hack the keypad to enter
table and head upstairs. There's a
It's safe, run past it and talk to Everett.
through the next door. Read the
keypad on the central support beam.
/ou unlock the door and stock up before leaving Head back to the main hall and
unlock the door with your new found
key Go down the ladder and Into the DATACUBE on the desk and head through the door on the right, down more stairs and through another door Follow the recessed floor In the cavern
and take out the creatures that pop out Mow follow the hallway on the right then grab the NANOKEY and weapon
mod from the table before unlocking the next door and going through. There's nothing of any great value t)ehind any of the locked doors in this area apart from a couple of weapon mods, so If you're running low on ockplcks or explosives, don't waste them. Climb down the ladder and then
through the door at the far end. Here you can either bypass the security panel, use an EMP grenade, or
ockpick the grate on the right side. Head past the splder-bot towards the elevator The guy floating in the water j e h i n d i t h a s a n A U G M E N TAT I O N
3ANISTER, but the water is electrified, 50 be careful. Head up the elevator
Hack the panel to the right of the itaircase ahead to extend the bridge ;hen head down the stairs and across
:he bridge. Hack the computer in the lext room and then head all the way Dack to the cavern to meet
jp with Simons. After some conversation,
rou'll have to fight him, jut watch out when
rou finally nail him because he'll explode. Now go all the ivay back to the command module, vhich is where you irst came in. Get into
:he mini-sub and lead back to the
^ertilcal passageway with :he ladder that spans :hree floors. Head up to
guards to your left at the comer of the
Bypass it and you'll open a secret stairway to the attic with quite a few supplies inside. Search the rest of the
area thoroughly for supplies by using the catwalks that lead to the main
base, then go down to the main silo
doors and use the code to get in. Turn left and use the code again
AREA 51 BUNKER Head down and be careful of the
exploding generator on your right Once Turn around and go straight ahead, following It down until you see a security robot and a door Input the
code that Everett gave you and go in. Take note of the Infinite strength keypad. Head outside and keep following the passage to the next keypadded door and go through. On a t a b l e I s a D ATA C U B E w i t h t h e c o d e t o
to go through those doors. At the end are some security beams that can be
that infinite strength keypad, so head
taken out with an EMP grenade or by blasting/hacking the security panel.
following the passage until it opens Into
Head upstairs and then find the
console with the big 'ABORT button on. This will open the security panel to the left. Get In by hacking or with your
really big door lit by red lights, unlock It with your keyring and go through. If your brother's alive, he'll send you a message at this point, outlining
login and Initiate a new launch. Head
the possible outcomes. Activate the
back to the silo doors and go through the other pair of big doors labelled 'Missile Silo'. The next passage Is
elevator and kill the troops that come up, before going down on It Go ahead and turn left, then Tong will talk to you about his 'ending'. He'll give you an Image and open the door for you. Head
patrolled by MJ12 commandos and MiBs, so you can either run down with
all guns blazing or go through the grate on the floor that leads you to the bottom level linto water) and to an elevator Either way, you want to end up on level four Look over the railing and take out the technician tampering with the missile, then use the elevator to go up to level six. Use the button to open the hatch and then take the chopper to Area 51.
AREA 51 If you didn't kill the mechanic that planted the bomb in the
chopper then It's gonna blow \ at this point. Take out the ••I sniper In the tower behind the helipad and then follow
the ramps down to ground level and go to the building on the right. Here you can find a NANOKEY to the tower, as well
as a few supplies. Now you can either head back to the tower behind
CUFFHANGER There are three possible endings to Oeus Ex. Each one can be triggered by performing certain tasks in this final segment. By saving the game at the point we mention in the walkthrough, you can view each ending without having to play through the entire game again.
back and open It Now continue a big chamber and head up to the
■ Everett's Ending: Rebirth of the llluminati
For this ending you must activate the four blue reactors. They are grouped fairly close together and don't take much exploration to find. When you have activated all four, go back up to Page's chamber, through the door and Into the control room. Press the button on the console and you'll send him straight to hell.
in. There's a couple of ways Into the stairwell to your right Make a lot of noise and some troops will open It for you or you can lockpick the door
Failing that, head straight then to the right of the fence is a stairwell down. In the water below is a corpse that holds
the NANOKEY needed to open it Once you're In the stairwell, take
note of the Aquinas Hub door Keep heading upstairs and you'll find a c o n s o l e w i t h a D ATA C U B E o n . U s e t h e
code on the security panel behind you and unlock the door Now head back
downstairs and, once you're back at ground level, go right and follow the stairs down. Straight ahead is that door you just unlocked. Head through it and go up to the control room via the ladder on the right Talk to the
mechanic and he'll give you the code to the Aquinas hub. Backtrack to that door and punch in the code.
Follow the passage until you get to the room with the grays Inside and head through the door on the left. You'll eventually come to a room with a steps to your left and right, both leading to an
■ Tongas Ending: New Dark Age For this ending you'll need to go down to the area populated by creatures below Page's chamber and then head through the door at the back on the left. Work your way downwards and locate a room with a control panel marked 'Flush Systems'. Activate this panel and then go all the way back past the area where you talked to either Savage or your brother and up to the reactor lab (a room polluted by green radiation). Here you'll find two reactors with a button at the base of each. Press them both and then head upstairs to the control room Ihome to the mechanic that gave you the code to the Aquinas Hub). Press the three switches In sequence and watch the place go up In smoke,
elevator Go up to the third floor and
listen to Helios's message. Head back down to the second
level and to the stairs you came down earlier Then go back to the room with
the grays and go down the stairs and through the door on the left. Head down the passage and through the 'Sector 4' access door Go up the stairs and through the door and someone will
contact you - if you saved your brother, it'll be him, if not itli be Savage. When you're done listening, go into the cloning lab.
Head into the hallway between the two Denton Incubators and find the security panel near the window. Hack it
to turn off the environmental generators and open the door on the other side.
Head Into Page's chamber and dispose of the two gun turrets and save the
game because you'll now have to
1 decide which outcome you're going to ] play for □
■ Helios's Ending: Merging with the Helios Al Go to the area beneath Page's chamber populated by creatures and then go through the door at the back on the right. Do as Helios instructs, turning on the switches on either side of the room, and he'll give you the login to the computer Login and activate the special option. Now backtrack to where you spoke to Helios in the Aquinas Hub and your work is done.
MIRTUR FIGHTER < There's a stack of secrets in this sophisticated brawler that range from cunningly retro victory poses to bizarre booby prizes. Slip on those knuckle dusters for the full expos6.
Classic Victory Poses Use a created fighter to reach the Second Kyu level. Hold Punch + Kick + Guard during the replay after vjinnlng a match to do a classic victory pose from the very first Vlrtua Fighter game. You can also do another classic pose by reaching the Third Dan rank and holding Punch + Kick during the replay. But would you notice?
Item #2: Risu-san (brown squirrel on left shoulder] Get it by: Repeatedly getting hit by an opponent's evade attacks
Remove it by: Not getting hit by any evade attacks and winning a match
Item #2: Hyottoko Men (silly looking face mask) Get it by: Losing by 'ring out' for all rounds continuously over two matches Remove it by: Winning by 'ring out' U O N
PA I
Item #1: Mantisu Heddo (rather large, green
Item #1: Keroppi Men (huge green frog mask] Get it by: Losing ten matches in a row Remove it by: Winning two matches in a row
manfis mask)
Item #2: Panda-chan Men (huge panda mask) Get it by: Repeatedly getting hit by an opponent's
attacks for ten times the number of rounds and
Get it by: Getting hit by a ducking punch for ten times the number of rounds or more
Remove it by: Not getting hit by the opponent's winning the match
evade attacks
Enter the 'Game Option' menu, then press ai to
Remove it by: Not getting hit by any evade attacks and winning a match
cycle forviards or m to cycle backwards through the list of backgrounds for the main menu.
LAU
Alternate Main Menu Background
Alternate Costumes
Each character has two different appearances,
most of which are just two different sets of clothes. To see the alternate costume, hold IS; at the character selection screen and then press (g) to select the respective character in their alternate get-up.
Original Virtua Fighter Model Use any character to reach the First Dan rank, then when you select that fighter again, hold Punch + Kick until the fight begins. They will now appear for action looking exactly as they did in the very first Virtua Fighter game. Training Stage One In Versus Mode Use a created fighter to reach the Rrst Dan rank to unlock the flret training stage in Versus mode. Training Stage Two In Versus Mode Use a created fighter to reach the Fifth Dan rank to unlock the second training stage in Versus mode.
Item #2: Herumetto (Eiffel Tower helmet) Get it by: Losing ten matches in a row Remove it by: Winning two matches in a row
Item #1: Dai ganmen (huge face mask]
AOI
Get it by: Losing ten matches in a row Remove it by: Winning two matches In a row
and nose)
Item #2: Chuuka Donburi (big china bowl) Get it by: Repeatedly guarding the opponent's
Item #1: Nyaaago Nyanko (Cat mask with ears Get it by: Losing ten matches In a row Remove it by: Winning two matches in a row Item #2: Burikko-chan (ribbon with red spiral
paint on cheeks) Get it by: Getting continuously countered by
Unlock New Teams To unlock a few extra All-Star teams In Friendly
the opponent
mode, you must win the World Cup with teams fror
Remove it by: Not getting countered by the opponent during a match
different regions.
WOLF
Item #1: Paatii Guzzu (party hat with funny nose spectacles) Get it by: Repeatedly getting side-thrown and
All-Europe All-America
or more and winning
Item #1: Buu-chan Heddo (huge pig head mask) Get it by: Losing ten matches in a row Remove it by: Winning two matches in a row
Item #2: Dandi Dandi (Semi-transparent old man mask)
ears and trunk)
losing the match Remove it by: Escaping from catches two times
Get it by: Using ten matches in a row Remove it by: Winning two matches in a row
Item #2: Zou-san Heddc (elephant mask with Get it by: Getting repeatedly hit by the opponent's attacks and losing Remove it by: Not getting hit by the opponent's attacks for ten times the number of rounds and
winning the match
Get it by: Losing ten matches in a row Remove it by: Winning two matches in a row
VA N E S S A
Dural's Stage In Versus Mode Use a created fighter to reach the Emperor or Great Emperor rank to unlock Dural's hangar stage in Versus mode
Item #2: Sukin Heddo (bald head)
Get it by: Having your opponent escape your
Fight As Dural
Item #1: Pappaka o-uma (horse head hat) Get it by: Losing ten matches in a row Remove it by: Winning two matches in a row Item #2: Satsuriku no Masuku (goalie mask) Get it by: Getting repeatedly hit by the opponent's attacks for 15 times the number
Defeat Dural in Kumite mode to unlock her as a
KAGE
of rounds
playable character in Versus mode.
Item #1: Risu-san (brown squirrel on your right shoulder) Get it by: Losing five matches In a row Remove it by: Winning two matches in a row
Remove it by: Not getting hit by the opponent's attacks for 15 times the number of rounds and
Get 100 consecutive wins in Kumite mode and
your character will be awarded a special item. Ttie item varies depending on which fighter you use. Disgrace Items To get a disgrace item, your character has to be third Dan or above. You can obtain and remove
the disgrace items in Versus mode. Here are those disgrace items in fijil: AKIRA
Item #1: Usagi-san (blue rabbit on left shoulder) Get it by: Losing ten matches in a row Remove it by: W/inning three matches in a row
....Any South American tear Any African tear
All-Africa
LMA
MANAGER
2002
To become an instant 'Fergie' amongst your
stressed-out peers, simply enter the following
Cheat..
...Code MINTED
More money Auto-select tactics
NO BRAINER
90 percent skill -
AWESOME HYPERACTIVE
Run faster
...RUN OF FORM
Win every game
FA N TA S Y
Buy any player Fast stadium construction...
....QUICK DRY ....HEAUNG HANDS
Quick heating
MUST BE BUND
Blind referee
SUN BURN
Always sunny
winning the match SARAH
Item #2: Usagi-san (blue rabbit on your right shoulder) Get it by: Failing to successfully recover from 15
Item #1: Bikkuri Kao Megane (big eyed spectacles) Get it by: Losing ten matches
consecutive throws
in a row
Remove it by: Successfully recovering from
Remove it by: Winning
throws for two times the number of rounds and
two matches in a row
MR MOSKEETO
Slurp more blood out of this bizarre Japanese import by unlocking a few extra suckers!
winning the match
TVvo Extra Mosquitos The following two codes unlock a couple of extra mosquitos that can be selected under the 'Colour* option. Enter the codes quickly on the main option screen (from which you select the 'colour' option). If they have worked you'll hear a yell.
JACKY
Special Items
...Any European tear
cheat codes as names for the desired effect.
catches six times or more
Remove it by: Performing five catches (two must count) and winning
„„...Win A
H i d d e n Te a m LEI
Item #1: Sukaru Masuku (skull mask)
Keep A Winning Streak In Kumite Mode if you have a good winning streak going in Kumite mode and you are about to lose, pause the game and return to the main menu. The game will save automatically and when you return, you will still have your winning streak and no losses.
teams? Do note, however, that you can't enter them into the World Cup.
Remove it by: Connecting with at least 50 percent of your attacks and winning
JEFFRY
Complete the trial events in Training mode with a created fighter and a small trophy Icon will be displayed over your character's health bar
To milk a little extra longevity out of this official footy cash cow, why not try unlocking a few ext
attacks or losing during avoid
Training Stage Three in Versus Mode Use a created fighter to reach the Monarch rank to unlock the third training stage in Versus mode.
D-aining Trophy
2 0 0 2 H FA W O R L D C U P
item #1: Dokkiri Hana Megane (big nose and mustache spectacles) Get it by: Losing ten matches in a row Remove it by: Winning two matches in a row Item #2: Beibli Babuu (baby cap and dummy) Get it by: Losing by 'ring out' for all rounds continuously over two matches Remove it by: Winning by 'ring out'
Doctor Mosquito - (hold ob) t,
SHUN
Hidden
Kem #1: Chuuka Fu-Ku Musume (huge Chinese girl face mask)
To unlock a hidden two-player mini-game called
CD, CB, CD
Papa Mosquito - (hold ml t. CD, CS, CD Game
Reckless Cyclist, go to the main title screen and then rotate the right analogue stick 30 times. You will then be warped straight to the hidden game.
Get it by: Losing ten matches in a row Remove it by: Winning two matches in a row
TIGER LUDDDB PER TDUR E002 Hidden Golfers
Hidden Golfer Lee Janzen..
through the course.
To unlock golfers without earning them, enter the Password screen (in the Options menu] and enter the following codes:
Justin Leonard
Master Code
Hidden
Solita Lopez Colin Montgomery...
At the Password screen |in the Options menu) enter ALLORNOTHIN as a code to unlock everything - including all golfers and courses.
Super Tiger Woods...
Become an instant king of the swingers and improve your ongreen handicap by allowing our caddy of codes to ease you
Golfer
2TREPUS01S
Cedric Andrews
...._....JSWERDNA120 U Y B E 1 P PA 1 6 0
Unlock All Courses
Stuart Appleby Notah Begay III
At the Password screen (In the Options menu) enter GIVEITUP as a
Brad Faxon
code to unlock all of the hidden courses.
Jim Furyk
Kellle Newman
Jesper Parnevlk
...Cod< INEZNAJllV ....RDRAN0AEL13( GZEPOLIOI EYTNOM09I SNAMWEN17; 0KIVENRAP021
D YA G E B 0 4 E
M o a Ta ' a Va t u
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,34 PlayStation.?
Closing date: 11/07/2002
ALWAYS READ THE SMALL PRINT If your'e reading this, youv' e just bought an Issue of Official PtayStation 2
c£j_^ayStatjon^ PlayStaUpn^
Magazine. YouVe no doubt checked out the cover game, you've l | perused the reve i ws to see what you shoud l spend your cash on
PlayStation 2
trough spyto^awl,., new games h«
announced and your'e possibly thinking about entering that
codenI Had rCo.,htateslt ^uopenupalhlteskaet"r^i T6nyHawks' 3orsomethn i g.Howeverbeforeyoudoal
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that,youreprobabyl gon igtofireupyourps2andgvie
featurernt featurespa l yabe l demoscovermounted ofthebestnewgamesforPDVD S2. PlayStation,^ PlayStation.2
SsletTra We ran the demo of MetalGear Sod il 2 sxi weeks beforethepmewasree l ased!Wedd i thesamewth i theMedal Of Honon Fronn til e and GranTtriswo 3 demos. If your'e a new
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MASSIVE E3 REPORT lf^H>El
This month: FFXs date dilemma, Virgin blunders and Private Fitz in uniform.,
E ^ r a l
Got something you want to get off your chestf Then cough upandwina prize! The author of every letter printed this Issue gets a copy of Medal Of Honor: FronSlne and the Star Litter also receives this otignal WWII soldier's uniform, as modelled by FItz belovi. Send your letters to the Editor c/o Postal, Official PlayStation 2 Magazine, Future Publishing 30 Monmouttr Street, Bath BAl 2BW. Email us at our new Postal emali address PS2postal®futtipenetco.uk or alternatively text us your stteam-of-consciousness rants and rambllngs on the new number of 86188. Each message MUST begn with the letters 0PS2_, and each text will cost 25p.
STAR L£TT1R; REALITY BITES When I look thnaugh your magazine I often see games that boast
unparalleled realism of graphics and artificial intelligence. My
PAYING THE PRICE
Sean, Sean, Sean. You raise many of the
Why should we, Joe Public, have to pay an
same points as a letter featured back in
extra 50 pence of our hard-earned cash
OPS2#20, substituting the word Xbox with
on a magazine which has increased In
the word Gamecube To settle this debate
price without any prior warning? i know
once and for all, when a PS2 game
you have probably received countless numbers of emails and letters
appears on another format, it has not
concerning this subject this month, but I feel that at least one of them should be
you cite, the games are appearing on
'gone' anywhere. In ail of the examples Gamecube months after their PS2 release.
problem is that I actually find that realism defeats the purpose
published and the voice of the public heard. Tell us why
of computer games.
Steven Snape, via email
Reaiism doesnt necessarily mal
PS2 Is by far the biggest format out there and will tailor their games' development
Sony if the price rise seemed sudden. The
accordingly Only once the PS2 version is finished will they turn to the other gaming
we are promised more and more realistic
games. Look at the collision damage in GT3 [Eh? Which GT have you been playing? - Ed], Yeah, It iooks good, but when I'm driving along in my F1 car I will occasionally screw up and smack Into the ban-lers (only occasionally mind). The car then
bounces off and I cany on. Ttiat's not at aii realistic, but i don't want to get through most of an
endurance race oniy to make a mistake and trash my car right at the last moment.
in first-person shooters, your character doesn't die after one or two shots; they can take quite a few. But
reason for it is quite simple - the
Similarly our sister mag 0PM has
platforms often farming them out to smaller codeshaps while the original developers get on with the important business of creating the next PS2 smash. Look at the games you mention Burnout (reviewed waoaaay back in Issue 131 has only just appeared on Gamecube. Now, wouldn't you rather play the sequel
never increased in price since
on PS2? Weil, you will be soon
issue one. Sadly we had no choice but to raise the cover
Consoles will always have their exclusive games, and Nintendo will always
price Compare this Issue to the
produce quality software for Its own machines But PS2 has the best exclusive
increasing cost of manufacturing and distributing the magazine and DVD have gradually and reluctantly forced up our prices 0PS2 has been £4.99 since It launched in the autumn of 2000
and has never increased In price.
first - pricey DVD-ROM not the CD of old, better video quality, more playable demos full DVD
cose... We hope that you all feel this Justifies your outlay
people dont complain about that, do they? Realistic FPS
games wouidnt be fair or fun to play If you died straight away People would just give up after a few goes. I dont have a problem with selective realism - good looks and realistic car handling are fine. However we should not be trying to replicate real life, because real life Is not always
fun. Computer games are a form of escapism, a way to get away from It all. A game should be challenging, it should be substantial, it should be good looking and, above all, It should be fun to play Whether It looks 'real' or not Is Just not that Important to me. Jonathan Green, via email
We agree. The quest for ultimate realism in games is a red
Gamecube magazine recently and as I was flicking through It, i became worried when I saw
games such as Star Wars Rogue Leader and WWF Wrestlemania, to
name just a few. A console is only as good as Its games but it seems the Gamecube has plenty of decent ones. I quickly reminded myself of the likes of FFX
Ratchet And Clank: exclusive to PS2.
and Pro Evolution Soccer on PS2. But as I
Why should a game score more overall points if it's original? There are virtually no
read further; i began to panic when I saw mentioned that Square's classic adventure
army uniform has nothing whatsoever to do with the subject of Jonathan's letter When EA kindly offered us a box of Medal
Of Honor games to give away to the author of every letter printed this month, they generously decided to throw in an authentic, as-wom-ln-the-trenches World War II soldier's
unifanv for the Star Letter winner Although it may be difficult to prove that said threads are genuinely 60 years old, Fitz assured us that they definitely smelt like they'd been In a war And he'd know. So, Jonathan, look forward to a historically significant - if slightly minging - package arriving at your house very soon Just goes to show where putting pen to paper in an eloquent and thought-provoking manner can get you God help us if there's another war.
36 PlayStation,?
your enjoyment of the PS2 game?
CUBE CONCERNS
experience in some ways, there are other elements of real life
That said, you could always just play the Arcade mode... Just In case you were wondering, dressing Fitz in historic
software llne-up of them all. Sean, does the GBA version of Tekken really harm
My younger brother bought a
herring. While we do demand our games to reflect our life - generally the boring bits - that we'd rather forget about
Developers and publishers know that
SEQUEL RIGHTS
series would finally retum to planet
original concepts left to discover for softwarB houses, and those that are
Nintendo, as would the iSS series. Could It
reaching the market tend to be rather foul.
be true that developers are abandoning the PS2 and heading to Gamecube? The 1^2 still has TimeSp/itters 2 right?
Some mags - fortunately, not yours -
Wrong Rocky? Nope. SSX Tricky? That's gone too. Agent Under Fire? Sorry. Burnout
game. Most sequels are better than their
even print an 'original idea' score, which
can deter a buyer from buying a great
the rest have all gone to Gamecube where
predecessors. The Ideas arent always original, but so what? It's like saying that a great rock band isn't any good because it
they will be given a boost In graphics and gamepiay, then bought by the public all
every other band uses.
RedCard, Tony Hawk's 3, NBA Street and
over again. If you ask me, we're aii screwed.
uses the same guitars and dmms that
in my opinion, originality is a rating factor that shouldn't exist and I hope it's
Please, please prove to me that the PS2
not one that your mag would ever
is not finished.
consider using
Sean Harte, Eire
Ray Lyies, East tx)ndon
PlayStatiODvS
Medal Of Hanoi Frontline is out now from E
Games, priced at £39.99 RRP
M|BC j TW»ilAHENTO i NALLTXTPEOPLE!The number to send your text message
jE|pym#Sej to has this changed. From now on, text all your messages about PS2 an magazine to 86188. You MUST begin the message with 0PS2
and then leave a space before tapping out your words of wisdom si that they reach us. With OPSZs shiny new text service you'll soon be able to;
We will always need games that break the mould, but for every true original, there's a
□ WIN STUFF! Enter competitions to win great prizes
heap of bold but flawed concepts out there Many of the best games on PS2 are
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sequels, but this doesnt mean they lack
* The cost of sending your message to us will be 25p per text, cheaper than a first-ctos
Innovation. Usually, a successful game will utilise an existing tried-and-tested
stamp and quicker than wrinkly old snail mail. If you wish to stop receiving PS2 information, just text OPS2 STOP to the number above.
concept but will add all manner of fresh touches to advance the form and keep us thrilled. We don't single out originality as a
scoring criteria, but If a game really doesn't do anything new, we'll advise you to stick with the games you already own and keep your cosh in your pocket
Ah, they dont make 'em like they used to.
TV OLD ^MES
Aftr cscking svself itchng Ring 2 on TV tiie
GTA: MIAMI NEED TO CAP SOHE HQS BABY-J^elaxer
othr nite - no isav 9« I plaving Project Zero!
London _ Kournakova in Saash Court. All ie
^father!!! _ Beckham Soccer: Like the msn
sant to knoB is do thev bounce? _ SYPHON
himself/ It looks beautiful but lacks depth _
FILTER ON THE PS2? AND IS DRESSING IN FULL
P S 2 H ^ D D R I V E ? I F I WA N T E D A H A R D D R I V E I ' D
ARMY CAHO'S WHILE PLAYING MEDAL OF HONOR
HAVE mmi A PC - The Postasn, Scouseland _
USUAL? Gaz/ Essex _ Try •icrowving your xfao:
I hope Sveri's garne features a special mode
■i t ^ P r o j e c t G o t h a s i n s i d e ! i t i ^ l o c k s a l l
where you get to Juggle fortunes of our
the extra's/ Evil So _ DNSTY WRRS III ROCKS!
FINAL FANTASY TRAVESTY
Back in the days when Teenage Mutant
national team luhile simultaneouslv seducing
I DONT CARE WOT U ALL THINK,„ _ IWY DOES MAX
I was shocked to find that in the Final
Hero Turtles was in its prime, there used to be a TV programme calied
C-list celebs _ SOCOM lcKrf
PAYNE ALWAYS LOOK LIKE HE NEEDS A S"ZT? _ I
waiting for BT to get tt^ir asses in gear is
WENT TO SCHOOL A GUY CALLED TONY HAWK BUT HE
GamesMaster (the one with the old man
going to be a nightasre! _ CAN'T WAIT FOR
WAS RUBBISH AT BOARDING AND HAD GINGER HAIR
Fantasy X review you marked the game down for its iinearity. Linearity is not really a bad thing - aimost all racing games are
who answered gaming questions). Now, as
linear! Also, the sound should have got a 10 because, judging by the demo, it has
I scan the TV guide, there is not one
aimost the best soundtrack ever and it's
prime-time games programme. Do TV companies not realise just how big the
the first Final Fantasy so far to have
industry is? Perhaps if a weil-respected
proper character voices. Why didn't FFX
mag like yourself gave the BBC a push, then maybe we would have a decent
get the 10 it so rightly deserves? Anon, via emaii
telephone your local game shop the week
concluded that the game had been moved fonward. So on 1 May i talked my
game will be an'iving on time.
before stated release to see if your chosen
mum Into letting me oft school so i could
games programme to watch on TV again. Richard Thorp, via emaii
Seeing as you're writing before the release of the game, we have to assume you're
Many have tried, but the fact Is that
making your mind up before actually
playing the thing. And if you had already
nobody has yet produced a games TV programme that's more captivating than
decided that Fi^ was going to be the best
actually switching on your PS2. And given
thing ever, why did you need to read our
you can find all the latest games news, reviews and early footage here at 0PS2, who really needs TV? Exactly
review? Unless you're from the future...
31 May? This was all very confusing and i
be one of the first to get the game, but guess what? it isnt out until 31 May! i put my trust in your mag but this really got me mad. it's not that difficult to get the correct dates for your readers, or Is it?
back covers of OPS2#019 and #020, which features a Virgin Megastores
Lee Westerman, via emaii
written next to the Metal Gear Solid 2
advertisement. Look at the iittie paragraph
game box - it talks about Fox-Hound, Big, big apologies for our FFX release date
Alaska and the nuclear weapons disposal,
mix-up - a simple typographical error where the '3' somehow got lopped off.
which, if I'm not going mad, are all features of the original Metal Gear, and not Its F^2 sequel. What's going on?
However this tale does bring up the
MAY MANIA
VIRGIN TERRITORY I'd just like to draw your attention to the
thorny subject of release dates. 0PS2's release dates are 99% spot on at the time
Sammi IVIarwan, Bristol
When buying my iviay copy of 0PS2, i was very excited to find that it contained a review and playable demo of the much
of going to press la good month before
See, everyone makes mistakes.
you read the magi, but often publishers
awaited Final Fantasy X. After playing the demo and reading though the review I
will alter release dates at short notice.
To be eligible for a prize, remember to
Because we con only provide a monthly
include your full name and address.
tumed back to see when FFX was coming out. 1 May? i thought the release date was
update (at the momenti, the only surefire way to avoid being left in the lurch is to
0PS2 reserves the right to edit letters
for clarity and style.
Want to get your hands on the issues people are discussing in Postal? Come raid our warehouse for issues you've missed. Ail issues feature playable demo discs.
EIGHTIEN: World exclusive review
and demo of Herdy Gerdy. Plus a jafn-packed DVD including HalfUfe, Maximo, Ico and Deus Ex.
NINETEEN: Huge exclusive PAL
reviewf for Virtua Hghter 4. Great playable demos of Ico, Mike Tyson and Vampfre Night on the DVD.
TWENTY: First review and playable demo of FFX On the DVD: Moto GP,
TWENTY ONE: Exclusive UK Sp/dey review, Tekhen 4, Deux Ex tips, plus
Rally Championship and more. Plus Hideo KoJIma talks MGS films.
nine playable demos including MOH: Frontline and RedCard.
To order back issues of 0PS2, write to Official PlayStation 2 Back Issues, Future Publishing, Cary Court Somerton, Somerset TAll SIB, or call 01458 271184. Back issues are priced £5.99 (UK|, £6.99 Europe) and £7.99 (Rest of the World). Supplies limited.
PlayStation.E 1
□
e
0PS2's Dr Paul Fitzpatrick clears your gullet with a Heimlich manoeuvre of game knowledge. 1. Please could you send me details of the NTSC converter box you mentioned in the issue #018 of your magazine?
out the co-operative play option in the
1. My PS2 refuses to read my old PSone
Master League mode of the otherwise
they don't work A message comes on
Memory Cards no matter how hard i push
screen saying please insert a PS2 format
them in. I've tried standing my PS2
disc. What's up?
John Collins, via email
excellent Pro Evolution Soccer We understand that there is a certain button
Lisa, via email
1. kVe got ours from
combination that allows you to access conttDiler two within the Master tjeague
vertically, resetting my console several times but it Just Ignores them, i've tried
www.lektropacks.co.uk for £39.99. It's not
the only option so you may want to
them on my mate's PS2 and they work
1. Well, Cyprus is a PAL region so we've
game itself Is this true? BIG, Muzza and Mr P, via email
fine Please help. Daniel Hale, via email
got to ask, is It possible you bought
1. We've done some reseorth into this
1. Desp/te covering this topic a while
and come to the conclusion that there is
bock, we've had a considerable number of new emails and letters very much like
them unless you get It 'chipped'. And that's not something we would recommend even If the games were a
Daniel's in recent weeks. There are a few
bargain Sorry.
search around a bit on the Internet
before you buy 1. In Quake III it's possible to unlock the
bootlegged games for a bargain price? If so, your PS2 Isnt going to be able to play
Reaper and his mistress w/hen you
no cheat to make the Master League work as a two-player co-operative option.
complete the game and beat them on the
There's a lot of supposition around but no
bonus level they appear in. When I play that level, after winning they are thetB, but
definitive fix-all code. Sorry guys. On the
when I turn my PS2 off and reload it
oversight will be rectified for Winning
they've gone. Any ideas as to what the
problem may be, or do you Just have to complete the Reaper ievei every time? Christopher Winspear via email
reasons why PSone Memory Cards may not work when plugged into the PS2 Sony cannot guarantee that third-party lie, not official Sonyl Memory Cards wiil function
do and what additional equipment would I
Eleven 6 joto Pro Evolution Soccer 2).
faultlessly If the third-parly manufacturer has deviated from the official design for
need? I've tried reading the manual, but it must be my age as i couldn't make head
1. Can you tell me if there's going to be
any reason, that may be the cause of your problems. Secondly a number of games
nor tall of it
another music generator game coming out in the UK?
autoload game data early Into the boot-
Fred Nigglet, via email
up sequence If you remove the Memory Card for any reason during this time you
1. Assuming your digital camera has a
in the multlplayer levels. Could that be
1. Turn to page 28 for a preview of eJay
why you can't find them in one-player?
and rejoice You may also be interested to
do risk corrupting the data stored on It. In the vast majority of cases, PS2's
lead to connect it to your PS2. However: that's not going to be any use to you without software or a game that allows you to Import photographs. Eventually the Hard Disc Drive/Network Adaptor will give
1. Completing the Reaper level will unlock
plus side. It looks very likely that this
the two characters for future play but only
know that there is a sequel to MTV Music
1. i've read that World Of Outlaws: Sprint
Generator being developed right now.
backwards compatibility works just fine, but unfortunately it's not perfect
Cars is being released in the US and in
Keep scanning the pages of Spy for details in the months to come...
1.1 have heard of software that will
Australia, but it seems to have
1. Is it possible to plug a digital camera into the PS2? if so, what would I have to
Anon
USB port all you need Is a USB-to-USB
developers more inspiration to make use of this connectivity but for; now only a handful of Japanese-only titles have made
disappeared from UK release schedules. Do you l
1. In Metal Gear Solid 2, is it possible to
UK release ?
get a stealth suit like the one that was
Steven, via email
available in the original game? I've looked
Where can I find it? 2. i am having trouble finding ail the files in Resident Evil Code: Vemnica X. Could
1. For now it seems, the spectacle of
all over the internet but I can't seem to find any Information.
you print the locations? 3.1 know that Frontier Developments is
overpowered buggies with downforce-
Percy Johnson. Ljeicester
working on Elite 4. Please tell me that the
all his DVDs in black and white - that it
piatfonm is PS2!
was a problem with his TV not being NTSC
Dan Larsen, Denmark
compatible. Not necessarily I had the same problem, but 1 knew my TV was
eliminate the DVD lip-syncing problems.
boosting wings bolted to their roofs,
any use of this function at all. 1. In OPS2#018 you told the guy who'd
bought DVD Region X - but was viewing
bombing around oval dirt trucks, is to
1. To unlock the stealth suit in the Tanker
remain a gaming feature only in Oz and
section you need to collect 50 percent of
the USA If that changes, however: you'll be
the available dog tags (that's 781 To unlock It in the Big Shell section you'll need to get the same percentage, but this time that amounts to 121 dog tags. Hope
1. if your PS2 Is a recent model the
NTSC compatible as i played all my
problem shouldn't be there at all. If not. It appears the updated DVD driver software
Dteamcast games in the 60Hz mode Included in nearly all of them (why can't
that comes with the official Sony DVD
that helps.
Sony manage a similar feat?|. Anyway this
remote eliminates lip-sync problems once
problem is a lot cheaper to solve than
POSTAL SURGERY DROP IN
and for all. Shouldn't Sony make that software available free to anyone with an
splashing out on a new TV. What this bloke needs to do Is replace his current
A juicy rare steak applied to your gaming black eyes.
older PS2? We think so.
cable connecting his PlayStation 2 to the
2. We already have, Dan. Sadly we dont
TV with a proper SCART cable that has a
have the space to print the Information
switch on it so you can flick between PAL
again on this page but you can find a full
display requirements and NTSC ones. It'll improve game quality as well. Lucifer Stark via email
the very first to know.
1. We are all getting extremely frustrated with Konami over its blunder at leaving
' *" ' Right, who's first? Welcome Nathan Jarvis, who ■ wants to know if Rno/fontosyX/will be a stand ■ alone game at all. No. RFX; wiil be a puteiy online regular
format Next up is Marc Davies from Plymouth who . wants to know how you coax those fearless guards in
. ^ MGS2 into giving you their dog tags. If a quick shot in a limb doesnt make up their mind, nobody stays - fearless when you point a grenade launcher at them.
Mr All ^ves Lennox Lewis a history just watch as they cough up. tjstly we have lesson
he'll
never
forget. „i,^ ■ i, u Christina McCormack who has a small amount of
money burning a hole in her pocket and has a dilemma. Which boxing game to getKnockout Kings 2002 or Mike Tyson Heavyweight Boxing? Well, Christina, if you want a more arcade experience then 'iron' Mike's your man. However for sheer number of pro boxers available our money is on KK2002 That's your lot See you next month...
38 Play5tation.E
Resident Evil Code; Veronica X
walkthrough In OPS2#027 3. We can't confirm that the fourth game in the much loved Elite series will
1. Thanks for that We always appreciate It
definitely come to PS2 because Frontier Developments hasnt decided themselves
when readers write In with Information
yet. However; the PS2 is in Its list of 'probable' platform destinations, and we'd
Send all your game and technical
be very surprised if It didnt come our way
Magazine, Future Publishing, 30
1. I'm Just back from Cyprus where I
Monmouth Street, Bath BAl 2BW. Or email [email protected],
purchased a few PS2 games. To my horror
marWng it 'Surgery. Get writing now!
queries to; Surgery, Official PlayStation 2
6ETA MATE IRATE! CALL THIS NUMBER 09051001910 youCHOOSETHEWN I D-UP! ■
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HifiniSL^Sw^ote we' vePS2 played it, avai argued about and wel pl^ed some more. definitive verdicts on the 272 games lable nght now?It Then comeItto me Shortl ist Want the 0PS2 AWARDS
4X4 EVOLUnON
tlie swine, OPS?s reviews incorporate a colour-coded ratings system.
Flash but slack off-road 4x4 racer. Fails to make a lasting impression.
To filter out the pearls from
PlayStation;^
GOLD
Only awarded to
§leamfull es th 10/10. at score
PlayStatign^g
(Take 2/Temiinal Reality)
Another poorly realised shooter Reviewed OPS2K07/Overall 03
7 BLADES
(Konami/KCEJ)
AT L A N T I S I I I : THE NEW WORLD
Ninja-styled adventure with
(Cryo/Cryo)
'healthy" chopsocky gameplay.
Reviewed OFS2#20/Overall 02
18 WHEEL£R
AT V O F F R O A D
(Acclaim/Sega/ Acclatm Cheltenham)
(SCEE/Ralnbow Studios)
Brash, chunky and colourful truck
Reviewed Ops2#10/0verall 06
racer Lacks a little substance. Reviewed OPS2#l4/OveraH 06
2002 HFA WORLD CUP (EA Sports/EA Canada) The latest offering in the endless line of RFA footy games.
Reviewed OPS2#17/OveraH 07
B A L D U R ' S G AT E ; DARK ALUANCE
; Awarded to titles that score 8/10.
10 PlayStatlon E
worth a look for sport sim fans. Reviewed 0ps2#20/0verall 07
ALONE IN THE DARK: THE NEW NIGHTMARE (Infogrames/Darkworks) Scary survival horror game, but
fails to frighten in this comeback. Reviewed OPS2#13/Overall 06
W^trix^!O*' (SCi/Zed TWo)
A well-realised update of the N64 puzzler Wetrlx. Reviewed OPS2#01/0verall 07
Reviewed 0ps2#07/0verall 08
CRICKET 2002
(EA Sports/EA Sports)
The best leather-on-willow sim on any console, ever Reviewed OPS2#15/Ovcr,iti 08
Dismal racer. Falls to evoke any emotion at all. Reviewed 0ps2#05/0verall 04
DROPSHIP: UNITED PEACE FORCE
(SCEE/Studio Camden) Impressive combat sim that rewards commitment with paced and varied gameplay
DARK SUMMIT
(THQ/Radlcal Entertainment)
Reviewed OPS2#16/Overal! 08
(SCEE/Level 5)
Snowboarding with an alienriddled story. Bizarre. Reviewed OF»S2#l9/OveraH 05
B AT M A N V E N G E A N C E
rails' to provide a real challenge.
Orthodox but impressive, BI^X Sim with an array of tricks.
Reviewed OPS2#20/Overall 06
(SCEE/Tecmo) A blistering beat-'em-up.
(Virgin/Hudsonsoft)
DEUS EX
Fur Fighters meets WWF. A lot
(Eidos/lon Storni)
of fur, but quite not enough bite.
A triumphant multi-genre fusion
Reviewed OPS2#09/Overall 06
that breeds new FPS intelligence. Reviewed
OPS2#20/
Od
■B U R N O U T
(Capcom Eurosoft/Capcom) Superb 2D beat-'em-up from the house that knows its combat. Endless two-player fun. Reviewed OPS2#15/Overall 08
D E V I L M AY C R Y
(Capcom Eurosoft/ Capcom) Melding rip-roaring battling with lush surroundings and a superb
(Midway/Midway) Arcade racer with crazy physics and high-speed hard shouldering Reviewed 0ps2#10/0verall 06
CASPER: SPIRIT DIMENSIONS
(TDK/Lucky Chicken)
Half-decent cartoon licence. Reviewed 0ps2#20/0verall 04
ARCTIC THUNDER
(Virgin Interactwe/ Hudsonsoft)
Gene wari^are and confusing puzzles in this manga adventure. Reviewed OPS2#14/Overall 06
DONALD DUCK:
QUACK ATTACK (Ubi Soft/Disney Interacth/e) Rrst generation platformer
Reviewed OPS2#04/Overall 04
EOE: EVE OF E x n N c n o N
(Eidos/YUke's)
Puzzles, action, adventure and even platfomiing All good ideas but they just don't gel. Reviewed OPS2#20/Overall OS
(Konami/KCEJ East) Reviewed OPS2#10/Overall 07
, ESCAPE FROM
' MONKEY ISLAND
(Konami/KCEO) Graphically impressive athletics sim marred only by iffy Ai. Reviewed 0ps2#01/0verall 06
ESPN INTERNATIONAL
ANCIENTS' GATES (SCEE/Surreal Software)
mech shooter Reviewed 0ps2#04/0veratl 07
Innovative helicopter adventure.
Dullsville helicopter game. Reviewed OPS2#09/Overall 02
A daunting but ultimately rewarding WWII strategy game. Huge levels and bonus missions.
I3DO/3DO) On-rails shooter starring those
CONFUCT ZONE
(Ubi Soft/MASA)
little plastic men.
Solid, functional RIB. Doesn't do much you haven't seen before.
Reviewed 0ps2#08/0verall 01
Reviewed 0p$2#20/0verali 06
There are other hockey sims on
the market with better gameplay that put this in the sin bin. Reviewed OPS2#05/Overall 06
Fl
2001
(EA Sports/EA Sports) Another solid Formula One title. Reviewed OPS2#13/Overall 07
Fl CHAMPIONSHIP SEASON 2000
(EA Sports/EA/ Visual Sciences) Too easy for hardcore Fl fans. Reviewed OPS2#03/Overal! 06
Fl RACING CHAMPIONSHIP
(Video System/Ubl Soft)
Good attention to detail but a lot less fun than its competitors.
Reviewed 0ps2#01/0verall 07
H FA 2 0 0 1
(EA Sports/
EA Sports Canada) Great graphics, but Second Division gameplay Reviewed OPS2#02/Overall 06
ESPN NBA 2NIGHT
(Konami/KCEO)
Hardcore gameplay makes this
one for basketball heads only
A goal down to Pro Evolution. Reviewed OPS2#14/Overall 07
R N A L FA N TA S Y X
(SCEE/Square) By far the best-looking RPG on
PS2. It's Challenging it's captivating and it's huge.
Reviewed OPS2#20/OvpraH 08
t : : lFO ON RE M2U0L0A1
(SCEE/Studio Liverpool)
The best Fl game to reach PS2.
Load It up and feel the speed.
Reviewed 0ps2#03/0verall 02
Reviewed 0ps2#05/0veral( 06
Reviewed OPS2#07/OveraH 08
DRAGON'S L A I R I I : T I M E WA R P (Digital leisure/ Cinematronics) Painfully dull arcade sequel.
ESPN X GAMES S K AT E B O A R D I N G
FRANK HERBERFS DUNE
Reviewed OPS2#03/Overall 01
Reviewed OPS2#l3/Overall 05
Reviewed OPS2#21/Ovorall 08
ARMY MEN: GREEN ROGUE
(Konami/KCEO)
DRAGON'S LAIR
Retro adventure. Should have stayed stuck on the Laser Disc.
.EXTREME-G 3
^ (Acclaim/Acclaim) A neon beast of a future bike
(EA Sports/ EA Sports Canada)
CriY CRISIS
(3DO/3DO)
Reviewed OP$2#08/Overall 07
F I FA 2 0 0 2
(Ubi Soft/From Software) Infinitely-tweakable first-person
(Digital Leisure/ Cinematronics)
A//en-inspired survival horrar-fest.
(Konami/KCEO)
E S P N N AT I O N A L HOCKEY NIGHT
(Eidos/Pyro)
(SCEE/Deep Space)
WINTER SPORTS
DRAKEN: THE
COMMANDOS 2: MEN OF COURAGE
E X T E R M I N AT I O N
(SCEE/SCEr) The worid's first fireworks game.
E S P N I N T E R N AT I O N A L TRACK & HELD
Reviewed OPS2#17/Overall 04
ARMY MEN A I R AT TA C K : BLADE'S REVENGE
Reviewed OPS2#17/Overall 05
FA N TAV I S I O N
Reviewed OPS2#09/0veM)l 08
Reviewed OPS2#18/Overall 05
Reviewed OPS2#18/Overall 07
Adventure from the darker side of platforming
challenging puzzles.
Reviewed OPS2#21/Overall 06
A medieval action adventure game with a dragon.
(Ubi Soft/ln-Utero)
Reviewed 0ps2#06/0verall 05
(Midas Interacth^e/ Magical Company) Cheap, arcade-style tennis game.
Reviewed 0ps2#10/0verall 06
Reviewed OPS2#06/Overall 02
EVIL TWIN
visuals, witty script and intelligent,
Event-based winter sports sim. A little dated and rather dull.
(Take 2/Syscom)
Entertainment/From Software) A depressing RPG, that fails to engage the player at any level.
Enthralling adventure with smart
(Virgin Interactwe/Smartdog) Pretty decent spin on Fl racing
ARMORED CORE 2
EVERGRACE (Ubi Soft/Crave
lActivision/LucasArts)
DOWNFORCE
Reviewed 0PS2#14/0veraH 07
Reviewed OPS2#05/Overall 03
Reviewed 0PS2#ll/0vera!l 08
C E N T R E C O U R T: HARD HITTER
(Midway/Midway/ Inland Productions) Crude visuals, but plenty of fast and furious gameplay
Unoriginal Japanese RPG. As painful as Its title.
racer that requires skill and brains. Not for the faint-hearted.
Bemani-style RPG In which a guitar solo Is Integral to the plot.
DNA
(Ubi Soft/From Software)
underwater adventure. Reviewed OPS2#16/Overali 08
Reviewed 0PS2#14/0vera}| 09
Follows the tradition of all movie spin-offs - it's pretty poor
ETERNAL RING
Relax in the New Age calm of this
E P H E M E R A L FA N TA S I A
DISNEY'S DINOSAUR (Ubi Soft/Ubi Soft)
Reviewed OPS2#18/Overall 04
(SCEE/Sega/Appaloosal
gothic atmosphere. One of the best PS2 games yet?
Reviewed OPS2#03/Overall 04
CART FURY CHAMPIONSHIP RACING
Reviewed OPS2#19/Overall 08
. DOLPHIN; DEFENDER OF THE FUTURE
BLOODY ROAR 3
CAPCOM VS SNK 2
of wargames.
A ECCO THE
Reviewed OPS2#02/Overall 07
Thrilling edgy race action that will threaten your no claims bonus.
with the complexity and strategy
Reviewed OPS2#12/Overall 07
DEAD OR AUVE 2
'-A (Acclaim/ Criterion Studios)
DYNASTY WARRIORS 3 Feudal Japan at Its best; a satisfying beat-'em-up combined
(Acclaim/Z-Axis)
(Konami/KCEO)
Second In the series, but not any better An average snowboard sim.
Reviewed OPS2#02/Overall 07
(THQ/KOEI/Omega Force)
D AV E M I R R A FREESTYLE BMX 2
Arcade-style adventure game.
Reviewed OPS2#13/OveraH 08
(Acclaim/Acclaim) Highly detailed, very playable. Welt
holds-barred city-smashing racer
Fishing on PS2? Get out in the fresh air and do It for real!
(SCEE/Criterion)
A L L - S TA R B A S E B A L L 2 0 0 3 : F E AT U R I N G DEREK JETER
Arcade thrills aplenty in this no-
ITHQ/PAI Corporation Ltd)
(Eidos/Crystal Dynamics)
Reviewed OPS2#07/Overall 07
ESPN X GAMES SNOWBOARDING
Epic battler mixing strategy, sword slashing and horse riding
BLOOD OMEN 2
baseball with oodles of depth.
(EA/Square)
(Midas Interactive/KOEI)
longevity. Slightly tricky controls.
A L L - S TA R BASEBALL 2002 (Acclaim/Acclaim Studios Austin) An enjoyable all-round game of
(Acclaim/Sega/Acclaim)
Reviewed 0PS2#U/0verall 07
Reviewed OPS2#14/Overall 06
Reviewed OPS2#14/Overalt 08
DRIVING EMOTION TYPE'S
BASS STRIKE
Real-time strategy with depth and
Intricate visuals, sublime handling.
C R A Z Y TA X I
Reviewed OPS2#14/OveraH 06
DYNASTY WARRIORS 2
(Konaml/Mlcrosoft/ Ensemble Studios/KCET)
Skateboarding without wheels.
a distinct lack of excitement. Reviewed OPS2#01/Overall 06
changed since his PSone days.
An enthralling atmospheric RPG.
(Ubi Soft/Ubl Soft)
SNOWBOARDING
(Konami/KCEO) Lifelike snowboarder, ruined by
Reviewed OPS2#15/Overa« 08
Reviewed: OF>S2#15/Overall 04
ESPN WINTER X GAMES
fi l m l i c e n c e . Reviewed: OPS2#15/Overall 04
DARK CLOUD
Action adventure that's too 'on
AIRBUVDE
BAMI Studios Europe)
An RPG that does the PS2 great justice. D&D In digital form.
Good story but stale gameplay.
^^BRONZE
DRIVEN (BAM! Entertainment/
Poor racing game from a poor
(Interplay/Black Isle Studios)
AGE OF EMPIRES II: THE AGE OF KINGS
Reviewed OPS2#13/Overall 07
(Vivendi Universal/ D-aveller's Tales) Crash spins onto PS2 but little has
Quad bike stunt racer
Reviewed OPS2#21/Overall 06
Best AC yet. Graphically-polished flight Sim with ample missions.
CRASH BANDICOOT: THE WRATH OF CORTEX
Tedious first-person adventure.
Reviewed OPS2#05/Overall 06
(SCEE/Namco)
PiayStaUpnE
(30O/3DO)
Reviewed 0ps2#06/0verall 05
A C E C O M B A T: D I S TA N T T H U N D E R SILWR Awarded to titles that score 9/10.
ARMY MEN: SARGE'S HEROES 2
(Konami/KCEO) Not-very-extreme skateboarding
sim with dod© graphical glitches.
(Cryo/Wide)
Just about the worst action adventure on PS2. Reviewed 0ps2#20/0verall 03
-he shanblist
SIX op
trhe best jswingl/Treasure)
G-SURFERS (Midas interactive/ Biade Interactive) Futuristic racer that's improved by
Reviewed OPS2#12/Overall 07
an innovative track editor Reviewed 0PS2#13/0verall 07
FREAK OUT Unique cartoon action-adventure with a kooky Japanese twist
, FREQUENCY K (SCEE/SCEA) Hypnotic rhythm action game. Wildly addictive and original.
1. METAL GEAR SOUD 2: SONS OF UBERTY Even when you're not sneaking past the
opposition, MGS2 is more of a cerebral gun
test than most. However it still manages to
pack in some of the most tension-filled, pyrotechnic set-pieces you're likely to find. *MGS2 Is out now from mnami
2. MEDAL OF HONOR:
FRONTUNE Every bit as thrilling and atmospheric as its predecessors, MOHFrontline takes
eveyone's favourite Nazi-nobbllng FPS and cranks up the realism. *MOH:F is out now from EA
K GEARX (Virgin/Sammy)
Pushes hard at beat-'em-up boundaries Tfie start of a new
frogger; -njE
wave of next-gen 2D fighters.
GREAT QUEST
Reviewed OPS2#16/Overall 08
(Konami/KCEA) 3D piatformer starring a frog.
GUN GRIFFON BLAZE
vFUR FIGHTERS
lAcclaim/Bizaire Creations)
Cute fluffy creatures armed to the teeth with shotguns blast each other to pieces. Reviewed ops2#08/0verall OS
G1 JOCKEY (THQ/KOEI) Part strategy, part puzzler Horse racing comes to PS2. Reviewed OPS2#20/Ovet3ll 05
intelligent storytelling that comes from the PC Intact and firing with deadly accuracy. Add-on missions
hopefully coming soon.
•Half-Life is out now from Vivendi Untveisa!
4. JAMES BOND
HALF-UFE (Vivendi Universal/ Vaive/Gearbox) The award-winning PC FPS arrives on PS2 in resplendent fomi. An
Cm^KABUTO
(interplay/Planet Moon)
Loading times hamper this port of a complex PC battle game.
^New 1^ In teractvi e/Ekosystem) take on the 3D piatformer. Reviewed ops2#10/0verall 06
- ^gitaroo man M (THQ/KOEI) Perfectly silly musical guitar-
playing cartoon adventure. Both challenging and entertaining
Reviewed OPS2#21/Ovcrall 0»
GLOBAL TOURING CHALLENGE; AFRICA
(Rage/Rage Warrington)
by short courses. Reviewed OPS2#14/Overali 07
HRE
A clunky game title for sure, but freed from movie tie-In
constraints, this FPS iias a licence to thrill. ♦Agent Under Fire fs out now from EA
EU^N ' TALFORCE (3DO/3DO) A martial arts parody, third-person beat-'em-up Nice ideas ruined by bad implementation. Reviewed OPS2#18/Overall 02
GRADIUS III & IV 5. DEUS EX Not just another PC port, but one of the finest shooters ever
finding its true home on PS2. A bleakly
brilliant future shocker with supreme
gameplay throughout. •Oeus Ex is out now from E/dos
6. HEADHUNTER Sweden's answer to MGS2 Is a fine game
in Its own right with glossy visuals, a RoboCop-style vision of the future and lots of hardware to bring the bad guys down. nHeadhunter is out now
(Konami/KCET)
Dull 2D arcade shooter. More PSone than next-gen.
Reviewed OPS2#01/Overall 02
GRANDIA II
(Ubi Soft/GameArts)
Big but ugly RPG game.
Reviewed OPS2#20/Overall 05
. .-GRAND THEFT
> X AUTO 111
(Rockstar Games/ DMA Design) The original crim sIm goes 3D. nie game has Its flaws, but there's nothing else quite as sick and funny on the shelves. Buy rt. Reviewed OPS2#13/Overall 0«
. GRANTURISMO ; 3: A-SPEC
(SCEE/Polyphony Digital)
If you didnt know It already, GTS is the greatest driving game in the world Buy it now. Reviewed OPS2#09/0».-ral! o9
makers of Crash Bandicoot Reviewed OI>S2#15/Overall 09
essential purchase. Reviewed OPS2#14/Ovorall 03
headhuntcr (SCEE/Amuze)
An action adventure where Dirty
Harry meets MGS2.
Reviewed OPS2#16/Overall 07
^HERDY GERDY H (Eidos/Core Design]
Quirky herding 3D adventure which has to be played to be believed. An extraordinary game
unlike any other on PS2.
SOCCER
(Konami/KCEO) Genuine squads and more instant tertace gratification take ISS up to PS2 level. This game will take over your life. Reviewed OPS2t01/Ov
iron ACES 2: BIRDS OF PREY (Xicat/Xicat) Fiigiit Sim where you fly your way through aviation history.
Reviewed OPS2#18/Overall 04 ISS 2
(Konami/KCE OSA)
Solid arcade football game for those who like their pixeiiated footy on the cheesy side. Reviewed OPS2#20/Overall 07
Easily accessible, but also has
depth and thrills in abundance. Reviewed OPS2#09/Clvctal| 08
f MANAGER 2002 ,
(Codemastere/Codemasters A very silci^ very playable football management game that's vast in scope and hugely challenging. Reviewed OPS2#20/OveraU 0«
LOTUS CHALLENGE
JET ION GP (3DO/3DO) A poor WipEout antl-grav copy Reviewed OPS2#21/Overall 01
JONNY MOSELY MADTRIX (3DO/3DO)
Tricks on skis. Offers nothing new, Reviewed 0PS2#lS/0verall 04
(Ubi Soft/UghtWeight)
The Training mode makes up for this ninja fighter's othenwise
Real-time strategy game set In
-A-INTERNATIONAL SUPERSTAR
-LEMANS X 24 HOURS (infogrames/ Melbourne House)
licensed Jet Skis. Reviewed; OPS2#15/Overall 06
avoid this like the plague.
Reviewed ops2#10/0verall 02
Reviewed 0PS2#14/0verall 05
Great water effects and Kawasaki-
It may be called a 'classic' but
(Eon Digitai Entertainmeirt/Ta'ito) Easily one of the worst footy Sims ever to grace PS2.
It's a Lego racer. Build cars and characters then race them. Very average - give us more bricks!
(Eidos/Opus Corporation)
KESSEN
INTERNATION^ LEAGUE SOCCER
(Lego Software/ATD)
JET SKI RIDERS
rather limited nature. Reviewed OPS2#07/Overall 06
Reviewed OPS2#18/OvBran 09
LEGO RACERS 2
Reviewed OPS2#16/Overall 03
hologram TIME TRAVELLER
(SCEE/SCEI) Beautiful environments and Immaculate character animation. For those looking for something deeper in an adventure game.
modes and options Reviewed OPS2#17/Ovcrall 05
(Acciaim/Acclaim Studios Sait lake) A motocross game minus realism, thnils, speed, handling and mud.
KENGO: MASTER OF BUSHIDO
t o o
Violent ballet' with a shortage of
JEREMY McGIWm
HEROES OF MIGHT AND MAGIC (3DO/3DO) Patchy PC-style adventure.
Reviewed OPSNeee2*03/Overall 00
(Acciaim/Acciaim)
A thrilling Single-player Bond experience, with a great Fourplayer mode. Almost on a par
exiting or fun.
(Digitai Uisure/Sega)
legends of WRESTUNG
(EA/EA Redwood Shores)
Reviewed OPS2#18/Overan OS
Reviewed OPS2#08/Overall 03
Reviewed OPS2#20/Overall 02
JAMES BOND 007 IN... AGENT UNDER ORE
SUPERCROSS WORLD
Linear RPG that's a pale imitation of its coin-op ancestor. Reviewed OPS2#08/Overa1l 05
AGENT UNDER
Brilliant piatformer from the
water's well realised. Reviewed OPS2#02/Overall 04
(iVIidway/Midway East Games)
Impressive racer that's let down
LEGACY
(SCEE/Naughty Dog)
with N64's GoldenEye. Reviewed OPS2#15/ov(!rall 08
DARK L£GACY
lake MASTERS EX (Midas interactive/ Dazz Corporation) Dull fishing game. Very dull.
JAK AND DAXTERiTHE PRECURSOR
H30 SURHNG tTake2/ASCII) Inadequate surf Sim, although the
GAUNTLCT: „
007 IN...
Reviewed OPS2#19/Overall 07
A mech shooter for robot obsessives everywhere. Reviewed OPS2#03/OveraU 07
Reviewed: OPS2#15/Overall 06
FPS action and
'Adult pok6mon' RPG with a twist.
(Swingl/GameArts)
3. HALF-UFE
A superlative blend of
(Ubi Soft/Genki)
^-GUILTY
Reviewed OPS2#21/Ovorall 0»
Reviewed OPS2#21/Overa1l 02
JADE COCOON 2
(Eiectronic Arts/KOEi)
feudal Japan. Reviewed 0PS2#04/Overal1 07
KESSEN II (THQ/KOEI) 3D strategy wargame with spearwielding peasants elaborate armour and yelling swordsmen. Reviewed OPS2#18/Overall 07
(Virgin Interactive/Kuju)
A Lotus fan's dream. Just a shame the speed Isn't conveyed. Reviewed 0PS2#14/0veraH 05
^ MADDEN
1 NFL 2001 , (EA Sports/EA Sports)
A rewarding and complete NFL game. Could convert nonbelievers to the sport. Reviewed OPS2#01/Overall 08
M ADD E N NFL 2002
(EA Sports/EA Sports)
Exemplary American football title with a pristine pedigree. Virtually faultless, but yet another yearly
update of a franchise. Go buy! Reviewed OPS2#13/OveraM 09 MAD MAESTRO!
(Eidos (Fresh Games)/SCEI)
A very welcome addition to the rhythm action family Reviewed OPS2»20/Overal1 06
MAGIX MUSIC MAKER (Fast Trak/Magix)
Music creation game with loads ot sounds, a freaky Video mode, but not enough scope for creativity. Reviewed OPS2#17/Overall 06
^KLONOA 2: M LUNATEA'S VEIL
MAX PAYNE
Cute and cheerful piatformer featuring the lovable glove-eared blue cat-rabbit hybrid.
Classy shooter, with a dark story line and Motrlx-style Bullet Time.
(SCEE/Namco)
Reviewed OPS2#13/Overall 08
knockout KINGS 2001
(EA Sports/EA Sports)
A more-than-competent boxing Sim. Not good enough to eam Its royal status, though. Reviewed OPS2#05/OveraU 06
KNOCKOUT KINGS 2002 (EA Sports/EA Sports) Don the gloves for the fourth Installment of the well-established boxing Sim. Reviewed 0PS2#19/0verall 07
(Rockstar/Remedy)
Reviewed OPS2»18/Overall 07 A M A X I M O
(Capcom Eurosoft/
Capcom Digital Studios)
Platform adventure fun with swords and young men in pants. Varied and lengthy gameplay that will take ages to complete. Reviewed OPS2#18/Overall 08 MDK2
VJ ARMAGEDDON (Interplay/BioWare)
This third-person action shooter has lost nothing in translation. It's destined to be a cult classic. Reviewed ops2#07/0verall 08
KURI KURI MIX
(Empire/From Software) A blend of two-player co
operation and cutesy piatformer
An odd but worthwhile addition to any PS2 collection. Reviewed OPS2#07/Overall 07
(EA/EA LA) Experience war at Its rawest in this brilliantly executed FPS. Reviewed OPS2t21/OvBrall 09
from SCEE
PlayStatii
—h^ shar-tiist
MX RIDER
□
ONiMUSHA: WARLORDS
(infogrames/Paradigm) (Konami/KCEJ)
A must-own, state-of-the-art Tactical Espionage action game.
A superbly paced, surprising story
Motocnjss/supercross sim that
lacks the true grit of the sport.
with intelligence and soul. This Is a benchmark for future PS2 titles.
NBA HOOPZ
Reviewed OPS2#17/
Arcade-styled b'bali sim.
(Rockstar/Angel Studios) Urban racing with action-packed
NBA UVE 2001
New York and London locations.
Solid and playable. Thrills are thin on the ground, though.
Reviewed 0ps2#01/0verali 04
NBA UVE 2002
(EA Sports/EA Sports Canada)
Despite Its flaws, this is a rounded and entertaining box-'em-up.
An update of NBA Live 2001? Only for true basketball nuts.
Reviewed OPS2#21/Overall 07
Reviewed: OPS2#15/Overa[l 06
MODERNGROOVE; MINISTRY OF SOUND
NBA STREET
(Ubi Soft/Modemgroove)
Great looks, great to play, but doesnt quite hit the mark.
An iightshow generator with five full dance albums. Reviewed 0P$2#ll/0ver3ll 06
MONSTERS, INC (SCEE/Disney Interactive) Disney platform game, based on t h e fi l m . Reviewed OPS2#17/Overa!l 04
ORPHEN
(Activision/Shade Inc) Disappointing anime-insplred Japanese RP6. Reviewed 0ps2#01/0veraii 04
PA R A P PA T H E RAPPER 2 Rhythm action game where you play a rapping dog. Reviewed OPS2#X7/Overaii 07
PA R I S - D A K A R R A L LY
(Acclaim/ Broadsword Interactive)
Reviewed OPS2#10/Overall 06
Based on the real race, this sim does little to inspire Interest.
^^UARTERBACK
Reviewed OPS2#13/OveraH 05
(Acclaim/Acclaim Studios Austin) American football game that has unique features, but unable to compete with Modden 2002.
PENNY RACERS
(Midas/Takara)
A half-baked and underfed GT3, with Just a few good tracks.
NHL 2001
Gran Turfsmo on two wheels? Ish.
A fantastic motorbike sIm that rewards repeated play
(EA Sports/
EA Sports Canada)
Reviewed 0ps2#03/0verall 07
EA Sports' perennial Ice hockey
MOTO
licence that hits the mark Reviewed OPS2#02/ >-/efalt OS
GP2
(SCEE/Namco) Slightly repetitive gameplay but slicK fast and realistic. Reviewed OPS2#17/Overail 07
M O T O R M AY H E M
(Infogrames/Beyond Games) Unoriginal deathmatch-based vehicle blasting Reviewed OP$2«l3/Overali 05
NHL 2002
(EA Sports/ EA Sports Canada) The definitive Ice hockey videogame, and a marked Improvement on NHL 2001. Reviewed C>PS2#14/0v.'Mt! OS
NHL HfTZ 2002
(Midway/Black Box)
A satisfying if short-lived, arcade-
MR MOSKEETO
(Eidos (Fresh Games)/SCEI)
style Ice hockey game.
Brilliantly original and mildly addictive insect-'em-up sim.
Reviewed OP$2#14/Over3ll 06
Reviewed 0ps2#20/0veraii 06
NO-ONE LIVES FOREVER (Vtvendi/Sierra/Monolrth)
MTVNRISIC G E N E R AT O R 2
(Codemasters/Jester)
A FPS based on the worlds of
James Bond and Austin Powers. Reviewed OPS2#19/Overall 07
Home DJ sample/mixer music maker Exciting and well put together Become a bedroom DJ
NY RACE
Reviewed OPS2#08/: ^ 'all 09
Racer, based on The Fifth Element
(Wanadoo/Kalisto)
Reviewed OPS2#l4/Overail 05
M X 2 0 0 2 F E AT U R I N G RICKY CARMICHAEL
(THQ/Pacific Coast Power) Engaging motorcross sim that utilises its subject to great effect. Reviewed; OF»S2#l2/Overati 07
Reviewed OPS2#l4/Overall 04
P I R AT E S : T H E L E G E N D O F B U C K K AT
to this complex and satisfying first-person shooter/adventure.
P R O R A L LY 2 0 0 2
nd you've bought the est magazine to give Du the latest and most
p-to-date information? ut you don't have a
lue what we're going n about? Well, without anting to patronise lose gamers who've sen around since the
K Spectrum by spelling Jt the meaning of sming terms and :ronyms in the reviews id previews, here's )ur 'at a glance'
Jide to all things 52 and technical.
2 PlayStation.2
RIDGE RACER V
(SCEE/Namco)
Reviewed 0ps2#01/0verall 07
RING OF RED
(Konami/KCE)
RAYMANM
Superior mech games make this
(Midas Interactfve/DaZZ) redundant in a minority genre.
Reviewed OPS2#17/Overall 05
POOLMASTER
(Take 2/Ask) Dull pool Sim, despite some tidy ball physics. Keep it In the pub where it belongs. Reviewed 0ps2#02/0verali 05
{3DO/3DO) Vikki, of Army Men notoriety, gets her own title. Reviewed OF»S2#13/Overaii 05
of power in flight sIms. AI: Artiflclal Intelligence. Analogue: Registering degrees of Input, as opposed to digital's on/off status. Boarders: Snowboarders
or games featuring the alpine sport Coin-op: Coin-operated arcade videogames, Cut-scene: Explanatory,
Dual Shock controtier Controller for PSone. Dual Shock 2:
(Virgin Interactive/
(Ubi Soft/Ubi Soft) this classic platformer staring a Reviewed OPS2#02/U'."raN OS
could have been better Reviewed OPS2#14/Overall 05
Reviewed 0ps2#04/0verall 03
(EA Sports/ Creative Assembly)
(Acclaim/
Acclaim Cheltenham)
Reviewed OPS2#08/0>A>'alI OS
An avoidable kart racer
REDCARD
(Midway/Mtdway)
Brutal arcade footy action. Reviewed OPS2#21/Overall 06
R E D FA C T I O N
(THQ/Violition) FPS that melds MGS-^le tactics and the all-out blasting of Quake. Reviewed 0ps2#08/0vrrOS
racer that's full of insane courses. Reviewed OPS2#08/Ov<-r;)ji OS
RUNE: VIKING WARLORD
(Take 2/Human Head)
(Capcom Eurosoft/Capcom) A captivating story, cinematic atmosphere, frights, thrills and copious amounts of blood. Reviewed 0ps2#10/0veraf! 09
A motorised version of SSX Tricky. Easily one of the finest arcade racing titles available on PS2.
SMASH COURT . TENNIS PRO TOURNAMENT
(SCEE/Namco)
PS2 Tennis at its best Plays almost fiawlessly and looks ace! Reviewed OPS2#21/Overali OS
SMUGGLER'S RUN
Viking slash-'em-up that should've
(Rockstar/Angel Studios)
Reviewed 0PS2#ll/0veratl 04
Escape from the cops with a tnjnkload of booty.
been confined to the Dark Ages.
Reviewed 0ps2#01/0verall 07
S A LT L A K E 2 0 0 2
(Eldos/Attention To Detail)
Winter Olympics game with welldefined features but not much variety and limited life span. Reviewed OPS2#l7/Overall 05
RESIDENT EVIL CODE: VERONICA X
SUD STORM
(EA Sports Big/ EA Canada)
Reviewed 0ps2#20/0verait OS
RUMBU RACING (EA/EA)
game with crazy cartoon fighters. Reviewed OPS2#Ol/Overall 07
Idea Factory) Jump out of a plane with a board on your feet and surf the skies.
RUGBY
So far, the only PS2 game to represent this sport. An enjoyable and refined take on Ruby
RC REVENGE PRO
Reviewed OPS2#06/Ov\>»aH OS
SMUGGLER'S RUN 2: HOSTILE TERRITORIES
(Rockstar/Angel Studios) Impressively big and frantic, not too different from its predecessor Reviewed: 0PS2#15/0verall 07
SHADOW HEARTS
(Midway/Sacnoth)
An uncomplicated and enjoyable Japanese RPG. Reviewed OPS2#19/Overall 07
S O U L R E AV E R 2
(Eidos interactive/ Crystal Dynamics) Soul-sucking fantasy adventure. Reviewed 0PS2#14/0verall 07
SHADOW MAN: 2EC0ND COMING (Acclaim/Acclaim
S PA C E A C E
(Digital Leisure/Cinematronics) Honlfic and ancient arcade port.
Action adventure with a sombre
Reviewed 0ps2#04/0verall 01
twist. Rich textures, gorgeous effects, but doesnt stand out.
S PA C E C H A N N E L 5 V I
HUD: Head Up Display.
Real-time: When one
Screen furniture such as map, speedometer, etc. Iconography: Graphical
second of game time equals one second in the real world.
ECTS: European Computer Trade Show.
Low res: Refers to poor
RPG: Role-playing game RTS: Real-time strategy
(Konami/KCET)
game, genre etc.
serpentine plot that constantly
S PA C E R A C E
E3; Electronic
quality graphics. L3: Pressing down on the PS2 controller's
R3: Pressing down on the PS2 controller's
surprises and enthralls. Reviewed OPS2#05/Ov,';'-.-!i| os
(Infogrames/Melboume House)
Controller designed for PS2 (with analogue).
Entertainment Expo (US). Frame rate: Number of
Images drawn per second in games. Higher frame rate = smoother
non-playable scene in
animation.
videogame (also TMV).
FPS: First-Person
CPU: Central Processor Unit Brains of PS2.
Shooter [eg Quake HI}.
Dev kits: Programmable PS2s used by developers. D.pad: Direction pad on
to game (usually fantasy) featuring blade combat. High res: High resolution (graphics).
PS2 contrc)ller.
(SCEE/Cross for SCEI)
SKY SURFER
TV show tie-ins rarely wori< - this
Studio Teesside)
AfterlMjm: An extra kick
SKY ODYSSEY Flight Sim in which you complete missions, ratfierthan shoot things.
(BBC Multimedia/Climax)
R AY M A N REVOLUTION
Reviewed OPS2#16/Overall 07
Basic lightgun game with motion capture option. Frantic and fast.
(3DO/Anco)
ROBOT WARS
Tons of challenge and replay value
(Konami/KCET)
SIR ALEX F E R G U S O N ' S P L AY E R MANAGER 2002
Reviewed 0PS2#06/Overalt 04
(Midway/Midway) Marvellous, arcade-based boxing
POUCE 24/7
Reviewed OPS2#03/Overall 03
Reviewed: OF»S2#15/Overall 06
Fast and furious arcade stunt
This Japanese side-scrolling photo Sim is a definite cult hit.
Tedious top-down shooter
Some good Ideas, but the gameplay Is nothing new.
READY 2 RUMBLE: ROUND 2
(JVC/lrem)
(Swing!/l>%asure/GameArts)
Reviewed OPS2#l2/Overall 06
Reviewed OPS2#19/Overal! 03
POLAROID PETE
SILPHEED: THE LOST PLANET
Reviewed OPS2#07/OveraH OS
Reviewed 0ps2#02/0verali 03
A RPG with unique sea battles.
(Konami/Konami TYO)
Footy management sim, but lacks the killer goal.
ROBOT WARLORDS
(Ubi Soft/Ubi Studios France)
SILENT SCOPE 2
A must-buy for the robo-fetlshist who's after something different
Reviewed OPS2#06/Qveral! 09
alossai-y ust got your PS2? It's Dur first console ever
Reviewed OPS2#16/Over3ll 09
Reviewed OPS2#21/Overall 05
de force, It runs like greased lightning and looks gorgeous.
Reviewed OPS2#01/Ov»-rall OS
Reviewed OPS2#14/Overall 07
shooter provides pure gameplay
Mildly engaging rally title.
In four-player, this FPS is the best multiplayer yet. A technical tour
launch title that we're still playing
A woriihwhile update of this arcade sniper sim.
A popular racer but limited in size and lacks originality.
;iUAK£ III (EA/id & Bultfrog)
where you play a police sniper A
sound and colour this techno
Reviewed OP$2#12/Overali OS
(Ubi Soft/Ubi Soft)
SILENT SCOPE
(Konami/KCEO) Slick shooting gallery-style game
Exploring the relationship between
(EA/Westwood)
P O R TA L R U N N E R
Reviewed OPS2#05/Overall 07
Look beyond some of the notgreat visuals and you'll lose weeks
disjointed hero.
(Rockstar/Bungie Software) enjoyable third-person sci-fi romp.
(SCEE/Sega (UGA))
Animation-quality graphics elevate
ONI New character animation In an
REZ
(SCEE/Dtsney Interactive) A piatfonfTier starring the boy Reviewed OPS2#19/Overall 02
first-person survival horror game.
(Eidos/Core Design]
P E T t R PA N : R E T U R N TO NEVER LAND
who never grew up.
A wasted chance to do a decent,
PROJECT EDEN
(SCEE/NanaOn-sha)
(EA Sports Big/EA Sports)
(SCEE/Namco)
Reviewed OPS2#18/Overa!i 04
Reviewed 0ps2#07/0veraii 06
Reviewed OPS2#13/Overal! OS
MOTO GP
Reviewed OPS2#14/Overall 09
An enjoyable stealth shooter
Reviewed: OPS2#05/Overall 06
(Codemasters/Codemasters)
(Capcom Eurosoft/Capcom)
(Midas Interactlve/KOEI)
(EA Sports/EA Sports Canada)
MIKE TYSON H E AV Y W E I G H T B O X I N G
Konami TYO updates ISS Pro Evolution and creates the best PS2 football Sim yet.
O P E R AT I O N W I N B A C K
Reviewed: CW*S2#06/Overatl 06
MIDNIGHT CLUB
lets the PS2 run riot. Reviewed OPS2#09/OveraB OS
(Midway/Eurocom)
RESIDENT EVIL SURVIVOR 2 CODE: VERONICA
(Konaml/Konami TYO)
Impressive survival horror that
Reviewed OP$2#13/Overall 06
PRO EVOLUTION SOCCER
(Capcom/Capcom)
Hack 'n' slash: Refers
shorthand defining
left joystick. Mini-games: Bonus, playable games found In larger titles. MuttlTap: With one,
have up to four players; with two, up to eight Polygon: Building block of videogame graphics. PSone: The precursor to PlayStation 2.
right joystick. Sim: Simulation.
Reviewed OPS2#18/Overall 07
SHADOW OF MEMORIES
S H A U N PA L M E R ' S PRO SNOWBOARDER
USB: Port to connect
An exciting sport, but unimaginative gameplay
□ If there's a term, word or phrase that's still taxing your brain cells, let us know and we'll Include it here.
Game Artists) A rhythm action game - very
stylish but not much variety. Reviewed OPS2#18/Overall 07
Filmic adventure with a
Strafe: Move sideways while looking straight peripherals such as keyboard to PS2.
(SCEE/Sega United
The cariioon Kart racer in its
simplest form. Reviewed OPS2#l7/Overall 05
(Activision/Dearsoft)
SPIDER-MAN
Reviewed: OP$2#15/Overall 06
Stylish, level-based superhero action adventure game.
(Activision/T^^yarch) Reviewed OPS2#21/Overalt 07
SILENT HILL 2 (Konami/KCET Team Silent) One of the most atmospheric and
SPLASHDOWN
frightening titles on PS2.
w a t e r e ff e c t s .
Reviewed OPS2#13/Overa!l 08
(Infogrames/Rainbow Studios) Sea-Doo racer, with impressive Reviewed OPS2#14/Overall 07
d a t a b a s e Can't get hold of one of the games in The ShortUst? Something gone wrong? Need to checl( a reiease date? Here's the
definitive list of all the UK PS2 publishers.
SPY HUNTER
lA (Midway/Paradigm)
Pretend to be James Bond and race around in smart cars. Reviewed OPS2#12/OveraU 08
TA R Z A N F R E E R I D E
(Ubi Soft/Disney Interactive)
TIGER WOODS PGA TOUR 2001
Based on the Disney film, this tries to be different with 'surfing' tree branches, but It doesn't work.
(EA Sports/EA Sports)
Authentic golf sim, undermined by a random control system.
Reviewed OPS2#16/OveraH 04
Reviewed OPS2#06/Overall 06
TD OVERDRIVE (Infogrames/The Pitbull
TIGER WOODS PGA TOUR 2002
s s x
(EA Sports Big/ EA Sports Canada) Inventive rainbow-coloured high speed snowboard game with crazy courses and characters. Reviewed OPS2#01/OveraH 00
SSX TRICKY
(EA Sports Big/ EA Sports Canada) Ihe sequel to PS2's sieepertiit Is now bigger and better. Reviewed OPS2#15/Overall 09
S TA R W A R S ; RACER REVENGE
(Activision/LucasArts)
Pod racing with great atmosphere and lightning fast gamepiay. Reviewed OPS2#19/Overall 07
(EA Sports/EA Sports)
Syndicate) Enjoyable, formuiaic arcade racer with canny CPU challengers.
Golf game branded by the big cat himself. Great Multlplayer mode.
Reviewed OPS2#21/Overall 06
Reviewed OPS2#19/Overall 07
(SCEE/Namco)
(SCEE/Namco) Fantastically playable and graphically spectacular beat'em-up. The tagging moves should keep the Tekken faithful happy until the next 'proper" instalment reaches the shelves. 0ps2#01/0vef.^i!
08
TEST DRIVE: OFFROAD WIDE OPEN
(Infogrames/Angel Studios) S TA R W A R S ; J E D i S TA R F f G H T E R
(Activision/LucasArts)
The sequel 3D shooter with a few welcome innovations, but no major leap from the first game. Reviewed 0PS2#19/0ver3n 08
S TA R WA R S : S TA R R G H T I R
(Activision/LucasArts) Mesmerising 3D Stor Wors biaster with film-perfect sound effects. Reviewed OPS2#06/:a- r 09
PS2's first on-rails lightgun title sets a high standard to follow. Reviewed OPS2#13/OveraH 08
(Ubi Soft/Disney Interactive)
(Eidos/Free Radical Design) Fun, fast, frantic and Inventive first-person shooter with splitscreen multlplayer madness. Reviewed OPS2#01/<>v>=.raH 09
Long Island House, Suite 3a, 1-4 Marple Way,
Reviewed OPS2#08/Overall 04
BBC MULTIMEDIA 0208 433 2000 v w w. b b c m u l t i m e d i a . c o m
WARRIORS OF MIGHT AND MAGIC
(3DO/3DO)
TETRIS WORLDS
(THQ/Blue Planet Software)
Tetris addicts beware, this Is retro game could take over your life. Reviewed OPS2#21/Overall 07
Dreadful non-adventure/RPG. Reviewed 0ps2#07/0verall 03
CAPCOM EUROSOIT 0208 846 2550
WHO WANTS TO BE A MILUONAIRE? 2ND EDITION
London W6 7HA
(Eidos/Revotution)
Stoneythorpe, Southam,
Scary animation of Tarrant and
easy questions make this a chore. Reviewed: OPS2#15/Overall 04
Off-road buggy-racing game. TTie
Reviewed OPS2#ll/Overall 04
Stunt mode is addictive. Reviewed 0ps2#01/0verall 06
TONY HAWK'S P R O S K AT E R 3
(Activision/Neversoft)
Mtsslon-based retro car racer that
fails to provide excitement.
Reviewed OPS2#15/Ov6rai! 09
(Kemco/Papaya Studios)
TOP ANGLER 2
A fun brawler whose adventuring elements are fairly limited.
(Cryo/ln mero)
STREET RGHTER EX3
Reviewed OPS2#18/Overall 03
Stealth-'em-up adventure. Even good Ideas dont always survive. THE FUNTSTONES IN V I VA R O C K V E G A S
(Xicat/Sims)
Ttie best fishing game on PS2. Reviewed OPS2#20/Overall 05
WIPEOUT FUSION
(SCEE/Studio Uverpool)
CRYO 0121 250 5072
WOODY WOODPECKER: ESCAPE FROM BUZZ B U Z Z A R D ' S PA R K
www.infc^rames.com 116 Baker Street, London WIM ILB
Reviewed OPS2#17/Overall 03
JVC imERACnVE 0207 240 3121
.WORLD CHAMPIONSHIP SNOOKER 2002
(Codemasters/Blade)
Reviewed OPS2#14/Overall 04
Reviewed 0PS2#ll/0vefaH 08
M E TA U B L A C K
(SCEE/lncognito)
incredibly playable snooker sim. WORLD DESTHUCnON L£AGUE: THUNDER TA N K S
(Virgin Interactive/Team 17)
on the titular film licence. Yabba
vehicle-based hedonism.
Player Deathmatch mode. Lacks
Practice car stunts with remotecontrolied cars. Reviewed 0PS2#14/0verall 03
dabba... Actually, dont. Ever
Reviewed OPS2#12/Overa!i 08
appeal in One-Player mode.
Reviewed 0PS2#ll/0verall 02
spectacle with expert storyteliing
movie tie-in.
Reviewed 0PS2#04/Overa« 08
Reviewed 0PS2#14/0vet3ll 05
SUNNY GARCIA SURHNG
THE SIMPSONS: ROAD RAGE
(Ubi Soft/Krome Studio)
(EA/Radical Entertainment)
Surfs up for the second time in
It's Crazy Taxi, but with Bart and
this PS2 wave sim. Reviewed OPS2#19/Overall 03
Homer behind the wheel. Reviewed: OPS2#15/OveraH 06
S U P E R B U S T- A - M O V E
THE WEAKEST UNK
(Activision/Activision)
You'll get more enjoyment playing along with the TV show.
Everything that could go wrong in a football game is here.
(3DO/3DO)
Reviewed 0ps2#10/0verall 02
(Take 2/Silicon Dreams)
The balance of play and fluid animation isnt defined enough. Reviewed 0PS2#16/0verall 07
UNREAL TOURNAMENT
(Infogrames/Epic Games)
A gory, totally over-the-top and immensely playable FPS.
SUPERCAR STREET CHALLENGE
T H E M E PA R K W O R L D
(EA/Bullfrog)
VA M P I R E N I G H T (SCEE/Namco/
Reviewed OPS2#03/Overall 07
On rails lightgun shoot-'em-up with vampires and werewolves.
Sega Wow Entertainment)
Reviewed OPS2#19/Overall 06
VICTORIOUS BOXERS
(SCEE/Team SoHo)
(Empire Interactive/ESP)
S W I N G AWAY G O L F
-mUNDERHAWK: O P E R AT I O N P H O E N I X
(EA Sports/T&E Soft)
(Eidos/Core Design)
. W O R L D R A L LY CHAMPIONSHIP
(SCEE/Evolution Studios)
The most realistic rally a game can offer A pristine example of next-gen programming ..WORMS BLAST
-A (Ubi Soft/Team 17)
LEGO 01753 495 453 www.iego.com
33 Bath Road, Slough, Bette SLl 3UF MICROIDS 0208 901 7388 v w w. m i c r o i d s . c o m
2 Gayton Road, Harrow, London HAl 2XU MIDAS INTERACTIVE 01279 858 000 www,midas-tnteractive.co.uk
MIDWAY 0207 938 4488 w w w. m i d w a y. c o m
96 Kensington High Street, London W8 4SG R0CKS1AR GAMES 0870 124 2222 v w w. r o c k s t a t g a m e s . c o m Saxon House, 2-4 Victoria Street, Windsor. Series SL4 IBY SCEE 0990 998 877 v w w. p l a y s t a t i o n - e u r o p e . c o m
PlayStation Caretine, PO Box 2047, London WIA 3DN SCi 0207 585 3308 www.sci,co.uk
11 Ivory House, Plantation Wharf, York Road, London SWll 3TN
w w w. t a k e 2 g a m e s . c o m
W W F SMACKDOWN! 'JUST BRING m'
(THQ/Yuke's)
The most realistic representation of the WWF experience to date.
X-SQUAD (EA/EA Square)
Reviewed 0PS2#ll/0verall 04
Reviewed OPS2#02/Overall 05
A complex beat-'em-up. Requires
7/9 The Oaks, RuJslip, Middlesex HA4 7LF
a l l t h e f a v o u r i t e Wo r m s w e a p o n r y. Reviewed OPS2#19/OveraU 08
Team-based third-person shooter
(SCEE/Sega AM2)
KONAMI 0208 582 5573 v w w. k o n a m i - e u r o p e . c o m
TAKE 2 0870 124 2222
Story-based Japanese boxing title that sadly lacks the killer punch.
VIRTUA RGHTER 4
London WC2E 7RH
6ust-A-Move gamepiay but with
Reviewed OPS2#13/OveraH 08
THIS IS FOOTBALL 2002
addition to a revived series. Reviewed OPS2#12/Overall 07
Plane-based future war game.
Reviewed 0PS2#14/0versli 09
Reviewed OPS2#04/OveMii 08
An atmospheric and playable
LEAGUE: WARJETZ
Reviewed OPS2#10/Overall 02
U E FA C H A M P I O N S LEAGUE SEASON 2001/2002
vww.Kmuslc,co,uk 44 Wellington Street, Covent Garden,
Matrix House, Cambridge Business Park CB4 OHH
WORLD DESTRUCTION
Reviewed OPS2#14/Overall 04
Reviewed OPS2#14/Overali 04
Arcade tank sim with a Four-
(Infogrames/lnfogrames)
Reviewed OPS2#02/Overall 04
Take on the role of a theme park tycoon for a day in this god sim.
(3DO/3DO)
Reviewed OPS2#05/Overali 07
U E FA C H A L L E N G E THE MUMMY RETURNS (Vivendi Universal/ Blitz Games) Sub-standard, adventure-based
INF0GRAME5 0208 222 9700
Dull cartoon platform adventure.
A flight Sim that seems to have been designed by people who have never even seen a plane.
pTWISTHD
EMPIRE 0800 783 0156
(Cryo Interactive/Ekosystem)
TOP GUN
(Virgin Interactive/ Digital Integrations)
ELECTRONIC ARTS 0870 243 2435 w w w. u k . e a . c o m 2000 Hillswood Drive, Chertsey,
vww,empire.co,uk The Spire. 677 High Road, North nnchley N12 ODA
Stone Age karting action based
lacks excitement and ambition. Reviewed 0ps2#20/0verall 04
Wanwickshire GV33 ODL
Surrey KT16 OEU
(Swing! Entertainment/Toka)
SUPER TRUCKS (Kester Interactive/Jester Interactive) Average truck racing sim that
CODEMASTERS 01926 814 132 vwvw.codemasters.com
Reviewed OPS2#16/Overali 09
STUNT GP
A by-the-book arcade racing game round desolate cities.
9th Floor, 26-28 Hammersmith Grove,
The most fully realised WIpEout yet. Smart, extreme, classy stuff.
Drive around a post-nuclear-war planet In complete frenzied
(Activision/Exakt)
v w w. c a p c o m - e u r o p e . c o m
www,cryo-interactive.com
Sedate, and thus dull, racer
Skate Sim that's perfect to play whether you've got two minutes or two hours. The first PAL game to have online network play
TG DARE DEVIL
Molotov cocktails. Reviewed OPS2#19/Overall 07
Another update of the classic rhythm action game.
CGll, Woodlands, 80 Wood Lane, London W12 OTT
186a Stratford Road, Shirley, Solihull B90 3BQ
THE SHADOW OF ZORRO
(Acciaim/Taito)
London W3 ORQ
EIDOS INTERACTIVE 0121 356 0831 w v w. e i d o s . c o . u k 1 Hartfield Road, Wimbledon, London SW19 3RU
(Rockstar/VIS)
TTiis RPG is an entertaining
www.activision.com
Guaranteed to get you dancing round your house like a loon.
(Rage/Rage)
Reviewed 0ps2#09/0verall 06
(THQ/Volition)
Knightebridge, London SW3 IJJ
(Crave/Ubi Soft/Genki)
S TAT E O F E M E R G E N C Y
SUMMONER
112-120 Brompton Road, ACnVISION 01895 456 789
Reviewed 0PS2#14/0verall 06
(SCEE/Squaresoft)
Reviewed 0ps2#03/0verall 06
WA LT D I S N E T S J U N G L E B O O K G R O O V E PA R T Y
3D0 Europe, 21-23 Mossop Street,
WILD WILD RACING
THE BOUNCER
2D/3D fighter with devout fans.
ACCIAIM 0207 344 5000 v w w, a c c l a i m n a t i o n . c o m
will love the visuals. Reviewed OPS2#09/Overall 06
w w w. 3 d o e u r o p e . c o m
TOKYO XTREME RACER
(Activision/Lucas Learning)
(Capcom Eurosoft/Arika)
London SW3 2LY
Misty-eyed fans of the W series
TfMESPLITTERS
Reviewed OP$2#02/Overall OS
A riot Sim complete with
(Infogrames/lnfogrames)
A tidy offroad racer, from the makers of Smuggler's Run.
S TA R W A R S ; S U P E R BOMBAD RACING Banai cartoon kart racer Reviewed OPS2#08/Overall 05
3D0 01895 456 700
TIME CRISIS 2
TEKKENTIVG TOURNAMENT
Reviewed
WACKY RACES S TA R R I N G D A S TA R D LY AND MUTTLEY
ZONE OF THE ENDERS
(Konami/KCEJ)
Cutesy PSone golf sim that's let down by a poor PS2 conversion.
A brave attempt to blend arcade and sim with choppers.
patience, but rewards well. Offers
a lengthy single-player challenge.
Cool mech thriller from Meta/ Gears Hideo Kojima.
Reviewed OPS2#02/Overall 03
Reviewed OPS2#12/Overall 07
Reviewed OPS2#19/Overafl 08
Reviewed OPS2#06/Overail 09
Saxon House, 2-4 Victoria Street, Windsor, Berks SL4 IBY
THQ 01483 767 656 w w w. t h q . c o m
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Chantrey Court, Minorca Road, Weybridge, Surrey KT13 8DU VIRGIN INTERACTIVE 0207 551 4222 www.vie.co.uk 74A Charlotte Street London WIP ILR VIVENDI UNIVERSAL 0118 920 9100 www.vivendi-universai-interactive.co.uk 2 Beacontree Plaza, Gilette Way,
Reading RG2 OBS
PlayStation.^
ampecziczons
UJIN!
R lUIDESCREEN TU
RNO
EDITION BDXSET 0PS2 and 20th Century Fox are celebrating the release of Speed in spectacular style.
IN THE IMMORTAL words of One William idol Esq, grizzled tunesmith of the title track to Jan
De Bont's higti-octane directorial debut, 'Speeeed! Give me what I need!" Eleven lucky readers will be getting Just that if they answer our Mensa-bamboozling question correctly and find
Wa t c h S a n d r a s w e a t i t o u t
in cinema-style widescreen with our top compo prize.
their postcard plucked from the 0PS2 lift shaft.
Speed is arguably one of the finest action movies ever made. It's a tightly paced, explosive story that follows LAPD Officer Jack Traven iKeanu Reeves) as he tries to foil Dennis Hopper's insane bomber before his plans for extort:ion kill scores of Innocent people. The movie's setpiece, a bus wired to explode If its speed dips below 50mph, has become one of the most
memorable sequences In recent cinema. 20th Century Fox's unfeaslbly well-endowed twodisc boxset not only presents the film In sparkling DVD-o-vlslon, but also comes with a wealth
of featurettes, commentaries and cast interviews A fine prize. But If that's not enough, one overall winner will also receive a wldescreen TV to watch it all on. Okay, ready for the rush hour? Pop quiz, hot shot..
THE PRIZE
The overall winner will receive: □ A Widescreen TV
□ A copy of the Speed Special Edition iMxset with the following features: Disc One:
- Feature-length commentary by director Jan de Bont
- Audio commentary by Writer Graham Yost and Producer Mark Gordon - interactive Menus - Scene Access
And what a special edition it is! Behold the long shiny trail of goodies that make up this lovely boxset.
Disc Two:
- 'Making Of documentary - Two featurettes: bus jump sequence and
THE QUESTION
HOW TO ENTCR
IN SPEED^SYCHOnCALLY BITTER R^RED COP
1. Write your answer on a postcard and
DENNIS HOPPER USES W H AT K I N D O F T I M E R T O TRIGGER HIS HRST
Compo', Official PlayStation 2 Magazine,
- Interviews with the stars and Director
Future Publishing, 30 Monmouth Street,
- Rve extended scenes
Bath BAl 2BW.
- Multi-angle stunt sequences
BOOMING BUS BOMB?
2. Email us with the answer at
- Multi-stream storyboards - Billy Idol music video
A A gold watch B A sundial
C A My Little Pony bedside clock
4 PlayStation E
metrorall crash
- Three 'inside Speed featurettes: on
send to 'Speed (give me what I need!
location, stunts and visual effects
[email protected] - remember
to put 'Speed (give me what I need! Compo' in the subject line. 3. Please Include your name, address and phone number on all competition entries.
'If you do not wish your name to be used for further marketing Information, please state this on your entry.
- Production notes Competition Rules No purctiase necessary. No conespondence wtll be entered Into. No employees of Future Publishing 20th Century Fox or any affiliated company may enter. No cash alternative is
offered to tiiese prizes. Closing date is 12 July 2002. If any prize becomes unavailable, Future Publishing and 20th Century Fox reserve the right to replace It with another of equal value. Multiple entries will be disreganjed. The Editor's decision is final.
- Stills gallery - Eleven TV spots - Original theatrical trailer Ten runners up will receive:
□ A copy of the spectacular Speed Speciai Edition boxset
HMiijgyj'ipnz \.mm\E OP viiRT
Chat to Tony when he gets all four wheels back
' on the ground.
lUDRLD 5KB fTIRSTERZ
TICKETS RND mEET TDNU HRUJK We're
Tony
, one luci^ reader the chance to meet the legendary
at the ultimate skateboarding event. How phat Is that?
WE AT 0PS2 ARE an empathetic bunch. We know
HOW TO ENTER
that skateboarding fans will have devoured the 'def news that Tony Hawk's 4 is on its way (Spy page 0351
The FtBsh Tony Hawk Compo', Official PiayStation 2
but will probably consider It frightfully 'wack' that they
/Magazine, Future Publishing 30 Monmouth Street,
1. Write your answer on a postcard and send to Yo! It's
won't be able to get their mitts on it until Christmas.
Bath BAl 2BW.
Well, we've got Just the thing to make those long
2. Emaii us with the answer at
months of waiting melt away On Sunday 11 August at the London Arena,
The Fresh Tony Hawk Compo' In the subject line
12-tlme World Skate Champion Tony Hawk will be
3. Please include your name, address and phone
showcasing his mad skillz with ten of the world's best
number on all competition entries.
[email protected]< - remember to put Yol It's
skateboarders at the World Sk8 Masterz: Legends Of Vert event, sponsored by Official PiayStation 2
'if you do not wish your name to be used for further
Magazine. During the day the crowd will decide the
markeVmg /nformation, please state this on your entry.
winners of a series of competitions including Highest Air and Best Trick But there's more. The very best of the surf, skate and snow companies such as
Quiksilver; Blllabong, Etnles, Mambo, Osiris and K2 will be exhibiting at the event Your favourite PS2 mag 0PS2 will also be there, so visit us for the chance to
win loads of goodies. To round off the day, MTV will be presenting two of the freshest live music acts around.
N o t e : T- s h i r t t o
We have six pairs of tickets to Sk8 Masterz to give
be worn at
away. All you have to do Is come up with the correct answer for the ludicrously easy question below and if
owner's risk.
your answer is selected you'll be a winner But there's something we're forigettlng.. One extremely fortunate overall winner will not
THE PRIZE First Prize:
only receive tickets, but will also get a backstage pass
□ Backstage Pass to meet Tony Hawk
to meet the Hawkster himself, a BIndhouse Skate
□ BIndhouse Skate Deck signed by
Deck signed by Tony two Quiksilver T-shirts and a
Tony Hawk □ PlayStation 2 console
PS2. That's one 'sick' prize. You know what to do...
□ Two Quiksilver T-Shirts THE QUESTION
□ Two Tickets to the World
TONY HAWK IS WORLJ> FAMOUS FOR PERFORMING TRICKS USING...?
Sk8 Masterz
Tive Runner Up Prizes □ Two Tickets to the
A Doves and a top hat B A skateboard
World SkS Masterz
□ One Quiksilver T-shirt
C Debbie McGee and a circular saw
WORLD SK8 MASTERZ - LONDON ARENA - 11 AUGUST 2002 □ TICKETS ON SALE NOW - TICKET HOTUNE: 0207 538 1212
Competition Rules
No purchase necessary. No correspondence will be entered into. No employees of Future Publishing or any affiliated company may enter No cash alternative is offered t< these prizes. Closing date is 12 July 2002. If any prize becomes unavailable, Future Publishing reserve the right to replace it with another of equal value. Multiple entries will be disregarded. The Editor's decision is final. Ail normal competition rules apply.
PlayStation E 1
UJHRT IF...
psa BRfTlE CHRRRCTERS RRN FDR DFFICEP Once sentient game characters got used to living in our world, it was only natural that they'd want someone looking out for them at the top. But who would get their vote? WORDS; PAUL FITZPATRICK/ILLUSTRATION; WILLIAM BARRAS CANDIDATE: Eddie Wachowski PARTY: Liberal Dude-o-crats
STATEMENT: This is iike a totally bitclnin' politlcai party man, and you are so on the guest list if you Just, iike, vote for me. Too iong have you limey dudes been, like, royaliy bored to tears by heinously twisted middle-aged dudes in suits. Man, you wouldn't want to go to a party hosted by your grandparents so how come you keep turning up to theirs? Go with the fro in 2005 and
i biow you away with some lilln' reforms, i wlii, like, reverse the present government's bogus snow deficit, i will abolish tax on essential Items Including plastic sun visors, sick polyester shirts, board wax and righteous flares. I promise that there will aiso be 78% more phat air In real tenms for every dude, honey and
dudeiette In this most United of Kingdoms. It's totally time to vote in a new chairman of the board so, like, make your 'X' count. Sweet. CANDIDATE; Max Payne PARTIT: Vigilance Party
STATEMENT: Do you have an aching chasm of emptiness and despair in your soul? Do you wake up every night bathed In the cold sweat of realisation that every hope for happiness has been torn from your arms forever? Or maybe you're miffed at the extra penny on Income tax. Whatever It is that makes you want to kill, we at the Vigilance Party understand your pain. Do we ever understand it. Vote for me and I'll go to the ends of this godforsaken, wasteland
to hunt down Justice for you and your loved ones, with their happy faces still greeting you when you come home at night. Their hearts still beating and warm... Where was i? i promise you, the voters, to work day and night to keep the wolf from your door and the ravenous hell hounds of regret and futility from the waking
nightmare that Is existence. And I'll aiso give tax breaks to recently widowed men based on their proven and sustainable bioodiust You know it makes sense. CANDIDATE: Ecco T Dolphin
PARTY: Natural Flaw Parly STATEMENT: We at the Natural Flaw Party believe In the profound
bond between man and dolphin kind. We believe that only by bringing our two species together will we achieve a state of eternal,
symbiotic nirvana unprecedented in over a millennium. That's why if
16 PlayStation.^
you vote for me I'll not only lower taxes, but I'll also lower the entire country by approximately 1500 metres. Picture it. With the Britons' quaint reliance on outdated concepts like land and air there will be
nothing standing between man and dolphin. Literally as well as figuratively Some may say that this reform will unfairly favour the section of the population with blowholes. I say this is typical of the reactionary, hairy, bipedal fringe element that Is undermining
genuine change In this country of ours (and Its surrounding waters). As my father once said to me, "click click roaaaaaaaaat click click". I think we can all agree on that. Vote smart. Vote Natural Flaw. □
/Too long have you dudes been, like, royally bored to tears
by heinously twisted middle-aged suits//
he CHEATMISTRESS presents
"THE WORLD'S NUMBER 1 C H O I C E F O R C H E AT S & G U I D E S ' '
TOP WALKTHROUGHS PLUS OVER[/[(WTflUJ CHEATS & TIPS A = 0 1 Ace Combat 4
Age of Empires 2 Agent Under Fire Airblade
E
=
K = 1 1 Orphen Kengo: M. of Bushido P = 1 6 Kessen Parappa the Rapper 2
05
Ecco the Dolphin Eden, Project Eighteen Wheeler
Kessen
2
Parasite
Eve
Super Bust A Move
2
Supercar St. Challenge Surfing H30 Swing Away Golf Syphon Filter 3
Ephemeral Phantasia
Kinetica Paris-Dakar Rally Klonoa 2 Pirates: Leg. of Black Kat Knockout Kings 2001 Player Manager Knockout Kings 2002 Polaroid Pete L = 1 2 Police 24/7 L. of Kain: Blood Omen 2 Pool Master: Q-Ball
Tekken Tag Tournament Test Drive: Wide Open
Aqua Aqua Wetrix 2
E S P N I n t . Tr a c k & F i e l d ESPN NFL Primetime 02
L, of Kain: Soul Reaver 2 Portal Runner Last Blade 2 Pro Evolution Soccer
The Bouncer
Armageddon (MDK2)
ESPN Skateboarding ESPN Snow/boarding Eternal Ring
Le Mans 24 Hours Project Eden Legend of Black Kat Q = 1 7 Legends of Wrestling Q-Ball: Billiards Master Lego Racers 2 Quack Attack LMA Manager 2002 Quake 3 Revolution Lotus Challenge R = 1 8
The New Nightmare The Simpsons: Road Rage
Elemental Force
Alex F's Player Manager
Elite Force: Voyager
All Star Baseball 2002 All Star Baseball 2003
Emotion Type-S (Driving)
Alone in the Dark 4
Episode 1: Star Fighter Escape Monkey Tsland
American Pro Trucker Arctic Thunder
Armoured Core 2
Army Men Air Attack Army Men Green Rogue Army Men RTS Army Men Sgt's Heroes 2
Army Men: Land Sea Air Atlantis 3
ATV Off-Road Fury B = 0 2 Baldur's Gate
Eve of Extinction
Evergroce
2
Bloody Roar 3
Bombad Racing
Bond: Agent Under Fire
F1 2001
Ma|or Lgue Baseball 03 Ready 2 Rumble Round 2
Fifa World Cup 2002 Final Fantasy 10 Final Fantasy 8
Cart Fury Casper
Gauntlet: Dark Legacy
Four by Four Evolution Freestyle BMX 2 Frequency
Fur Fighters G = 0 7 Giants: Citizen Kabuto Godai: Elemental Force Gradius 3 & 4 Gran Turismo 2 Gran 'njrismo 3
Commandos 2 Cool Boarder 2001 Crash Bandicoot
Gran Turismo Concept
Crazy Bump's: Car Bat. Crazy Taxi
Guilty Gear X Guilty Gear X Plus
Grand Theft Autoi 3 Green Rogue
Martian Gothic Red Faction Master of Bushido Res. Evil Gun Survivor 2
Moto
Motor Mayhem S Palmer's Snowboarder
U n r e a l To u r n a m e n t V = 2 2
Mr
Moskeeto
Vampire Apocalypse
MTV
Music
Triple Play Baseball Tw i s t e d M e t a l B l a c k
GP
2
S
=
Sarge's
Generator
2
1
Heroes
Shadow
Man
U = 2 1
UEFA Champion League
9
2
Victorious Boxers W = 2 3
2
MTV Skateboarding Shadow of Memories Mummy Returns Silent Hill MX MX
2002 Rider
Silent Silent
W Games Snowboarding Wacky Races Warlords (Onimusha)
Hill 2 Scope
N = 1 4 Silent Scope 2 Namco Museum Silpheed: Lost Planet Nascar 2001 Simpson's Road Rage Nascar Heat 2002 Sky Odyssey
2002
Sky
Surfer
Wild Wild Racing
NBA Shootout 2001 Smugglers Run
Dork Angel
Half Life
Dark Cloud
Harry Potter
N B A To n i g h t , E S P N S o l d i e r o f F o r t u n e
Harvest Moon: Homeland
NCAA Football 2002 Soul Reaver 2
Dark Summit Dave Mirra BMX 2 Dead or Alive 2 Deus-Ex
Headhunter
Devil May Cry
High Heat Baseball '02
Digimon World Disney's Dinosaur Distant Thunder
1 = 0 9 Ico I n t . Tr a c k & F i e l d
NFL 2001 Space Channel 5 Part 2 NFL 2002 Spiderman 2 NFL Primetime 2002 Spiderman the Movie NFL Q'back Club 2002 Splashdown NHL 2001 Spy Hunter NHL 2002 SSX - Snowboarding NHL Hitz 2002 SSX Tricky
DNA Dark Native Apostle
Int. Super Soccer
Donald Duck: Quack Alt.
ISS Pro Evolution J = 1 0
Drivinq Emotion Type-S
Dropsnip
Drum Mania
Dynasty Warriors 2 Dynasty Wairiors 3
Storm It
N o - O n e L i v e s F o r e v e r S t a r Tr e k : E l i t e F o r c e
J Bond: Agent Under Fire J McGrath s S'cross World Jak & Doxter
Jedi Star Fighter Jikkyou W. Soccer 2000
O = 1 5 S t a r Wa r s : J e d i S ' fi g h t e r Off Road Fury Star Wars: Racer Revenge Off Road Wide Open Star Wars: Star Fighter Omega Soldier State of Emergency Oni Street Fighter Ex Onimusha 2 Street NBA Onimusha: Warlords Summoner
Winback
Wipeout Fusion World C Snooker 2002
World Cup 2002, Fifa
NBA Street Smugglers Run 2
Hidden Invasion
Just Bring It
Sled
Warriors of M & M WDL: War Jetz Weakest Link Wetrix 2 Who Wants 2BA Million 2
H30 Surfing
Draken: Ancient Gates Driven
Hoopz
NBA Live 2001 Smackdownl Just Bring N B A L i v e 2 0 0 2 S m a s h C o u r t Te n n i s
Heroes of Might & Magic
Tony Hawk's 2 Tony Hawk's 3 Top Gear: Dare Devil Top Gun: Combat Zones
Type-S: Driving Emotion
NBA
Herdy Gerdy
Tomb Raider 5 Chronicles
Monkey Island (Escape) Robot Wars Monsters Inc Rumble Racing Moto GP Rune: Viking Warlord
Mc^ile Suit Gundam Road Rage
Dark Alliance: B's Gate
Dark Legacy
To m b R a i d e r 4
Track and Field
NBA
04
Time Splitters Tokyo Extreme Racer
Midnight Club Ridge Racer 5 Might & Magic Ring of Red
Gun Griffon Blaze Gundam: J to Jaburo H = 08
Cricket 2002 D = Dare Devil
Thunderhawk: Op. Tiger Woods Golf 2002 Ti m e C r i s i s 2
Maximo Return to C. Wolfenstein MDK2 Revolution: Quake 3 Metal Gear Solid 2 Rez
Formula 1 2001
City Crisis Code Veronica'X
M = 1 3 R Carmichael's MX 2002 NFL 2001 Racer Revenge
M a x P a y n e R e s i d e n t E v i l ; C o d e V. X
Bouncer Burnout Bust A Move 3 C = 0 3 C-12 Final Resistance CAPCOM vs SNK 2
Championship Snooker Citizen Kabuto (Giants)
Theme Park World This is Football 2002
Major Lgue Baseball 02 RC Revenge Pro
Fanta Vision Fatal Frame Fl FA 2001 FIFA2002
Omen
The World is not Enough
Madden NFL 2002 Rayman 2
BIG: NBA Street
Blood
The Weakest Link
Madden
F1 Champ. Season 2000
BIG: SSX Snowboarding BIG: SSX Tricky
The Mummy Returns
E v i l Tw i n Extermination Extreme G 3 Extreme Racer F = 0 6
Batman Vengeance
T = 2 0 T W o o d s P G A To u r 2 0 0 1 Te k k e n 4
3
007: Agent Under Fire Sunny Garcia: Surfing Operation Winback Super Bombad Racing
World Is Not Enough W.Outlaws Sprint Cars 02 Wrath of Cortex
WRC: WoHd Rally Champ WWF Smackdown 3
IGAMEBOYi
[COLOR
X = 2 4
X Games: Skateboarding X Games: Snowboarding X-Squad Xtreme G3
Y = 2 5
Yanya Caballista: Skater
YuGiOhl Dual Monsters 2 Z = 2 6
Zone of the Enders 0-9 = 2 7
007 Agent Under Fire 102 Dalmatians
2002 FIFA World Cup
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/?
SPIDER-MAN™ THE MOVIE GAME Assume the role of the super hero himself, weighing great power with great responsibility as he embarks on a career to thwart crime and put an end to a mastermind criminal, the Green Goblin,
and his legions of evil. Spider-Man has complete mastery of his surroundings,
including zip-lining from buildings to adjacent buildings and descending whilst swinging.
Head back behind enemy lines with Lt. Jimmy Patterson In Medal of Honor Frontline, in this installment of the smash-hit Medal of Honor series. Lt. Patterson returns and must use the confusion of the real-world offensive
Operation Market Garden to infiltrate the German frontline and steal the HO-IX
flying wing, an experimental Nazi weapon so powerful that It could turn the tide of World War II.
PlayStation.^
FINAL FANTASY X The first Final Fantasy title for PlayStation 2 invites you to embark on
an epic journey with Tidus. The young star of Blitzball (futuristic sport played In a suspended sphere of waterl is
propelled Into the future by a mysterious force, known only as Sin'. Appearing In a strange place called Spira, TIdus learns that his home town of Zanarkand was
destroyed 1000 years ago. Tidus teams up with some new friends and they set out to discover the truth.
VAMPIRE NIGHT The legend has existed for centuries. Very few have survived to tell their account of terror. But we
know, the Vampire Is real. Grab a
friend and the G-Con2 and experience the bone-chiling shoofem up action. Namco puts you In the role of the vampire hunter Improved over the
arcade version. Vampire Night for the PlayStation 2 also includes a special training mode, an adventure mode, and other hidden features.
WHATEVER TJRMS YOU ON
megastores
Spd i er-Man and al rea l ted Marvelcharacters.TM & © 20D2 MarvelCharacters, Inc. Spd i er-Man. the move i . © 2002 Cou l mba i Pcitures Industre i s, Inc.Al Rg i hts Reserved. Game Code © 2002Actvisio i n Inc andtis
affia il tes Pubsilhed and dsitrb i uted byActvisio i n Pubsilhn i g. Inc.Actvisio i nsi a regsitered trademark ofActvisio i n, Inc, andtis affia il tes.Al Rg i hts Reserved. "Pa l yStato i n" and the'Pa l yStato i r'io l go are regsitered trademarks of Sony Computer Entertainment Inc. All other trademarks and trade names are the properties of their respective owners.